2 // huffware script: hamster sound effects, by fred huffhines
4 // a randomizing sound player, originally used to replace a sound
5 // playing script with bad perms in a freebie hamster.
7 // this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html
8 // do not use it in objects without fully realizing you are implicitly accepting that license.
15 state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; }
16 on_rez(integer parm) { state rerun; }
18 state rerun { state_entry() { state default; } }
24 for (indy = 0; indy < llGetInventoryNumber(INVENTORY_SOUND); indy++) {
25 all_sounds += [ llGetInventoryName(INVENTORY_SOUND, indy) ];
29 touch_start(integer cnt) {
30 all_sounds = llListRandomize(all_sounds, 1);
31 llTriggerSound(llList2String(all_sounds, 0), 1.0);
34 changed(integer change) {
35 if (change & CHANGED_INVENTORY) llResetScript(); // reset when sounds might have changed.