# code. It is mainly used within CLAM itself for determining the proper
# compiler flags.
export COMPILER
-#COMPILER := GNU_LINUX | GNU_ARM_LINUX | GNU_DARWIN | GNU_WINDOWS | VISUAL_CPP
+#COMPILER := GNU_LINUX | GNU_ARM_LINUX | GNU_DARWIN | GNU_WINDOWS
+##| VISUAL_CPP
# choose a default compiler if none was specified.
ifeq "$(COMPILER)" ""
endif
endif
ifeq "$(OP_SYSTEM)" "WIN32"
-# COMPILER := GNU_WINDOWS
- COMPILER := VISUAL_CPP
+ COMPILER := GNU_WINDOWS
+# COMPILER := VISUAL_CPP
endif
ifeq "$(COMPILER)" ""
# if we get into this case, we have no idea how to set the default
# compiler specific section below.
############################################################################
-ifeq "$(COMPILER)" "GNU_LINUX"
+# wide open match of any compiler besides gnu darwin.
+#hmmm: this will erroneously match the arm one. but have we used that in a while?
+ifneq "$(COMPILER)" "GNU_DARWIN"
# Unix GNU compiler...
CC = g++
COMPILER_ROOT_DIR = /
ifeq "$(COMPILER)" "VISUAL_CPP"
# microsoft visual c++ 4.x, 5.x or 6.x.
+bork bork should not be here.
+
PLATFORM_ADD_IN = w32_
TRIPART_VERSION =