X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_eepaw_knowledge_v62.5%2Fcolor_smoove_clock_v3.2.txt;fp=huffware%2Fhuffotronic_eepaw_knowledge_v62.5%2Fcolor_smoove_clock_v3.2.txt;h=0000000000000000000000000000000000000000;hb=0d8edb6dc63fa915c775b005830084935f75174c;hp=dc4b0293928a86d1e4b8e9328d9ce7d1f5767b9c;hpb=29190d88923f6281801872a80811faf6c2d7943e;p=feisty_meow.git diff --git a/huffware/huffotronic_eepaw_knowledge_v62.5/color_smoove_clock_v3.2.txt b/huffware/huffotronic_eepaw_knowledge_v62.5/color_smoove_clock_v3.2.txt deleted file mode 100755 index dc4b0293..00000000 --- a/huffware/huffotronic_eepaw_knowledge_v62.5/color_smoove_clock_v3.2.txt +++ /dev/null @@ -1,256 +0,0 @@ - -// huffware script: color smoove clock, by fred huffhines -// -// A clock with rotating color text, adjustable for your time zone. -// -// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html -// do not use it in objects without fully realizing you are implicitly accepting that license. -// - -// constants you might want to modify... - -integer TIME_ZONE = -5; - // the time zone you want the clock to display, measured as an offset from GMT. - -float TIMER_INTERVAL = 0.1; - // how frequently timer is hit to adjust color and possibly change time text. - -float MAX_RANDOM_COLOR_JUMP = 0.07; - // how much the color might change in one timer hit for one R/G/B component. - -// global variables... - -// remembers the last time string we printed, since we want to be modifying the -// colors more frequently than we're changing the clock. -string global_time_string = ""; - -// track how many ticks have hit the timer. only updates the time when a whole -// second has gone by. -integer global_tick_counter = 0; - -// the current color for clock text; the default is just a starting point. -vector global_text_color = <0.3, 0.6, 0.8>; - -// records whether the value is going up (positive) or down (negative). -float global_elevator_x = -1.0; -float global_elevator_y = 1.0; -float global_elevator_z = 1.0; - -// do not change the following constants... - -integer PST_TIME_ZONE = -8; // this constant for the pacific time zone's offset from GMT. - -// makes sure components of the color don't go out of range. if they do, then -// the elevator direction is reversed. -normalize_color() -{ - if (global_text_color.x > 1.0) { global_text_color.x = 1.0; global_elevator_x *= -1.0; } - if (global_text_color.x < 0.0) { global_text_color.x = 0.0; global_elevator_x *= -1.0; } - if (global_text_color.y > 1.0) { global_text_color.y = 1.0; global_elevator_y *= -1.0; } - if (global_text_color.y < 0.0) { global_text_color.y = 0.0; global_elevator_y *= -1.0; } - if (global_text_color.z > 1.0) { global_text_color.z = 1.0; global_elevator_z *= -1.0; } - if (global_text_color.z < 0.0) { global_text_color.z = 0.0; global_elevator_z *= -1.0; } -} - -// show the current time string in our current color. -display_colored_text() -{ - llSetText(global_time_string, global_text_color, 1.0); -} - -rotate_text_color() -{ - // gnarly version is totally random. merely an example now. -//yuck; flashy global_text_color = ; - - // better; rotates the colors as slow as you like, but somewhat randomly - // for an interesting color glide effect. - global_text_color.x += llFrand(MAX_RANDOM_COLOR_JUMP) * global_elevator_x; - global_text_color.y += llFrand(MAX_RANDOM_COLOR_JUMP) * global_elevator_y; - global_text_color.z += llFrand(MAX_RANDOM_COLOR_JUMP) * global_elevator_z; - - normalize_color(); // make sure we didn't go out of bounds. - - display_colored_text(); // update to the new color. -} - -////////////// -// huffware script: auto-retire, by fred huffhines, version 2.5. -// distributed under BSD-like license. -// !! keep in mind that this code must be *copied* into another -// !! script that you wish to add auto-retirement capability to. -// when a script has auto_retire in it, it can be dropped into an -// object and the most recent version of the script will destroy -// all older versions. -// -// the version numbers are embedded into the script names themselves. -// the notation for versions uses a letter 'v', followed by two numbers -// in the form "major.minor". -// major and minor versions are implicitly considered as a floating point -// number that increases with each newer version of the script. thus, -// "hazmap v0.1" might be the first script in the "hazmap" script continuum, -// and "hazmap v3.2" is a more recent version. -// -// example usage of the auto-retirement script: -// default { -// state_entry() { -// auto_retire(); // make sure newest addition is only version of script. -// } -// } -// this script is partly based on the self-upgrading scripts from markov brodsky -// and jippen faddoul. -////////////// -auto_retire() { - string self = llGetScriptName(); // the name of this script. - list split = compute_basename_and_version(self); - if (llGetListLength(split) != 2) return; // nothing to do for this script. - string basename = llList2String(split, 0); // script name with no version attached. - string version_string = llList2String(split, 1); // the version found. - integer posn; - // find any scripts that match the basename. they are variants of this script. - for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { -//log_it("invpo=" + (string)posn); - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); - if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { - // found a basic match at least. - list inv_split = compute_basename_and_version(curr_script); - if (llGetListLength(inv_split) == 2) { - // see if this script is more ancient. - string inv_version_string = llList2String(inv_split, 1); // the version found. - // must make sure that the retiring script is completely the identical basename; - // just matching in the front doesn't make it a relative. - if ( (llList2String(inv_split, 0) == basename) - && ((float)inv_version_string < (float)version_string) ) { - // remove script with same name from inventory that has inferior version. - llRemoveInventory(curr_script); - } - } - } - } -} -// -// separates the base script name and version number. used by auto_retire. -list compute_basename_and_version(string to_chop_up) -{ - // minimum script name is 2 characters plus a version. - integer space_v_posn; - // find the last useful space and 'v' combo. - for (space_v_posn = llStringLength(to_chop_up) - 3; - (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); - space_v_posn--) { - // look for space and v but do nothing else. -//log_it("pos=" + (string)space_v_posn); - } - if (space_v_posn < 2) return []; // no space found. -//log_it("space v@" + (string)space_v_posn); - // now we zoom through the stuff after our beloved v character and find any evil - // space characters, which are most likely from SL having found a duplicate item - // name and not so helpfully renamed it for us. - integer indy; - for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { -//log_it("indy=" + (string)space_v_posn); - if (llGetSubString(to_chop_up, indy, indy) == " ") { - // found one; zap it. since we're going backwards we don't need to - // adjust the loop at all. - to_chop_up = llDeleteSubString(to_chop_up, indy, indy); -//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up); - } - } - string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); - // ditch the space character for our numerical check. - string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); - // strip out a 'v' if there is one. - if (llGetSubString(chop_suffix, 0, 0) == "v") - chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); - // if valid floating point number and greater than zero, that works for our version. - string basename = to_chop_up; // script name with no version attached. - if ((float)chop_suffix > 0.0) { - // this is a big success right here. - basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); - return [ basename, chop_suffix ]; - } - // seems like we found nothing useful. - return []; -} -// -////////////// - -default -{ - state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } - on_rez(integer parm) { state rerun; } -} -state rerun { state_entry() { state default; } } - -state real_default -{ - // state_entry() is an event handler, it executes whenever a state is entered. - state_entry() - { - auto_retire(); - llSetTimerEvent(TIMER_INTERVAL); - } - - timer() - { - // calculate our current rate of timer hits. - float ticks_per_second = 1.0 / TIMER_INTERVAL; - - rotate_text_color(); // spin the text color every timer hit. - - // check whether the clock time has changed since last updated. - global_tick_counter++; - if (global_tick_counter < ticks_per_second) { - return; - } - // yep, we need to update the text of the time. - global_tick_counter = 0; // reset for rollover. - - // get the number of seconds off of the clock on the wall... - integer full_seconds = llFloor(llGetWallclock()); - - // switch to the chosen time zone. - full_seconds += -(PST_TIME_ZONE - TIME_ZONE) * 60 * 60; - - // a constant for how many seconds exist in a day. - integer DAY_OF_SECONDS = 24 * 60 * 60; - - // correct any tendency of the seconds to be below zero or above the maximum - // due to wacky time zones. - while (full_seconds < 0) full_seconds += DAY_OF_SECONDS; - while (full_seconds > DAY_OF_SECONDS) full_seconds -= DAY_OF_SECONDS; - - // calculate all the components of the time. - integer seconds = full_seconds; - integer minutes = llFloor(seconds / 60); - seconds -= minutes * 60; - integer hour = llFloor(minutes / 60); - minutes -= hour * 60; -//llOwnerSay("fs=" + (string)full_seconds + " h=" + (string)hour + " m=" + (string)minutes); - - integer is_am = hour < 12; - if (hour > 12) hour -= 12; // convert down to 12 hour time. - if (hour == 0) hour = 12; // don't show a zero in 12 hour time. - - // prepare the time update message... - string minutes_text = (string)minutes; - if (minutes < 10) minutes_text = "0" + minutes_text; - string seconds_text = (string)seconds; - if (seconds < 10) seconds_text = "0" + seconds_text; - - string meridian_string = "am"; - if (!is_am) meridian_string = "pm"; - - // update our time string now that we know all the pieces. - global_time_string = (string)hour + ":" + minutes_text + ":" - + seconds_text + meridian_string; - // flip the text up above the object to show the time. - display_colored_text(); - } - -} - -//credits: -// parts from lsl wiki originally? -// Enables an object to display the time for the time zone of your choosing. -// Thanks to Ben Linden for insight into timers, time and text setting.