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implemented new working destructor for tree
[feisty_meow.git]
/
nucleus
/
library
/
tests_nodes
/
test_symbol_tree.cpp
diff --git
a/nucleus/library/tests_nodes/test_symbol_tree.cpp
b/nucleus/library/tests_nodes/test_symbol_tree.cpp
index 8d4b2a151cc29e7dc28980fe8d36463de0a2d258..64e917e04c538861207e1bac908a670dce240ec8 100644
(file)
--- a/
nucleus/library/tests_nodes/test_symbol_tree.cpp
+++ b/
nucleus/library/tests_nodes/test_symbol_tree.cpp
@@
-28,9
+28,6
@@
#include <textual/string_manipulation.h>
#include <unit_test/unit_base.h>
#include <textual/string_manipulation.h>
#include <unit_test/unit_base.h>
-//#include <stdio.h>
-//#include <stdlib.h>
-
using namespace application;
using namespace basis;
using namespace filesystem;
using namespace application;
using namespace basis;
using namespace filesystem;
@@
-44,7
+41,7
@@
using namespace unit_test;
#define LOG(to_print) EMERGENCY_LOG(program_wide_logger().get(), astring(to_print))
#define LOG(to_print) EMERGENCY_LOG(program_wide_logger().get(), astring(to_print))
-
#define DEBUG
_SYMBOL_TREE
+
//#define DEBUG_TEST
_SYMBOL_TREE
// how many nodes we add to the tree.
const int MAX_NODES_TESTED = 40000;
// how many nodes we add to the tree.
const int MAX_NODES_TESTED = 40000;
@@
-60,11
+57,11
@@
public:
int test_symbol_tree::execute()
{
FUNCDEF("execute");
int test_symbol_tree::execute()
{
FUNCDEF("execute");
- LOG("please check memory usage and record it, then hit a key to start testing.");
try {
try {
- symbol_tree t("blork");
- symbol_tree *curr = &t;
+ // creates a crazy tree with only one branch per node, but hugely deep.
+ symbol_tree *t = new symbol_tree("blork");
+ symbol_tree *curr = t;
for (int i = 0; i < MAX_NODES_TESTED; i++) {
// if the current node has any branches, we'll jump on one as the next
// place.
for (int i = 0; i < MAX_NODES_TESTED; i++) {
// if the current node has any branches, we'll jump on one as the next
// place.
@@
-76,24
+73,27
@@
int test_symbol_tree::execute()
astring rando = string_manipulation::make_random_name(1, 10);
curr->add(new symbol_tree(rando));
}
astring rando = string_manipulation::make_random_name(1, 10);
curr->add(new symbol_tree(rando));
}
- LOG("check memory usage now with full size. then hit a key.");
+#ifdef DEBUG_TEST_SYMBOL_TREE
+ LOG("about to whack dynamic tree...");
+#endif
+ WHACK(t);
+ ASSERT_EQUAL(t, NULL_POINTER, "ensure pointer cleaned up");
+#ifdef DEBUG_TEST_SYMBOL_TREE
+ LOG("dynamic tree whacked.");
+#endif
} catch (...) {
} catch (...) {
+#ifdef DEBUG_TEST_SYMBOL_TREE
LOG("crashed during tree stuffing.");
LOG("crashed during tree stuffing.");
+#endif
return 1;
}
return 1;
}
-
LOG("got out of the loop
");
+
ASSERT_TRUE(true, "testing succeeded without cleanup crashes
");
-//one assertion to tickle final report.
- bool farp = true;
- ASSERT_TRUE(farp, "tickling reporting for assertions");
-//hmmm: above shouldn't be needed at all.
- LOG("check memory usage after the run. then hit a key to end "
- "the program.");
-//
create a
tree structure...
-//perform known operations and validate shape of tree.
+//
hmmm: need more tests, like where we create a more balanced
tree structure...
+//
perform known operations and validate shape of tree.
return final_report();
}
return final_report();
}