# "USE_XWIN" specifies that this project needs X window system support.
#USE_XWIN =
-# ifeq "x86_64" "$(ARCHITECTURE)"
-# COMPILER_LIBRARY_DIR = /lib64 /usr/lib64 /usr/local/lib64
-# else
+ ifeq "x86_64" "$(CLAM_BASE_CPU)"
+ COMPILER_LIBRARY_DIR = /lib64 /usr/lib64 /usr/local/lib64
+ else
COMPILER_LIBRARY_DIR = /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/lib
#/usr/lib /usr/local/lib
-# endif
+ endif
# DEFINITIONS += __LINUX__ linux __linux__ UNIX unix __UNIX__ __USE_GNU
DEFINITIONS += UNIX unix __UNIX__ __USE_GNU