X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_jaunter_updater%2Fa_huffotronic_update_server_v23.3.txt;fp=huffware%2Fhuffotronic_jaunter_updater%2Fa_huffotronic_update_server_v23.3.txt;h=0000000000000000000000000000000000000000;hb=2ad923922ef5c1e212dd45aa5074f08d54ea9371;hp=fbba630b109f15e5eeb39ab44c8b758de8a3c558;hpb=1809c04b7499a188d1c2a7df3ec588bc8591a2e3;p=feisty_meow.git diff --git a/huffware/huffotronic_jaunter_updater/a_huffotronic_update_server_v23.3.txt b/huffware/huffotronic_jaunter_updater/a_huffotronic_update_server_v23.3.txt deleted file mode 100755 index fbba630b..00000000 --- a/huffware/huffotronic_jaunter_updater/a_huffotronic_update_server_v23.3.txt +++ /dev/null @@ -1,939 +0,0 @@ - -// huffware script: huff-update server, by fred huffhines. -// -// this script is the server side of the update process. it should reside in an object that -// has all the newest versions of scripts and objects that will be updated. when rezzed, and -// at periodic intervals, it announces on a private chat channel that updates are available. -// when objects respond that they might like an update, it tells them the scripts that it has -// stored inside of it. if any of those scripts are an older version inside the client -// (update requesting) object, then the client will request the newer versions. the server -// object will stuff them into it and tell them to start running. -// -// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html -// do not use it in objects without fully realizing you are implicitly accepting that license. -// - -integer IS_OPENSIM = TRUE; // must be set to true for opensim, false for second life. - -integer DEBUGGING = FALSE; // set this to true for noisier diagnostics. - - - -// updater dependency section: -// should be moved to a notecard!!! -// -// format is a list of strings, where each string has a pair wrapped by the -// huffware item separators. the pair contains (1) the basename of a script -// that has a new dependency and (2) the basename of that new dependency. -list known_script_dependencies; - - - - -load_script_deps() -{ - known_script_dependencies = [ - llDumpList2String(["jaunt wik rez", "jaunt config funcs"], ITEM_LIST_SEPARATOR), - llDumpList2String(["jaunt wik rez", "data cow"], ITEM_LIST_SEPARATOR), - llDumpList2String(["jaunt wik rez", "jaunt rezolator"], ITEM_LIST_SEPARATOR), - llDumpList2String(["remotely personable", "inventory exchanger"], ITEM_LIST_SEPARATOR), - llDumpList2String(["animote main driver", "exchange driver hudimation"], ITEM_LIST_SEPARATOR), - llDumpList2String(["animote main driver", "avatar timer manager"], ITEM_LIST_SEPARATOR), - llDumpList2String(["animote main driver", "avatar choice memory"], ITEM_LIST_SEPARATOR), - llDumpList2String(["giftorse", "particle projector"], ITEM_LIST_SEPARATOR), - llDumpList2String(["huff-search brainiac", "searchbert armature"], ITEM_LIST_SEPARATOR), - - -//special purpose -- removes the updater from the elevator buttons... -//llDumpList2String(["comfortable sitting", "zap updater from elevators"], ITEM_LIST_SEPARATOR), -// => do not uncomment unless you want your elevators to shed their ability to update. - - - // this allows us to add or remove items above at will without complaints about comma. - llDumpList2String(["xyzzy", "hopefully-never-matches"], ITEM_LIST_SEPARATOR) - ]; -} - - - - -// global constants... - -integer USER_COMMAND_CHANNEL = 4; // channel where we listen to user commands. - -float ANNOUNCEMENT_PERIOD = 14.0; // how often we tell other objects that we have tasty treats. - -integer UPDATE_ANNOUNCEMENT_CHANNEL = -420108; // used by server to brag about itself. -integer OLD_REQUEST_INVENTORY_CHANNEL = -421008; // used by clients to request an update list. - -string UPDATE_ANNOUNCEMENT_PREFIX = "#huff-update#"; // first part of any announcement. -string REQUEST_INVENTORY_PREFIX = "#huff-reqinv#"; // first part of request for inventory list. -string REPORT_AVAILABLE_SCRIPTS = "#scripts#"; // server's keyword to let client know script inventory. -string REQUEST_SCRIPT_UPDATE = "#updatego#"; // keyword used by client to request some updates. -string SHUT_THEM_DOWN = "#huffdown#"; // server tells client to stop any non-updater scripts. -string READY_TO_UPDATE = "#listoneeds#"; // the client tells the server the scripts it wants. -string SCRIPTS_ARE_CURRENT = "#gottemthx#"; // client says this when all new scripts are in place. -string START_THEM_UP = "#huffup#"; // server tells client to start up other scripts again. -string DONE_UPDATING = "#finito#"; // the client is done updating. -string BUSY_BUSY = "#busymuch#"; // a signal that the server is too busy to update us. - -integer UPDATER_SCRIPT_PIN = -1231008; // the hook for our scripts to be modified. - -string RESTART_UPDATER_COMMAND = "#restart"; // said in open chat to recrank the updater. -string SHOW_SCRIPTS_COMMAND = "#show"; // said in open chat to list out the scripts. -string SHUTDOWN_COMMAND = "#destroy"; // shuts down object and destroys it. - -string UPDATER_PARM_SEPARATOR = "~~~"; - // three tildes is an uncommon thing to have otherwise, so we use it to separate - // our commands in linked messages. - -string SCRIPT_DEPENDENCY_MARK = "DEP"; // signals that a dependency is coming. - -integer ENTRIES_PER_LINE = 4; // number of items from a list shown on one line of text. - -integer MAXIMUM_ACTIVE_CLIENTS = 5; // number of conversations we will allow at a time. - -float LONGEST_SLACK_PER_CLIENT = 84.0; - // we allow a client to be out of touch with us for this many seconds. after that, - // we decide it's deceased and remove it from our list. - -integer MESSAGE_SIZE_LIMIT = 800; // longest thing that can be safely said without clipping (guess). - -float SCRIPT_LIST_PAUSE_INTERVAL = 1.4; // pause between large chunks of update text. - -string ITEM_LIST_SEPARATOR = "``"; // separates dependencies. - -float CHANGED_INVENTORY_SNOOZER = 7.0; - // the number of seconds we sleep once we see an inventory change. we don't want to - // react to this immediately. this overrides the normal announcement cycle until it's - // dealt with by the timer. - -string CONTINUANCE_MARKER = "..."; - // a string sent when the update list is too long and needs to be continued in another chat. - -string UPDATER_BASE_NAME = "huff-update client"; - // the name of the updater script that keeps everything in sync. - -////////////// - -// global variables... - -list scripts_available; // the list of scripts we have in our inventory for distribution. -list objects_available; // list of objects for handing out. - -list active_clients; // list of keys for clients that are updating currently. -list active_update_channels; // active conversations on client chosen channels. -list active_listen_ids; // the ids for the listener on those channels. -list active_timestamps; // tracks when the client was last active. - -integer inventory_request_channel; // our personal channel that the update client should talk with. - -integer dealing_with_change; // has the inventory changed? we will deal with this in the timer. - -// displays the status of the update server. -show_status(key who_says) -{ - string title = "[mem free=" + (string)llGetFreeMemory() + "]"; - title = "Listening for requests on channel " + (string)inventory_request_channel; - if (llGetListLength(active_update_channels)) - title += "\nactive channels=" - + dump_list(active_update_channels, FALSE, ENTRIES_PER_LINE); - else - title += "\nNo channels active."; - - if (llGetListLength(active_clients)) - title += "\nactive clients=" + dump_keyed_list(active_clients, TRUE, 2); - else - title += "\nNo clients active."; - - if (llGetOwner() == who_says) { - string addition = " "; - if (USER_COMMAND_CHANNEL != 0) addition = "/" + (string)USER_COMMAND_CHANNEL + " "; - title += "\n[ \"" + addition + SHOW_SCRIPTS_COMMAND + "\" lists all the scripts, " - + "\"" + addition + SHUTDOWN_COMMAND + "\" zaps the updater, " - + "\"" + addition + RESTART_UPDATER_COMMAND + "\" refreshes the updater ]"; - } - - llWhisper(0, title); -} - -// plink a quietous string of resonance... -squonk(integer indy) -{ - string snd = llGetInventoryName(INVENTORY_SOUND, indy); - if (snd != "") llTriggerSound(snd, 1.0); -} - -// list out the scripts that the server's object contains. -show_scripts() -{ - string title = (string)llGetListLength(scripts_available) + " scripts available:"; - show_list(title, scripts_available); - title = (string)llGetListLength(objects_available) + " objects available:"; - show_list(title, objects_available); -} - -// lets the client know that we're here and have some scripts available. -announce_presence() -{ - if (llGetListLength(active_clients) < MAXIMUM_ACTIVE_CLIENTS) { - // only announce if we're not already booked up. - llWhisper(UPDATE_ANNOUNCEMENT_CHANNEL, UPDATE_ANNOUNCEMENT_PREFIX + (string)inventory_request_channel); - } -} - -// lifted from "clear text and effects" script; should be nearly identical -// to that, except that we set the texture animation. -reset_all_effects() -{ - llSetText("", <0,0,0>, 0); // clear any text above object. - llSetSitText("Sit Here"); // reset sit text to default state. - llSetTouchText("Touch"); // similarly for touch. - llSitTarget(ZERO_VECTOR, ZERO_ROTATION); // reset sit target position. - llParticleSystem([]); // turn off all particles. - llSensorRemove(); // stop any running sensors. - llTargetOmega(<0.0, 0.0, 0.0>, 0, 1.0); // stop rotations of object. - llSetLinkAlpha(LINK_SET, 1.0, ALL_SIDES); // turn off any transparency. - // keep it from being physical and from disapparating. - llSetPrimitiveParams([PRIM_TEMP_ON_REZ, FALSE, PRIM_PHYSICS, FALSE, - PRIM_PHANTOM, TRUE]); - llSetLinkColor(LINK_SET, <1.0, 1.0, 1.0>, ALL_SIDES); // reset color to white. - - // - // the following are specific to the huffotronic update server. - // - - // we re-assert our special texture set here, in case some wayward scripts have - // messed with us. - integer textures_held = llGetInventoryNumber(INVENTORY_TEXTURE); - integer indy; - for (indy = 0; indy < textures_held; indy++) { - string curr_tex = llGetInventoryName(INVENTORY_TEXTURE, indy); - // we have a simple scheme for putting textures on the updater. - // we have an inside, an outside and the ends. - if (is_prefix(curr_tex, "~~s0")) { - llSetTexture(curr_tex, ALL_SIDES); - } else if (is_prefix(curr_tex, "~~s1")) { - llSetTexture(curr_tex, 1); - } else if (is_prefix(curr_tex, "~~s2")) { - llSetTexture(curr_tex, 0); - llSetTexture(curr_tex, 3); - } - } - - // re-assert our texture animation also. - llSetTextureAnim(ANIM_ON | LOOP | SMOOTH | ROTATE, - ALL_SIDES, 0, 0, 0, TWO_PI, 1.0 / 36.0); -} - -// set up the update server object. -initialize_root() -{ - // set up our particular "look". - reset_all_effects(); - - // shut down any competing scripts in this object. - // we try to swat any other script that's been added before we let them do weird - // stuff. for example, a pet script might start acting like one. this - // function is not guaranteed to run before that bad stuff can happen, - // and that's maybe the one major issue with this approach. as long as - // the contained scripts aren't evil (like if they jump someplace else - // as soon as they start), then there shouldn't be any serious problems. - knock_down_other_scripts(); - - // reset our variables. - active_update_channels = []; - active_listen_ids = []; - active_clients = []; - active_timestamps = []; - scripts_available = []; - objects_available = []; - dealing_with_change = FALSE; // not handling any inventory changes. - - // make sure we know about any scripts that have new dependencies. - load_script_deps(); - - // clean out any older versions of the scripts before we make our - // inventory. - destroy_older_versions(); - - // now accumulate the list of scripts in our inventory. - integer items_held = llGetInventoryNumber(INVENTORY_SCRIPT); - integer indy; - for (indy = 0; indy < items_held; indy++) { - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, indy); - // we don't provide our own script for updating; it must be kept from - // floating around, like into other objects that are not updaters. -//// if (curr_script != llGetScriptName()) - scripts_available += curr_script; - } - items_held = llGetInventoryNumber(INVENTORY_OBJECT); - for (indy = 0; indy < items_held; indy++) { - objects_available += llGetInventoryName(INVENTORY_OBJECT, indy); -//log_it("added obj: " + llGetInventoryName(INVENTORY_OBJECT, indy)); - } - items_held = llGetInventoryNumber(INVENTORY_NOTECARD); - for (indy = 0; indy < items_held; indy++) { - objects_available += llGetInventoryName(INVENTORY_NOTECARD, indy); -//log_it("added note: " + llGetInventoryName(INVENTORY_NOTECARD, indy)); - } - - // listen to the owner. - llListen(USER_COMMAND_CHANNEL, "", llGetOwner(), ""); - // listen for any requests from our loyal clients. - inventory_request_channel = random_channel(); - llListen(inventory_request_channel, "", NULL_KEY, ""); - // listen for older clients too. - llListen(OLD_REQUEST_INVENTORY_CHANNEL, "", NULL_KEY, ""); - - // set up the periodic announcements. - llSetTimerEvent(ANNOUNCEMENT_PERIOD); -} - -handle_timer() -{ - if (dealing_with_change) { - dealing_with_change = FALSE; - state rerun; // zoom back to the starting point. - } - integer indy; - integer timecheck = llGetUnixTime(); // use for whole loop. - for (indy = llGetListLength(active_timestamps) - 1; indy >= 0; indy--) { - integer last_time = llList2Integer(active_timestamps, indy); - if (llAbs(last_time - timecheck) > LONGEST_SLACK_PER_CLIENT) { - // we need to clear out this item. we know we can whack the client - // at the same index and that will take care of this slacker. - key curr_key = llList2Key(active_clients, indy); - log_it("timed-out client: " + llKey2Name(curr_key) + " [" + (string)curr_key + "]"); - remove_client(curr_key); - } - } - - // let the objects nearby know that we are open for business by - // announcing the script inventory. - announce_presence(); -} - -// turns a list into a nicely formatted string. -string dump_list(list to_show, integer initial_line_break, integer entries_per_line) -{ - string msg; - integer indy; - for (indy = 0; indy < llGetListLength(to_show); indy++) { - // we break every Nth entry, but not if it's the first line and - // they said to not have the initial line break. - if ( !(indy % entries_per_line) && (indy || initial_line_break) ) - msg += "\n"; - string cursc = llList2String(to_show, indy); - msg += cursc; - // add commas where needed. - if (indy < llGetListLength(to_show) - 1) - msg += ", "; - } - return msg; -} - -// similar to dump_keyed_list, but only shows the names, each on their own line. -string dump_names_for_keys(list to_show) -{ - string msg; - integer indy; - for (indy = 0; indy < llGetListLength(to_show); indy++) { - // we only line break after the first entry. - if (indy > 0) msg += "\n"; - string keystr = llList2String(to_show, indy); - msg += llKey2Name(keystr); - } - return msg; -} - -// similar to dump_list -string dump_keyed_list(list to_show, integer initial_line_break, integer entries_per_line) -{ - string msg; - integer indy; - for (indy = 0; indy < llGetListLength(to_show); indy++) { - // we break every Nth entry, but not if it's the first line and - // they said to not have the initial line break. - if ( !(indy % entries_per_line) && (indy || initial_line_break) ) - msg += "\n"; - string keystr = llList2String(to_show, indy); - msg += llKey2Name(keystr) + " (" + keystr + ")"; - // add commas where needed. - if (indy < llGetListLength(to_show) - 1) - msg += ", "; - } - return msg; -} - -// shows the list specified in a compact manner. -show_list(string title, list to_show) -{ - string to_say = title + dump_list(to_show, TRUE, ENTRIES_PER_LINE); - // flush some memory. - title = ""; - to_show = []; - integer indy; - // say the output in pieces to avoid over-clogging chat. - for (indy = 0; indy < llStringLength(to_say); indy += MESSAGE_SIZE_LIMIT) { - integer last_indy = indy + MESSAGE_SIZE_LIMIT - 1; - string addition; - if (last_indy < llStringLength(to_say)) addition = CONTINUANCE_MARKER; - llWhisper(0, llGetSubString(to_say, indy, last_indy) + addition); - } -} - -// stops all the scripts besides this one. -knock_down_other_scripts() -{ - // set all scripts but this to not be running. - integer indy; - string self_script = llGetScriptName(); - list split = compute_basename_and_version(self_script); - string self_base = llList2String(split, 0); - self_script = ""; split = []; // free memory. - integer count = llGetInventoryNumber(INVENTORY_SCRIPT); - // we set all other scripts that are not versions of this script to not be running. - for (indy = 0; indy < count; indy++) { - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, indy); - if (!is_prefix(curr_script, self_base) - && !is_prefix(curr_script, UPDATER_BASE_NAME) ) { - llSetScriptState(curr_script, FALSE); - } - } -} - -// set a text label on the updater with the list of clients. -set_our_label() -{ - string label = ""; - if (llGetListLength(active_clients) > 0) label = "[updating]\n"; - llSetText(label + dump_names_for_keys(active_clients), <0.8, 0.95, 0.92>, 1.0); -} - -// clean out a client that we should be done with. -remove_client(key id) -{ - // locate said client of deceased nature... - integer indy = find_in_list(active_clients, id); - if (indy < 0) { -// if (DEBUGGING) log_it("failure to find client to remove: " + (string)id); - return; - } - active_clients = llDeleteSubList(active_clients, indy, indy); - // also clean out the channel and stop listening to it. -integer act_chan = llList2Integer(active_update_channels, indy); - active_update_channels = llDeleteSubList(active_update_channels, indy, indy); - integer listen_to_remove = llList2Integer(active_listen_ids, indy); -//log_it("remove listen " + (string)listen_to_remove + " on chan " + (string)act_chan); - llListenRemove(listen_to_remove); - active_listen_ids = llDeleteSubList(active_listen_ids, indy, indy); - active_timestamps = llDeleteSubList(active_timestamps, indy, indy); - set_our_label(); -} - -// fix a partial match to a script name if we can't find the exact item. -string backpatch_script_name(string partial) -{ - if (llGetInventoryType(partial) == INVENTORY_SCRIPT) return partial; // all set. - integer dep_indy; - for (dep_indy = 0; dep_indy < llGetInventoryNumber(INVENTORY_SCRIPT); dep_indy++) { - string curr_name = llGetInventoryName(INVENTORY_SCRIPT, dep_indy); - if (is_prefix(curr_name, partial)) { -// log_it("found real name " + curr_name + " for part: " + partial); - return curr_name; - } - } -// log_it("no matches for partial script name!"); - return ""; // no matches! -} - -// moves the upgrade process with "id" along to the next step given the request in -// the message. -propel_upgrade_process(integer channel, key id, string message) -{ - if (DEBUGGING) log_it("got upgrade note from " + (string)id + " with msg=" + message); - if (message == REQUEST_SCRIPT_UPDATE) { - // begins the update process with the client. - llSay(channel, SHUT_THEM_DOWN); - } else if (is_prefix(message, READY_TO_UPDATE)) { - // whack the prefix so we can get the list they want. - message = llDeleteSubString(message, 0, llStringLength(READY_TO_UPDATE) - 1); - list requests = llParseString2List(message, [UPDATER_PARM_SEPARATOR], []); - message = ""; - // send over the scripts the client asked for, since it seems to be ready for them. - if (llGetListLength(requests)) { - show_list("updating " + llKey2Name(id) + " (key " + (string)id + ") with", requests); - integer indy; - for (indy = 0; indy < llGetListLength(requests); indy++) { - string curr = llList2String(requests, indy); - if (find_in_list(objects_available, curr) >= 0) { -//log_it("handing object over: " + curr); - // it's an object, so treat it that way. - llGiveInventory(id, curr); - } else { -//log_it("handing script over: " + curr); - // assume it's a script, and use script pin to stuff it. - curr = backpatch_script_name(curr); - if (curr != "") { - // second life was okay with scripts being plugged in unstarted; opensim is not. - // and second life appears to be unhappy when scripts are added to objects in - // a running state. so we have an impasse. so 'running' should be true - // for opensim, and false for second life. - integer running = IS_OPENSIM; -// if (DEBUGGING) log_it("installing script using updater pin."); - llRemoteLoadScriptPin(id, curr, UPDATER_SCRIPT_PIN, running, 0); - } - } - } - } - } else if (message == SCRIPTS_ARE_CURRENT) { - // the client thinks it's ready to get back up and running. -//log_it("heard client is ready!"); - llSay(channel, START_THEM_UP); - // kludge for older clients (pre 10.4 version) to try to help them start up. -//old and not useful. llSleep(0.2); llSay(channel, START_THEM_UP); llSleep(0.2); llSay(channel, START_THEM_UP); - remove_client(id); - } else if (message == DONE_UPDATING) { - // this client has nothing to do for now. -//log_it("heard client is done: " + (string)id); - remove_client(id); - } else { -//log_it("weird note from client: " + message); - return; // not used. - } - -} - -// blasts out the inventory list to a curious client. -spew_inventory_list(integer channel, string message, key id) -{ - if (!is_prefix(message, REQUEST_INVENTORY_PREFIX)) { - - // this is an old style update alert that we still use at startup of the client - // to ensure that finishing replacement of the updater script is never unnoticed. - if (is_prefix(message, DONE_UPDATING)) { -// if (DEBUGGING) log_it("found very special message from startup of updater."); - propel_upgrade_process(channel, id, message); - } - - // argh, this is not the right kind of message on our channel. - return; - } - string chan_str = llDeleteSubString(message, 0, llStringLength(REQUEST_INVENTORY_PREFIX) - 1); - integer new_update_channel = (integer)chan_str; - if (llGetListLength(active_clients) >= MAXIMUM_ACTIVE_CLIENTS) { - // got to tell them "not right now". we'll pretend we have no - // scripts; they'll know what we mean if the update client is - // recent enough. really old clients will just go to sleep until later. - if (DEBUGGING) log_it("having to disallow new client '" + llKey2Name(id) + "', too many now."); - llSay(new_update_channel, REPORT_AVAILABLE_SCRIPTS + BUSY_BUSY); - return; - } - - // looks like we're going to try to handle the request for them. - if (DEBUGGING) log_it("server heard update req on chan " + (string)channel + " from: " + llKey2Name(id)); - -//log_it("add client convo chan " + (string)new_update_channel); - integer existing_indy = find_in_list(active_clients, id); - if (existing_indy < 0) { - active_clients += id; - active_update_channels += new_update_channel; - integer new_listen_id = llListen(new_update_channel, "", id, ""); -//log_it("add listen " + (string)new_listen_id + " on chan " + (string)new_update_channel); - active_listen_ids += new_listen_id; - active_timestamps += llGetUnixTime(); - set_our_label(); - } else { -// if (DEBUGGING) log_it("same client came back before finishing previous upgrade, rolling with it."); - // delete old listener so we don't leave it dangling. - integer old_listen_id = llList2Integer(active_listen_ids, existing_indy); -//log_it("remove old listen " + (string)old_listen_id); - llListenRemove(old_listen_id); - // update the channel and listener id for the new registration. - active_update_channels = chop_list(active_update_channels, 0, existing_indy - 1) - + [ new_update_channel ] - + chop_list(active_update_channels, existing_indy + 1, - llGetListLength(active_update_channels) - 1); - integer new_listen_id = llListen(new_update_channel, "", id, ""); -//log_it("add new listen " + (string)new_listen_id); - active_listen_ids = chop_list(active_listen_ids, 0, existing_indy - 1) - + [ new_listen_id ] - + chop_list(active_listen_ids, existing_indy + 1, - llGetListLength(active_listen_ids) - 1); - active_timestamps = chop_list(active_timestamps, 0, existing_indy - 1) - + [ new_listen_id ] - + chop_list(active_timestamps, existing_indy + 1, - llGetListLength(active_timestamps) - 1); - } - - // our report name is always called available scripts, but it can actually have - // script dependency definitions, script names and object names. - string msg = REPORT_AVAILABLE_SCRIPTS; - string curr; // temp. - - // add in the huff updater, since that's the most crucial that they know we have. - integer posn; - string UPDATE_CLIENT_SCRIPT = "huff-update client"; - for (posn = 0; posn < llGetListLength(scripts_available); posn++) { - curr = llList2String(scripts_available, posn); - if (llDeleteSubString(curr, llStringLength(UPDATE_CLIENT_SCRIPT), -1) - == UPDATE_CLIENT_SCRIPT) { -//log_it("found " + curr); - msg += curr + UPDATER_PARM_SEPARATOR; - posn = 99999; // jump out. - } - if (DEBUGGING && (posn == llGetListLength(scripts_available) - 1) ) { - log_it("epic fail, found no updater client script."); - } - } - - // speak about the dependencies that we know. - for (posn = 0; posn < llGetListLength(known_script_dependencies); posn++) { - msg += SCRIPT_DEPENDENCY_MARK - + llList2String(known_script_dependencies, posn) + UPDATER_PARM_SEPARATOR; - if (llStringLength(msg) > MESSAGE_SIZE_LIMIT - 50) { - llSay(new_update_channel, msg + CONTINUANCE_MARKER); -//log_it(msg + CONTINUANCE_MARKER); - llSleep(SCRIPT_LIST_PAUSE_INTERVAL); - msg = REPORT_AVAILABLE_SCRIPTS; - } - } - // tell this new client what scripts we have. - for (posn = 0; posn < llGetListLength(scripts_available); posn++) { - curr = llList2String(scripts_available, posn); - if (llDeleteSubString(curr, llStringLength(UPDATE_CLIENT_SCRIPT), -1) - != UPDATE_CLIENT_SCRIPT) { - // add in the next item, along with the parameter separator. - msg += curr + UPDATER_PARM_SEPARATOR; -//log_it("adding " + curr); - if (llStringLength(msg) > MESSAGE_SIZE_LIMIT - 50) { - llSay(new_update_channel, msg + CONTINUANCE_MARKER); -//log_it(msg + CONTINUANCE_MARKER); - if (channel == OLD_REQUEST_INVENTORY_CHANNEL) { - // stop sending the list to them since they may not know how - // to interpret a multiple part update list. - return; - } - llSleep(SCRIPT_LIST_PAUSE_INTERVAL); - msg = REPORT_AVAILABLE_SCRIPTS; - } - } - } - // mention any objects that are available. - for (posn = 0; posn < llGetListLength(objects_available); posn++) { - // add in the next item, along with the parameter separator. - msg += llList2String(objects_available, posn) - + UPDATER_PARM_SEPARATOR; - if (llStringLength(msg) > MESSAGE_SIZE_LIMIT - 50) { - llSay(new_update_channel, msg + CONTINUANCE_MARKER); -//log_it(msg + CONTINUANCE_MARKER); - llSleep(SCRIPT_LIST_PAUSE_INTERVAL); - msg = REPORT_AVAILABLE_SCRIPTS; - } - } - // say final bit, even if it's mostly blank. we need to let them know - // that we're done and not adding that continuation flag string. - llSay(new_update_channel, msg); -} - -// handles verbal commands from objects that want updates. -process_verbal_requests(integer channel, string name, key id, string message) -{ - if ( (channel == OLD_REQUEST_INVENTORY_CHANNEL) || (channel == inventory_request_channel) ) { - spew_inventory_list(channel, message, id); - return; - } else if (channel == USER_COMMAND_CHANNEL) { -if (DEBUGGING) log_it("heard orders: " + message); - // simple verbal commands. - if (message == RESTART_UPDATER_COMMAND) { - log_it("Restarting now."); - llResetScript(); - } else if (message == SHOW_SCRIPTS_COMMAND) { - show_scripts(); - } else if (message == SHUTDOWN_COMMAND) { - // we will de-rez now (i.e., die) if we are not one of the special names that is undying. - if (!matches_substring(llGetObjectName(), "keeper")) { -// log_it("server " + (string)inventory_request_channel + " now disintegrating."); - squonk(1); - llDie(); - } - } - return; - } - - integer indy; - // see if the channel is for one of our valid updates that's in progress. - for (indy = 0; indy < llGetListLength(active_update_channels); indy++) { - integer cur_chan = llList2Integer(active_update_channels, indy); - if (cur_chan == channel) { - // yes, this is really for that guy. - propel_upgrade_process(channel, id, message); - return; - } - } -} - -////////////// -// from hufflets... - -integer debug_num = 0; - -// a debugging output method. can be disabled entirely in one place. -log_it(string to_say) -{ - debug_num++; - // tell this to the owner. -// llOwnerSay(llGetDate() + ": " + llGetScriptName() + "[" + (string)debug_num + "] " + to_say); -llWhisper(0, llGetDate() + ": " + llGetScriptName() + "[" + (string)debug_num + "] " + to_say); - // say this on an unusual channel for chat if it's not intended for general public. -// llSay(108, llGetDate() + ": " + llGetScriptName() + "[" + (string)debug_num + "] " + to_say); - // say this on open chat that anyone can hear. we take off the bling for this one. -// llSay(0, to_say); -} - -// returns TRUE if the "pattern" is found in the "full_string". -integer matches_substring(string full_string, string pattern) -{ return (find_substring(full_string, pattern) >= 0); } - -// returns the index of the first occurrence of "pattern" inside -// the "full_string". if it is not found, then a negative number is returned. -integer find_substring(string full_string, string pattern) -{ return llSubStringIndex(llToLower(full_string), llToLower(pattern)); } - -// returns TRUE if the "prefix" string is the first part of "compare_with". -integer is_prefix(string compare_with, string prefix) -{ return find_substring(compare_with, prefix) == 0; } - -// joins a list of parameters using the parameter sentinel for the library. -string wrap_parameters(list to_flatten) -{ return llDumpList2String(to_flatten, UPDATER_PARM_SEPARATOR); } - -// locates the string "text" in the list to "search_in". -integer find_in_list(list search_in, string text) -{ - integer len = llGetListLength(search_in); - integer i; - for (i = 0; i < len; i++) { - if (llList2String(search_in, i) == text) - return i; - } - return -1; -} - -// returns the portion of the list between start and end, but only if they are -// valid compared with the list length. an attempt to use negative start or -// end values also returns a blank list. -list chop_list(list to_chop, integer start, integer end) -{ - integer last_len = llGetListLength(to_chop) - 1; - if ( (start < 0) || (end < 0) || (start > last_len) || (end > last_len) ) return []; - return llList2List(to_chop, start, end); -} - -// a random channel for the first interaction with the client. -integer random_channel() { return -(integer)(llFrand(800000) + 20000); } - -// note that this new, lower memory version, depends on the inventory functions returning -// items in alphabetical order. -scrub_items_by_type(string this_guy, integer inventory_type) -{ - list removal_list; - integer outer; - for (outer = 0; outer < llGetInventoryNumber(inventory_type); outer++) { - string curr = llGetInventoryName(inventory_type, outer); - list split = compute_basename_and_version(curr); - // make sure there was a comparable version number in this name. - if ( (curr != this_guy) && llGetListLength(split)) { - string curr_base = llList2String(split, 0); - float curr_ver = (float)llList2String(split, 1); -//log_it("outer: " + curr_base + " / " + (string)curr_ver); - integer inner; - for (inner = outer + 1; inner < llGetInventoryNumber(inventory_type); inner++) { - string next_guy = llGetInventoryName(inventory_type, inner); - list comp_split = compute_basename_and_version(next_guy); - if (llGetListLength(comp_split)) { - string comp_base = llList2String(comp_split, 0); - float comp_ver = (float)llList2String(comp_split, 1); - // okay, now we can actually compare. - if (curr_base != comp_base) { - // break out of inner loop. we are past where the names can matter. - inner = 2 * llGetInventoryNumber(inventory_type); - } else { -//log_it("inner: " + comp_base + " / " + (string)comp_ver); - if (curr_ver <= comp_ver) { - // the script at inner index is comparable or better than - // the script at the outer index. - removal_list += curr; - } else { - // this inner script must be inferior to the outer one, - // somehow, which defies our expectation of alphabetical ordering. - removal_list += next_guy; - } - } - } - } - } - } - - // now actually do the deletions. - for (outer = 0; outer < llGetListLength(removal_list); outer++) { - string to_whack = llList2String(removal_list, outer); - log_it("removing older asset: " + to_whack); - llRemoveInventory(to_whack); - } - - if (IS_OPENSIM && (llGetListLength(removal_list) > 0) ) { -// log_it("now restarting to avoid opensim late updating change event."); - llResetScript(); - } -} - -// ensures that only the latest version of any script or object is kept in our inventory. -destroy_older_versions() -{ - // firstly, iterate across scripts to clean out older versions. - scrub_items_by_type(llGetScriptName(), INVENTORY_SCRIPT); - // secondly, try to clean out the objects. - scrub_items_by_type(llGetScriptName(), INVENTORY_OBJECT); - // thirdly, try to clean out the notecards. - scrub_items_by_type(llGetScriptName(), INVENTORY_NOTECARD); -} - -////////////// -// huffware script: auto-retire, by fred huffhines, version 2.4. -// distributed under BSD-like license. -// partly based on the self-upgrading scripts from markov brodsky and jippen faddoul. -// the function auto_retire() should be added *inside* a version numbered script that -// you wish to give the capability of self-upgrading. -// this script supports a notation for versions embedded in script names where a 'v' -// is followed by a number in the form "major.minor", e.g. "grunkle script by ted v8.2". -// when the containing script is dropped into an object with a different version, the -// most recent version eats any existing ones. -// keep in mind that this code must be *copied* into your script you wish to add -// auto-retirement capability to. -// example usage of the auto-retirement script: -// default { -// state_entry() { -// auto_retire(); // make sure newest addition is only version of script. -// } -// } -auto_retire() { - string self = llGetScriptName(); // the name of this script. - list split = compute_basename_and_version(self); - if (llGetListLength(split) != 2) return; // nothing to do for this script. - string basename = llList2String(split, 0); // script name with no version attached. - string version_string = llList2String(split, 1); // the version found. - integer posn; - // find any scripts that match the basename. they are variants of this script. - for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); - if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { - // found a basic match at least. - list inv_split = compute_basename_and_version(curr_script); - if (llGetListLength(inv_split) == 2) { - // see if this script is more ancient. - string inv_version_string = llList2String(inv_split, 1); // the version found. - // must make sure that the retiring script is completely the identical basename; - // just matching in the front doesn't make it a relative. - if ( (llList2String(inv_split, 0) == basename) - && ((float)inv_version_string < (float)version_string) ) { - // remove script with same name from inventory that has inferior version. - llRemoveInventory(curr_script); - } - } - } - } -} -// -// separates the base script name and version number. used by auto_retire. -list compute_basename_and_version(string to_chop_up) -{ - // minimum script name is 2 characters plus a version. - integer space_v_posn; - // find the last useful space and 'v' combo. - for (space_v_posn = llStringLength(to_chop_up) - 3; - (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); - space_v_posn--) { - // look for space and v but do nothing else. - } - if (space_v_posn < 2) return []; // no space found. - // now we zoom through the stuff after our beloved v character and find any evil - // space characters, which are most likely from SL having found a duplicate item - // name and not so helpfully renamed it for us. - integer indy; - for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { - if (llGetSubString(to_chop_up, indy, indy) == " ") { - // found one; zap it. since we're going backwards we don't need to - // adjust the loop at all. - to_chop_up = llDeleteSubString(to_chop_up, indy, indy); - } - } - string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); - // ditch the space character for our numerical check. - string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); - // strip out a 'v' if there is one. - if (llGetSubString(chop_suffix, 0, 0) == "v") - chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); - // if valid floating point number and greater than zero, that works for our version. - string basename = to_chop_up; // script name with no version attached. - if ((float)chop_suffix > 0.0) { - // this is a big success right here. - basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); - return [ basename, chop_suffix ]; - } - // seems like we found nothing useful. - return []; -} -// -////////////// - -// end hufflets. -////////////// - -default -{ - state_entry() - { - auto_retire(); - initialize_root(); // get set up to start answering requests. - llWhisper(0, llGetScriptName() + " started... touch for more info."); - squonk(0); - } - - state_exit() { llSetTimerEvent(0); } - - on_rez(integer parm) { - state rerun; - } - - timer() { handle_timer(); } - - touch_start(integer count) { - show_status(llDetectedKey(0)); - } - - listen(integer channel, string name, key id, string message) { - // make sure that the object is something we should even talk to. - if (llGetOwnerKey(id) != llGetOwner()) { - return; - } - // looks okay, let's see if this is useful communication. - process_verbal_requests(channel, name, id, message); - } - - changed(integer change) { - if (change & CHANGED_INVENTORY) { - log_it("inventory changed, scheduled a restart."); - // sleep a little bit; otherwise we get SL noise about scripts not being - // there when it told us they were there. this can lead to some scripts - // doing bizarre things if they are running when added. - dealing_with_change = TRUE; - llSetTimerEvent(0.0); // kludge to get around second life bug. - llSetTimerEvent(CHANGED_INVENTORY_SNOOZER); - } - } -} - -state rerun { state_entry() { state default; } } -