--- /dev/null
+
+// huffware script: giftorse, by fred huffhines
+//
+// this script advertises a product in a store.
+// how to configure this script: the object name is known automatically, but the seller
+// and store names are not. also the cost is not currently automatic, since there seems
+// to be no way to figure it out. all of the variable data can be stored in a notecard
+// in the following format:
+//
+// #giftorse
+// cost = N
+// creator = X
+// shop = S
+// label = L
+//
+// where N is a numerical cost for the item in linden dollars, X is the name of the creator
+// of the object, S is the name of the shop where the object is being sold, and L is a label
+// to show above the object.
+//
+// this script supports a sales paradigm, where normally it just shows the
+// appropriate title, but once the customer has bought it, it will permanently set
+// it's last title and exit, but not before telling the user how to get the contents.
+// this script depends on the "non-script giver" script also being in the same object.
+// that's what let's it promise that the stuff will be given out on touch.
+//
+// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html
+// do not use it in objects without fully realizing you are implicitly accepting that license.
+//
+
+
+// every product has a different cost.
+string DEFAULT_COST = "**UNSET**";
+string OBJ_COST;
+
+// these are hard-coded for my own shop, since it's more convenient for me.
+// remember to change these to your name and store name.
+string SCRIPT_CREATOR = "Fred Huffhines"; // uber-default, do not change.
+string CREATOR = "Fred Huffhines"; // change this if you are not me.
+string SHOP_NAME = "eepaw shop (Eclectic Electric Patterns and Widgets)";
+
+// if this is anything other than "default", then the text is used as the label.
+// if left as "default", then the object's own name is used as the label.
+string OBJECT_LABEL = "default";
+
+// the color of the text above the object.
+vector TEXT_COLOR = <0.6, 0.7, 0.8>;
+
+// how long should the text stay on the object after a potential customer clicks it?
+float DELAY_BEFORE_CLEARING_TEXT = 10.0;
+ // a fairly liberal allowance for how long it might take to read the object.
+ // we are trying to balance information flow with how obnoxious people feel text labels are.
+
+//////////////
+
+// constants that should really stay constant, like they are now...
+
+string GIFTORSE_SIGNATURE = "#giftorse"; // the expected first line of our notecards.
+
+//////////////
+
+// global variables...
+
+string global_notecard_name; // name of our notecard in the object's inventory.
+
+integer response_code; // set to uniquely identify the notecard read in progress.
+
+// programmer friendly variables...
+
+integer DEBUGGING = FALSE;
+ // if true, then the code will be noisy during its processing.
+
+// requires noteworthy library v3.3 or higher.
+//////////////
+// do not redefine these constants.
+integer NOTEWORTHY_HUFFWARE_ID = 10010;
+ // the unique id within the huffware system for the noteworthy script to
+ // accept commands on. this is used in llMessageLinked as the num parameter.
+string HUFFWARE_PARM_SEPARATOR = "{~~~}";
+ // this pattern is an uncommon thing to see in text, so we use it to separate
+ // our commands in link messages.
+string HUFFWARE_ITEM_SEPARATOR = "{|||}";
+ // used to separate lists of items from each other when stored inside a parameter.
+ // this allows lists to be passed as single string parameters if needed.
+integer REPLY_DISTANCE = 100008; // offset added to service's huffware id in reply IDs.
+string BAD_NOTECARD_INDICATOR = "bad_notecard";
+ // indicates that the notecard reading process has failed to find an appropriate one.
+string NOTECARD_READ_CONTINUATION = "continue!";
+ // returned as first parameter if there is still more data to handle.
+//////////////
+// commands available via the noteworthy library:
+string READ_NOTECARD_COMMAND = "#read_note#";
+ // command used to tell the script to read notecards. needs a signature to find
+ // in the card as the only parameter. the signature can be empty or missing.
+ // the results will be fired back as the string value returned, which will have
+ // an embedded list that was read from the notecard. this necessarily limits the
+ // size of the notecards that we can read and return.
+//
+// joins a list of parameters using the parameter sentinel for the library.
+string wrap_parameters(list to_flatten)
+{ return llDumpList2String(to_flatten, HUFFWARE_PARM_SEPARATOR); }
+//////////////
+
+//////////////
+
+// from hufflets...
+
+integer debug_num = 0;
+
+// a debugging output method. can be disabled entirely in one place.
+log_it(string to_say)
+{
+ debug_num++;
+ // tell this to the owner.
+ llOwnerSay(llGetScriptName() + "[" + (string)debug_num + "] " + to_say);
+ // say this on open chat, but use an unusual channel.
+// llSay(108, (string)debug_num + "- " + to_say);
+}
+
+/////////////
+
+// returns a number at most "maximum" and at least "minimum".
+// if "allow_negative" is TRUE, then the return may be positive or negative.
+float randomize_within_range(float minimum, float maximum, integer allow_negative)
+{
+ if (minimum > maximum) {
+ // flip the two if they are reversed.
+ float temp = minimum; minimum = maximum; maximum = temp;
+ }
+ float to_return = minimum + llFrand(maximum - minimum);
+ if (allow_negative) {
+ if (llFrand(1.0) < 0.5) to_return *= -1.0;
+ }
+ return to_return;
+}
+
+// returns a non-empty string if "to_check" defines a value for "variable_name".
+// this must be in the form "X=Y", where X is the variable_name and Y is the value.
+string get_variable_value(string to_check, string variable_name)
+{
+ // clean initial spaces.
+ while (llGetSubString(to_check, 0, 0) == " ")
+ to_check = llDeleteSubString(to_check, 0, 0);
+ if (!is_prefix(to_check, variable_name)) return "";
+ to_check = llDeleteSubString(to_check, 0, llStringLength(variable_name) - 1);
+ // clean any spaces or valid assignment characters.
+ while ( (llGetSubString(to_check, 0, 0) == " ")
+ || (llGetSubString(to_check, 0, 0) == "=")
+ || (llGetSubString(to_check, 0, 0) == ",") )
+ to_check = llDeleteSubString(to_check, 0, 0);
+ if (DEBUGGING)
+ log_it("set " + variable_name + " = " + to_check);
+ string chewed_content = to_check;
+ integer indy;
+ for (indy = 0; indy < llStringLength(chewed_content); indy++) {
+ if (llGetSubString(chewed_content, indy, indy) == "\\") {
+ if (llGetSubString(chewed_content, indy+1, indy+1) == "n") {
+ chewed_content = llGetSubString(chewed_content, 0, indy - 1)
+ + "\n"
+ + llGetSubString(chewed_content, indy + 2,
+ llStringLength(chewed_content) - 1);
+ }
+ }
+ }
+ // return what's left of the string.
+ return chewed_content;
+}
+
+/////////////
+
+// is the merchant/shop guy still the owner?
+integer merchant_owns()
+{
+ string owner_now = llToLower(llKey2Name(llGetOwner()));
+ if ( (owner_now != "") && (owner_now != llToLower(CREATOR))
+ && (owner_now != llToLower(SCRIPT_CREATOR) ) ) {
+ // we're not able to compare the owner to what we expect.
+ return FALSE;
+ }
+ return TRUE;
+}
+
+// returns the index of the first occurrence of "pattern" inside
+// the "full_string". if it is not found, then a negative number is returned.
+integer find_substring(string full_string, string pattern)
+{ return llSubStringIndex(llToLower(full_string), llToLower(pattern)); }
+
+// applies a text label above the object.
+set_text(integer enabled)
+{
+ if (enabled) {
+ string object_label = OBJECT_LABEL;
+ // reset the label to a decorated version of object name if it was default.
+ if (object_label == "default") {
+ list name_bits = compute_basename_and_version(llGetObjectName());
+ string name = llList2String(name_bits, 0);
+ if (name == "") name = llGetObjectName(); // didn't split, use the full name.
+ object_label = "[ " + name + " ]";
+ }
+//hmmm: retired, since it's an untruth to people nearby who don't own it.
+// if (!merchant_owns()) object_label += "\n-\nClick on this object to get its contents.";
+ llSetText(object_label, TEXT_COLOR, 1.0);
+ } else {
+ // no label, no how.
+ llSetText("", TEXT_COLOR, 0.0);
+ }
+}
+
+// returns TRUE if the "prefix" string is the first part of "compare_with".
+integer is_prefix(string compare_with, string prefix)
+{ return (llSubStringIndex(compare_with, prefix) == 0); }
+
+parse_variable_definition(string to_parse)
+{
+ string content; // filled after finding a variable name.
+ if ( (content = get_variable_value(to_parse, "cost")) != "")
+ OBJ_COST = content;
+ else if ( (content = get_variable_value(to_parse, "creator")) != "")
+ CREATOR = content;
+ else if ( (content = get_variable_value(to_parse, "shop")) != "")
+ SHOP_NAME = content;
+ else if ( (content = get_variable_value(to_parse, "label")) != "")
+ OBJECT_LABEL = content;
+ else if ( (content = get_variable_value(to_parse, "text_color")) != "")
+ TEXT_COLOR = (vector)content;
+}
+
+// handles a set of information from the notecard about this product.
+process_product_definition(list lines)
+{
+ integer indy;
+ for (indy = 0; indy < llGetListLength(lines); indy++) {
+ string line = llList2String(lines, indy);
+ // try to interpret that as a variable setting.
+ parse_variable_definition(line);
+ }
+}
+
+// display information about the product in open chat.
+show_product_info()
+{
+ string product_name = llGetObjectName();
+ string cost_string = "L$" + OBJ_COST + ".";
+ if (OBJ_COST == "0") cost_string = "free!";
+ llSay(0, " is available for " + cost_string + "\n"
+ + "[Created by " + CREATOR + ", Sold by " + SHOP_NAME + "]");
+}
+
+//////////////
+// huffware script: auto-retire, by fred huffhines, version 2.4.
+// distributed under BSD-like license.
+// partly based on the self-upgrading scripts from markov brodsky and jippen faddoul.
+// the function auto_retire() should be added *inside* a version numbered script that
+// you wish to give the capability of self-upgrading.
+// this script supports a notation for versions embedded in script names where a 'v'
+// is followed by a number in the form "major.minor", e.g. "grunkle script by ted v8.2".
+// when the containing script is dropped into an object with a different version, the
+// most recent version eats any existing ones.
+// keep in mind that this code must be *copied* into your script you wish to add
+// auto-retirement capability to.
+// example usage of the auto-retirement script:
+// default {
+// state_entry() {
+// auto_retire(); // make sure newest addition is only version of script.
+// }
+// }
+auto_retire() {
+ string self = llGetScriptName(); // the name of this script.
+ list split = compute_basename_and_version(self);
+ if (llGetListLength(split) != 2) return; // nothing to do for this script.
+ string basename = llList2String(split, 0); // script name with no version attached.
+ string version_string = llList2String(split, 1); // the version found.
+ integer posn;
+ // find any scripts that match the basename. they are variants of this script.
+ for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) {
+//log_it("invpo=" + (string)posn);
+ string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn);
+ if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) {
+ // found a basic match at least.
+ list inv_split = compute_basename_and_version(curr_script);
+ if (llGetListLength(inv_split) == 2) {
+ // see if this script is more ancient.
+ string inv_version_string = llList2String(inv_split, 1); // the version found.
+ // must make sure that the retiring script is completely the identical basename;
+ // just matching in the front doesn't make it a relative.
+ if ( (llList2String(inv_split, 0) == basename)
+ && ((float)inv_version_string < (float)version_string) ) {
+ // remove script with same name from inventory that has inferior version.
+ llRemoveInventory(curr_script);
+ }
+ }
+ }
+ }
+}
+//
+// separates the base script name and version number. used by auto_retire.
+list compute_basename_and_version(string to_chop_up)
+{
+ // minimum script name is 2 characters plus a version.
+ integer space_v_posn;
+ // find the last useful space and 'v' combo.
+ for (space_v_posn = llStringLength(to_chop_up) - 3;
+ (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v");
+ space_v_posn--) {
+ // look for space and v but do nothing else.
+//log_it("pos=" + (string)space_v_posn);
+ }
+ if (space_v_posn < 2) return []; // no space found.
+//log_it("space v@" + (string)space_v_posn);
+ // now we zoom through the stuff after our beloved v character and find any evil
+ // space characters, which are most likely from SL having found a duplicate item
+ // name and not so helpfully renamed it for us.
+ integer indy;
+ for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) {
+//log_it("indy=" + (string)space_v_posn);
+ if (llGetSubString(to_chop_up, indy, indy) == " ") {
+ // found one; zap it. since we're going backwards we don't need to
+ // adjust the loop at all.
+ to_chop_up = llDeleteSubString(to_chop_up, indy, indy);
+//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up);
+ }
+ }
+ string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1);
+ // ditch the space character for our numerical check.
+ string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1);
+ // strip out a 'v' if there is one.
+ if (llGetSubString(chop_suffix, 0, 0) == "v")
+ chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1);
+ // if valid floating point number and greater than zero, that works for our version.
+ string basename = to_chop_up; // script name with no version attached.
+ if ((float)chop_suffix > 0.0) {
+ // this is a big success right here.
+ basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1);
+ return [ basename, chop_suffix ];
+ }
+ // seems like we found nothing useful.
+ return [];
+}
+//
+//////////////
+
+default
+{
+ state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; }
+ on_rez(integer parm) { state rerun; }
+}
+state rerun { state_entry() { state default; } }
+
+state real_default
+{
+ state_entry() {
+ auto_retire();
+ set_text(FALSE); // no label to start out.
+ global_notecard_name = "";
+ response_code = 0;
+ OBJ_COST = DEFAULT_COST; // reset in opensim friendly way.
+
+ // see if we can load a notecard for product info.
+ response_code = -1 * (integer)randomize_within_range(23, 80000, FALSE);
+ string parms_sent = wrap_parameters([GIFTORSE_SIGNATURE, response_code]);
+ llMessageLinked(LINK_THIS, NOTEWORTHY_HUFFWARE_ID, READ_NOTECARD_COMMAND,
+ parms_sent);
+ llSetTimerEvent(32); // make sure that if we don't get a config, we try again.
+ }
+
+ // processes link messages received from support libraries.
+ link_message(integer which, integer num, string msg, key id) {
+ if (num != NOTEWORTHY_HUFFWARE_ID + REPLY_DISTANCE) return; // not for us.
+ if (msg == READ_NOTECARD_COMMAND) {
+ // process the result of reading the notecard.
+ list parms = llParseString2List(id, [HUFFWARE_PARM_SEPARATOR], []);
+ string notecard_name = llList2String(parms, 0);
+ integer response_for = llList2Integer(parms, 1);
+ if (response_for != response_code) {
+ // oops, this isn't for us. stop looking at it.
+ return;
+ }
+
+ integer done_reading = TRUE;
+ if (notecard_name == NOTECARD_READ_CONTINUATION) done_reading = FALSE;
+ if (notecard_name != BAD_NOTECARD_INDICATOR) {
+ global_notecard_name = notecard_name;
+ list lines = llDeleteSubList(parms, 0, 1);
+ process_product_definition(lines);
+ } else {
+ // we hated the notecards we found, or there were none.
+// log_it("There is no product definition found. We will proceed with defaults.");
+// state describe_product_and_neigh;
+ }
+ if (done_reading) {
+ // since we got our final response for config, stop the timer.
+ llSetTimerEvent(0);
+ state describe_product_and_neigh;
+ }
+ }
+ }
+
+ on_rez(integer parm) { llResetScript(); }
+
+ timer() {
+ log_it("failed to read configuration; retrying.");
+ llResetScript();
+ }
+
+}
+
+// this is the active state, once we have read our product configuration from
+// a notecard.
+state describe_product_and_neigh
+{
+ state_entry() {
+ set_text(FALSE); // clear our text label just in case.
+ if (OBJ_COST == DEFAULT_COST) {
+ log_it("resetting due to missing configuration.");
+ llResetScript();
+ }
+ show_product_info();
+ if (!merchant_owns()) {
+//hmmm: potentially might want to allow for multiple merchants so your partners don't go nuts hearing this.
+ // rip this script out, since it's not intended for other folks.
+ llSay(0, "\n\nThanks for your purchase from " + SHOP_NAME
+ + "!\nTo get your product's contents, just click this package.");
+ }
+ }
+
+ on_rez(integer parm) { llResetScript(); }
+
+ touch_start(integer total_number) {
+ set_text(TRUE); // let them see our name.
+ show_product_info();
+ llSetTimerEvent(DELAY_BEFORE_CLEARING_TEXT);
+ }
+
+ timer() {
+ // the only reason we should be here is if we are trying to clear up our text.
+ set_text(FALSE);
+ llSetTimerEvent(0);
+ }
+
+ changed(integer change) {
+ if (change & CHANGED_INVENTORY) {
+ llSleep(3.14159265358);
+ // snooze to ensure that we don't reset before a new version gets a
+ // chance to remove this.
+ llResetScript(); // start over.
+ }
+ }
+}
+
+//eternal questions...
+
+//hmmm: why can't we automatically get the object's sale price?