--- /dev/null
+#ifndef CHAOS_CLASS
+#define CHAOS_CLASS
+
+//////////////
+// Name : chaos
+// Author : Chris Koeritz
+//////////////
+// Copyright (c) 1991-$now By Author. This program is free software; you can
+// redistribute it and/or modify it under the terms of the GNU General Public
+// License as published by the Free Software Foundation:
+// http://www.gnu.org/licenses/gpl.html
+// Please send updates for this code to: fred@gruntose.com -- Thanks, fred.
+//////////////
+
+#include <basis/definitions.h>
+#include <basis/enhance_cpp.h>
+#include <basis/environment.h>
+#include <timely/time_stamp.h>
+
+//#define DEBUG_CHAOS
+ // uncomment for noisy logging.
+
+#ifdef DEBUG_CHAOS
+ #include <stdio.h>
+#endif
+#include <stdlib.h>
+#include <time.h>
+#ifdef __UNIX__
+ #include <sys/times.h>
+#endif
+
+namespace mathematics {
+
+// gets a 32 bit integer from the 15 bit random generator. it's 15 bit because
+// rand() only generates numbers up to the MAX_RAND, which in the visual c++
+// case is limited to 0x7FFF. so, we let the first random number generated
+// serve as the upper two bytes and we shift another one over a bit to cover
+// the whole range of the third and fourth byte, except for that last bit,
+// which is added in as a binary random value.
+#define GET_32_BIT_RAND_YO \
+ basis::un_int ranval = (basis::un_int(rand()) << 16) + (basis::un_int(rand()) << 1) \
+ + (basis::un_int(rand()) % 2)
+
+//! a platform-independent way to acquire random numbers in a specific range.
+/*!
+ This object also re-seeds the underlying system's random seed when retrain()
+ is invoked.
+*/
+
+class chaos : public virtual basis::nameable
+{
+public:
+ chaos() { retrain(); }
+ virtual ~chaos() {}
+
+ DEFINE_CLASS_NAME("chaos");
+
+ void retrain()
+ //!< Scrambles the OS's random seed and then provides pseudo-random values.
+ {
+ static unsigned int __flaxen = 0;
+ if (!__flaxen) {
+ time_t time_num;
+ time(&time_num);
+ // "t" is an ugly pointer into system data that contains the time nicely
+ // broken up into segments. the pointer cannot be freed!
+ tm *t = localtime(&time_num);
+ int add_in_milliseconds = basis::environment::system_uptime();
+ // create a good random number seed from the time.
+#ifdef DEBUG_CHAOS
+ printf("day %d hour %d min %d sec %d", (int)t->tm_mday, (int)t->tm_hour,
+ (int)t->tm_min, (int)t->tm_sec);
+#endif
+ // we really don't care very much about the small chance of this being
+ // initialized to zero again. the chance of that happening more than once
+ // should be pretty astronomical.
+ __flaxen = (t->tm_sec + 60 * t->tm_mday + 60 * 31 * t->tm_hour
+ + 24 * 60 * 31 * t->tm_min) ^ add_in_milliseconds;
+ // initialize random generator.
+ srand(int(__flaxen));
+ }
+ }
+
+ // Keep in mind for the inclusive and exclusive functions that a range which
+ // is too large might not be dealt with well. This is because the random
+ // functions provided by the O.S. may not support the full range of integers.
+
+ int inclusive(int low, int high) const
+ //!< Returns a pseudo-random number r, such that "low" <= r <= "high".
+ {
+ if (high < low) return low;
+ unsigned int range = high - low + 1;
+ GET_32_BIT_RAND_YO;
+ int adjusted = ranval % range + low;
+ return adjusted;
+ }
+
+ int exclusive(int low, int high) const
+ //!< Returns a pseudo-random number r, such that "low" < r < "high".
+ {
+ if (high < low) return low + 1;
+ unsigned int range = high - low - 1;
+ GET_32_BIT_RAND_YO;
+ int adjusted = ranval % range + low + 1;
+ return adjusted;
+ }
+
+};
+
+} //namespace.
+
+#endif
+