#!/bin/bash
-##############################################################################
+##############
+
# variables script:
# Defines the environment variables used by the personalized unix
# environment.
-##############################################################################
+# Author: Chris Koeritz
+
+##############
if [ ! -z "$SHELL_DEBUG" ]; then echo variables initialization begins...; fi
-##############################################################################
-# System variables.
-##############################################################################
-# OS stands for the operating system that we think is running.
+##############
+
+# System variables...
+
+# OS variable records the operating system we think we found.
if [ -z "$OS" ]; then
export OS=UNIX
fi
export HOSTNAME=$(echo $HOSTNAME | tr A-Z a-z)
fi
-##############################################################################
-# Directory variables.
-##############################################################################
-# The yeti library directory holds useful shell scripts, public databases,
-# configuration examples, javascript code, and other stuff.
+# ulimit and umask. umask sets a permission mask for all file
+# creations. The mask shown here disallows writing by the "group" and
+# "others" categories of users. ulimit sets the user limits. the core
+# file size is set to zero.
+umask 022
+ulimit -c 0
+
+##############
+
+# Directory variables...
+
export SCRIPT_SYSTEM=feisty_meow
-#if [ -z "$YETI_DIR" ]; then export YETI_DIR="$HOME/$SCRIPT_SYSTEM"; fi
-#if [ -z "$YETI_SCRIPTS" ]; then export YETI_SCRIPTS="$YETI_DIR/scripts"; fi
-#if [ -z "$SHELLDIR" ]; then export SHELLDIR="$YETI_SCRIPTS"; fi
+#if [ -z "$FEISTY_MEOW_DIR" ]; then export FEISTY_MEOW_DIR="$HOME/$SCRIPT_SYSTEM"; fi
+#if [ -z "$FEISTY_MEOW_SCRIPTS" ]; then export FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_DIR/scripts"; fi
+#if [ -z "$FEISTY_MEOW_SCRIPTS" ]; then export FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_SCRIPTS"; fi
# include helpful functions.
-source "$YETI_SCRIPTS/core/functions.sh"
+source "$FEISTY_MEOW_SCRIPTS/core/functions.sh"
# LIBDIR is an older variable that points at the root of the yeti code.
-export LIBDIR=$YETI_DIR
+export LIBDIR=$FEISTY_MEOW_DIR
-if [ -z "$GENERADIR" ]; then
+if [ -z "$FEISTY_MEOW_GENERATED" ]; then
# The generated scripts directory is where automatically generated files live.
# It is separate from the main body of the shell scripts in order to keep things from
# exploding.
- export GENERADIR=$HOME/.zz_auto_gen
+ export FEISTY_MEOW_GENERATED=$HOME/.zz_auto_gen
+fi
+
+##############
+
+# user variables...
+
+# define a default name, if one wasn't already set.
+if [ -z "$NAME" ]; then
+ export NAME='Unset Q. Namington, Fixley Your Name III'
fi
+##############
+
+
##############################################################################
# other variables...
##############################################################################
-# pull in the custom variable overrides for bash.
-if [ -f "$YETI_SCRIPTS/custom/c_variables.sh" ]; then
- source "$YETI_SCRIPTS/custom/c_variables.sh"
-fi
+# pull in the custom overrides for feisty_meow scripts.
+for i in $FEISTY_MEOW_GENERATED/custom/*.sh; do
+ if [ ! -z "$SHELL_DEBUG" ]; then
+ echo "loading customization: $(basename $(dirname $i))/$(basename $i)"
+ fi
+ source $i
+done
# sets the prompts to what we (i.e., i) like...
# there are four different prompts. the first one, PS1, is the one that users
if [ "$OS" != "Windows_NT" ]; then
PERLLIB+="/usr/lib/perl5"
else
-#echo "the scripts dir is $YETI_SCRIPTS"
- YETI_SCRIPTS="$(echo $YETI_SCRIPTS | sed -e 's/\\/\//g')"
- SHELLDIR="$YETI_SCRIPTS"
-#echo "the scripts dir is now $SHELLDIR"
+#echo "the scripts dir is $FEISTY_MEOW_SCRIPTS"
+ FEISTY_MEOW_SCRIPTS="$(echo $FEISTY_MEOW_SCRIPTS | sed -e 's/\\/\//g')"
+ FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_SCRIPTS"
+#echo "the scripts dir is now $FEISTY_MEOW_SCRIPTS"
export PERLIO=:perlio
# choose perl's IO over the system's so we can handle file bytes exactly.
fi
#make this automatic!
-PERLLIB+=":$YETI_SCRIPTS/core:$YETI_SCRIPTS/text:$YETI_SCRIPTS/files:$YETI_SCRIPTS/archival"
+PERLLIB+=":$FEISTY_MEOW_SCRIPTS/core:$FEISTY_MEOW_SCRIPTS/text:$FEISTY_MEOW_SCRIPTS/files:$FEISTY_MEOW_SCRIPTS/archival"
# set this so nechung can find its data.
export NECHUNG=$LIBDIR/database/fortunes.dat
fi
# include variables needed for compiling hoople and using its scripts.
-if [ -z "$REPOSITORY_DIR" ]; then
+if [ -z "$FEISTY_MEOW_DIR" ]; then
if [ -d "$HOME/feisty_meow" ]; then
- export REPOSITORY_DIR="$HOME/feisty_meow"
+ export FEISTY_MEOW_DIR="$HOME/feisty_meow"
fi
fi
# initialize the build variables, if possible.
found_build_vars=0
-if [ ! -z "$REPOSITORY_DIR" ]; then
+if [ ! -z "$FEISTY_MEOW_DIR" ]; then
# first guess at using the old school bin directory.
- bv="$REPOSITORY_DIR/bin/build_variables.sh"
+ bv="$FEISTY_MEOW_DIR/bin/build_variables.sh"
if [ -f "$bv" ]; then
# the old bin directory is present, so let's use its build vars.
source "$bv" "$bv"
found_build_vars=1
else
# try again with the new school location for the file.
- bv="$REPOSITORY_DIR/scripts/generator/build_variables.sh"
+ bv="$FEISTY_MEOW_DIR/scripts/generator/build_variables.sh"
if [ -f "$bv" ]; then
# yep, that one looks good, so pull in the build defs.
source "$bv" "$bv"
found_build_vars=1
else
# try once more with new school and assume we're deep.
- bv="$REPOSITORY_DIR/../../scripts/generator/build_variables.sh"
+ bv="$FEISTY_MEOW_DIR/../../scripts/generator/build_variables.sh"
if [ -f "$bv" ]; then
# sweet, there is something there.
source "$bv" "$bv"
# the binaries, but now we don't ship them with yeti any more as pre-built items. this reduces
# the size of the code package a lot and shortens up our possible exposure to compromised
# binaries. people can bootstrap up their own set from hoople now instead.
- export BINDIR=$REPOSITORY_DIR/production/binaries
+ export BINDIR=$FEISTY_MEOW_DIR/production/binaries
# add binaries created within build to the path.
export PATH="$(dos_to_msys_path $BUILD_TOP/build/bin):$PATH"
fi
# Set the path for locating applications.
-export PATH="$(dos_to_msys_path $BINDIR):$(dos_to_msys_path $GENERADIR):$PATH:/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:."
+export PATH="$(dos_to_msys_path $BINDIR):$(dos_to_msys_path $FEISTY_MEOW_GENERATED):$PATH:/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:."
if [ ! -z "$SHELL_DEBUG" ]; then echo variables initialization ends....; fi