// server spocket but which does not allow any normal sending or receiving.
// only root servers can have accept called on them. the "sock" will be
// a normal server spocket which can be used to send and receive if it
- // got connected. for "sock" to be valid, it must not be returned as NIL
+ // got connected. for "sock" to be valid, it must return as NULL_POINTER
// and the returned outcome must be OKAY. if no new connections are
// available, then NO_CONNECTION is returned. if the "wait" flag is true,
// then the accept on the root server will block until a connection is