###############################################################################
-#no # set the repository directory if it is still set to the base version.
-#ifeq "$(FEISTY_MEOW_APEX)" ""
-# ifeq "$(OP_SYSTEM)" "UNIX"
-# export FEISTY_MEOW_APEX = $(HOME)/hoople
-# endif
-# ifeq "$(OP_SYSTEM)" "WIN32"
-# export FEISTY_MEOW_APEX = l:
-# endif
-#endif
-
#export CLAM_BINARIES = $(CLAM_SCRIPTS)/../bin
###############################################################################
# set the CPU to a default if it has not been set previously.
ifeq "$(BASE_CPU)" ""
-# ifneq "$(OP_SYSTEM)" "WIN32"
- BASE_CPU := $(shell machine 2>/dev/null || arch 2>/dev/null || uname -m 2>/dev/null || echo i686)
-# endif
-
-# ifeq "$(BASE_CPU)" ""
-# BASE_CPU := $(shell uname -m)
-# BASE_CPU := $(shell arch)
-# ifeq "$(BASE_CPU)" ""
-# # failed to get the cpu type.
-# BASE_CPU := x86
-# endif
-# endif
+ BASE_CPU := $(shell machine 2>/dev/null || arch 2>/dev/null || uname -m 2>/dev/null || echo i686)
endif
# COMPILER is a flag that specifies the compiler that will be used to build
# code. It is mainly used within CLAM itself for determining the proper
# compiler flags.
export COMPILER
-#COMPILER := GNU_LINUX | GNU_ARM_LINUX | GNU_DARWIN | GNU_WINDOWS | VISUAL_CPP
+#COMPILER := GNU_LINUX | GNU_ARM_LINUX | GNU_DARWIN | GNU_WINDOWS
# choose a default compiler if none was specified.
ifeq "$(COMPILER)" ""
endif
endif
ifeq "$(OP_SYSTEM)" "WIN32"
-# COMPILER := GNU_WINDOWS
- COMPILER := VISUAL_CPP
+ COMPILER := GNU_WINDOWS
endif
ifeq "$(COMPILER)" ""
# if we get into this case, we have no idea how to set the default
#LIBRARY_TOOL =
# the root name of the version file. This is currently irrelevant on
-# non-win32 platforms.
+# non-windoze platforms.
VERSION_RC_ROOT = $(shell $(SHELL) $(CLAM_SCRIPTS)/cpp/rc_name.sh)
ifneq "$(CONSOLE_MODE)" ""
###############################################################################
# Operating system dependent flags.
+# (not so OS dependent with move to only gnu compilation...)
-ifeq "$(OP_SYSTEM)" "UNIX"
- LIB_ENDING = .a
- DYNLIB_ENDING = .so
-endif
-ifeq "$(OP_SYSTEM)" "WIN32"
- ifeq "$(COMPILER)" "VISUAL_CPP"
- LIB_ENDING = .lib
- DYNLIB_ENDING = .dll
- else
- LIB_ENDING = .a
- DYNLIB_ENDING = .so
- endif
-endif
+LIB_ENDING = .a
+DYNLIB_ENDING = .so
###############################################################################
ifeq "$(COMPILER)" "GNU_WINDOWS"
# GNU compiler for MS Windoze...
CC = g++
- ifeq "$(COMPILER_ROOT_DIR)" ""
- COMPILER_ROOT_DIR = $(CYGROOT)
- endif
+ COMPILER_ROOT_DIR = /
+ ARCHITECTURE = $(shell machine 2>/dev/null || arch 2>/dev/null || echo i686)
+#hmmm: below fixes nothing! argh!
+# ARCHITECTURE = i386
export COMPILER_VERSION = $(shell $(SHELL) $(CLAM_SCRIPTS)/cpp/get_version.sh $(COMPILER) $(COMPILER_ROOT_DIR) )
- RC := $(COMPILER_ROOT_DIR)/bin/windres
+# RC := $(COMPILER_ROOT_DIR)/bin/windres
PLATFORM_ADD_IN = w32_
COMPILER_HEADER_DIR = $(COMPILER_ROOT_DIR)/include $(COMPILER_ROOT_DIR)/include/c++/3.4.2
############################################################################
-ifeq "$(COMPILER)" "VISUAL_CPP"
- # microsoft visual c++ 4.x, 5.x or 6.x.
-
- PLATFORM_ADD_IN = w32_
-
- TRIPART_VERSION =
-
- CLEANUPS += $(PDB_DIR)/$(PROJECT)_bookkeeping.pdb
-#hmmm: import libs for dynamic libraries on ms-win32 do not currently get
-# cleaned up nicely.
-
- # ensure that any setting for this is seen by sub-shells.
- export WIN32_MANIFEST_FILE
-
- # these define special characteristics for a program being built.
- # BASE is almost always defined and pulls in fundamental w32 support.
- # RPC supplies the remote procedure call libraries.
- # SECURITY links with the w32 security APIs.
- # CLR sets options that are appropriate for managed code.
- VCPP_USE_BASE=true
- VCPP_USE_RPC=
- VCPP_USE_OLE=
- VCPP_USE_SECURITY=
- VCPP_USE_CLR=
- VCPP_VISTA_ICON=
-
- # the framework dir points at the .net framework to be used for compilation.
- ifeq "$(FRAMEWORK_VERSION)" ""
-
- # older .net 1.1.
-# SHORT_FRAMEWORK_VERSION = 1.1
-# FRAMEWORK_VERSION = $(SHORT_FRAMEWORK_VERSION).4322
-
- # current .net 2.0.
- SHORT_FRAMEWORK_VERSION = 2.0
- FRAMEWORK_VERSION = $(SHORT_FRAMEWORK_VERSION).50727
- endif
- ifeq "$(FRAMEWORK_DIR)" ""
- FRAMEWORK_DIR = $(subst \,/,$(WINDIR))/Microsoft.NET/Framework/v$(FRAMEWORK_VERSION)
- endif
-
- # calculate the visual studio root directory.
- ifeq "$(VIS_STU_ROOT)" ""
- export VIS_STU_ROOT := $(shell $(SHELL) $(CLAM_SCRIPTS)/cpp/ms_root_dir.sh )
- endif
- ifneq "$(VIS_STU_ROOT)" ""
- export COMPILER_ROOT_DIR = $(VIS_STU_ROOT)/VC
- endif
- ifeq "$(COMPILER_ROOT_DIR)" ""
- HOSEUP = $(shell echo The compiler directory is not set. Please define the environment variable)
- HOSEUP = $(shell echo VSxCOMNTOOLS (x=80, 90 or 100) to point at the folder where visual )
- HOSEUP = $(shell echo Studio is installed.)
- HOSEUP =
- endif
-
- # redo the compiler version with our new info.
- export COMPILER_VERSION := $(shell $(SHELL) $(CLAM_SCRIPTS)/cpp/get_version.sh $(COMPILER) $(COMPILER_ROOT_DIR) )
-
- # set up a directory for debugging files to be stored. these are not
- # moved with the postconditions--they are generated in place.
- export PDB_DIR = $(TARGETS_STORE)
-
- # set these way up here so we can override them later.
- CC = $(BUILD_SCRIPTS_PATH)/wrapdoze.sh $(COMPILER_ROOT_DIR)/bin/cl.exe
- LINK_TOOL = $(BUILD_SCRIPTS_PATH)/wrapdoze.sh $(COMPILER_ROOT_DIR)/bin/link.exe
- LIBRARY_TOOL = $(BUILD_SCRIPTS_PATH)/wrapdoze.sh $(COMPILER_ROOT_DIR)/bin/lib
-
- # This is needed to protect against the use of 64-bit time_t structure
- # on windows. We are casting to time_t from a 32-bit structure.
- DEFINITIONS += _USE_32BIT_TIME_T
-
- # vary the locations for compiler files based on the version.
- ifeq "$(COMPILER_VERSION)" "6"
- COMPILER_HEADER_DIR = $(COMPILER_ROOT_DIR)/include $(COMPILER_ROOT_DIR)/atl/include
- COMPILER_LIBRARY_DIR = $(COMPILER_ROOT_DIR)/lib $(COMPILER_ROOT_DIR)/atl/lib
- RC = $(BUILD_SCRIPTS_PATH)/wrapdoze.sh $(COMPILER_ROOT_DIR)/../common/msdev98/bin/rc
- endif
- ifeq "$(COMPILER_VERSION)" "7"
- COMPILER_HEADER_DIR = $(COMPILER_ROOT_DIR)/include $(COMPILER_ROOT_DIR)/atlmfc/include $(COMPILER_ROOT_DIR)/platformsdk/include $(FRAMEWORK_DIR)
- COMPILER_LIBRARY_DIR = $(COMPILER_ROOT_DIR)/lib $(COMPILER_ROOT_DIR)/atlmfc/lib $(COMPILER_ROOT_DIR)/platformsdk/lib
- RC = $(BUILD_SCRIPTS_PATH)/wrapdoze.sh $(COMPILER_ROOT_DIR)/bin/rc
- COMPILER_FLAGS += -Zc:forScope
- # turn on proper loop scoping.
- endif
- ifeq "$(COMPILER_VERSION)" "8"
- COMPILER_HEADER_DIR = $(COMPILER_ROOT_DIR)/include $(COMPILER_ROOT_DIR)/atlmfc/include $(COMPILER_ROOT_DIR)/platformsdk/include $(FRAMEWORK_DIR)
- COMPILER_LIBRARY_DIR = $(COMPILER_ROOT_DIR)/lib $(COMPILER_ROOT_DIR)/atlmfc/lib $(COMPILER_ROOT_DIR)/platformsdk/lib
- RC = $(BUILD_SCRIPTS_PATH)/wrapdoze.sh $(COMPILER_ROOT_DIR)/bin/rc
- COMPILER_FLAGS += -Zc:forScope
- # turn on proper loop scoping.
- DEFINITIONS += _WIN32_WINNT=0x501
- DEPENDENCY_DEFINITIONS += _WIN32_WINNT=0x501
- endif
-#
-# ver 9 (vis stu 2008) is not in here but is probably similar to 8 or 10.
-#
- ifeq "$(COMPILER_VERSION)" "10"
- export PLATYPUS = $(WindowsSdkDir)
- COMPILER_HEADER_DIR = $(COMPILER_ROOT_DIR)/include $(COMPILER_ROOT_DIR)/atlmfc/include $(PLATYPUS)/include
-## $(FRAMEWORK_DIR)
- COMPILER_LIBRARY_DIR = $(COMPILER_ROOT_DIR)/lib $(COMPILER_ROOT_DIR)/atlmfc/lib $(PLATYPUS)/lib
- DEFINITIONS += _WIN32_WINNT=0x501
- DEPENDENCY_DEFINITIONS += _WIN32_WINNT=0x501
- RC = $(BUILD_SCRIPTS_PATH)/wrapdoze.sh $(PLATYPUS)/bin/rc
- COMPILER_FLAGS += -Zc:forScope
- # turn on proper loop scoping.
- endif
- ifeq "$(COMPILER_HEADER_DIR)" ""
- HOSEUP = $(shell echo The compiler version is not set. Please define COMPILER_VERSION.)
- endif
- ifeq "$(COMPILER_HEADER_DIR)" ""
- HOSEUP = $(shell echo The compiler version is not set. Please define COMPILER_VERSION.)
- endif
- ifeq "$(COMPILER_HEADER_DIR)" "0"
- HOSEUP = $(shell echo The compiler version is not set. Please define COMPILER_VERSION.)
- endif
-
- # add in the mfc directories.
- COMPILER_HEADER_DIR += $(COMPILER_ROOT_DIR)/mfc/include
- COMPILER_LIBRARY_DIR += $(COMPILER_ROOT_DIR)/mfc/lib
-
- DEFINITIONS += _Windows _WINDOWS WIN32 __WIN32__ __FLAT__ VC_EXTRALEAN WIN32_LEAN_AND_MEAN ATL_NO_LEAN_AND_MEAN
- DEF_FILE =
- LOAD_FLAG_PREFIX = -subsystem:windows -machine:X86 -nologo
- LOAD_FLAG_SUFFIX =
-
- MIDL = "$(COMPILER_ROOT_DIR)/../Common7/Tools/Bin"/midl.exe -Oicf $(MIDL_DEFS) $(HEADER_SEARCH_PATH:%=-I% ) $(DEFINITIONS:%=-D% )
- MIDL_DEFS = -no_robust
-
- # additional definitions that get put on the command line for makedep. these
- # are needed since visual c++ defines them automatically.
- DEPENDENCY_DEFINITIONS += __cplusplus _WIN32 _CHAR_UNSIGNED M_I86 _M_I86 _MSC_VER=1200 _M_IX86=500 __RPC_WIN32__ __RPCNDR_H_VERSION__ __RPCPROXY_H_VERSION__ TARGET_IS_NT40_OR_LATER PGM_SETCHILD _MFC_VER=0x0600
-
- # set the flags used by visual c++.
- CREATE_LIBRARY_FLAG = -out:
- LIBRARY_NAME_FLAG =
- LIBRARY_PATH_FLAG = -libpath:
- LINKER_OPTION_SEPARATOR = -link
- LINKER_OUTPUT_FLAG = -out:
- OBJECT_NAME_FLAG = -Fo
-
- # Add the extra files created by visual c++.
-#is this needed now that we whack whole output path? CLEANUPS += $(OUTPUT_PATH)/*.*db
-
- # compilation parameters for microsoft.
- # -c specifies compilation without linking.
- # -EHsc is the flag for turning on exception handling.
- # -FD is for getting the best dependency checking in visual studio.
- # -Fd[filename] names the program database (PDB) file used for debugging.
- # -Fp[filename] names the precompiled header file name.
- # -FR[filename] names the browser output path used for source analysis.
- # -Gd calling convention is cdecl.
- # -Gm enables minimal rebuild (only if source files changed).
- # Note! as of Visual Studio 6 SP 3, minimal rebuild does not work
- # properly. Do not use it unless you want inconsistent builds!
- # -GR enables run-time type identification (RTTI).
- # -GS enables buffer checking.
- # -GX turns on synchronous exception handling. (deprecated)
- # -Gz uses __stdcall calling convention.
- # -MD specifies multi-threaded DLL (MDd means debug).
- # -ML signifies uni-threaded executable (MLd means debug).
- # -MT indicates multi-threaded executable (MTd means debug)
- # -O is for optimization (1 small code, 2 fast code, d disabled).
- # do not use 1 or 2 though; they both include "global optimization",
- # which seems plagued with problems. the specific optimizations are:
- # -Oa assume no aliasing
- # -Obn inline function expansion, where n is 1 (enable) or 0 (disable)
- # -Od disable (for debug)
- # -Oi generate intrinsic functions
- # -Og global optimizations (flawed)
- # -Op improve float consistency
- # -Os favor small code
- # -Ot favor fast code
- # -Ow assume aliasing across function calls
- # -Ox full optimization
- # -Oy frame pointer optimization
- # -O1 has g s y b1 Gs Gf Gy
- # -O2 has g i t y b1 Gs Gf Gy
- # -TP C++ compilation.
- # -W sets the warning level (from 0 (least warnings) through 4 (loudest)).
- # -WX turns all warnings into errors.
- # -Yu[filename] uses a precompiled header file.
- # -YX turns on precompiled headers. not used due to poor implementation.
- # -Zi generates debugging information into the PDB file.
-
- # put the common flags into the compiler flags.
- COMPILER_FLAGS += -nologo -Fd$(PDB_DIR)/$(PROJECT)_bookkeeping.pdb -GR -W3 -Zi -EHsc -GS -Gd
-#-Wp64
-
- ifneq "$(DEBUG)" ""
- # disable function inlining and optimizations for debug.
- COMPILER_FLAGS += -Ob0 -Od
- else
- # enable function inlining for release only.
- COMPILER_FLAGS += -Ob1
-
- ifneq "$(OPTIMIZE)" ""
- # add in fast code optimization.
- COMPILER_FLAGS += -O2
- else
- # no optimizations.
- endif
-
- endif
-
- # linking parameters for microsoft.
- # -dll specifies that a dynamic library is to be created.
- # -debug specifies that debugging information is to be included.
- # -map turns on the map file.
- # -warn sets the warning level, from 0 to 3, where 3 is the most verbose.
- # kernel32.lib is the kernel support.
- # user32.lib is the user level support.
- # gdi32.lib is the graphical device interface? support.
- # winspool.lib contains printer support.
- # comdlg32.lib provides the common dialogs.
- # advapi32.lib provides deeper win32 features, like registry, services, etc.
- # shell32.lib is ?
- # ole32.lib supplies OLE support.
- # oleaut32.lib is the OLE automation library.
- # uuid.lib has unique id management?
- # odbc32.lib provides ODBC data source functionality.
- # odbccp32.lib is something?
- # winmm.lib has the win32 multimedia support.
- # version.lib offers up splendid version services.
-
- # check if profiling is to be enabled.
- PROFILER_FLAG =
- ifneq "$(PROFILE)" ""
- PROFILER_FLAG = -profile
- endif
-
- LIBS_USED += htmlhelp.lib
-
- # add the common linker flags. the debugging flag is added because we
- # want to be able to debug into release code, but since the pdb files
- # are separate, we are not exposing ourselves when we do not include them.
- LOAD_FLAG_PREFIX += $(PROFILER_FLAG) -debug -opt:ref -opt:icf
-#-warn:3
-
- # "USE_MFC" dictates whether mfc should be allowed in the application.
- # the default is not to use MFC extension style dlls. this can be turned
- # on in the individual makefiles that require MFC.
- #USE_MFC =
-
- # the library creator gets a couple of flags.
- LIBRARIAN_FLAGS += -nologo -machine:X86 -subsystem:windows
-
- # now, vary the flag configuration based on the flags that have been set.
-
-####override for windows since things are broken with WinMain
-###export CONSOLE_MODE = true
-
- ifneq "$(CONSOLE_MODE)" ""
- # console type of applications are built using the static flag so that
- # they are more redistributable.
- DEFINITIONS += _CONSOLE
- LOAD_FLAG_SUFFIX += -subsystem:console
- LIBRARIAN_FLAGS += -subsystem:console
- endif
-
- # dynamically linked library or application flags.
- ifneq "$(DEBUG)" ""
- # debug.
- DEFINITIONS += _DEBUG
- COMPILER_FLAGS += -MDd
- else
- # release.
- DEFINITIONS += NDEBUG
- COMPILER_FLAGS += -MD
- LOAD_FLAG_PREFIX += -map
- endif
-
- ifneq "$(STRICT_WARNINGS)" ""
- COMPILER_FLAGS += -WX
-#would like to add W4 but that triggers warnings in microsoft headers.
- endif
-
-endif
-
-############################################################################
-
ifeq "$(COMPILER)" "GNU_DARWIN"
- # Darwin kernel GNU compiler...
+ # Darwin kernel GNU compiler... really more general macos (MacOS) here these days.
CC = g++
COMPILER_ROOT_DIR = /
PLATFORM_ADD_IN = darwin
ARCHITECTURE = $(shell machine 2>/dev/null || arch 2>/dev/null || echo i686)
-# COMPILER_FLAGS += -fgnu-runtime
export COMPILER_VERSION = $(shell $(SHELL) $(CLAM_SCRIPTS)/cpp/get_version.sh $(COMPILER) $(COMPILER_ROOT_DIR) )
DEFINITIONS += _FILE_OFFSET_BITS=64
DEPENDENCY_DEFINITIONS += NO_VERSION
- DEPENDENCY_ADDITIONS = -X/usr/include -X/usr/include/c++/$(COMPILER_VERSION) -X/usr/include/c++/$(COMPILER_VERSION)/tr1 -X/usr/local/include -X/usr/include/linux -X/usr/include/wx-2.8 -X/usr/lib/gcc/i586-suse-linux/$(COMPILER_VERSION)/include -X/usr/lib/gcc/i486-linux-gnu/$(COMPILER_VERSION)/include
+# DEPENDENCY_ADDITIONS = -X/usr/include -X/usr/include/c++/$(COMPILER_VERSION) -X/usr/include/c++/$(COMPILER_VERSION)/tr1 -X/usr/local/include -X/usr/include/linux -X/usr/include/wx-2.8 -X/usr/lib/gcc/i586-suse-linux/$(COMPILER_VERSION)/include -X/usr/lib/gcc/i486-linux-gnu/$(COMPILER_VERSION)/include
+ DEPENDENCY_ADDITIONS = -X/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include
-#protect other additions to make them only for debian?
-# COMPILER_HEADER_DIR := /usr/include /usr/local/include
- COMPILER_HEADER_DIR := /System/Library/Frameworks/Foundation.framework/Versions/C/Headers
+ COMPILER_HEADER_DIR := /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include
+#/usr/local/include /usr/include
+#old /System/Library/Frameworks/Foundation.framework/Versions/C/Headers
+#/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include
+#/Library/Developer/CommandLineTools/usr/include
# "USE_XWIN" specifies that this project needs X window system support.
#USE_XWIN =
# ifeq "x86_64" "$(ARCHITECTURE)"
# COMPILER_LIBRARY_DIR = /lib64 /usr/lib64 /usr/local/lib64
# else
-
- COMPILER_LIBRARY_DIR = /usr/lib
-###/usr/local/lib
-#/lib
-
+ COMPILER_LIBRARY_DIR = /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/lib
+#/usr/lib /usr/local/lib
# endif
- DEFINITIONS += __LINUX__ linux __linux__ UNIX unix __UNIX__ __USE_GNU
+
+# DEFINITIONS += __LINUX__ linux __linux__ UNIX unix __UNIX__ __USE_GNU
+ DEFINITIONS += UNIX unix __UNIX__ __USE_GNU
# X Window System not enabled by default.
#DEFINITIONS += __XWINDOWS__
# LOAD_FLAG_PREFIX += -Xlinker
#mac has no o3???
#-O3
+ # special flags for getting rid of warnings on fd_set.
+ LOAD_FLAG_PREFIX=-Wl,-U,___darwin_check_fd_set_overflow
# -Xlinker --print-map : shows what went in and why.
# -Xlinker -O3 : linker optimization
# pthread=thread libraries.
# rt=real time libraries for shared memory.
+ # mac specific flags
+ COMPILER_FLAGS += -Wno-nullability-completeness
+#trying this one again, which had been turned off.
+ COMPILER_FLAGS += -fgnu-runtime
+
ifneq "$(DEBUG)" ""
# add in debugging flags.
# COMPILER_FLAGS += -g3 -O0