X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_eepaw_knowledge_v60.9%2Fpuffer_v1.3.txt;fp=huffware%2Fhuffotronic_eepaw_knowledge_v60.9%2Fpuffer_v1.3.txt;h=0000000000000000000000000000000000000000;hb=ef90e9104684f535e8a5edef643f008592254019;hp=99d575d054147ee051cad6d0f70c7a47206fcbaf;hpb=8bca8b4404ce2236359f100b97b1d10abb1b94bb;p=feisty_meow.git diff --git a/huffware/huffotronic_eepaw_knowledge_v60.9/puffer_v1.3.txt b/huffware/huffotronic_eepaw_knowledge_v60.9/puffer_v1.3.txt deleted file mode 100755 index 99d575d0..00000000 --- a/huffware/huffotronic_eepaw_knowledge_v60.9/puffer_v1.3.txt +++ /dev/null @@ -1,186 +0,0 @@ - -// huffware script: puffer, by fred huffhines -// -// causes the prim that this script is located in to enlarge periodically. this is -// mostly concerned with physical objects that are autonomous and can get stuck in -// prims as they move around. thus the script also tracks the current position and -// ensures that it keeps changing. -// -// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html -// do not use it in objects without fully realizing you are implicitly accepting that license. -// - -// constants... - -vector NORMAL_SIZE = <1.0, 1.0, 0.04>; // normal size when we're not puffing. -vector PUFFED_SIZE = <1.0, 1.0, 1.0>; // size that we blow out to when puffing up. - -float PUFFING_PERIOD = 8.4; // number of seconds between puff-ups. -float STAY_PUFFED_TIME = 1.4; // number of seconds to remain puffed up. - -float PANIC_HOP_DISTANCE = 1.0; // meters to jump upwards if feeling stuck. -float MINIMAL_DISTANCE_OF_MOTION = 0.1; // must move at least this much to be considered unstuck. - -// variables... - -vector last_position; // tracks where the object is hanging out. - -// sets the object size to a new value. to do this, we need to turn off physics -// temporarily. -change_size(vector new_size) -{ - llSetStatus(STATUS_PHYSICS, FALSE); - llSetPrimitiveParams([PRIM_SIZE, new_size]); - llSetStatus(STATUS_PHYSICS, TRUE); -} - -// jumps upwards by a bit to try to escape fat prims we might get stuck inside of. -hop_up() -{ - llSetStatus(STATUS_PHYSICS, FALSE); - llSetPos(); - llSetStatus(STATUS_PHYSICS, TRUE); -} - -// this is our whole process for puffing out here. we will make sure to -// change size briefly for the puffing. we also track the last place we -// were at when puffing and if it's too close to our current position, -// then we'll jump up a bit. -emulate_puffer_fish() -{ - change_size(PUFFED_SIZE); - list siz = llGetPrimitiveParams([PRIM_SIZE]); -//llOwnerSay("size puffed=" + llList2String(siz, 0)); - llSleep(STAY_PUFFED_TIME); // snooze a bit. - change_size(NORMAL_SIZE); - siz = llGetPrimitiveParams([PRIM_SIZE]); -//llOwnerSay("size normal=" + llList2String(siz, 0)); - if (llVecDist(last_position, llGetPos()) < MINIMAL_DISTANCE_OF_MOTION) { - // we seem to be stuck, so hop up a bit and see if that helps. - hop_up(); - } - // reset our last position to where we are now. - last_position = llGetPos(); -} - -////////////// -// from hufflets... - -////////////// -// huffware script: auto-retire, by fred huffhines, version 2.8. -// distributed under BSD-like license. -// !! keep in mind that this code must be *copied* into another -// !! script that you wish to add auto-retirement capability to. -// when a script has auto_retire in it, it can be dropped into an -// object and the most recent version of the script will destroy -// all older versions. -// -// the version numbers are embedded into the script names themselves. -// the notation for versions uses a letter 'v', followed by two numbers -// in the form "major.minor". -// major and minor versions are implicitly considered as a floating point -// number that increases with each newer version of the script. thus, -// "hazmap v0.1" might be the first script in the "hazmap" script continuum, -// and "hazmap v3.2" is a more recent version. -// -// example usage of the auto-retirement script: -// default { -// state_entry() { -// auto_retire(); // make sure newest addition is only version of script. -// } -// } -// this script is partly based on the self-upgrading scripts from markov brodsky -// and jippen faddoul. -////////////// -auto_retire() { - string self = llGetScriptName(); // the name of this script. - list split = compute_basename_and_version(self); - if (llGetListLength(split) != 2) return; // nothing to do for this script. - string basename = llList2String(split, 0); // script name with no version attached. - string version_string = llList2String(split, 1); // the version found. - integer posn; - // find any scripts that match the basename. they are variants of this script. - for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); - if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { - // found a basic match at least. - list inv_split = compute_basename_and_version(curr_script); - if (llGetListLength(inv_split) == 2) { - // see if this script is more ancient. - string inv_version_string = llList2String(inv_split, 1); // the version found. - // must make sure that the retiring script is completely the identical basename; - // just matching in the front doesn't make it a relative. - if ( (llList2String(inv_split, 0) == basename) - && ((float)inv_version_string < (float)version_string) ) { - // remove script with same name from inventory that has inferior version. - llRemoveInventory(curr_script); - } - } - } - } -} -// -// separates the base script name and version number. used by auto_retire. -list compute_basename_and_version(string to_chop_up) -{ - // minimum script name is 2 characters plus a version. - integer space_v_posn; - // find the last useful space and 'v' combo. - for (space_v_posn = llStringLength(to_chop_up) - 3; - (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); - space_v_posn--) { - // look for space and v but do nothing else. - } - if (space_v_posn < 2) return []; // no space found. - // now we zoom through the stuff after our beloved v character and find any evil - // space characters, which are most likely from SL having found a duplicate item - // name and not so helpfully renamed it for us. - integer indy; - for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { - if (llGetSubString(to_chop_up, indy, indy) == " ") { - // found one; zap it. since we're going backwards we don't need to - // adjust the loop at all. - to_chop_up = llDeleteSubString(to_chop_up, indy, indy); - } - } - string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); - // ditch the space character for our numerical check. - string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); - // strip out a 'v' if there is one. - if (llGetSubString(chop_suffix, 0, 0) == "v") - chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); - // if valid floating point number and greater than zero, that works for our version. - string basename = to_chop_up; // script name with no version attached. - if ((float)chop_suffix > 0.0) { - // this is a big success right here. - basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); - return [ basename, chop_suffix ]; - } - // seems like we found nothing useful. - return []; -} -// -////////////// - -default -{ - state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } - on_rez(integer parm) { state rerun; } -} -state rerun { state_entry() { state default; } } - -state real_default -{ - state_entry() - { - auto_retire(); - last_position = llGetPos(); - change_size(NORMAL_SIZE); - llSetTimerEvent(PUFFING_PERIOD); // puff out this frequently. - } - - on_rez(integer parm) { llResetScript(); } - - timer() { emulate_puffer_fish(); } -} -