wow. that was easy: git mv core nucleus
[feisty_meow.git] / core / library / application / hoople_main.h
diff --git a/core/library/application/hoople_main.h b/core/library/application/hoople_main.h
deleted file mode 100644 (file)
index aac5a74..0000000
+++ /dev/null
@@ -1,122 +0,0 @@
-#ifndef HOOPLE_MAIN_GROUP
-#define HOOPLE_MAIN_GROUP
-
-/*****************************************************************************\
-*                                                                             *
-*  Name   : HOOPLE_MAIN group
-*  Author : Chris Koeritz
-*                                                                             *
-*******************************************************************************
-* Copyright (c) 2000-$now By Author.  This program is free software; you can  *
-* redistribute it and/or modify it under the terms of the GNU General Public  *
-* License as published by the Free Software Foundation; either version 2 of   *
-* the License or (at your option) any later version.  This is online at:      *
-*     http://www.fsf.org/copyleft/gpl.html                                    *
-* Please send any updates to: fred@gruntose.com                               *
-\*****************************************************************************/
-
-//! @file "hoople_main.h" Provides macros that implement the 'main' program of an application.
-
-#include "application_shell.h"
-#include "command_line.h"
-#include "windoze_helper.h"
-
-#include <basis/contracts.h>
-#include <loggers/critical_events.h>
-#include <loggers/combo_logger.h>
-#include <structures/static_memory_gremlin.h>
-#include <loggers/program_wide_logger.h>
-
-namespace application {
-
-// The following versions of main programs are provided for different operating
-// systems and compilation environments.  These support the requirements of the
-// HOOPLE startup code and program-wide features, assuming an object derived
-// from base_application is available.
-// The object derived from base_application must be provided in "obj_name".
-// The "obj_args" are any arguments that need to be passed to the object's
-// constructor; this list can be empty.
-// Note that the default logger used for unix and console mode win32 programs
-// is the console logger; that can be changed in the startup code for the
-// "obj_name".
-
-#define HOOPLE_STARTUP_CODE \
-  DEFINE_INSTANCE_HANDLE;
-
-#ifdef __WXWIDGETS__
-  //! main program for applications using WxWidgets library.
-  #define HOOPLE_MAIN(obj_name, obj_args) \
-    HOOPLE_STARTUP_CODE; \
-    int main(int argc, char *argv[]) { \
-      SET_ARGC_ARGV(argc, argv); \
-      SETUP_COMBO_LOGGER; \
-      obj_name to_run_obj obj_args; \
-      return to_run_obj.execute_application(); \
-    }
-
-//////////////
-
-#elif defined(__UNIX__)
-  //! options that should work for most unix and linux apps.
-  #define HOOPLE_MAIN(obj_name, obj_args) \
-    HOOPLE_STARTUP_CODE; \
-    int main(int argc, char *argv[]) { \
-      SET_ARGC_ARGV(argc, argv); \
-      SETUP_COMBO_LOGGER; \
-      obj_name to_run_obj obj_args; \
-      return to_run_obj.execute_application(); \
-    }
-
-//////////////
-
-#elif defined(__WIN32__)
-  // for win32 we need to support four different environments--console mode,
-  // borland compilation, MFC programs and regular windows programs.
-  #ifdef _CONSOLE
-    //! console mode programs can easily write to a command shell.
-    #define HOOPLE_MAIN(obj_name, obj_args) \
-      HOOPLE_STARTUP_CODE; \
-      int main(int argc, char *argv[]) { \
-        SETUP_COMBO_LOGGER; \
-        SET_ARGC_ARGV(argc, argv); \
-        obj_name to_run_obj obj_args; \
-        return to_run_obj.execute_application(); \
-      }
-  #elif defined(_AFXDLL)
-    //! MFC applications generally use a tiny shell which hooks up logging.
-    #define HOOPLE_MAIN(obj_name, obj_args)  \
-      HOOPLE_STARTUP_CODE; \
-      SET_ARGC_ARGV(__argc, __argv); \
-      tiny_application<obj_name> theApp;
-  #elif defined(__WIN32__)
-    //! standard win32 applications have no console, so we just log to a file.
-    #define HOOPLE_MAIN(obj_name, obj_args)  \
-      HOOPLE_STARTUP_CODE; \
-      int WINAPI WinMain(application_instance instance, \
-          application_instance prev_instance, LPSTR lpCmdLine, \
-          int nCmdShow) { \
-        SET_ARGC_ARGV(__argc, __argv); \
-        SET_INSTANCE_HANDLE(instance); \
-        SETUP_FILE_LOGGER; \
-        obj_name to_run_obj obj_args; \
-        return to_run_obj.execute_application(); \
-      }
-  #endif
-
-//////////////
-
-#else  // not __UNIX__ or __WIN32__
-  //! just guessing this might work; otherwise we have no idea.
-  #define HOOPLE_MAIN(obj_name, obj_args)  \
-    HOOPLE_STARTUP_CODE; \
-    int main(int argc, char *argv[]) { \
-      SETUP_CONSOLE_LOGGER; \
-      obj_name to_run_obj obj_args; \
-      return to_run_obj.execute_application(); \
-    }
-#endif
-
-} //namespace.
-
-#endif // outer guard.
-