source_dir_whacks += "Release";
source_dir_whacks += "bin";
source_dir_whacks += "temp_build";
- directory repo_source(environment::get("REPOSITORY_DIR") + "/source");
+ directory repo_source(environment::get("FEISTY_MEOW_DIR") + "/source");
whack_in_subdirs(repo_source, source_file_whacks, source_dir_whacks);
- directory libra_src(environment::get("REPOSITORY_DIR") + "/libraries");
+ directory libra_src(environment::get("FEISTY_MEOW_DIR") + "/libraries");
whack_in_subdirs(libra_src, source_file_whacks, source_dir_whacks);
- directory produ_src(environment::get("REPOSITORY_DIR") + "/products");
+ directory produ_src(environment::get("FEISTY_MEOW_DIR") + "/products");
whack_in_subdirs(produ_src, source_file_whacks, source_dir_whacks);
/* this never helped.
// clean out a variety of bad files in the objects hierarchy.
// currently this is just the generated RES files which we have seen cause
// vsts to think apps and dlls are up to date when they are actually not.
- directory repo_objects(environment::get("REPOSITORY_DIR"));
+ directory repo_objects(environment::get("FEISTY_MEOW_DIR"));
string_array objects_file_whacks;
objects_file_whacks += ".res";
string_array objects_dir_whacks; // none right now.
remove_confusing_files();
- astring repo_dir = environment::get("REPOSITORY_DIR");
+ astring repo_dir = environment::get("FEISTY_MEOW_DIR");
// figure out which build parameter file to use.
global_build_ini = "";