#include <mathematics/chaos.h>
#include <structures/static_memory_gremlin.h>
#include <textual/parser_bits.h>
+#include <system_helper.h>
#ifdef __APPLE__
#include <mach-o/dyld.h>
const astring &application_configuration::LOGGING_FOLDER_NAME() { STATIC_STRING("LogPath"); }
-const astring &application_configuration::WINDOZE_VIRTUAL_ROOT_NAME()
-{ STATIC_STRING("VirtualUnixRoot"); }
+//const astring &application_configuration::WINDOZE_VIRTUAL_ROOT_NAME()
+//{ STATIC_STRING("VirtualUnixRoot"); }
const astring &application_configuration::DEFAULT_VIRTUAL_UNIX_ROOT()
{ STATIC_STRING("c:/cygwin"); }
//////////////
+// static storage for virtual unix root, if it's used.
+// we don't expect it to change during runtime, right? that would be fubar.
+// so we cache it once we retrieve it.
+SAFE_STATIC(astring, static_root_holder, )
+
astring application_configuration::get_virtual_unix_root()
{
#ifdef __UNIX__
return "/";
#endif
#ifdef __WIN32__
+ // see if we already cached the root. it shouldn't change during runtime.
+ if (static_root_holder().length()) {
+ return static_root_holder();
+ }
+
/*
- read the path out of the config file, which should have been set during the
+ use the path in our system helpers header, which should have been set during the
build process if this is really windows.
*/
- astring virtual_root = read_item(WINDOZE_VIRTUAL_ROOT_NAME());
+/// astring virtual_root = read_item(WINDOZE_VIRTUAL_ROOT_NAME());
+ astring virtual_root = FEISTY_MEOW_VIRTUAL_UNIX_ROOT;
if (!virtual_root) {
// if it has no length, we didn't get our setting! we'll limp along with a guess.
- return DEFAULT_VIRTUAL_UNIX_ROOT;
+ return DEFAULT_VIRTUAL_UNIX_ROOT();
+ } else {
+ static_root_holder() = virtual_root;
+ return static_root_holder();
}
#endif