#include <mathematics/chaos.h>
#include <structures/static_memory_gremlin.h>
#include <textual/parser_bits.h>
+#include <system_helper.h>
#ifdef __APPLE__
#include <mach-o/dyld.h>
#include <limits.h>
#endif
-#ifdef __WIN32__
- #include <direct.h>
- #include <process.h>
-#else
+//#ifdef _MSC_VER
+// #include <direct.h>
+// #include <process.h>
+//#else
#include <dirent.h>
-#endif
-#ifdef __UNIX__
#include <sys/utsname.h>
#include <unistd.h>
-#endif
+//#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
const int MAXIMUM_COMMAND_LINE = 32 * KILOBYTE;
// maximum command line that we'll deal with here.
-#ifdef __UNIX__
+#if defined(__UNIX__) || defined(__GNU_WINDOWS__)
astring application_configuration::get_cmdline_from_proc()
{
FUNCDEF("get_cmdline_from_proc");
uint32_t buffsize = MAX_ABS_PATH - 1;
_NSGetExecutablePath(buffer, &buffsize);
to_return = (char *)buffer;
-#elif __UNIX__
+#elif defined(__UNIX__) || defined(__GNU_WINDOWS__)
to_return = get_cmdline_from_proc();
-#elif defined(__WIN32__)
+/*
+#elif defined(_MSC_VER)
flexichar low_buff[MAX_ABS_PATH + 1];
- GetModuleFileName(NIL, low_buff, MAX_ABS_PATH - 1);
+ GetModuleFileName(NULL_POINTER, low_buff, MAX_ABS_PATH - 1);
astring buff = from_unicode_temp(low_buff);
buff.to_lower(); // we lower-case the name since windows seems to UC it.
to_return = buff;
+*/
#else
#pragma error("hmmm: no means of finding app name is implemented.")
SET_BOGUS_NAME("not_implemented_for_this_OS");
return to_return;
}
-#if defined(__UNIX__) || defined(__WIN32__)
+#if defined(__UNIX__) || defined(__GNU_WINDOWS__)
+//defined(_MSC_VER) ||
basis::un_int application_configuration::process_id() { return getpid(); }
#else
#pragma error("hmmm: need process id implementation for this OS!")
char buff[MAX_ABS_PATH];
getcwd(buff, MAX_ABS_PATH - 1);
to_return = buff;
-#elif defined(__WIN32__)
- flexichar low_buff[MAX_ABS_PATH + 1];
- GetCurrentDirectory(MAX_ABS_PATH, low_buff);
- to_return = from_unicode_temp(low_buff);
+//#elif defined(_MSC_VER)
+// flexichar low_buff[MAX_ABS_PATH + 1];
+// GetCurrentDirectory(MAX_ABS_PATH, low_buff);
+// to_return = from_unicode_temp(low_buff);
#else
#pragma error("hmmm: need support for current directory on this OS.")
to_return = ".";
utsname kernel_parms;
uname(&kernel_parms);
to_return = version(kernel_parms.release);
-#elif defined(__WIN32__)
- OSVERSIONINFO info;
- info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
- ::GetVersionEx(&info);
- to_return = version(a_sprintf("%u.%u.%u.%u", basis::un_short(info.dwMajorVersion),
- basis::un_short(info.dwMinorVersion), basis::un_short(info.dwPlatformId),
- basis::un_short(info.dwBuildNumber)));
+//#elif defined(_MSC_VER)
+// OSVERSIONINFO info;
+// info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+// ::GetVersionEx(&info);
+// to_return = version(a_sprintf("%u.%u.%u.%u", basis::un_short(info.dwMajorVersion),
+// basis::un_short(info.dwMinorVersion), basis::un_short(info.dwPlatformId),
+// basis::un_short(info.dwBuildNumber)));
#else
#pragma error("hmmm: need version info for this OS!")
#endif
const astring &application_configuration::LOGGING_FOLDER_NAME() { STATIC_STRING("LogPath"); }
+//const astring &application_configuration::WINDOZE_VIRTUAL_ROOT_NAME()
+//{ STATIC_STRING("VirtualUnixRoot"); }
+
+const astring &application_configuration::DEFAULT_VIRTUAL_UNIX_ROOT()
+{ STATIC_STRING("c:/cygwin"); }
+
+//////////////
+
+// static storage for virtual unix root, if it's used.
+// we don't expect it to change during runtime, right? that would be fubar.
+// so we cache it once we retrieve it.
+SAFE_STATIC(astring, static_root_holder, )
+
+const astring &application_configuration::virtual_unix_root()
+{
+ // see if we already cached the root. it shouldn't change during runtime.
+ if (static_root_holder().length()) {
+ return static_root_holder();
+ }
+#ifdef __UNIX__
+ // simple implementation for unix/linux; just tell the truth about the real root.
+ static_root_holder() = astring("/");
+ return static_root_holder();
+#endif
+#ifdef __WIN32__
+ /*
+ use the path in our system helpers header, which should have been set during the
+ build process if this is really windows.
+ */
+ astring virtual_root = FEISTY_MEOW_VIRTUAL_UNIX_ROOT;
+ if (!virtual_root) {
+ // if it has no length, we didn't get our setting! we'll limp along with a guess.
+ return DEFAULT_VIRTUAL_UNIX_ROOT();
+ } else {
+ static_root_holder() = virtual_root;
+ return static_root_holder();
+ }
+
+#endif
+}
+
//////////////
////const int MAX_LOG_PATH = 512;
// now we make sure the directory exists.
filename testing(log_dir);
if (!testing.exists()) {
- bool okay = directory::make_directory(log_dir);
+ bool okay = directory::recursive_create(log_dir);
if (!okay) {
LOG(astring("failed to create logging directory: ") + log_dir);
// return a directory almost guaranteed to exist; best we can do in this case.