export EXECUTABLE_DIR = $(TARGETS_DIR)
export DYNAMIC_LIBRARY_DIR = $(TARGETS_DIR)
export STATIC_LIBRARY_DIR = $(TARGETS_DIR)
-#export TESTS_DIR = $(TARGETS_DIR)/tests
# "HEADER_SEARCH_PATH" is where the class interface files are to be found.
#HEADER_SEARCH_PATH =
export VIS_STU_ROOT := $(shell $(SHELL) $(CLAM_DIR)/cpp/ms_root_dir.sh )
endif
ifneq "$(VIS_STU_ROOT)" ""
- export COMPILER_ROOT_DIR = $(VIS_STU_ROOT)/vc
+ export COMPILER_ROOT_DIR = $(VIS_STU_ROOT)/VC
endif
ifeq "$(COMPILER_ROOT_DIR)" ""
HOSEUP = $(shell echo The compiler directory is not set. Please define the environment variable)
export PDB_DIR = $(TARGETS_DIR)
# set these way up here so we can override them later.
- CC = bash $(BUILD_SCRIPTS_DIR)/wrapdoze.sh $(COMPILER_ROOT_DIR)/bin/cl
- LINK_TOOL = bash $(BUILD_SCRIPTS_DIR)/wrapdoze.sh $(COMPILER_ROOT_DIR)/bin/link
+ CC = $(BUILD_SCRIPTS_DIR)/wrapdoze.sh $(COMPILER_ROOT_DIR)/bin/cl.exe
+ LINK_TOOL = $(BUILD_SCRIPTS_DIR)/wrapdoze.sh $(COMPILER_ROOT_DIR)/bin/link.exe
# This is needed to protect against the use of 64-bit time_t structure
# on windows. We are casting to time_t from a 32-bit structure.