bool directory_tree::reset(const astring &path, const char *pattern)
{
+ FUNCDEF("reset");
_scanned_okay = false;
WHACK(_real_tree);
+// filename temp_path(path);
+// temp_path.canonicalize();
*_path = path;
+//temp_path.raw();
*_pattern = pattern;
_real_tree = new filename_tree;
+LOG(astring("dirtree::reset to path: ") + path);
+
// check that the top-level is healthy.
directory curr(path, "*");
if (!curr.good()) return false;
{
FUNCDEF("jump_to");
string_array pieces;
- filename(sub_path).separate(pieces);
+ bool rooted;
+ filename(sub_path).separate(rooted, pieces);
for (int i = 0; i < pieces.length(); i++) {
filename_tree *curr = dynamic_cast<filename_tree *>(scanning.current());
#ifdef DEBUG_DIRECTORY_TREE
#endif
string_array sub_pieces = pieces.subarray(i, i);
filename curr_path;
- curr_path.join(sub_pieces);
+ curr_path.join(rooted, sub_pieces);
curr_path = filename(curr->_dirname.raw() + filename::default_separator()
+ curr_path.raw());
#ifdef DEBUG_DIRECTORY_TREE
filename current(check->_dirname);
if (!current.is_normal()) {
//#ifdef DEBUG_DIRECTORY_TREE
- LOG(astring("skipping abnormal dir: ") + current);
+ LOG(astring("skipping abnormal dir: \"") + current + "\"");
//#endif
continue;
}
while (directory_tree::current_dir(*ted, curr)) {
if (!curr.is_normal()) {
//#ifdef DEBUG_DIRECTORY_TREE
- LOG(astring("skipping abnormal dir: ") + curr);
+ LOG(astring("skipping abnormal dir: \"") + curr + "\"");
//#endif
directory_tree::next(*ted);
continue; // scary non-simple file type.
#endif
if (!curr_file.is_normal()) {
//#ifdef DEBUG_DIRECTORY_TREE
- LOG(astring("skipping abnormal file: ") + curr);
+ LOG(astring("skipping abnormal file: \"") + curr + "\"");
//#endif
continue;
}
int source_pieces = 0;
{
string_array temp;
- filename(real_source_start).separate(temp);
+ bool rooted_source;
+ filename(real_source_start).separate(rooted_source, temp);
source_pieces = temp.length();
}
#endif
string_array pieces;
- curr.separate(pieces); // get the components of the current location.
+ bool curr_rooted;
+ curr.separate(curr_rooted, pieces); // get the components of the current location.
#ifdef DEBUG_DIRECTORY_TREE
LOG(astring("name in pieces:") + pieces.text_form());
#endif
// snap the root components out of there.
filename corresponding_name;
- corresponding_name.join(pieces);
+//hmmm: is that right decision?
+ corresponding_name.join(false, pieces);
#ifdef DEBUG_DIRECTORY_TREE
LOG(astring("computed target name as: ") + corresponding_name);
#endif
if (target_start.raw().t()) {
corresponding_name = filename(target_start.raw()
+ filename::default_separator() + corresponding_name.raw());
+/*doesn't help, not right yet. } else {
+ // if they didn't give us a place to start, we start at the top.
+ corresponding_name = filename(target.path()
+ + filename::default_separator() + corresponding_name.raw());
+*/
}
#ifdef DEBUG_DIRECTORY_TREE
LOG(astring("target with start is: ") + corresponding_name);
// break up the path into pieces.
pieces.reset();
- adding.separate(pieces);
+ bool rooted;
+ adding.separate(rooted, pieces);
// break up our root into pieces; we must take off components that are
// already in the root.
string_array root_pieces;
+ bool root_rooted;
filename temp_file(path());
- temp_file.separate(root_pieces);
+ temp_file.separate(root_rooted, root_pieces);
// locate the last place where the path we were given touches our tree.
// it could be totally new, partially new, or already contained.
#endif
// handle the case for files now that we have our proper node.
string_array partial_pieces;
- filename(reassembled).separate(partial_pieces);
+ bool partial_rooted;
+ filename(reassembled).separate(partial_rooted, partial_pieces);
int levels_missing = pieces.length() - partial_pieces.length();
// we loop over all the pieces that were missing in between the last