--- /dev/null
+
+// huffware script: comfortable sitting, by fred huffhines.
+//
+// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html
+// do not use it in objects without fully realizing you are implicitly accepting that license.
+//
+
+//////////////
+
+// global constants...
+
+string NOTEWORTHY_SIGNATURE = "#sitting";
+ // the notecard must begin with this as its first line for it to be
+ // recognized as our configuration card.
+
+//////////////
+
+// global variables that are loaded from a notecard.
+
+vector AVATAR_ROTATION = <0, 0, -90>; // star chair.
+//vector AVATAR_ROTATION = <0, 0, 0>;
+ // the euler vector for rotation of the avatar after sitting, in degrees.
+ // the rotation vector should be tailored to the object.
+
+vector AVATAR_POSITION = <-0.1, -0.28, -0.1>; // star chair.
+//vector AVATAR_POSITION = <0.34, 0, 0>;
+ // the position of the sitting offset from the object center. also needs to be
+ // tailored to the particular object.
+
+integer GOTO_WHICH_FLOOR = 1;
+ // when serving as an elevator, this is a way to cause the teleport offset
+ // to go to a particular floor. the real z position is calculated from
+ // this times the floor size in meters. note that floors are numbered
+ // starting at 1 (one).
+
+float FLOOR_SIZE_IN_METERS = 0.0;
+ // when the script is used in an elevator, this specifies the height of the
+ // floors. our current scheme will only work if that is constant between
+ // the floors.
+
+float BASE_FLOOR_HEIGHT = 0.0;
+ // the position of the first floor in meters. this will not affect the
+ // position calculations unless floor size is non-zero.
+
+integer UNSEAT_AFTERWARDS = FALSE;
+ // if this is true, then the avatar is unseated just after sitting down.
+
+float PAUSE_BEFORE_EVICTION = 0.28;
+ // the number of seconds that the avatars get to sit before we pop them
+ // out of the chair/teleporter/whatever.
+
+vector CAMERA_EYE_OFFSET = <3, 2, 1.5>; // star chair.
+ // the offset for the camera after the avatar sits down.
+//relative to the avatar?
+
+vector CAMERA_TARGET = <-3, 0, 1>; // star chair.
+ // the location where the camera is looking at once the avatar sits down.
+//relative to the avatar?
+
+//////////////
+
+// global variables used in processing notecards...
+
+integer pending_response_id; // set to uniquely identify the notecard read in progress.
+list global_config_list; // a collection of configuration parameters from our notecard.
+integer global_config_index; // allows wrap-around feature, which we don't use here.
+
+//////////////
+
+// interfaces for library scripts we rely on...
+
+// requires noteworthy library.
+// in this odd case, where we are trying to shrink script count, the noteworthy library
+// is embedded inside here.
+//////////////
+// do not redefine these constants.
+integer NOTEWORTHY_HUFFWARE_ID = 10010;
+ // the unique id within the huffware system for the noteworthy script to
+ // accept commands on. this is used in llMessageLinked as the num parameter.
+string HUFFWARE_PARM_SEPARATOR = "{~~~}";
+ // this pattern is an uncommon thing to see in text, so we use it to separate
+ // our commands in link messages.
+string HUFFWARE_ITEM_SEPARATOR = "{|||}";
+ // used to separate lists of items from each other when stored inside a parameter.
+ // this allows lists to be passed as single string parameters if needed.
+integer REPLY_DISTANCE = 100008; // offset added to service's huffware id in reply IDs.
+string BAD_NOTECARD_INDICATOR = "bad_notecard";
+ // indicates that the notecard reading process has failed to find an appropriate one.
+string NOTECARD_READ_CONTINUATION = "continue!";
+ // returned as first parameter if there is still more data to handle.
+// commands available via the noteworthy library:
+string READ_NOTECARD_COMMAND = "#read_note#";
+ // command used to tell the script to read notecards. needs a signature to find
+ // in the card as the first parameter, and a randomly generated response code for
+ // the second parameter. the response code is used to uniquely identify a set of
+ // pending notecard readings (hopefully). the signature can be blank.
+ // the results will be fired back as the string value returned, which will have
+ // as first element the notecard's name (or BAD_NOTECARD_INDICATOR if none was
+ // found) and as subsequent elements an embedded list that was read from the
+ // notecard. this necessarily limits the size of the notecards that we can read
+ // and return.
+string READ_SPECIFIC_NOTECARD_COMMAND = "#read_thisun#";
+ // like the read notecard command, but specifies the notecard name to use. only that
+ // specific notecard file will be consulted. first and second parm are still signature
+ // and response code, third parm is the notecard name.
+//
+//////////////
+// joins a list of parameters using the parameter sentinel for the library.
+string wrap_parameters(list to_flatten)
+{ return llDumpList2String(to_flatten, HUFFWARE_PARM_SEPARATOR); }
+//////////////
+
+// establishes the sitting parameters including camera offsets.
+setup_seating_arrangements()
+{
+ llUnSit(llAvatarOnSitTarget()); // no one gets to ignore a script change.
+ vector new_rot = AVATAR_ROTATION;
+ new_rot *= DEG_TO_RAD; // convert to radians.
+ rotation quat = llEuler2Rot(new_rot); // convert to quaternion.
+ // get our position set up and take into account the elevator position.
+ vector position = AVATAR_POSITION;
+//rename that variable to be "which floor to go to"
+ if (FLOOR_SIZE_IN_METERS != 0) {
+ vector temp = llGetPos();
+ integer my_floor = (integer) ((temp.z - BASE_FLOOR_HEIGHT ) / FLOOR_SIZE_IN_METERS) + 1;
+//log_it("my floor is " + (string)my_floor);
+ float add_in = (float)(GOTO_WHICH_FLOOR - my_floor) * FLOOR_SIZE_IN_METERS;
+//log_it("decided to add in z: " + (string)add_in);
+ position += <0, 0, add_in>;
+ }
+ // also we make this absolute by taking out the object's own rotation.
+ // it's hard enough in life for z components to not mean z axis.
+ position /= llGetRot();
+ llSitTarget(position, quat / llGetRot());
+//hmmm: do we need same rot treatment on camera things?
+//hmmm: trying it.
+ // now set the camera position to avoid having random viewpoint.
+ llSetCameraEyeOffset(CAMERA_EYE_OFFSET / llGetRot());
+ llSetCameraAtOffset(CAMERA_TARGET / llGetRot());
+}
+
+// this function fires off a request to the noteworthy library via a link message.
+// noteworthy will look for a notecard with our particular signature in it and
+// if it finds one, it will read the configuration therein. an empty string is
+// returned if noteworthy couldn't find anything.
+request_configuration()
+{
+ // try to find a notecard with our configuration.
+ pending_response_id = -1 * (integer)randomize_within_range(23, 80000, FALSE);
+ string parms_sent = wrap_parameters([NOTEWORTHY_SIGNATURE, pending_response_id]);
+//call direct into noteworthy.
+noteworthy_handle_link_message(LINK_THIS, NOTEWORTHY_HUFFWARE_ID, READ_NOTECARD_COMMAND, parms_sent);
+
+// llMessageLinked(LINK_THIS, NOTEWORTHY_HUFFWARE_ID, READ_NOTECARD_COMMAND,
+// parms_sent);
+}
+
+// processes link messages received from the noteworthy library.
+handle_link_message(integer which, integer num, string msg, key id)
+{
+ if ( (num != NOTEWORTHY_HUFFWARE_ID + REPLY_DISTANCE)
+ || (msg != READ_NOTECARD_COMMAND) )
+ return; // not for us.
+//log_it("handl: msg=" + msg + " id=" + id);
+ // process the result of reading the notecard.
+ list parms = llParseString2List(id, [HUFFWARE_PARM_SEPARATOR], []);
+ string notecard_name = llList2String(parms, 0);
+//log_it("raw is " + llList2String(parms, 1));
+ integer response_for = llList2Integer(parms, 1);
+//log_it("resp cod=" + pending_response_id + " but this for=" + response_for);
+//if (response_for != pending_response_id) log_it("bad response code???");
+ if (response_for != pending_response_id) return; // oops, this isn't for us.
+ if (notecard_name == BAD_NOTECARD_INDICATOR) {
+ // we hated the notecards we found, or there were none.
+ log_it("We apologize; there seem to be no notecards with a first line of '"
+ + NOTEWORTHY_SIGNATURE
+ + "'. We can't read any configuration until that situation improves.");
+ } else {
+//log_it("got to handle link");
+ // snag all but the first two elements for our config now.
+ global_config_list += llList2List(parms, 2, -1);
+ // make sure we shouldn't keep going.
+ if (notecard_name != NOTECARD_READ_CONTINUATION) {
+ // a valid notecard has been found.
+ global_config_index = 0; // we are starting over in the config list.
+// log_it("read notecard \"" + notecard_name + "\":");
+ // and process the file as a set of definitions.
+ process_ini_config();
+ // now that we have a new set of parameters, use them.
+ setup_seating_arrangements();
+ }
+ }
+}
+
+///////////////
+
+// consumes the notecard in a very application specific way to retrieve our configuration items.
+// the example script only looks for two variables: name and description. if those are found in
+// the sample card, then they are proudly shown.
+parse_variable_definition(string to_parse)
+{
+ string content; // filled after finding a variable name.
+ if ( (content = get_variable_value(to_parse, "avatar_rotation")) != "") {
+ AVATAR_ROTATION = (vector)content;
+// log_it("** got avatar_rotation of '" + content + "'");
+ } else if ( (content = get_variable_value(to_parse, "avatar_position")) != "") {
+ AVATAR_POSITION = (vector)content;
+// log_it("** got avatar_position of '" + content + "'");
+ } else if ( (content = get_variable_value(to_parse, "goto_which_floor")) != "") {
+ GOTO_WHICH_FLOOR = (integer)content;
+// log_it("** got GOTO_WHICH_FLOOR of '" + content + "'");
+ } else if ( (content = get_variable_value(to_parse, "floor_size_in_meters")) != "") {
+ FLOOR_SIZE_IN_METERS = (float)content;
+// log_it("** got FLOOR_SIZE_IN_METERS of '" + content + "'");
+ } else if ( (content = get_variable_value(to_parse, "base_floor_height")) != "") {
+ BASE_FLOOR_HEIGHT = (float)content;
+// log_it("** got BASE_FLOOR_HEIGHT of '" + content + "'");
+ } else if ( (content = get_variable_value(to_parse, "unseat_afterwards")) != "") {
+ UNSEAT_AFTERWARDS = (integer)content;
+// log_it("** got unseat_afterwards of '" + content + "'");
+ } else if ( (content = get_variable_value(to_parse, "pause_before_eviction")) != "") {
+ PAUSE_BEFORE_EVICTION = (float)content;
+// log_it("** got pause_before_eviction of '" + content + "'");
+ } else if ( (content = get_variable_value(to_parse, "camera_eye_offset")) != "") {
+ CAMERA_EYE_OFFSET = (vector)content;
+// log_it("** got camera_eye_offset of '" + content + "'");
+ } else if ( (content = get_variable_value(to_parse, "camera_target")) != "") {
+ CAMERA_TARGET = (vector)content;
+// log_it("** got camera_target of '" + content + "'");
+// } else {
+// log_it("unknown variable seen: " + to_parse);
+ }
+}
+
+initialize()
+{
+ // reset our relevant variables.
+ global_config_list = [];
+ global_config_index = 0;
+
+ // announce that we're open for business.
+/// log_it("started, free mem=" + (string)llGetFreeMemory());
+
+ // request that the noteworthy library start looking for our notecard.
+ request_configuration();
+
+ integer indy = 32;
+ while (indy >= 0) {
+ indy = find_in_inventory_partial("noteworthy", INVENTORY_SCRIPT);
+ if (indy >= 0) {
+ llRemoveInventory(llGetInventoryName(INVENTORY_SCRIPT, indy));
+ }
+ }
+
+}
+
+//////////////
+// from hufflets...
+//
+
+integer debug_num = 0;
+
+// a debugging output method. can be disabled entirely in one place.
+log_it(string to_say)
+{
+ debug_num++;
+ // tell this to the owner.
+ llOwnerSay(llGetScriptName() + "[" + (string)debug_num + "] " + to_say);
+ // say this on an unusual channel for chat if it's not intended for general public.
+// llSay(108, llGetScriptName() + "[" + (string)debug_num + "] " + to_say);
+ // say this on open chat that anyone can hear. we take off the bling for this one.
+// llSay(0, to_say);
+}
+
+// locates the string "text" in the list to "search_in".
+integer find_in_list(list search_in, string text)
+{
+ integer len = llGetListLength(search_in);
+ integer i;
+ for (i = 0; i < len; i++) {
+ if (llList2String(search_in, i) == text)
+ return i;
+ }
+ return -1;
+}
+
+// returns TRUE if the "prefix" string is the first part of "compare_with".
+integer is_prefix(string compare_with, string prefix)
+{ return (llSubStringIndex(compare_with, prefix) == 0); }
+
+// returns a number at most "maximum" and at least "minimum".
+// if "allow_negative" is TRUE, then the return may be positive or negative.
+float randomize_within_range(float minimum, float maximum, integer allow_negative)
+{
+ if (minimum > maximum) {
+ // flip the two if they are reversed.
+ float temp = minimum; minimum = maximum; maximum = temp;
+ }
+ float to_return = minimum + llFrand(maximum - minimum);
+ if (allow_negative) {
+ if (llFrand(1.0) < 0.5) to_return *= -1.0;
+ }
+ return to_return;
+}
+
+// strips the spaces off of the beginning and end of a string.
+string strip_spaces(string to_strip)
+{
+ // clean out initial spaces.
+ while (llGetSubString(to_strip, 0, 0) == " ")
+ to_strip = llDeleteSubString(to_strip, 0, 0);
+ // clean out ending spaces.
+ while (llGetSubString(to_strip, -1, -1) == " ")
+ to_strip = llDeleteSubString(to_strip, -1, -1);
+ return to_strip;
+}
+
+// parses a variable definition to find the name of the variable and its value.
+// this returns two strings [X, Y], if "to_split" is in the form X=Y.
+list separate_variable_definition(string to_split)
+{
+ integer equals_indy = llSubStringIndex(to_split, "=");
+ // we don't support missing an equals sign, and we don't support it as the first character.
+ if (equals_indy <= 0) return []; // no match.
+ string x = llGetSubString(to_split, 0, equals_indy - 1);
+ string y = llGetSubString(to_split, equals_indy + 1, -1);
+ to_split = ""; // save space.
+ return [ strip_spaces(x), strip_spaces(y) ];
+}
+
+// returns a non-empty string if "to_check" defines a value for "variable_name".
+// this must be in the form "X=Y", where X is the variable_name and Y is the value.
+string get_variable_value(string to_check, string variable_name)
+{
+ list x_y = separate_variable_definition(to_check);
+ if (llGetListLength(x_y) != 2) return ""; // failure to parse a variable def at all.
+ if (!is_prefix(llList2String(x_y, 0), variable_name)) return ""; // no match.
+ return llList2String(x_y, 1); // a match!
+}
+
+// examines all entries that we got from the notecard to see if any contain definitions.
+// this is basically an INI file reader, but it uses a list instead of a file.
+// ini files provide a format with multiple sections of config information, like so:
+// [section_1]
+// name1=value1
+// name2=value2 ...etc...
+// [section_2]
+// name1=value1 ...etc...
+process_ini_config()
+{
+// log_it("scanning notecard for variable definitions...");
+ integer indy;
+ integer count = llGetListLength(global_config_list);
+ string section_name; // set later if we see one.
+
+ // iterate across the items in our configuration to look for ones that are not done yet.
+ for (indy = global_config_index; indy < count; indy++) {
+ string line = llList2String(global_config_list, indy);
+ // search for a section beginning.
+ if (llGetSubString(line, 0, 0) == "[") {
+ // we found the start of a section name. now read the contents.
+ indy++; // skip section line.
+ section_name = llGetSubString(line, 1, -2);
+ log_it("reading section: " + section_name);
+ }
+ integer sec_indy;
+ for (sec_indy = indy; sec_indy < count; sec_indy++) {
+ // read the lines in the section.
+ line = llList2String(global_config_list, sec_indy);
+ if (llGetSubString(line, 0, 0) != "[") {
+ // try to interpret this line as a variable setting. this is just
+ // one example of a way to handle the config file; one might instead
+ // want to do something below once a whole section is read.
+ parse_variable_definition(line);
+ indy = sec_indy; // track that we've passed this line.
+ } else {
+ // we're at the beginning of a new section now, so start processing its
+ // configuration in the outer loop.
+ indy = sec_indy - 1; // set indy to proper beginning of section.
+ global_config_index = indy; // remember where we had read to.
+ sec_indy = count + 3; // skip remainder of inner loop.
+ }
+ }
+ }
+
+ global_config_index = 0; // reset outer position if want to re-read.
+}
+
+// locates the item with "name_to_find" in the inventory items with the "type".
+// a value from 0 to N-1 is returned if it's found, where N is the number of
+// items in the inventory.
+integer find_in_inventory_partial(string name_to_find, integer inv_type)
+{
+ integer num_inv = llGetInventoryNumber(inv_type);
+ if (num_inv == 0) return -1; // nothing there!
+ integer inv;
+ for (inv = 0; inv < num_inv; inv++) {
+ if (is_prefix(llGetInventoryName(inv_type, inv), name_to_find))
+ return inv;
+ }
+ return -2; // failed to find it.
+}
+
+//////////////
+// huffware script: auto-retire, by fred huffhines, version 1.9.
+// distributed under BSD-like license.
+// partly based on the self-upgrading scripts from markov brodsky and jippen faddoul.
+// the function auto_retire() should be added *inside* a version numbered script that
+// you wish to give the capability of self-upgrading.
+// this script supports a notation for versions embedded in script names where a 'v'
+// is followed by a number in the form "major.minor", e.g. "grunkle script by ted v8.2".
+// when the containing script is dropped into an object with a different version, the
+// most recent version eats any existing ones.
+// keep in mind that this code must be *copied* into your script you wish to add
+// auto-retirement capability to.
+//
+// example usage of the auto-retirement script:
+//
+// default {
+// state_entry() {
+// auto_retire(); // make sure newest addition is only version of script.
+// }
+// }
+auto_retire() {
+ string self = llGetScriptName(); // the name of this script.
+ list split = compute_basename_and_version(self);
+ if (llGetListLength(split) != 2) return; // nothing to do for this script.
+ string basename = llList2String(split, 0); // script name with no version attached.
+ string version_string = llList2String(split, 1); // the version found.
+ integer posn;
+ // find any scripts that match the basename. they are variants of this script.
+ for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) {
+ string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn);
+ if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) {
+ // found a basic match at least.
+ list inv_split = compute_basename_and_version(curr_script);
+ if (llGetListLength(inv_split) == 2) {
+ // see if this script is more ancient.
+ string inv_version_string = llList2String(inv_split, 1); // the version found.
+ if ((float)inv_version_string < (float)version_string) {
+ // remove script with same name from inventory that has inferior version.
+ llRemoveInventory(curr_script);
+ }
+ }
+ }
+ }
+}
+//
+// separates the base script name and version number. used by auto_retire.
+list compute_basename_and_version(string to_chop_up)
+{
+ if (llSubStringIndex(to_chop_up, " ") < 0) return []; // no space found, not a valid name to work on.
+
+ string basename = to_chop_up; // script name with no version attached.
+
+ integer posn;
+ // minimum script name is 2 characters plus version.
+ for (posn = llStringLength(to_chop_up) - 1;
+ (posn >= 2) && (llGetSubString(to_chop_up, posn, posn) != " ");
+ posn--) {
+ // find the space. do nothing else.
+ }
+ if (posn < 2) return []; // no space found.
+ string full_suffix = llGetSubString(to_chop_up, posn, -1);
+ // ditch the space character for our numerical check.
+ string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1);
+ // strip out a 'v' if there is one.
+ if (llGetSubString(chop_suffix, 0, 0) == "v")
+ chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1);
+ // if valid floating point number and greater than zero, that works for our version.
+ if ((float)chop_suffix > 0.0) {
+ // this is a big success right here.
+ basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1);
+ return [ basename, chop_suffix ];
+ }
+ // seems like we found nothing useful.
+ return [];
+}
+//
+//////////////
+
+// end hufflets
+//////////////
+
+//////////////
+// from noteworthy:
+
+// huffware script: noteworthy library, by fred huffhines.
+//
+// a handy approach to reading a notecard. this version supports requiring
+// a 'signature' in the notecard's first line, so that multiple notecards can
+// exist in an object without being misinterpreted. the script is accessed via
+// its link message API, so it can be used in an object without all this code
+// needing to be embedded in another script. it also supports queuing up requests
+// to read notecards, so multiple scripts can use it to read their specific
+// notecards without any special handling (besides waiting a bit longer).
+//
+// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html
+// do not use it in objects without fully realizing you are implicitly accepting that license.
+//
+
+// constants that can be adapted to your needs...
+
+integer DEBUGGING = FALSE;
+ // if this is true, then a lot of extra noise is generated when notecards are read.
+
+float TIME_OUT_ON_ONE_NOTECARD = 120.0;
+ // we allow one line of a notecard this long to be read before we decide it's hosed.
+ // some sims are very very slow, and a time-out of one minute has been found lacking;
+ // we saw at least one case where the first notecard line to be read took longer than
+ // 60 seconds. that's why we keep cranking this time-out up...
+
+// constants that should not be changed...
+
+// outcomes from handling a line in a notecard.
+integer STILL_READING = -8; // the notecard seems good, but isn't finished.
+integer BAD_NOTECARD = -9; // this notecard doesn't have our signature.
+integer DONE_READING = -10; // the notecard is finished being read.
+
+integer LIST_ELEMENT_GUESS = 200; // guess at how many bytes average list element uses.
+
+integer MAXIMUM_LINES_USED = 4;
+ // we will read this many lines at a time from the appropriate notecard.
+// global variables...
+
+string requested_signature = "";
+ // if this is non-empty, then it must be found in the first line of the script.
+
+integer only_read_one_notecard = FALSE; // true if just one specific notecard should be used.
+
+string global_notecard_name; // the name of the card we're reading now.
+key global_query_id = NULL_KEY; // the identifier of our data query.
+integer current_response_code = 0; // the code that our client uses for its reading.
+list global_query_contents; // the lines we have read from the notecard.
+
+integer line_number = 0; // which line are we at in notecard?
+
+integer found_signature_line = FALSE; // did we find our first line in a notecard yet?
+
+integer trying_notecard_at = -1; // where we are currently looking for a good notecard.
+
+list pending_signatures; // signatures from queued requests for reading.
+list pending_response_codes; // response codes for the queued requests.
+list pending_notecard_names; // card names if it's a specific request.
+
+//////////////
+
+startup_initialize()
+{
+ llSetTimerEvent(0.0);
+ pending_signatures = [];
+ pending_response_codes = [];
+ pending_notecard_names = [];
+ current_response_code = 0;
+}
+
+reset_for_reading(string signature, integer response_code_in)
+{
+ requested_signature = signature;
+ current_response_code = response_code_in;
+ llSetTimerEvent(TIME_OUT_ON_ONE_NOTECARD); // don't allow a read to happen forever.
+ global_query_contents = [];
+ global_notecard_name = "";
+ line_number = 0;
+ found_signature_line = FALSE;
+ trying_notecard_at = -1;
+ global_query_id = NULL_KEY;
+}
+
+// use the existing global notecard setting to start reading.
+select_specific_notecard()
+{
+ global_query_id = NULL_KEY; // reset the query id so we don't get bogus answers.
+ line_number = 0; // reset line number again.
+ global_query_id = llGetNotecardLine(global_notecard_name, 0);
+}
+
+// picks the notecard at the "index" (from 0 to num_notecards - 1) and
+// starts reading it.
+select_notecard(integer index)
+{
+ global_query_id = NULL_KEY; // reset the query id so we don't get bogus answers.
+ string card_specified = llGetInventoryName(INVENTORY_NOTECARD, index);
+ if (card_specified == "") return; // not good. bad index.
+ global_notecard_name = card_specified;
+ line_number = 0; // reset line number again.
+ // we have a new file name, so load up the destinations, hopefully.
+ global_query_id = llGetNotecardLine(global_notecard_name, 0);
+}
+
+// increments our index in the count of notecards that the object has, and start
+// reading the next notecard (at the index).
+integer try_next_notecard()
+{
+ if (only_read_one_notecard) {
+ return FALSE; // we were only going to try one.
+ }
+ // reset some values that might have applied before.
+ global_notecard_name = "";
+ // skip to the next card.
+ trying_notecard_at++;
+ // make sure we're not over the count of cards.
+ if (trying_notecard_at >= llGetInventoryNumber(INVENTORY_NOTECARD)) {
+ // this is a problem. we didn't find anything suitable.
+ return FALSE;
+ }
+ // so, now we'll try the next notecard to look for our signature.
+ select_notecard(trying_notecard_at);
+ return TRUE;
+}
+
+// process a line of text that we received from the current notecard.
+integer handle_notecard_line(key query_id, string data)
+{
+ // if we're not at the end of the notecard we're reading...
+ if (data != EOF) {
+ // there's more to read in the notecard still.
+ if (data != "") {
+ // make sure we even have a signature to look for.
+ if (!found_signature_line && (requested_signature == "")) {
+ // no signature means that we always find it.
+ found_signature_line = TRUE;
+ }
+ // did we already get our signature? if not, see if this is it.
+ if (!found_signature_line && (data != requested_signature) ) {
+ // this is a bad notecard. skip it.
+ if (!try_next_notecard()) {
+ // we have no more to work with.
+ return BAD_NOTECARD;
+ }
+ return STILL_READING; // we'll keep going.
+ } else if (!found_signature_line && (data == requested_signature) ) {
+ // this is a good signature line, so record that and then skip it.
+ found_signature_line = TRUE;
+ } else {
+ if (DEBUGGING
+ && ( ( (requested_signature == "") && (line_number == 0) )
+ || ( (requested_signature != "") && (line_number == 1) ) ) ) {
+ log_it("started reading " + global_notecard_name + "...");
+ }
+ // don't record any lines that are comments.
+ if ( (llGetSubString(data, 0, 0) != "#")
+ && (llGetSubString(data, 0, 0) != ";") ) {
+ // add the non-blank line to our list.
+ global_query_contents += data;
+ // make sure we still have enough space to keep going.
+ if (llGetListLength(global_query_contents) >= MAXIMUM_LINES_USED) {
+ // ooh, make sure we pause before blowing our heap&stack.
+ send_reply(LINK_THIS, [ NOTECARD_READ_CONTINUATION,
+ current_response_code ], READ_NOTECARD_COMMAND, TRUE);
+ }
+ }
+ }
+ }
+ line_number++; // increase the line count.
+ // reset the timer rather than timing out, if we actually got some data.
+ llSetTimerEvent(TIME_OUT_ON_ONE_NOTECARD);
+ // request the next line from the notecard.
+ global_query_id = llGetNotecardLine(global_notecard_name, line_number);
+ if (global_query_id == NULL_KEY) {
+//log_it("failed to restart notecard reading.");
+ return DONE_READING;
+//is that the best outcome?
+ }
+ return STILL_READING;
+ } else {
+ // that's the end of the notecard. we need some minimal verification that it
+ // wasn't full of garbage.
+ if (!found_signature_line) {
+ if (DEBUGGING) log_it("never found signature in " + global_notecard_name);
+ if (!try_next_notecard()) {
+ return BAD_NOTECARD; // we failed to find a good line?
+ } else {
+ // the next notecard's coming through now.
+ return STILL_READING;
+ }
+ } else {
+// if (DEBUGGING) log_it("found signature.");
+ // saw the signature line, so this is a good one.
+ return DONE_READING;
+ }
+ }
+}
+
+// only sends reply; does not reset notecard process.
+send_reply(integer destination, list parms, string command,
+ integer include_query)
+{
+//log_it("froyo: curre code=" + current_response_code);
+//integer items = llGetListLength(parms);
+//if (include_query) items += llGetListLength(global_query_contents);
+//log_it("pre-sending " + (string)items + " items, mem=" + (string)llGetFreeMemory());
+
+ if (!include_query) {
+ handle_link_message(destination, NOTEWORTHY_HUFFWARE_ID + REPLY_DISTANCE,
+ command, llDumpList2String(parms, HUFFWARE_PARM_SEPARATOR));
+ } else {
+ handle_link_message(destination, NOTEWORTHY_HUFFWARE_ID + REPLY_DISTANCE,
+ command,
+ llDumpList2String(parms + global_query_contents, HUFFWARE_PARM_SEPARATOR));
+ }
+ global_query_contents = [];
+//log_it("post-sending, mem=" + (string)llGetFreeMemory());
+}
+
+// a simple version of a reply for a command that has been executed. the parameters
+// might contain an outcome or result of the operation that was requested.
+send_reply_and_reset(integer destination, list parms, string command,
+ integer include_query)
+{
+ llSetTimerEvent(0.0); // stop the timer, since we're about to reply.
+ send_reply(destination, parms, command, include_query);
+//log_it("about to reset response code");
+ current_response_code = 0; // reset back to default so we can start another read.
+ global_query_id = NULL_KEY; // reset so we accept no more data.
+}
+
+// if there are other pending notecard reads, this goes to the next one listed.
+dequeue_next_request()
+{
+ if (llGetListLength(pending_signatures)) {
+ // get the info from the next pending item.
+ string sig = llList2String(pending_signatures, 0);
+ integer response_code_temp = llList2Integer(pending_response_codes, 0);
+ string notecard = llList2String(pending_notecard_names, 0);
+ // whack the head of the queue since we grabbed the info.
+ pending_signatures = llDeleteSubList(pending_signatures, 0, 0);
+ pending_response_codes = llDeleteSubList(pending_response_codes, 0, 0);
+ pending_notecard_names = llDeleteSubList(pending_notecard_names, 0, 0);
+ if (llStringLength(notecard)) {
+ global_notecard_name = notecard;
+ select_specific_notecard();
+ } else {
+ reset_for_reading(sig, response_code_temp);
+ }
+ }
+}
+
+// deals with one data server answer from the notecard.
+process_notecard_line(key query_id, string data)
+{
+ // try to consume a line from the notecard.
+ integer outcome = handle_notecard_line(query_id, data);
+ if (outcome == DONE_READING) {
+ // that was a valid notecard and we read all of it.
+ if (DEBUGGING) log_it("finished reading " + global_notecard_name + ".");
+ // send back the results.
+ send_reply_and_reset(LINK_THIS, [ global_notecard_name, current_response_code ],
+ READ_NOTECARD_COMMAND, TRUE);
+ } else if (outcome == BAD_NOTECARD) {
+ // bail; this problem must be addressed by other means.
+ if (DEBUGGING) log_it("failed to find an appropriate notecard");
+ send_reply_and_reset(LINK_THIS, [ BAD_NOTECARD_INDICATOR, current_response_code ],
+ READ_NOTECARD_COMMAND, FALSE);
+ } else if (outcome == STILL_READING) {
+ // we have a good card and are still processing it.
+ return;
+ } else {
+ if (DEBUGGING) log_it("unknown outcome from handle_notecard_line");
+ // again, bail out. we have no idea what happened with this.
+ send_reply_and_reset(LINK_THIS, [ BAD_NOTECARD_INDICATOR, current_response_code ],
+ READ_NOTECARD_COMMAND, FALSE);
+ }
+ // if we have reached here, we should crank up the next queued notecard reading.
+ dequeue_next_request();
+}
+
+// processes requests from our users.
+noteworthy_handle_link_message(integer which, integer num, string msg, key id)
+{
+ if (num != NOTEWORTHY_HUFFWARE_ID) return; // not for us.
+
+ if (msg == READ_NOTECARD_COMMAND) {
+ only_read_one_notecard = FALSE; // general inquiry for any card.
+ list parms = llParseString2List(id, [HUFFWARE_PARM_SEPARATOR], []);
+//log_it("read notecard--parms are: " + (string)parms);
+ string signature = llList2String(parms, 0);
+ integer response_code_temp = llList2Integer(parms, 1);
+//log_it("got signature " + signature + " and respcode " + (string)response_code_temp);
+//holding: if (!current_response_code) {
+ // go ahead and process this request; we aren't busy.
+ reset_for_reading(signature, response_code_temp);
+ if (!try_next_notecard()) {
+ if (DEBUGGING) log_it("failed to find any appropriate notecards at all.");
+ send_reply_and_reset(LINK_THIS, [ BAD_NOTECARD_INDICATOR, response_code_temp ],
+ READ_NOTECARD_COMMAND, FALSE);
+ return;
+ }
+//holding: } else {
+//holding: // we're already busy.
+//holding:// send_reply_and_reset(LINK_THIS, [ BUSY_READING_INDICATOR, response_code_temp ],
+//holding:// READ_NOTECARD_COMMAND, FALSE);
+//holding: // stack this request; another is in progress.
+//holding: pending_signatures += signature;
+//holding: pending_response_codes += response_code_temp;
+//holding: pending_notecard_names += "";
+//holding: }
+ } else if (msg == READ_SPECIFIC_NOTECARD_COMMAND) {
+ only_read_one_notecard = TRUE; // they want one particular card.
+ list parms = llParseString2List(id, [HUFFWARE_PARM_SEPARATOR], []);
+//log_it("read specific--parms are: " + (string)parms);
+ string signature = llList2String(parms, 0);
+ integer response_code_temp = llList2Integer(parms, 1);
+ string notecard_name = llList2String(parms, 2);
+//log_it("got signature " + signature + " and respcode " + (string)response_code_temp);
+//holding: if (!current_response_code) {
+ // go ahead and process this request; we aren't busy.
+ reset_for_reading(signature, response_code_temp);
+ global_notecard_name = notecard_name; // set our global.
+ select_specific_notecard();
+//holding: } else {
+//holding: // we're already busy.
+//holding:// send_reply_and_reset(LINK_THIS, [ BUSY_READING_INDICATOR, response_code_temp ],
+//holding:// READ_NOTECARD_COMMAND, FALSE);
+//holding: // stack this request; another is in progress.
+//holding: pending_signatures += signature;
+//holding: pending_response_codes += response_code_temp;
+//holding: pending_notecard_names += notecard_name;
+//holding: }
+ }
+}
+
+
+default
+{
+ state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; }
+ on_rez(integer parm) { state rerun; }
+}
+state rerun { state_entry() { state default; } }
+
+state real_default
+{
+ state_entry() {
+ auto_retire(); // make sure newest addition is only version of script.
+/////not needed now llSleep(1.0); // snooze just a bit to let noteworthy start up?
+ startup_initialize();
+ initialize(); // start asking about the notecards.
+ setup_seating_arrangements(); // use our current defaults for sitting posn.
+ }
+
+ on_rez(integer parm) { llResetScript(); }
+
+ changed(integer change) {
+ if (change & CHANGED_INVENTORY) {
+// llSleep(3.14159265358); // delay to avoid interfering with upgrade.
+ llResetScript();
+ }
+ if (!(change & CHANGED_LINK)) return; // don't care.
+ if (!UNSEAT_AFTERWARDS) return; // nothing else below is needed.
+ if (llAvatarOnSitTarget() == NULL_KEY) return; // no one there, so ditto.
+ // now give them a bit of time to rest before dumping them.
+ llSetTimerEvent(PAUSE_BEFORE_EVICTION);
+ }
+
+ timer() {
+ if (current_response_code != 0) {
+ llSetTimerEvent(0.0); // stop any timer now.
+ // let the caller know this has failed out.
+ if (DEBUGGING) log_it("time out processing '" + requested_signature + "'");
+ send_reply_and_reset(LINK_THIS, [ BAD_NOTECARD_INDICATOR, current_response_code ],
+ READ_NOTECARD_COMMAND, FALSE);
+ current_response_code = 0; // we gave up on that one.
+ dequeue_next_request(); // get next reading started if we have anything to read.
+ } else {
+ // perform short range teleport, effectively...
+ llUnSit(llAvatarOnSitTarget()); // ha, got that guy back up.
+ llSetTimerEvent(0.0); // reset timer.
+ }
+ }
+
+ // process the response from the noteworthy library.
+ link_message(integer which, integer num, string msg, key id)
+ { handle_link_message(which, num, msg, id); }
+
+ dataserver(key query_id, string data) {
+ // make sure this data is for us.
+ if (global_query_id != query_id) return;
+ // yep, seems to be.
+ process_notecard_line(query_id, data);
+ }
+}
+