X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_eepaw_knowledge_v60.9%2Fparticle_projector_v3.1.txt;fp=huffware%2Fhuffotronic_eepaw_knowledge_v60.9%2Fparticle_projector_v3.1.txt;h=0000000000000000000000000000000000000000;hb=ef90e9104684f535e8a5edef643f008592254019;hp=f3201ee186776fa7db7ea775afd3308fe277ac90;hpb=8bca8b4404ce2236359f100b97b1d10abb1b94bb;p=feisty_meow.git diff --git a/huffware/huffotronic_eepaw_knowledge_v60.9/particle_projector_v3.1.txt b/huffware/huffotronic_eepaw_knowledge_v60.9/particle_projector_v3.1.txt deleted file mode 100755 index f3201ee1..00000000 --- a/huffware/huffotronic_eepaw_knowledge_v60.9/particle_projector_v3.1.txt +++ /dev/null @@ -1,210 +0,0 @@ - -// huffware script: particle projector, by fred huffhines. -// -// takes a texture from one side of the object and projects it in a forward X and upward Z direction. -// -// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html -// do not use it in objects without fully realizing you are implicitly accepting that license. -// - -// constants that can be modified for different behavior. - -float TEXTURE_DISPLAY_LIFE_SPAN = 14.0; // how long the texture should be shown. - -integer SIDE_TO_ACQUIRE_TEXTURE_FROM = 1; // which side of the object should give us our display texture? - -float MAGNIFIER = 4.0; // how much to expand the texture as it runs. - -vector TEXTURE_ACCELERATION = <0.02, 0.0, 0.01>; // change in speed of the texture over time. - -// global variables used in the script. - -string texture_to_display = "95c7bb7c-d777-26b1-4052-acd778bfcb40"; // a simple default texture. - -// displays a particle system with a texture that gradually enlarges over the object. -texture_hallucination() -{ - // get a bounding box around the object. - list bounds = llGetBoundingBox(llGetKey()); - // calculate the size of the object, which will be our starting particle size. - vector size = (vector)llList2String(bounds, 1) - (vector)llList2String(bounds, 0); - float chosen_dimension = size.x; - if (size.y > chosen_dimension) chosen_dimension = size.y; - if (size.z > chosen_dimension) chosen_dimension = size.z; - llParticleSystem([ - // properties regarding the generated particles. - PSYS_PART_FLAGS, PSYS_PART_BOUNCE_MASK | PSYS_PART_INTERP_SCALE_MASK, - PSYS_PART_START_SCALE, , - PSYS_PART_END_SCALE, , - PSYS_PART_MAX_AGE, TEXTURE_DISPLAY_LIFE_SPAN, - PSYS_PART_START_COLOR, <1.0, 1.0, 1.0>, - PSYS_PART_END_COLOR, <1.0, 1.0, 1.0>, - PSYS_PART_START_ALPHA, 1.0, - PSYS_PART_END_ALPHA, 1.0, - // properties for the particle system's source. - PSYS_SRC_MAX_AGE, TEXTURE_DISPLAY_LIFE_SPAN, - PSYS_SRC_TEXTURE, texture_to_display, - PSYS_SRC_ACCEL, TEXTURE_ACCELERATION, - PSYS_SRC_PATTERN, PSYS_SRC_PATTERN_DROP, - PSYS_SRC_BURST_PART_COUNT, 1, - PSYS_SRC_BURST_RADIUS, chosen_dimension, - PSYS_SRC_BURST_RATE, TEXTURE_DISPLAY_LIFE_SPAN, - PSYS_SRC_BURST_SPEED_MIN, 0.01, - PSYS_SRC_BURST_SPEED_MAX, 0.01, - PSYS_SRC_ANGLE_BEGIN, 0.0, - PSYS_SRC_ANGLE_END, 0.0, - PSYS_SRC_OMEGA, <0.0, 0.0, 0.0> - ]); -} - -// from hufflets... - -// returns a number at most "maximum" and at least "minimum". -// if "allow_negative" is TRUE, then the return may be positive or negative. -float randomize_within_range(float minimum, float maximum, integer allow_negative) -{ - if (minimum > maximum) { - // flip the two if they are reversed. - float temp = minimum; minimum = maximum; maximum = temp; - } - float to_return = minimum + llFrand(maximum - minimum); - if (allow_negative) { - if (llFrand(1.0) < 0.5) to_return *= -1.0; - } - return to_return; -} - -////////////// -// huffware script: auto-retire, by fred huffhines, version 2.5. -// distributed under BSD-like license. -// !! keep in mind that this code must be *copied* into another -// !! script that you wish to add auto-retirement capability to. -// when a script has auto_retire in it, it can be dropped into an -// object and the most recent version of the script will destroy -// all older versions. -// -// the version numbers are embedded into the script names themselves. -// the notation for versions uses a letter 'v', followed by two numbers -// in the form "major.minor". -// major and minor versions are implicitly considered as a floating point -// number that increases with each newer version of the script. thus, -// "hazmap v0.1" might be the first script in the "hazmap" script continuum, -// and "hazmap v3.2" is a more recent version. -// -// example usage of the auto-retirement script: -// default { -// state_entry() { -// auto_retire(); // make sure newest addition is only version of script. -// } -// } -// this script is partly based on the self-upgrading scripts from markov brodsky -// and jippen faddoul. -////////////// -auto_retire() { - string self = llGetScriptName(); // the name of this script. - list split = compute_basename_and_version(self); - if (llGetListLength(split) != 2) return; // nothing to do for this script. - string basename = llList2String(split, 0); // script name with no version attached. - string version_string = llList2String(split, 1); // the version found. - integer posn; - // find any scripts that match the basename. they are variants of this script. - for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { -//log_it("invpo=" + (string)posn); - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); - if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { - // found a basic match at least. - list inv_split = compute_basename_and_version(curr_script); - if (llGetListLength(inv_split) == 2) { - // see if this script is more ancient. - string inv_version_string = llList2String(inv_split, 1); // the version found. - // must make sure that the retiring script is completely the identical basename; - // just matching in the front doesn't make it a relative. - if ( (llList2String(inv_split, 0) == basename) - && ((float)inv_version_string < (float)version_string) ) { - // remove script with same name from inventory that has inferior version. - llRemoveInventory(curr_script); - } - } - } - } -} -// -// separates the base script name and version number. used by auto_retire. -list compute_basename_and_version(string to_chop_up) -{ - // minimum script name is 2 characters plus a version. - integer space_v_posn; - // find the last useful space and 'v' combo. - for (space_v_posn = llStringLength(to_chop_up) - 3; - (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); - space_v_posn--) { - // look for space and v but do nothing else. -//log_it("pos=" + (string)space_v_posn); - } - if (space_v_posn < 2) return []; // no space found. -//log_it("space v@" + (string)space_v_posn); - // now we zoom through the stuff after our beloved v character and find any evil - // space characters, which are most likely from SL having found a duplicate item - // name and not so helpfully renamed it for us. - integer indy; - for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { -//log_it("indy=" + (string)space_v_posn); - if (llGetSubString(to_chop_up, indy, indy) == " ") { - // found one; zap it. since we're going backwards we don't need to - // adjust the loop at all. - to_chop_up = llDeleteSubString(to_chop_up, indy, indy); -//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up); - } - } - string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); - // ditch the space character for our numerical check. - string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); - // strip out a 'v' if there is one. - if (llGetSubString(chop_suffix, 0, 0) == "v") - chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); - // if valid floating point number and greater than zero, that works for our version. - string basename = to_chop_up; // script name with no version attached. - if ((float)chop_suffix > 0.0) { - // this is a big success right here. - basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); - return [ basename, chop_suffix ]; - } - // seems like we found nothing useful. - return []; -} -// -////////////// - -default -{ - state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } - on_rez(integer parm) { state rerun; } -} -state rerun { state_entry() { state default; } } - -state real_default { - state_entry() { - auto_retire(); - } - - touch_start(integer touch_count) { - integer count = llGetInventoryNumber(INVENTORY_TEXTURE); - if (count > 0) { - // try getting a texture out of inventory. - integer which_texture = llRound(randomize_within_range(0, count - 1, FALSE)); - texture_to_display = llGetInventoryName(INVENTORY_TEXTURE, which_texture); -//if (texture_to_display == "") llOwnerSay("fail! got bad index from random."); - } else { - // if none in inventory, load the texture to show from our side. - texture_to_display = llGetTexture(SIDE_TO_ACQUIRE_TEXTURE_FROM); - } -//llOwnerSay("texture is now: " + texture_to_display); - texture_hallucination(); - llSetTimerEvent(TEXTURE_DISPLAY_LIFE_SPAN + 0.1); - } - - timer() { - llParticleSystem([]); // zap it back out again. - llSetTimerEvent(0); // turn off timer. - } -}