+++ /dev/null
-
-// huffware script: huff-update server, by fred huffhines.
-//
-// this script is the server side of the update process. it should reside in an object that
-// has all the newest versions of scripts and objects that will be updated. when rezzed, and
-// at periodic intervals, it announces on a private chat channel that updates are available.
-// when objects respond that they might like an update, it tells them the scripts that it has
-// stored inside of it. if any of those scripts are an older version inside the client
-// (update requesting) object, then the client will request the newer versions. the server
-// object will stuff them into it and tell them to start running.
-//
-// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html
-// do not use it in objects without fully realizing you are implicitly accepting that license.
-//
-
-integer IS_OPENSIM = TRUE; // must be set to true for opensim, false for second life.
-
-integer DEBUGGING = FALSE; // set this to true for noisier diagnostics.
-
-
-
-// updater dependency section:
-// should be moved to a notecard!!!
-//
-// format is a list of strings, where each string has a pair wrapped by the
-// huffware item separators. the pair contains (1) the basename of a script
-// that has a new dependency and (2) the basename of that new dependency.
-list known_script_dependencies;
-
-
-
-
-load_script_deps()
-{
- known_script_dependencies = [
- llDumpList2String(["jaunt wik rez", "jaunt config funcs"], ITEM_LIST_SEPARATOR),
- llDumpList2String(["jaunt wik rez", "data cow"], ITEM_LIST_SEPARATOR),
- llDumpList2String(["jaunt wik rez", "jaunt rezolator"], ITEM_LIST_SEPARATOR),
- llDumpList2String(["remotely personable", "inventory exchanger"], ITEM_LIST_SEPARATOR),
- llDumpList2String(["animote main driver", "exchange driver hudimation"], ITEM_LIST_SEPARATOR),
- llDumpList2String(["animote main driver", "avatar timer manager"], ITEM_LIST_SEPARATOR),
- llDumpList2String(["animote main driver", "avatar choice memory"], ITEM_LIST_SEPARATOR),
- llDumpList2String(["giftorse", "particle projector"], ITEM_LIST_SEPARATOR),
- llDumpList2String(["huff-search brainiac", "searchbert armature"], ITEM_LIST_SEPARATOR),
-
-
-//special purpose -- removes the updater from the elevator buttons...
-//llDumpList2String(["comfortable sitting", "zap updater from elevators"], ITEM_LIST_SEPARATOR),
-// => do not uncomment unless you want your elevators to shed their ability to update.
-
-
- // this allows us to add or remove items above at will without complaints about comma.
- llDumpList2String(["xyzzy", "hopefully-never-matches"], ITEM_LIST_SEPARATOR)
- ];
-}
-
-
-
-
-// global constants...
-
-integer USER_COMMAND_CHANNEL = 4; // channel where we listen to user commands.
-
-float ANNOUNCEMENT_PERIOD = 14.0; // how often we tell other objects that we have tasty treats.
-
-integer UPDATE_ANNOUNCEMENT_CHANNEL = -420108; // used by server to brag about itself.
-integer OLD_REQUEST_INVENTORY_CHANNEL = -421008; // used by clients to request an update list.
-
-string UPDATE_ANNOUNCEMENT_PREFIX = "#huff-update#"; // first part of any announcement.
-string REQUEST_INVENTORY_PREFIX = "#huff-reqinv#"; // first part of request for inventory list.
-string REPORT_AVAILABLE_SCRIPTS = "#scripts#"; // server's keyword to let client know script inventory.
-string REQUEST_SCRIPT_UPDATE = "#updatego#"; // keyword used by client to request some updates.
-string SHUT_THEM_DOWN = "#huffdown#"; // server tells client to stop any non-updater scripts.
-string READY_TO_UPDATE = "#listoneeds#"; // the client tells the server the scripts it wants.
-string SCRIPTS_ARE_CURRENT = "#gottemthx#"; // client says this when all new scripts are in place.
-string START_THEM_UP = "#huffup#"; // server tells client to start up other scripts again.
-string DONE_UPDATING = "#finito#"; // the client is done updating.
-string BUSY_BUSY = "#busymuch#"; // a signal that the server is too busy to update us.
-
-integer UPDATER_SCRIPT_PIN = -1231008; // the hook for our scripts to be modified.
-
-string RESTART_UPDATER_COMMAND = "#restart"; // said in open chat to recrank the updater.
-string SHOW_SCRIPTS_COMMAND = "#show"; // said in open chat to list out the scripts.
-string SHUTDOWN_COMMAND = "#destroy"; // shuts down object and destroys it.
-
-string UPDATER_PARM_SEPARATOR = "~~~";
- // three tildes is an uncommon thing to have otherwise, so we use it to separate
- // our commands in linked messages.
-
-string SCRIPT_DEPENDENCY_MARK = "DEP"; // signals that a dependency is coming.
-
-integer ENTRIES_PER_LINE = 4; // number of items from a list shown on one line of text.
-
-integer MAXIMUM_ACTIVE_CLIENTS = 5; // number of conversations we will allow at a time.
-
-float LONGEST_SLACK_PER_CLIENT = 84.0;
- // we allow a client to be out of touch with us for this many seconds. after that,
- // we decide it's deceased and remove it from our list.
-
-integer MESSAGE_SIZE_LIMIT = 800; // longest thing that can be safely said without clipping (guess).
-
-float SCRIPT_LIST_PAUSE_INTERVAL = 1.4; // pause between large chunks of update text.
-
-string ITEM_LIST_SEPARATOR = "``"; // separates dependencies.
-
-float CHANGED_INVENTORY_SNOOZER = 7.0;
- // the number of seconds we sleep once we see an inventory change. we don't want to
- // react to this immediately. this overrides the normal announcement cycle until it's
- // dealt with by the timer.
-
-string CONTINUANCE_MARKER = "...";
- // a string sent when the update list is too long and needs to be continued in another chat.
-
-string UPDATER_BASE_NAME = "huff-update client";
- // the name of the updater script that keeps everything in sync.
-
-//////////////
-
-// global variables...
-
-list scripts_available; // the list of scripts we have in our inventory for distribution.
-list objects_available; // list of objects for handing out.
-
-list active_clients; // list of keys for clients that are updating currently.
-list active_update_channels; // active conversations on client chosen channels.
-list active_listen_ids; // the ids for the listener on those channels.
-list active_timestamps; // tracks when the client was last active.
-
-integer inventory_request_channel; // our personal channel that the update client should talk with.
-
-integer dealing_with_change; // has the inventory changed? we will deal with this in the timer.
-
-// displays the status of the update server.
-show_status(key who_says)
-{
- string title = "[mem free=" + (string)llGetFreeMemory() + "]";
- title = "Listening for requests on channel " + (string)inventory_request_channel;
- if (llGetListLength(active_update_channels))
- title += "\nactive channels="
- + dump_list(active_update_channels, FALSE, ENTRIES_PER_LINE);
- else
- title += "\nNo channels active.";
-
- if (llGetListLength(active_clients))
- title += "\nactive clients=" + dump_keyed_list(active_clients, TRUE, 2);
- else
- title += "\nNo clients active.";
-
- if (llGetOwner() == who_says) {
- string addition = " ";
- if (USER_COMMAND_CHANNEL != 0) addition = "/" + (string)USER_COMMAND_CHANNEL + " ";
- title += "\n[ \"" + addition + SHOW_SCRIPTS_COMMAND + "\" lists all the scripts, "
- + "\"" + addition + SHUTDOWN_COMMAND + "\" zaps the updater, "
- + "\"" + addition + RESTART_UPDATER_COMMAND + "\" refreshes the updater ]";
- }
-
- llWhisper(0, title);
-}
-
-// plink a quietous string of resonance...
-squonk(integer indy)
-{
- string snd = llGetInventoryName(INVENTORY_SOUND, indy);
- if (snd != "") llTriggerSound(snd, 1.0);
-}
-
-// list out the scripts that the server's object contains.
-show_scripts()
-{
- string title = (string)llGetListLength(scripts_available) + " scripts available:";
- show_list(title, scripts_available);
- title = (string)llGetListLength(objects_available) + " objects available:";
- show_list(title, objects_available);
-}
-
-// lets the client know that we're here and have some scripts available.
-announce_presence()
-{
- if (llGetListLength(active_clients) < MAXIMUM_ACTIVE_CLIENTS) {
- // only announce if we're not already booked up.
- llWhisper(UPDATE_ANNOUNCEMENT_CHANNEL, UPDATE_ANNOUNCEMENT_PREFIX + (string)inventory_request_channel);
- }
-}
-
-// lifted from "clear text and effects" script; should be nearly identical
-// to that, except that we set the texture animation.
-reset_all_effects()
-{
- llSetText("", <0,0,0>, 0); // clear any text above object.
- llSetSitText("Sit Here"); // reset sit text to default state.
- llSetTouchText("Touch"); // similarly for touch.
- llSitTarget(ZERO_VECTOR, ZERO_ROTATION); // reset sit target position.
- llParticleSystem([]); // turn off all particles.
- llSensorRemove(); // stop any running sensors.
- llTargetOmega(<0.0, 0.0, 0.0>, 0, 1.0); // stop rotations of object.
- llSetLinkAlpha(LINK_SET, 1.0, ALL_SIDES); // turn off any transparency.
- // keep it from being physical and from disapparating.
- llSetPrimitiveParams([PRIM_TEMP_ON_REZ, FALSE, PRIM_PHYSICS, FALSE,
- PRIM_PHANTOM, TRUE]);
- llSetLinkColor(LINK_SET, <1.0, 1.0, 1.0>, ALL_SIDES); // reset color to white.
-
- //
- // the following are specific to the huffotronic update server.
- //
-
- // we re-assert our special texture set here, in case some wayward scripts have
- // messed with us.
- integer textures_held = llGetInventoryNumber(INVENTORY_TEXTURE);
- integer indy;
- for (indy = 0; indy < textures_held; indy++) {
- string curr_tex = llGetInventoryName(INVENTORY_TEXTURE, indy);
- // we have a simple scheme for putting textures on the updater.
- // we have an inside, an outside and the ends.
- if (is_prefix(curr_tex, "~~s0")) {
- llSetTexture(curr_tex, ALL_SIDES);
- } else if (is_prefix(curr_tex, "~~s1")) {
- llSetTexture(curr_tex, 1);
- } else if (is_prefix(curr_tex, "~~s2")) {
- llSetTexture(curr_tex, 0);
- llSetTexture(curr_tex, 3);
- }
- }
-
- // re-assert our texture animation also.
- llSetTextureAnim(ANIM_ON | LOOP | SMOOTH | ROTATE,
- ALL_SIDES, 0, 0, 0, TWO_PI, 1.0 / 36.0);
-}
-
-// set up the update server object.
-initialize_root()
-{
- // set up our particular "look".
- reset_all_effects();
-
- // shut down any competing scripts in this object.
- // we try to swat any other script that's been added before we let them do weird
- // stuff. for example, a pet script might start acting like one. this
- // function is not guaranteed to run before that bad stuff can happen,
- // and that's maybe the one major issue with this approach. as long as
- // the contained scripts aren't evil (like if they jump someplace else
- // as soon as they start), then there shouldn't be any serious problems.
- knock_down_other_scripts();
-
- // reset our variables.
- active_update_channels = [];
- active_listen_ids = [];
- active_clients = [];
- active_timestamps = [];
- scripts_available = [];
- objects_available = [];
- dealing_with_change = FALSE; // not handling any inventory changes.
-
- // make sure we know about any scripts that have new dependencies.
- load_script_deps();
-
- // clean out any older versions of the scripts before we make our
- // inventory.
- destroy_older_versions();
-
- // now accumulate the list of scripts in our inventory.
- integer items_held = llGetInventoryNumber(INVENTORY_SCRIPT);
- integer indy;
- for (indy = 0; indy < items_held; indy++) {
- string curr_script = llGetInventoryName(INVENTORY_SCRIPT, indy);
- // we don't provide our own script for updating; it must be kept from
- // floating around, like into other objects that are not updaters.
-//// if (curr_script != llGetScriptName())
- scripts_available += curr_script;
- }
- items_held = llGetInventoryNumber(INVENTORY_OBJECT);
- for (indy = 0; indy < items_held; indy++) {
- objects_available += llGetInventoryName(INVENTORY_OBJECT, indy);
-//log_it("added obj: " + llGetInventoryName(INVENTORY_OBJECT, indy));
- }
- items_held = llGetInventoryNumber(INVENTORY_NOTECARD);
- for (indy = 0; indy < items_held; indy++) {
- objects_available += llGetInventoryName(INVENTORY_NOTECARD, indy);
-//log_it("added note: " + llGetInventoryName(INVENTORY_NOTECARD, indy));
- }
-
- // listen to the owner.
- llListen(USER_COMMAND_CHANNEL, "", llGetOwner(), "");
- // listen for any requests from our loyal clients.
- inventory_request_channel = random_channel();
- llListen(inventory_request_channel, "", NULL_KEY, "");
- // listen for older clients too.
- llListen(OLD_REQUEST_INVENTORY_CHANNEL, "", NULL_KEY, "");
-
- // set up the periodic announcements.
- llSetTimerEvent(ANNOUNCEMENT_PERIOD);
-}
-
-handle_timer()
-{
- if (dealing_with_change) {
- dealing_with_change = FALSE;
- state rerun; // zoom back to the starting point.
- }
- integer indy;
- integer timecheck = llGetUnixTime(); // use for whole loop.
- for (indy = llGetListLength(active_timestamps) - 1; indy >= 0; indy--) {
- integer last_time = llList2Integer(active_timestamps, indy);
- if (llAbs(last_time - timecheck) > LONGEST_SLACK_PER_CLIENT) {
- // we need to clear out this item. we know we can whack the client
- // at the same index and that will take care of this slacker.
- key curr_key = llList2Key(active_clients, indy);
- log_it("timed-out client: " + llKey2Name(curr_key) + " [" + (string)curr_key + "]");
- remove_client(curr_key);
- }
- }
-
- // let the objects nearby know that we are open for business by
- // announcing the script inventory.
- announce_presence();
-}
-
-// turns a list into a nicely formatted string.
-string dump_list(list to_show, integer initial_line_break, integer entries_per_line)
-{
- string msg;
- integer indy;
- for (indy = 0; indy < llGetListLength(to_show); indy++) {
- // we break every Nth entry, but not if it's the first line and
- // they said to not have the initial line break.
- if ( !(indy % entries_per_line) && (indy || initial_line_break) )
- msg += "\n";
- string cursc = llList2String(to_show, indy);
- msg += cursc;
- // add commas where needed.
- if (indy < llGetListLength(to_show) - 1)
- msg += ", ";
- }
- return msg;
-}
-
-// similar to dump_keyed_list, but only shows the names, each on their own line.
-string dump_names_for_keys(list to_show)
-{
- string msg;
- integer indy;
- for (indy = 0; indy < llGetListLength(to_show); indy++) {
- // we only line break after the first entry.
- if (indy > 0) msg += "\n";
- string keystr = llList2String(to_show, indy);
- msg += llKey2Name(keystr);
- }
- return msg;
-}
-
-// similar to dump_list
-string dump_keyed_list(list to_show, integer initial_line_break, integer entries_per_line)
-{
- string msg;
- integer indy;
- for (indy = 0; indy < llGetListLength(to_show); indy++) {
- // we break every Nth entry, but not if it's the first line and
- // they said to not have the initial line break.
- if ( !(indy % entries_per_line) && (indy || initial_line_break) )
- msg += "\n";
- string keystr = llList2String(to_show, indy);
- msg += llKey2Name(keystr) + " (" + keystr + ")";
- // add commas where needed.
- if (indy < llGetListLength(to_show) - 1)
- msg += ", ";
- }
- return msg;
-}
-
-// shows the list specified in a compact manner.
-show_list(string title, list to_show)
-{
- string to_say = title + dump_list(to_show, TRUE, ENTRIES_PER_LINE);
- // flush some memory.
- title = "";
- to_show = [];
- integer indy;
- // say the output in pieces to avoid over-clogging chat.
- for (indy = 0; indy < llStringLength(to_say); indy += MESSAGE_SIZE_LIMIT) {
- integer last_indy = indy + MESSAGE_SIZE_LIMIT - 1;
- string addition;
- if (last_indy < llStringLength(to_say)) addition = CONTINUANCE_MARKER;
- llWhisper(0, llGetSubString(to_say, indy, last_indy) + addition);
- }
-}
-
-// stops all the scripts besides this one.
-knock_down_other_scripts()
-{
- // set all scripts but this to not be running.
- integer indy;
- string self_script = llGetScriptName();
- list split = compute_basename_and_version(self_script);
- string self_base = llList2String(split, 0);
- self_script = ""; split = []; // free memory.
- integer count = llGetInventoryNumber(INVENTORY_SCRIPT);
- // we set all other scripts that are not versions of this script to not be running.
- for (indy = 0; indy < count; indy++) {
- string curr_script = llGetInventoryName(INVENTORY_SCRIPT, indy);
- if (!is_prefix(curr_script, self_base)
- && !is_prefix(curr_script, UPDATER_BASE_NAME) ) {
- llSetScriptState(curr_script, FALSE);
- }
- }
-}
-
-// set a text label on the updater with the list of clients.
-set_our_label()
-{
- string label = "";
- if (llGetListLength(active_clients) > 0) label = "[updating]\n";
- llSetText(label + dump_names_for_keys(active_clients), <0.8, 0.95, 0.92>, 1.0);
-}
-
-// clean out a client that we should be done with.
-remove_client(key id)
-{
- // locate said client of deceased nature...
- integer indy = find_in_list(active_clients, id);
- if (indy < 0) {
-// if (DEBUGGING) log_it("failure to find client to remove: " + (string)id);
- return;
- }
- active_clients = llDeleteSubList(active_clients, indy, indy);
- // also clean out the channel and stop listening to it.
-integer act_chan = llList2Integer(active_update_channels, indy);
- active_update_channels = llDeleteSubList(active_update_channels, indy, indy);
- integer listen_to_remove = llList2Integer(active_listen_ids, indy);
-//log_it("remove listen " + (string)listen_to_remove + " on chan " + (string)act_chan);
- llListenRemove(listen_to_remove);
- active_listen_ids = llDeleteSubList(active_listen_ids, indy, indy);
- active_timestamps = llDeleteSubList(active_timestamps, indy, indy);
- set_our_label();
-}
-
-// fix a partial match to a script name if we can't find the exact item.
-string backpatch_script_name(string partial)
-{
- if (llGetInventoryType(partial) == INVENTORY_SCRIPT) return partial; // all set.
- integer dep_indy;
- for (dep_indy = 0; dep_indy < llGetInventoryNumber(INVENTORY_SCRIPT); dep_indy++) {
- string curr_name = llGetInventoryName(INVENTORY_SCRIPT, dep_indy);
- if (is_prefix(curr_name, partial)) {
-// log_it("found real name " + curr_name + " for part: " + partial);
- return curr_name;
- }
- }
-// log_it("no matches for partial script name!");
- return ""; // no matches!
-}
-
-// moves the upgrade process with "id" along to the next step given the request in
-// the message.
-propel_upgrade_process(integer channel, key id, string message)
-{
- if (DEBUGGING) log_it("got upgrade note from " + (string)id + " with msg=" + message);
- if (message == REQUEST_SCRIPT_UPDATE) {
- // begins the update process with the client.
- llSay(channel, SHUT_THEM_DOWN);
- } else if (is_prefix(message, READY_TO_UPDATE)) {
- // whack the prefix so we can get the list they want.
- message = llDeleteSubString(message, 0, llStringLength(READY_TO_UPDATE) - 1);
- list requests = llParseString2List(message, [UPDATER_PARM_SEPARATOR], []);
- message = "";
- // send over the scripts the client asked for, since it seems to be ready for them.
- if (llGetListLength(requests)) {
- show_list("updating " + llKey2Name(id) + " (key " + (string)id + ") with", requests);
- integer indy;
- for (indy = 0; indy < llGetListLength(requests); indy++) {
- string curr = llList2String(requests, indy);
- if (find_in_list(objects_available, curr) >= 0) {
-//log_it("handing object over: " + curr);
- // it's an object, so treat it that way.
- llGiveInventory(id, curr);
- } else {
-//log_it("handing script over: " + curr);
- // assume it's a script, and use script pin to stuff it.
- curr = backpatch_script_name(curr);
- if (curr != "") {
- // second life was okay with scripts being plugged in unstarted; opensim is not.
- // and second life appears to be unhappy when scripts are added to objects in
- // a running state. so we have an impasse. so 'running' should be true
- // for opensim, and false for second life.
- integer running = IS_OPENSIM;
-// if (DEBUGGING) log_it("installing script using updater pin.");
- llRemoteLoadScriptPin(id, curr, UPDATER_SCRIPT_PIN, running, 0);
- }
- }
- }
- }
- } else if (message == SCRIPTS_ARE_CURRENT) {
- // the client thinks it's ready to get back up and running.
-//log_it("heard client is ready!");
- llSay(channel, START_THEM_UP);
- // kludge for older clients (pre 10.4 version) to try to help them start up.
-//old and not useful. llSleep(0.2); llSay(channel, START_THEM_UP); llSleep(0.2); llSay(channel, START_THEM_UP);
- remove_client(id);
- } else if (message == DONE_UPDATING) {
- // this client has nothing to do for now.
-//log_it("heard client is done: " + (string)id);
- remove_client(id);
- } else {
-//log_it("weird note from client: " + message);
- return; // not used.
- }
-
-}
-
-// blasts out the inventory list to a curious client.
-spew_inventory_list(integer channel, string message, key id)
-{
- if (!is_prefix(message, REQUEST_INVENTORY_PREFIX)) {
-
- // this is an old style update alert that we still use at startup of the client
- // to ensure that finishing replacement of the updater script is never unnoticed.
- if (is_prefix(message, DONE_UPDATING)) {
-// if (DEBUGGING) log_it("found very special message from startup of updater.");
- propel_upgrade_process(channel, id, message);
- }
-
- // argh, this is not the right kind of message on our channel.
- return;
- }
- string chan_str = llDeleteSubString(message, 0, llStringLength(REQUEST_INVENTORY_PREFIX) - 1);
- integer new_update_channel = (integer)chan_str;
- if (llGetListLength(active_clients) >= MAXIMUM_ACTIVE_CLIENTS) {
- // got to tell them "not right now". we'll pretend we have no
- // scripts; they'll know what we mean if the update client is
- // recent enough. really old clients will just go to sleep until later.
- if (DEBUGGING) log_it("having to disallow new client '" + llKey2Name(id) + "', too many now.");
- llSay(new_update_channel, REPORT_AVAILABLE_SCRIPTS + BUSY_BUSY);
- return;
- }
-
- // looks like we're going to try to handle the request for them.
- if (DEBUGGING) log_it("server heard update req on chan " + (string)channel + " from: " + llKey2Name(id));
-
-//log_it("add client convo chan " + (string)new_update_channel);
- integer existing_indy = find_in_list(active_clients, id);
- if (existing_indy < 0) {
- active_clients += id;
- active_update_channels += new_update_channel;
- integer new_listen_id = llListen(new_update_channel, "", id, "");
-//log_it("add listen " + (string)new_listen_id + " on chan " + (string)new_update_channel);
- active_listen_ids += new_listen_id;
- active_timestamps += llGetUnixTime();
- set_our_label();
- } else {
-// if (DEBUGGING) log_it("same client came back before finishing previous upgrade, rolling with it.");
- // delete old listener so we don't leave it dangling.
- integer old_listen_id = llList2Integer(active_listen_ids, existing_indy);
-//log_it("remove old listen " + (string)old_listen_id);
- llListenRemove(old_listen_id);
- // update the channel and listener id for the new registration.
- active_update_channels = chop_list(active_update_channels, 0, existing_indy - 1)
- + [ new_update_channel ]
- + chop_list(active_update_channels, existing_indy + 1,
- llGetListLength(active_update_channels) - 1);
- integer new_listen_id = llListen(new_update_channel, "", id, "");
-//log_it("add new listen " + (string)new_listen_id);
- active_listen_ids = chop_list(active_listen_ids, 0, existing_indy - 1)
- + [ new_listen_id ]
- + chop_list(active_listen_ids, existing_indy + 1,
- llGetListLength(active_listen_ids) - 1);
- active_timestamps = chop_list(active_timestamps, 0, existing_indy - 1)
- + [ new_listen_id ]
- + chop_list(active_timestamps, existing_indy + 1,
- llGetListLength(active_timestamps) - 1);
- }
-
- // our report name is always called available scripts, but it can actually have
- // script dependency definitions, script names and object names.
- string msg = REPORT_AVAILABLE_SCRIPTS;
- string curr; // temp.
-
- // add in the huff updater, since that's the most crucial that they know we have.
- integer posn;
- string UPDATE_CLIENT_SCRIPT = "huff-update client";
- for (posn = 0; posn < llGetListLength(scripts_available); posn++) {
- curr = llList2String(scripts_available, posn);
- if (llDeleteSubString(curr, llStringLength(UPDATE_CLIENT_SCRIPT), -1)
- == UPDATE_CLIENT_SCRIPT) {
-//log_it("found " + curr);
- msg += curr + UPDATER_PARM_SEPARATOR;
- posn = 99999; // jump out.
- }
- if (DEBUGGING && (posn == llGetListLength(scripts_available) - 1) ) {
- log_it("epic fail, found no updater client script.");
- }
- }
-
- // speak about the dependencies that we know.
- for (posn = 0; posn < llGetListLength(known_script_dependencies); posn++) {
- msg += SCRIPT_DEPENDENCY_MARK
- + llList2String(known_script_dependencies, posn) + UPDATER_PARM_SEPARATOR;
- if (llStringLength(msg) > MESSAGE_SIZE_LIMIT - 50) {
- llSay(new_update_channel, msg + CONTINUANCE_MARKER);
-//log_it(msg + CONTINUANCE_MARKER);
- llSleep(SCRIPT_LIST_PAUSE_INTERVAL);
- msg = REPORT_AVAILABLE_SCRIPTS;
- }
- }
- // tell this new client what scripts we have.
- for (posn = 0; posn < llGetListLength(scripts_available); posn++) {
- curr = llList2String(scripts_available, posn);
- if (llDeleteSubString(curr, llStringLength(UPDATE_CLIENT_SCRIPT), -1)
- != UPDATE_CLIENT_SCRIPT) {
- // add in the next item, along with the parameter separator.
- msg += curr + UPDATER_PARM_SEPARATOR;
-//log_it("adding " + curr);
- if (llStringLength(msg) > MESSAGE_SIZE_LIMIT - 50) {
- llSay(new_update_channel, msg + CONTINUANCE_MARKER);
-//log_it(msg + CONTINUANCE_MARKER);
- if (channel == OLD_REQUEST_INVENTORY_CHANNEL) {
- // stop sending the list to them since they may not know how
- // to interpret a multiple part update list.
- return;
- }
- llSleep(SCRIPT_LIST_PAUSE_INTERVAL);
- msg = REPORT_AVAILABLE_SCRIPTS;
- }
- }
- }
- // mention any objects that are available.
- for (posn = 0; posn < llGetListLength(objects_available); posn++) {
- // add in the next item, along with the parameter separator.
- msg += llList2String(objects_available, posn)
- + UPDATER_PARM_SEPARATOR;
- if (llStringLength(msg) > MESSAGE_SIZE_LIMIT - 50) {
- llSay(new_update_channel, msg + CONTINUANCE_MARKER);
-//log_it(msg + CONTINUANCE_MARKER);
- llSleep(SCRIPT_LIST_PAUSE_INTERVAL);
- msg = REPORT_AVAILABLE_SCRIPTS;
- }
- }
- // say final bit, even if it's mostly blank. we need to let them know
- // that we're done and not adding that continuation flag string.
- llSay(new_update_channel, msg);
-}
-
-// handles verbal commands from objects that want updates.
-process_verbal_requests(integer channel, string name, key id, string message)
-{
- if ( (channel == OLD_REQUEST_INVENTORY_CHANNEL) || (channel == inventory_request_channel) ) {
- spew_inventory_list(channel, message, id);
- return;
- } else if (channel == USER_COMMAND_CHANNEL) {
-if (DEBUGGING) log_it("heard orders: " + message);
- // simple verbal commands.
- if (message == RESTART_UPDATER_COMMAND) {
- log_it("Restarting now.");
- llResetScript();
- } else if (message == SHOW_SCRIPTS_COMMAND) {
- show_scripts();
- } else if (message == SHUTDOWN_COMMAND) {
- // we will de-rez now (i.e., die) if we are not one of the special names that is undying.
- if (!matches_substring(llGetObjectName(), "keeper")) {
-// log_it("server " + (string)inventory_request_channel + " now disintegrating.");
- squonk(1);
- llDie();
- }
- }
- return;
- }
-
- integer indy;
- // see if the channel is for one of our valid updates that's in progress.
- for (indy = 0; indy < llGetListLength(active_update_channels); indy++) {
- integer cur_chan = llList2Integer(active_update_channels, indy);
- if (cur_chan == channel) {
- // yes, this is really for that guy.
- propel_upgrade_process(channel, id, message);
- return;
- }
- }
-}
-
-//////////////
-// from hufflets...
-
-integer debug_num = 0;
-
-// a debugging output method. can be disabled entirely in one place.
-log_it(string to_say)
-{
- debug_num++;
- // tell this to the owner.
-// llOwnerSay(llGetDate() + ": " + llGetScriptName() + "[" + (string)debug_num + "] " + to_say);
-llWhisper(0, llGetDate() + ": " + llGetScriptName() + "[" + (string)debug_num + "] " + to_say);
- // say this on an unusual channel for chat if it's not intended for general public.
-// llSay(108, llGetDate() + ": " + llGetScriptName() + "[" + (string)debug_num + "] " + to_say);
- // say this on open chat that anyone can hear. we take off the bling for this one.
-// llSay(0, to_say);
-}
-
-// returns TRUE if the "pattern" is found in the "full_string".
-integer matches_substring(string full_string, string pattern)
-{ return (find_substring(full_string, pattern) >= 0); }
-
-// returns the index of the first occurrence of "pattern" inside
-// the "full_string". if it is not found, then a negative number is returned.
-integer find_substring(string full_string, string pattern)
-{ return llSubStringIndex(llToLower(full_string), llToLower(pattern)); }
-
-// returns TRUE if the "prefix" string is the first part of "compare_with".
-integer is_prefix(string compare_with, string prefix)
-{ return find_substring(compare_with, prefix) == 0; }
-
-// joins a list of parameters using the parameter sentinel for the library.
-string wrap_parameters(list to_flatten)
-{ return llDumpList2String(to_flatten, UPDATER_PARM_SEPARATOR); }
-
-// locates the string "text" in the list to "search_in".
-integer find_in_list(list search_in, string text)
-{
- integer len = llGetListLength(search_in);
- integer i;
- for (i = 0; i < len; i++) {
- if (llList2String(search_in, i) == text)
- return i;
- }
- return -1;
-}
-
-// returns the portion of the list between start and end, but only if they are
-// valid compared with the list length. an attempt to use negative start or
-// end values also returns a blank list.
-list chop_list(list to_chop, integer start, integer end)
-{
- integer last_len = llGetListLength(to_chop) - 1;
- if ( (start < 0) || (end < 0) || (start > last_len) || (end > last_len) ) return [];
- return llList2List(to_chop, start, end);
-}
-
-// a random channel for the first interaction with the client.
-integer random_channel() { return -(integer)(llFrand(800000) + 20000); }
-
-// note that this new, lower memory version, depends on the inventory functions returning
-// items in alphabetical order.
-scrub_items_by_type(string this_guy, integer inventory_type)
-{
- list removal_list;
- integer outer;
- for (outer = 0; outer < llGetInventoryNumber(inventory_type); outer++) {
- string curr = llGetInventoryName(inventory_type, outer);
- list split = compute_basename_and_version(curr);
- // make sure there was a comparable version number in this name.
- if ( (curr != this_guy) && llGetListLength(split)) {
- string curr_base = llList2String(split, 0);
- float curr_ver = (float)llList2String(split, 1);
-//log_it("outer: " + curr_base + " / " + (string)curr_ver);
- integer inner;
- for (inner = outer + 1; inner < llGetInventoryNumber(inventory_type); inner++) {
- string next_guy = llGetInventoryName(inventory_type, inner);
- list comp_split = compute_basename_and_version(next_guy);
- if (llGetListLength(comp_split)) {
- string comp_base = llList2String(comp_split, 0);
- float comp_ver = (float)llList2String(comp_split, 1);
- // okay, now we can actually compare.
- if (curr_base != comp_base) {
- // break out of inner loop. we are past where the names can matter.
- inner = 2 * llGetInventoryNumber(inventory_type);
- } else {
-//log_it("inner: " + comp_base + " / " + (string)comp_ver);
- if (curr_ver <= comp_ver) {
- // the script at inner index is comparable or better than
- // the script at the outer index.
- removal_list += curr;
- } else {
- // this inner script must be inferior to the outer one,
- // somehow, which defies our expectation of alphabetical ordering.
- removal_list += next_guy;
- }
- }
- }
- }
- }
- }
-
- // now actually do the deletions.
- for (outer = 0; outer < llGetListLength(removal_list); outer++) {
- string to_whack = llList2String(removal_list, outer);
- log_it("removing older asset: " + to_whack);
- llRemoveInventory(to_whack);
- }
-
- if (IS_OPENSIM && (llGetListLength(removal_list) > 0) ) {
-// log_it("now restarting to avoid opensim late updating change event.");
- llResetScript();
- }
-}
-
-// ensures that only the latest version of any script or object is kept in our inventory.
-destroy_older_versions()
-{
- // firstly, iterate across scripts to clean out older versions.
- scrub_items_by_type(llGetScriptName(), INVENTORY_SCRIPT);
- // secondly, try to clean out the objects.
- scrub_items_by_type(llGetScriptName(), INVENTORY_OBJECT);
- // thirdly, try to clean out the notecards.
- scrub_items_by_type(llGetScriptName(), INVENTORY_NOTECARD);
-}
-
-//////////////
-// huffware script: auto-retire, by fred huffhines, version 2.4.
-// distributed under BSD-like license.
-// partly based on the self-upgrading scripts from markov brodsky and jippen faddoul.
-// the function auto_retire() should be added *inside* a version numbered script that
-// you wish to give the capability of self-upgrading.
-// this script supports a notation for versions embedded in script names where a 'v'
-// is followed by a number in the form "major.minor", e.g. "grunkle script by ted v8.2".
-// when the containing script is dropped into an object with a different version, the
-// most recent version eats any existing ones.
-// keep in mind that this code must be *copied* into your script you wish to add
-// auto-retirement capability to.
-// example usage of the auto-retirement script:
-// default {
-// state_entry() {
-// auto_retire(); // make sure newest addition is only version of script.
-// }
-// }
-auto_retire() {
- string self = llGetScriptName(); // the name of this script.
- list split = compute_basename_and_version(self);
- if (llGetListLength(split) != 2) return; // nothing to do for this script.
- string basename = llList2String(split, 0); // script name with no version attached.
- string version_string = llList2String(split, 1); // the version found.
- integer posn;
- // find any scripts that match the basename. they are variants of this script.
- for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) {
- string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn);
- if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) {
- // found a basic match at least.
- list inv_split = compute_basename_and_version(curr_script);
- if (llGetListLength(inv_split) == 2) {
- // see if this script is more ancient.
- string inv_version_string = llList2String(inv_split, 1); // the version found.
- // must make sure that the retiring script is completely the identical basename;
- // just matching in the front doesn't make it a relative.
- if ( (llList2String(inv_split, 0) == basename)
- && ((float)inv_version_string < (float)version_string) ) {
- // remove script with same name from inventory that has inferior version.
- llRemoveInventory(curr_script);
- }
- }
- }
- }
-}
-//
-// separates the base script name and version number. used by auto_retire.
-list compute_basename_and_version(string to_chop_up)
-{
- // minimum script name is 2 characters plus a version.
- integer space_v_posn;
- // find the last useful space and 'v' combo.
- for (space_v_posn = llStringLength(to_chop_up) - 3;
- (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v");
- space_v_posn--) {
- // look for space and v but do nothing else.
- }
- if (space_v_posn < 2) return []; // no space found.
- // now we zoom through the stuff after our beloved v character and find any evil
- // space characters, which are most likely from SL having found a duplicate item
- // name and not so helpfully renamed it for us.
- integer indy;
- for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) {
- if (llGetSubString(to_chop_up, indy, indy) == " ") {
- // found one; zap it. since we're going backwards we don't need to
- // adjust the loop at all.
- to_chop_up = llDeleteSubString(to_chop_up, indy, indy);
- }
- }
- string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1);
- // ditch the space character for our numerical check.
- string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1);
- // strip out a 'v' if there is one.
- if (llGetSubString(chop_suffix, 0, 0) == "v")
- chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1);
- // if valid floating point number and greater than zero, that works for our version.
- string basename = to_chop_up; // script name with no version attached.
- if ((float)chop_suffix > 0.0) {
- // this is a big success right here.
- basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1);
- return [ basename, chop_suffix ];
- }
- // seems like we found nothing useful.
- return [];
-}
-//
-//////////////
-
-// end hufflets.
-//////////////
-
-default
-{
- state_entry()
- {
- auto_retire();
- initialize_root(); // get set up to start answering requests.
- llWhisper(0, llGetScriptName() + " started... touch for more info.");
- squonk(0);
- }
-
- state_exit() { llSetTimerEvent(0); }
-
- on_rez(integer parm) {
- state rerun;
- }
-
- timer() { handle_timer(); }
-
- touch_start(integer count) {
- show_status(llDetectedKey(0));
- }
-
- listen(integer channel, string name, key id, string message) {
- // make sure that the object is something we should even talk to.
- if (llGetOwnerKey(id) != llGetOwner()) {
- return;
- }
- // looks okay, let's see if this is useful communication.
- process_verbal_requests(channel, name, id, message);
- }
-
- changed(integer change) {
- if (change & CHANGED_INVENTORY) {
- log_it("inventory changed, scheduled a restart.");
- // sleep a little bit; otherwise we get SL noise about scripts not being
- // there when it told us they were there. this can lead to some scripts
- // doing bizarre things if they are running when added.
- dealing_with_change = TRUE;
- llSetTimerEvent(0.0); // kludge to get around second life bug.
- llSetTimerEvent(CHANGED_INVENTORY_SNOOZER);
- }
- }
-}
-
-state rerun { state_entry() { state default; } }
-