export BINDIR=$FEISTY_MEOW_DIR/production/binaries
# add binaries created within build to the path.
- # export PATH="$(dos_to_msys_path $BUILD_TOP/build/bin):$PATH"
- export PATH="$BUILD_TOP/build/bin:$PATH"
+# export PATH="$(dos_to_msys_path $BUILD_TOP/build/bin):$PATH"
+ export PATH="$BINDIR:$PATH"
# Shared libraries are located via this variable.
- # export LD_LIBRARY_PATH="$(dos_to_msys_path $LD_LIBRARY_PATH):$(dos_to_msys_path $BINDIR)"
+# export LD_LIBRARY_PATH="$(dos_to_msys_path $LD_LIBRARY_PATH):$(dos_to_msys_path $BINDIR)"
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$BINDIR"
fi
}
# set the path for locating applications. this is done after any
# potential overrides from the user.
#export PATH="$(dos_to_msys_path $BINDIR):$(dos_to_msys_path $FEISTY_MEOW_GENERATED):$PATH:/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:."
- export PATH="$BINDIR:$FEISTY_MEOW_GENERATED:$PATH:/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:."
+ export PATH="$FEISTY_MEOW_GENERATED:$PATH:/sbin:."
+###noise! :/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:.
##############