#include <basis/guards.h>
#include <basis/mutex.h>
#include <basis/utf_conversion.h>
+#include <filesystem/directory.h>
#include <filesystem/filename.h>
#include <mathematics/chaos.h>
#include <structures/static_memory_gremlin.h>
// deprecated; better to use the /proc/pid/cmdline file.
astring application_configuration::query_for_process_info()
{
-// FUNCDEF("query_for_process_info");
+ FUNCDEF("query_for_process_info");
astring to_return = "unknown";
// we ask the operating system about our process identifier and store
// the results in a temporary file.
astring application_configuration::application_name()
{
-// FUNCDEF("application_name");
+ FUNCDEF("application_name");
astring to_return;
#ifdef __APPLE__
char buffer[MAX_ABS_PATH] = { '\0' };
}
// now we make sure the directory exists.
- struct stat to_fill;
- int stat_ret = stat(log_dir.observe(), &to_fill);
- if (stat_ret || !(to_fill.st_mode & S_IFDIR) ) {
- // if it's not anything yet or if it's not a directory, then we need
- // to create it.
-//if it's something besides a directory... should it be deleted?
+ filename testing(log_dir);
+ if (!testing.exists()) {
+ bool okay = directory::recursive_create(log_dir);
+ if (!okay) {
+ LOG(astring("failed to create logging directory: ") + log_dir);
+ // return a directory almost guaranteed to exist; best we can do in this case.
#ifdef __UNIX__
- int mk_ret = mkdir(log_dir.s(), 0777);
+ return "/tmp";
#endif
#ifdef __WIN32__
- int mk_ret = mkdir(log_dir.s());
+ return "c:/";
#endif
- if (mk_ret) return "";
-//can't have a log file if we can't make the directory successfully???
+ }
}
-
+
return log_dir;
}