X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_eepaw_knowledge_v62.5%2Fanti-idler_mojo_v1.4.txt;fp=huffware%2Fhuffotronic_eepaw_knowledge_v62.5%2Fanti-idler_mojo_v1.4.txt;h=0000000000000000000000000000000000000000;hb=0d8edb6dc63fa915c775b005830084935f75174c;hp=6a7b67ccb2649bdc7168d24fc8792fb25ddc6387;hpb=29190d88923f6281801872a80811faf6c2d7943e;p=feisty_meow.git diff --git a/huffware/huffotronic_eepaw_knowledge_v62.5/anti-idler_mojo_v1.4.txt b/huffware/huffotronic_eepaw_knowledge_v62.5/anti-idler_mojo_v1.4.txt deleted file mode 100755 index 6a7b67cc..00000000 --- a/huffware/huffotronic_eepaw_knowledge_v62.5/anti-idler_mojo_v1.4.txt +++ /dev/null @@ -1,189 +0,0 @@ - -// huffware script: anti-idler mojo, by fred huffhines -// -// original version was by kwipper manimal. that script has been augmented with -// a better anti-idle animation and some other additions. -// -// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html -// do not use it in objects without fully realizing you are implicitly accepting that license. -// - -float TIMER_INTERVAL = 28.0; // number of seconds between checks on avatar health. - -float JUMP_AROUND_INTERVAL = 241.0; // how often (in seconds) to move around a bit. - -float JUMP_AROUND_RUN_TIME = 4.0; // number of seconds to do the animation. - -integer last_jumped = 0; // when did we last jump jump jump around. - -integer animation_is_running = FALSE; // is there an animation playing right now? - -get_perms() -{ - llRequestPermissions(llGetOwner(), PERMISSION_TRIGGER_ANIMATION); - llSetTimerEvent(TIMER_INTERVAL); // always set a timer, so we can check on state. -} - -////////////// -// huffware script: auto-retire, by fred huffhines, version 2.5. -// distributed under BSD-like license. -// !! keep in mind that this code must be *copied* into another -// !! script that you wish to add auto-retirement capability to. -// when a script has auto_retire in it, it can be dropped into an -// object and the most recent version of the script will destroy -// all older versions. -// -// the version numbers are embedded into the script names themselves. -// the notation for versions uses a letter 'v', followed by two numbers -// in the form "major.minor". -// major and minor versions are implicitly considered as a floating point -// number that increases with each newer version of the script. thus, -// "hazmap v0.1" might be the first script in the "hazmap" script continuum, -// and "hazmap v3.2" is a more recent version. -// -// example usage of the auto-retirement script: -// default { -// state_entry() { -// auto_retire(); // make sure newest addition is only version of script. -// } -// } -// this script is partly based on the self-upgrading scripts from markov brodsky -// and jippen faddoul. -////////////// -auto_retire() { - string self = llGetScriptName(); // the name of this script. - list split = compute_basename_and_version(self); - if (llGetListLength(split) != 2) return; // nothing to do for this script. - string basename = llList2String(split, 0); // script name with no version attached. - string version_string = llList2String(split, 1); // the version found. - integer posn; - // find any scripts that match the basename. they are variants of this script. - for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { -//log_it("invpo=" + (string)posn); - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); - if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { - // found a basic match at least. - list inv_split = compute_basename_and_version(curr_script); - if (llGetListLength(inv_split) == 2) { - // see if this script is more ancient. - string inv_version_string = llList2String(inv_split, 1); // the version found. - // must make sure that the retiring script is completely the identical basename; - // just matching in the front doesn't make it a relative. - if ( (llList2String(inv_split, 0) == basename) - && ((float)inv_version_string < (float)version_string) ) { - // remove script with same name from inventory that has inferior version. - llRemoveInventory(curr_script); - } - } - } - } -} -// -// separates the base script name and version number. used by auto_retire. -list compute_basename_and_version(string to_chop_up) -{ - // minimum script name is 2 characters plus a version. - integer space_v_posn; - // find the last useful space and 'v' combo. - for (space_v_posn = llStringLength(to_chop_up) - 3; - (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); - space_v_posn--) { - // look for space and v but do nothing else. -//log_it("pos=" + (string)space_v_posn); - } - if (space_v_posn < 2) return []; // no space found. -//log_it("space v@" + (string)space_v_posn); - // now we zoom through the stuff after our beloved v character and find any evil - // space characters, which are most likely from SL having found a duplicate item - // name and not so helpfully renamed it for us. - integer indy; - for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { -//log_it("indy=" + (string)space_v_posn); - if (llGetSubString(to_chop_up, indy, indy) == " ") { - // found one; zap it. since we're going backwards we don't need to - // adjust the loop at all. - to_chop_up = llDeleteSubString(to_chop_up, indy, indy); -//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up); - } - } - string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); - // ditch the space character for our numerical check. - string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); - // strip out a 'v' if there is one. - if (llGetSubString(chop_suffix, 0, 0) == "v") - chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); - // if valid floating point number and greater than zero, that works for our version. - string basename = to_chop_up; // script name with no version attached. - if ((float)chop_suffix > 0.0) { - // this is a big success right here. - basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); - return [ basename, chop_suffix ]; - } - // seems like we found nothing useful. - return []; -} -// -////////////// - -default { - state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } - on_rez(integer parm) { state rerun; } -} -state rerun { state_entry() { state default; } } - -state real_default -{ - state_entry() { - get_perms(); - } - - changed(integer change){ - if (change & 128){ -//ugly use of constant - llResetScript(); - } - } - - attach(key id) { - if (id != NULL_KEY) { - get_perms(); - } - } - - run_time_permissions(integer perm) { - if (perm & PERMISSION_TRIGGER_ANIMATION) { -////not here. llSetTimerEvent(TIMER_INTERVAL); - // anything we do want to do here? - } - } - - timer() { - if (llGetPermissions() & PERMISSION_TRIGGER_ANIMATION) { - // turn off the away animation, just in case. - llStopAnimation("away"); - // were we doing an animation in the previous loop cycle? - if (animation_is_running) { - animation_is_running = FALSE; - llStopAnimation(llGetInventoryName(INVENTORY_ANIMATION, 0)); - // back to normal timing now. - llSetTimerEvent(TIMER_INTERVAL); - } - if (llAbs(last_jumped - llGetUnixTime()) >= JUMP_AROUND_INTERVAL) { - // time to jump around with our expected animation. - // hopefully this makes the avatar seem more awake to sl. - if (llGetInventoryNumber(INVENTORY_ANIMATION) > 0) { -//llOwnerSay("found animation to play: " + llGetInventoryName(INVENTORY_ANIMATION, 0)); - llStartAnimation(llGetInventoryName(INVENTORY_ANIMATION, 0)); - } - last_jumped = llGetUnixTime(); - animation_is_running = TRUE; - // only let the animation play for our specified timing. - llSetTimerEvent(JUMP_AROUND_RUN_TIME); - } - } else { -llOwnerSay("croaking in timer because we don't have animation permissions; resetting."); - llResetScript(); - } - } -} -