# these need to be as minimal as possible.
# sets the main prompt to a simple default, with user@host.
-export PS1='\u@\h $ ';
+define_yeti_variable PS1='\u@\h $ ';
# sets the history length and max file size so we can get some long history around here.
-export HISTSIZE=1000000
-export HISTFILESIZE=2000000
+define_yeti_variable HISTSIZE=1000000
+define_yeti_variable HISTFILESIZE=8000000
+
+# make the TERM available to all sub-shells.
+define_yeti_variable TERM
##############
# start with some simpler things.
- export SCRIPT_SYSTEM=feisty_meow
+ define_yeti_variable SCRIPT_SYSTEM=feisty_meow
# OS variable records the operating system we think we found.
if [ -z "$OS" ]; then
- export OS=UNIX
+ define_yeti_variable OS=UNIX
fi
- export IS_DARWIN=$(echo $OSTYPE | grep -i darwin)
+ define_yeti_variable IS_DARWIN=$(echo $OSTYPE | grep -i darwin)
##############
# pulled in from our auto-generated config.
if [ -z "$FEISTY_MEOW_DIR" ]; then
if [ -d "$HOME/feisty_meow" ]; then
- export FEISTY_MEOW_DIR="$HOME/feisty_meow"
- export FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_SCRIPTS"
+ define_yeti_variable FEISTY_MEOW_DIR="$HOME/feisty_meow"
+ define_yeti_variable FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_SCRIPTS"
fi
fi
# The generated scripts directory is where automatically generated files live.
# It is separate from the main body of the shell scripts in order to keep things from
# exploding.
- export FEISTY_MEOW_GENERATED=$HOME/.zz_auto_gen
+ define_yeti_variable FEISTY_MEOW_GENERATED=$HOME/.zz_auto_gen
fi
##############
- # umask sets a permission mask for all file creations. the mask used here
- # disallows writes by the "group" and disallows "others" completely.
- umask 027
+ # umask sets a permission mask for all file creations.
+ # this mask disallows writes by "group" and "others".
+ umask 022
+ # this mask disallows writes by the "group" and disallows "others" completely.
+ #umask 027
+
# ulimit sets user limits. we set the maximum allowed core dump file size
# to zero, because it is obnoxious to see the core dumps from crashed
# programs lying around everywhere.
# define a default name, if one wasn't already set.
if [ -z "$NAME" ]; then
- export NAME='Unset Q. Namington, Fixley Your Name III'
+ define_yeti_variable NAME='Unset Q. Namington, Fixley Your Name III'
fi
##############
# variables for perl.
- export PERLLIB
- if [ "$OS" != "Windows_NT" ]; then
- PERLLIB+="/usr/lib/perl5"
- else
- export PERLIO=:perlio
+ define_yeti_variable PERLLIB+="/usr/lib/perl5"
+ if [ "$OS" == "Windows_NT" ]; then
+ define_yeti_variable PERLIO=:perlio
# choose perl's IO over the ms-windows version so we can handle file
# bytes properly.
fi
# check if there is a perl file present; add the folder to PERLLIB if so.
ls $i/*.pl &>/dev/null
if [ $? -eq 0 ]; then
- PERLLIB+=":$i"
+ PERLLIB+=":$(dos_to_unix_path $i)"
fi
fi
done
##############
# set this so nechung can find its data.
- export NECHUNG=$FEISTY_MEOW_DIR/database/fortunes.dat
+ define_yeti_variable NECHUNG=$FEISTY_MEOW_DIR/infobase/fortunes.dat
# ensure we use the right kind of secure shell.
- export CVS_RSH=$FEISTY_MEOW_SCRIPTS/security/ssh.sh
- export GIT_SSH=$FEISTY_MEOW_SCRIPTS/security/ssh.sh
+# define_yeti_variable CVS_RSH=$FEISTY_MEOW_SCRIPTS/security/ssh.sh
+# define_yeti_variable GIT_SSH=$FEISTY_MEOW_SCRIPTS/security/ssh.sh
# the base checkout list is just to update feisty_meow. additional folder
- # names can be added in your customized scripts.
- export REPOSITORY_LIST="feisty_meow"
+ # names can be added in your customized scripts. the space at the end of
+ # this variable is important and allows users to extend the list like:
+ # define_yeti_variable REPOSITORY_DIR+="muppets configs"
+ define_yeti_variable REPOSITORY_LIST="feisty_meow "
# initializes the feisty meow build variables, if possible.
function initialize_build_variables()
if [ $found_build_vars == 1 ]; then
# the binary directory contains handy programs we use a lot. we set
# up the path to it here based on the operating system.
- export BINDIR=$FEISTY_MEOW_DIR/production/binaries
+ define_yeti_variable BINDIR=$FEISTY_MEOW_DIR/production/binaries
# add binaries created within build to the path.
- export PATH="$BINDIR:$PATH"
+ define_yeti_variable PATH="$(dos_to_unix_path $BINDIR):$PATH"
# Shared libraries are located via this variable.
- export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$BINDIR"
+ define_yeti_variable LD_LIBRARY_PATH="$(dos_to_unix_path $LD_LIBRARY_PATH):$(dos_to_unix_path $BINDIR)"
fi
}
# windoze specific patching up missing things.
if [ "$OS" == "Windows_NT" ]; then
- export HOSTNAME=$(echo $HOSTNAME | tr A-Z a-z)
+ define_yeti_variable HOSTNAME=$(echo $HOSTNAME | tr A-Z a-z)
fi
##############
# add to the PATH variables used for locating applications. this step is taken after any
# potential overrides from the user.
- export PATH="$FEISTY_MEOW_GENERATED:$PATH:$(find /usr/local/games -maxdepth 1 -type d -exec echo -n {}: ';' 2>/dev/null)/sbin"
+ define_yeti_variable PATH="$(dos_to_unix_path $FEISTY_MEOW_GENERATED):$PATH:$(find /usr/local/games -maxdepth 1 -type d -exec echo -n {}: ';' 2>/dev/null)/sbin"
##############
# set the SHUNIT_DIR so our shunit tests can find the codebase.
- export SHUNIT_DIR="$FEISTY_MEOW_SCRIPTS/shunit"
+ define_yeti_variable SHUNIT_DIR="$FEISTY_MEOW_SCRIPTS/shunit"
##############
if [ ! -z "$SHELL_DEBUG" ]; then echo variables initialization ends....; fi
-
fi
##############
if [ ! -z "$SHELL_DEBUG" ]; then
echo "loading customization: $(basename $(dirname $i))/$(basename $i)"
fi
- source $i
+ source "$i"
done