--- /dev/null
+
+// huffware script: begging bowl, by fred huffhines.
+//
+// handles gifts from visitors at our shop.
+//
+// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html
+// do not use it in objects without fully realizing you are implicitly accepting that license.
+//
+
+// constants.
+
+integer BEGGING_INTERVAL = 8;
+ // the period (in seconds) of our asking the avatar for money.
+ // keeping this reasonably high ensures that the begging jar isn't
+ // too noisy if someone is whanging away at it to play the sound or
+ // see the explosion.
+
+// variables, some with initializers.
+
+integer last_begging_time; // when we last pleaded for additional funding.
+
+integer tip_amount; // the amount given to us just recently.
+integer total_tips = 638;
+ // 108 -- aug 30 2008 or so. 214 -- nov 28 2008. 342 -- dec 28 2008.
+ // 486 -- mar 21 2009. 589 -- may 12 2009. 632 -- aug 02 2009.
+ // 638 -- aug 31 2009.
+key tippers_key = NULL_KEY; // the key for the avatar that has tipped us.
+string last_tipper; // the name of the last tipper.
+
+show_label()
+{
+ string msg = "{ eepaw tipster }\ntouch for more info...\n.\nL$"
+ + (string)total_tips + " donated so far--thanks!";
+ if (last_tipper != "")
+ msg += "\nLast recvd L$" + (string)tip_amount + " from " + last_tipper + ", yay!";
+ llSetText(msg, <0.8, 0.6, 0.9>, 1);
+}
+
+initialize_begging_bowl()
+{
+ show_label();
+ llOwnerSay("ready to receive tips from customers...");
+ llParticleSystem([]);
+ last_begging_time = llGetUnixTime(); // reset just to have some kindo value.
+ show_label();
+}
+
+thank_tipper_and_give_gifts(string name)
+{
+ llSay(0, "eepaw shop and its workers thank you for the tip, " + name + "!");
+ last_tipper = name; // store this for our text.
+ string first_name = llDeleteSubString(name, llSubStringIndex(name, " "), -1);
+ llInstantMessage(tippers_key, first_name + ", thank you very much for your tip of L$"
+ + (string)tip_amount + ", from all of us at eepaw shop.");
+ llOwnerSay("received tip from " + name + " of L$" + (string)tip_amount + ".");
+ if (llGetInventoryNumber(INVENTORY_SOUND)) {
+ // we will only play one sound currently.
+ llPlaySound(llGetInventoryName(INVENTORY_SOUND, 0 ), 1.0);
+ }
+
+ // give out pictures, notecards and objects that are hiding in the object.
+ integer indy;
+ list all_to_give; // the full set of gifts.
+ for (indy = 0; indy < llGetInventoryNumber(INVENTORY_TEXTURE); indy++)
+ all_to_give += llGetInventoryName(INVENTORY_TEXTURE, indy);
+ for (indy = 0; indy < llGetInventoryNumber(INVENTORY_NOTECARD); indy++)
+ all_to_give += llGetInventoryName(INVENTORY_NOTECARD, indy);
+ for (indy = 0; indy < llGetInventoryNumber(INVENTORY_OBJECT); indy++)
+ all_to_give += llGetInventoryName(INVENTORY_OBJECT, indy);
+ for (indy = 0; indy < llGetInventoryNumber(INVENTORY_OBJECT); indy++)
+ all_to_give += llGetInventoryName(INVENTORY_SOUND, indy);
+ // pick a semi-meaningful folder name.
+ string gift_folder_name = "eepaw thanky! (you gave us L$"
+ + (string)tip_amount + " on " + llGetDate() + ")";
+ // then gift it over.
+ llGiveInventoryList(tippers_key, gift_folder_name, all_to_give);
+ // record the tip.
+ total_tips += tip_amount;
+ llOwnerSay("tips so far: L$" + (string)total_tips + ".");
+ show_label(); // refresh our text label.
+}
+
+handle_being_touched(integer num) {
+ // make sure we've waited enough time before begging again.
+ if (llAbs(llGetUnixTime() - last_begging_time) > BEGGING_INTERVAL) {
+ llSay(0,
+ "\nIt would be awesome if you could tip our hardworking widget gnomes.\n"
+ + "If you right-click this object, you can 'Pay' it a tip, which will\n"
+ + "go directly to the eepaw shop personnel. Thanks much!");
+ // update our last begging time so we don't beg too often.
+ last_begging_time = llGetUnixTime();
+ }
+ // explode the textures just a little bit, if we have any on hand.
+ integer indy;
+ for (indy = 0; indy < llGetInventoryNumber(INVENTORY_TEXTURE); indy++) {
+ llMakeExplosion(14, .4, 0.5, 4, 0.8,
+ llGetInventoryName(INVENTORY_TEXTURE, indy), <0.0, 0.0, 0.0>);
+ }
+ // play the last sound that we happen to have, if any at all.
+ llPlaySound(llGetInventoryName(INVENTORY_SOUND, llGetInventoryNumber(INVENTORY_SOUND) - 1), 1.0);
+}
+
+//////////////
+// huffware script: auto-retire, by fred huffhines, version 2.5.
+// distributed under BSD-like license.
+// !! keep in mind that this code must be *copied* into another
+// !! script that you wish to add auto-retirement capability to.
+// when a script has auto_retire in it, it can be dropped into an
+// object and the most recent version of the script will destroy
+// all older versions.
+//
+// the version numbers are embedded into the script names themselves.
+// the notation for versions uses a letter 'v', followed by two numbers
+// in the form "major.minor".
+// major and minor versions are implicitly considered as a floating point
+// number that increases with each newer version of the script. thus,
+// "hazmap v0.1" might be the first script in the "hazmap" script continuum,
+// and "hazmap v3.2" is a more recent version.
+//
+// example usage of the auto-retirement script:
+// default {
+// state_entry() {
+// auto_retire(); // make sure newest addition is only version of script.
+// }
+// }
+// this script is partly based on the self-upgrading scripts from markov brodsky
+// and jippen faddoul.
+//////////////
+auto_retire() {
+ string self = llGetScriptName(); // the name of this script.
+ list split = compute_basename_and_version(self);
+ if (llGetListLength(split) != 2) return; // nothing to do for this script.
+ string basename = llList2String(split, 0); // script name with no version attached.
+ string version_string = llList2String(split, 1); // the version found.
+ integer posn;
+ // find any scripts that match the basename. they are variants of this script.
+ for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) {
+//log_it("invpo=" + (string)posn);
+ string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn);
+ if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) {
+ // found a basic match at least.
+ list inv_split = compute_basename_and_version(curr_script);
+ if (llGetListLength(inv_split) == 2) {
+ // see if this script is more ancient.
+ string inv_version_string = llList2String(inv_split, 1); // the version found.
+ // must make sure that the retiring script is completely the identical basename;
+ // just matching in the front doesn't make it a relative.
+ if ( (llList2String(inv_split, 0) == basename)
+ && ((float)inv_version_string < (float)version_string) ) {
+ // remove script with same name from inventory that has inferior version.
+ llRemoveInventory(curr_script);
+ }
+ }
+ }
+ }
+}
+//
+// separates the base script name and version number. used by auto_retire.
+list compute_basename_and_version(string to_chop_up)
+{
+ // minimum script name is 2 characters plus a version.
+ integer space_v_posn;
+ // find the last useful space and 'v' combo.
+ for (space_v_posn = llStringLength(to_chop_up) - 3;
+ (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v");
+ space_v_posn--) {
+ // look for space and v but do nothing else.
+//log_it("pos=" + (string)space_v_posn);
+ }
+ if (space_v_posn < 2) return []; // no space found.
+//log_it("space v@" + (string)space_v_posn);
+ // now we zoom through the stuff after our beloved v character and find any evil
+ // space characters, which are most likely from SL having found a duplicate item
+ // name and not so helpfully renamed it for us.
+ integer indy;
+ for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) {
+//log_it("indy=" + (string)space_v_posn);
+ if (llGetSubString(to_chop_up, indy, indy) == " ") {
+ // found one; zap it. since we're going backwards we don't need to
+ // adjust the loop at all.
+ to_chop_up = llDeleteSubString(to_chop_up, indy, indy);
+//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up);
+ }
+ }
+ string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1);
+ // ditch the space character for our numerical check.
+ string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1);
+ // strip out a 'v' if there is one.
+ if (llGetSubString(chop_suffix, 0, 0) == "v")
+ chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1);
+ // if valid floating point number and greater than zero, that works for our version.
+ string basename = to_chop_up; // script name with no version attached.
+ if ((float)chop_suffix > 0.0) {
+ // this is a big success right here.
+ basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1);
+ return [ basename, chop_suffix ];
+ }
+ // seems like we found nothing useful.
+ return [];
+}
+//
+//////////////
+
+default
+{
+ state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; }
+ on_rez(integer parm) { state rerun; }
+}
+state rerun { state_entry() { state default; } }
+
+state real_default
+{
+ state_entry() {
+ auto_retire();
+ initialize_begging_bowl();
+ }
+
+ touch_start(integer num) {
+ handle_being_touched(num);
+ }
+
+ money(key id, integer payment) {
+ tip_amount = payment;
+ tippers_key = id;
+ llRequestAgentData(id, DATA_NAME);
+ }
+
+ dataserver(key query, string name) { thank_tipper_and_give_gifts(name); }
+}