+++ /dev/null
-
-// huffware script: puffer, by fred huffhines
-//
-// causes the prim that this script is located in to enlarge periodically. this is
-// mostly concerned with physical objects that are autonomous and can get stuck in
-// prims as they move around. thus the script also tracks the current position and
-// ensures that it keeps changing.
-//
-// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html
-// do not use it in objects without fully realizing you are implicitly accepting that license.
-//
-
-// constants...
-
-vector NORMAL_SIZE = <1.0, 1.0, 0.04>; // normal size when we're not puffing.
-vector PUFFED_SIZE = <1.0, 1.0, 1.0>; // size that we blow out to when puffing up.
-
-float PUFFING_PERIOD = 8.4; // number of seconds between puff-ups.
-float STAY_PUFFED_TIME = 1.4; // number of seconds to remain puffed up.
-
-float PANIC_HOP_DISTANCE = 1.0; // meters to jump upwards if feeling stuck.
-float MINIMAL_DISTANCE_OF_MOTION = 0.1; // must move at least this much to be considered unstuck.
-
-// variables...
-
-vector last_position; // tracks where the object is hanging out.
-
-// sets the object size to a new value. to do this, we need to turn off physics
-// temporarily.
-change_size(vector new_size)
-{
- llSetStatus(STATUS_PHYSICS, FALSE);
- llSetPrimitiveParams([PRIM_SIZE, new_size]);
- llSetStatus(STATUS_PHYSICS, TRUE);
-}
-
-// jumps upwards by a bit to try to escape fat prims we might get stuck inside of.
-hop_up()
-{
- llSetStatus(STATUS_PHYSICS, FALSE);
- llSetPos(<last_position.x, last_position.y, last_position.z + PANIC_HOP_DISTANCE>);
- llSetStatus(STATUS_PHYSICS, TRUE);
-}
-
-// this is our whole process for puffing out here. we will make sure to
-// change size briefly for the puffing. we also track the last place we
-// were at when puffing and if it's too close to our current position,
-// then we'll jump up a bit.
-emulate_puffer_fish()
-{
- change_size(PUFFED_SIZE);
- list siz = llGetPrimitiveParams([PRIM_SIZE]);
-//llOwnerSay("size puffed=" + llList2String(siz, 0));
- llSleep(STAY_PUFFED_TIME); // snooze a bit.
- change_size(NORMAL_SIZE);
- siz = llGetPrimitiveParams([PRIM_SIZE]);
-//llOwnerSay("size normal=" + llList2String(siz, 0));
- if (llVecDist(last_position, llGetPos()) < MINIMAL_DISTANCE_OF_MOTION) {
- // we seem to be stuck, so hop up a bit and see if that helps.
- hop_up();
- }
- // reset our last position to where we are now.
- last_position = llGetPos();
-}
-
-//////////////
-// from hufflets...
-
-//////////////
-// huffware script: auto-retire, by fred huffhines, version 2.8.
-// distributed under BSD-like license.
-// !! keep in mind that this code must be *copied* into another
-// !! script that you wish to add auto-retirement capability to.
-// when a script has auto_retire in it, it can be dropped into an
-// object and the most recent version of the script will destroy
-// all older versions.
-//
-// the version numbers are embedded into the script names themselves.
-// the notation for versions uses a letter 'v', followed by two numbers
-// in the form "major.minor".
-// major and minor versions are implicitly considered as a floating point
-// number that increases with each newer version of the script. thus,
-// "hazmap v0.1" might be the first script in the "hazmap" script continuum,
-// and "hazmap v3.2" is a more recent version.
-//
-// example usage of the auto-retirement script:
-// default {
-// state_entry() {
-// auto_retire(); // make sure newest addition is only version of script.
-// }
-// }
-// this script is partly based on the self-upgrading scripts from markov brodsky
-// and jippen faddoul.
-//////////////
-auto_retire() {
- string self = llGetScriptName(); // the name of this script.
- list split = compute_basename_and_version(self);
- if (llGetListLength(split) != 2) return; // nothing to do for this script.
- string basename = llList2String(split, 0); // script name with no version attached.
- string version_string = llList2String(split, 1); // the version found.
- integer posn;
- // find any scripts that match the basename. they are variants of this script.
- for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) {
- string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn);
- if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) {
- // found a basic match at least.
- list inv_split = compute_basename_and_version(curr_script);
- if (llGetListLength(inv_split) == 2) {
- // see if this script is more ancient.
- string inv_version_string = llList2String(inv_split, 1); // the version found.
- // must make sure that the retiring script is completely the identical basename;
- // just matching in the front doesn't make it a relative.
- if ( (llList2String(inv_split, 0) == basename)
- && ((float)inv_version_string < (float)version_string) ) {
- // remove script with same name from inventory that has inferior version.
- llRemoveInventory(curr_script);
- }
- }
- }
- }
-}
-//
-// separates the base script name and version number. used by auto_retire.
-list compute_basename_and_version(string to_chop_up)
-{
- // minimum script name is 2 characters plus a version.
- integer space_v_posn;
- // find the last useful space and 'v' combo.
- for (space_v_posn = llStringLength(to_chop_up) - 3;
- (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v");
- space_v_posn--) {
- // look for space and v but do nothing else.
- }
- if (space_v_posn < 2) return []; // no space found.
- // now we zoom through the stuff after our beloved v character and find any evil
- // space characters, which are most likely from SL having found a duplicate item
- // name and not so helpfully renamed it for us.
- integer indy;
- for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) {
- if (llGetSubString(to_chop_up, indy, indy) == " ") {
- // found one; zap it. since we're going backwards we don't need to
- // adjust the loop at all.
- to_chop_up = llDeleteSubString(to_chop_up, indy, indy);
- }
- }
- string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1);
- // ditch the space character for our numerical check.
- string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1);
- // strip out a 'v' if there is one.
- if (llGetSubString(chop_suffix, 0, 0) == "v")
- chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1);
- // if valid floating point number and greater than zero, that works for our version.
- string basename = to_chop_up; // script name with no version attached.
- if ((float)chop_suffix > 0.0) {
- // this is a big success right here.
- basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1);
- return [ basename, chop_suffix ];
- }
- // seems like we found nothing useful.
- return [];
-}
-//
-//////////////
-
-default
-{
- state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; }
- on_rez(integer parm) { state rerun; }
-}
-state rerun { state_entry() { state default; } }
-
-state real_default
-{
- state_entry()
- {
- auto_retire();
- last_position = llGetPos();
- change_size(NORMAL_SIZE);
- llSetTimerEvent(PUFFING_PERIOD); // puff out this frequently.
- }
-
- on_rez(integer parm) { llResetScript(); }
-
- timer() { emulate_puffer_fish(); }
-}
-