X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_jaunter_updater%2Fchild_jaunter_v85.2.txt;fp=huffware%2Fhuffotronic_jaunter_updater%2Fchild_jaunter_v85.2.txt;h=0000000000000000000000000000000000000000;hb=2ad923922ef5c1e212dd45aa5074f08d54ea9371;hp=76465b72a316281bcec3aa84f91cbc7ee58422df;hpb=1809c04b7499a188d1c2a7df3ec588bc8591a2e3;p=feisty_meow.git diff --git a/huffware/huffotronic_jaunter_updater/child_jaunter_v85.2.txt b/huffware/huffotronic_jaunter_updater/child_jaunter_v85.2.txt deleted file mode 100755 index 76465b72..00000000 --- a/huffware/huffotronic_jaunter_updater/child_jaunter_v85.2.txt +++ /dev/null @@ -1,679 +0,0 @@ - -// huffware script: child jaunter, by fred huffhines, released under GPL license. -// -// this is the sub-jaunter implementation, for children of a root jaunter. this script -// handles reconnaissance and one-way trips. -// -// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html -// do not use it in objects without fully realizing you are implicitly accepting that license. -// - -////////////// - -// configurable constants... - -string TEXT_COLOR = "<0.5, 0.7, 0.95>"; - // set float text color to a nice color. - -integer DEBUGGING = FALSE; - // set to true to get debugging noises. - -// requires jaunting library API. -////////////// -// do not redefine these constants. -integer JAUNT_HUFFWARE_ID = 10008; - // the unique id within the huffware system for the jaunt script to - // accept commands on. this is used in llMessageLinked as the num parameter. -string HUFFWARE_PARM_SEPARATOR = "{~~~}"; - // this pattern is an uncommon thing to see in text, so we use it to separate - // our commands in link messages. -string HUFFWARE_ITEM_SEPARATOR = "{|||}"; - // used to separate lists of items from each other when stored inside a parameter. - // this allows lists to be passed as single string parameters if needed. -integer REPLY_DISTANCE = 100008; // offset added to service's huffware id in reply IDs. -////////////// -// commands available via the jaunting library: -string FULL_STOP_COMMAND = "#fullstop#"; - // command used to bring object to a halt. -string JAUNT_LIST_COMMAND = "#jauntlist#"; - // like regular jaunt, but expects a string in jaunt notecard format with vectors. - // the second parameter, if any, should be 1 for forwards traversal and 0 for backwards. -// -////////////// - -// the API for this library script to be used in other scripts. -////////////// -// do not redefine these constants. -integer JAUNT_REZOLATOR_HUFFWARE_ID = 10025; - // the unique id within the huffware system for this script's commands. - // it's used in llMessageLinked as the num parameter. -////////////// -// commands available from the library: -string RESET_REZOLATOR = "#reset"; - // tells the script to stop any previous efforts to rez children. -//string REZ_CHILD_NOW = "#rezkd#"; - // requests this script to create a new child object. this requires several - // parameters to succeed: 1) object to rez, 2) conveyance mode for the rezzed object - // to implement, 3) the chat channel to listen for and speak to new child on, - // 4) the destination name for where the child should go, 5) a count of the full - // set of known destinations, 6) the target where the jaunt should arrive at. -string REPORT_CHILD_REZZED = "#reziam"; - // requests that this class report to the root jaunter that a child has rezzed and - // is ready for service. there are no required parameters. -string REZOLATOR_CHILD_SUPPORT = "#rzsup"; - // used by child jaunters to request that the rezolator handle things for them. -string REZOLATOR_CHILD_RETURNED = "#rezdon"; - // used by the child jaunter to tell the rezolator that it has jumped to wherever it - // was supposed to and is ready to report to the parent, if needed. the first parameter - // required for the rezolator is whether the jump was successful (1) or not (0), and - // the second parameter should be the last safe position that the jaunter was at when - // it was possibly closest to the target. -////////////// -// events generated by the library: -//string REZOLATOR_EVENT_REZZED_CHILD = "#donekd"; - // an event generated for a previous rez child request. this lets the caller know that - // the child has been created and told what to do. the single parameter is where the - // jaunter has been rezzed. -string REZOLATOR_EVENT_GOT_INSTRUCTIONS = "#rzsta"; - // the root jaunter has given a child instructions on where to go. this info includes - // the name of the destination, the pathway to get there, and the conveyance mode. -//string REZOLATOR_EVENT_RECON_FINISHED = "#rzcnfn"; - // an event generated when the recon process has concluded. this includes parms: - // number of good destinations. -// -////////////// - -// important constants used internally... these should not be changed willy nilly. - -////////////// jaunt base API - -// the following constants define how the script should behave (i.e., its conveyance mode). -// TWO_WAY_TRIP: the script jaunts using the current target vectors to get somewhere -// and then takes the same pathway back, but in reverse order. -// AUTOREZ_JAUNTER: the script rezzes the first regular object in its inventory next to -// the root telehub. that object is loaded with the destination notecard and this script. -// the rezzed object can then be used for the next few minutes to jaunt to the selected -// destination. the temporary object will use the ONE_WAY_TRIP mode. -// ONE_WAY_TRIP: the object containing this script will take the user to a particular -// destination, but the object does not survive the trip. it self-destructs after -// reaching the destination. this mode is used in conjunction with the AUTOREZ_JAUNTER -// mode and should generally never be used on its own. -// RECONNAISSANCE_TRIP: a survey run to test out a particular path to get to a -// destination. -integer TWO_WAY_TRIP = 1; -integer AUTOREZ_JAUNTER = 2; -integer ONE_WAY_TRIP = 3; -integer RECONNAISSANCE_TRIP = 4; - -// values used to represent different stages of verification. -integer VERIFY_UNTESTED = -3; // don't know destinations tate yet. -integer VERIFY_SAFE = -4; // the destination last tested safe. -integer VERIFY_UNSAFE_SO_FAR = -5; // this cannot be done with simple jaunt. -integer VERIFY_UNSAFE_DECIDED = -6; // this means the destination seems intractable. - -integer MAXIMUM_PRIV_CHAN = 90000; - // the largest amount we will ever subtract from the tricky parms in order to - // tell the sub-jaunter which channel to listen on. - -string VECTOR_SEPARATOR = "|"; - // how we separate components of vectors from each other. -string DB_SEPARATOR = "``"; // separating items in lists. - -////////////// end jaunt base API - -integer MAX_DEST_NAME = 24; // the longest name that we store. - -float NORMAL_TIMER_PERIOD = 1.0; // our normal timer rate. - -float POSITION_CHECKING_INTERVAL = 0.11; - // how frequently the waiting for arrival state will check where we are. - -integer MAXIMUM_SLACKNESS = 108; - // how many timer hits we'll allow before reverting to the default state. - -integer FREE_MEM_REQUIRED = 3200; - // we need at least this much memory before adding new targets. - -////////////// - -// global variables. - -integer startup_parm; // recorded at rez time. used for deciding what to do. - -integer conveyance_mode; // when we are given our instructions, we will know what type of jump to use. - -// jaunter target configuration... -string global_name; // the name for our destination. -integer global_verification_state; // the verification state of the last destination we asked for. -string global_pathway; // similar, but the last pathway we heard. - -// jaunt trip variables... -vector eventual_destination; // where we're headed, if we're headed anywhere. -integer slackness_counter; // snoozes had while waiting for destination. -list full_journey; // the full pathway we expect to jaunt on. -integer jaunt_responses_awaited; // number of pending jumps in progress. -integer got_close_enough; // did we arrive at right place? -vector last_safe_position; // where did we actually reach? - -// asks the jaunting library to take us to the target using a list of waypoints. -request_jaunt(list journey, integer forwards) -{ - // ask for a jump. - jaunt_responses_awaited++; - llMessageLinked(LINK_THIS, JAUNT_HUFFWARE_ID, JAUNT_LIST_COMMAND, - wrap_item_list(journey) + HUFFWARE_PARM_SEPARATOR + (string)forwards); - // stops the jaunter in its tracks. - llMessageLinked(LINK_THIS, JAUNT_HUFFWARE_ID, FULL_STOP_COMMAND, ""); -} - -// this function returns TRUE if we are close enough to the "destination". -integer close_enough(vector destination) -{ - float PROXIMITY_REQUIRED = 0.1; - // how close we must be to the target location to call it done. - // matches current jaunting library proximity. - return (llVecDist(llGetPos(), destination) <= PROXIMITY_REQUIRED); -} - -// sets up the initial state. -initialize_child() -{ - llSetTimerEvent(0.0); // cancel any existing timers. - // load up an arrival sound if any exist. - if (llGetInventoryNumber(INVENTORY_SOUND)) - llPreloadSound(llGetInventoryName(INVENTORY_SOUND, 0)); - if (DEBUGGING) log_it("child init startparm=" + (string)startup_parm); - -//voodoo. - llSleep(0.5); - - if (startup_parm != 0) { - // tell the rezolator to start listening for commands. - llMessageLinked(LINK_THIS, JAUNT_REZOLATOR_HUFFWARE_ID, REZOLATOR_CHILD_SUPPORT, - wrap_parameters([startup_parm])); - // let our parent know we're here. - llMessageLinked(LINK_THIS, JAUNT_REZOLATOR_HUFFWARE_ID, REPORT_CHILD_REZZED, ""); - } - // set up some of the object properties... - llSetSitText("Jaunt"); // change to the proper text for our mode. -} - -// shows our next target for jaunting above the object. -text_label_for_destination() -{ - string msg = "↣ " + global_name; - llSetText(msg, (vector)TEXT_COLOR, 1.0); -} - -// signal that we are where we were going. -proclaim_arrival() -{ - if (conveyance_mode == ONE_WAY_TRIP) { - // sing a little song, if there's a sound to use. - if (llGetInventoryNumber(INVENTORY_SOUND)) - llTriggerSound(llGetInventoryName(INVENTORY_SOUND, 0), 1.0); - } -} - -string verification_name(integer enumtype) -{ - if (enumtype == VERIFY_SAFE) return "ok"; - else if (enumtype == VERIFY_UNSAFE_SO_FAR) return "uhh"; - else if (enumtype == VERIFY_UNSAFE_DECIDED) return "far"; - // catch-all, including untested. - return "?"; -} - -// returns true if the slackness counter awaiting things has elapsed. -integer check_for_timeout() -{ - if (slackness_counter++ > MAXIMUM_SLACKNESS) { - // go back to the main state. we took too long. - log_it("timed out!"); - llUnSit(llAvatarOnSitTarget()); // don't hang onto the avatar for this error. - llSetTimerEvent(0.0); - return TRUE; - } - return FALSE; -} - -////////////// - -// returns the value of a boolean variable definition. -integer parse_bool_def(string def) -{ return !(llGetSubString(def, find_substring(def, "=") + 1, -1) == "0"); } - -// processes link messages received from support libraries. -integer handle_link_message(integer which, integer num, string msg, string id) -{ - // is it a jaunting library response? - if (num == JAUNT_HUFFWARE_ID + REPLY_DISTANCE) { - jaunt_responses_awaited--; // one less response being awaited. - if (jaunt_responses_awaited < 0) { - log_it("error: responses awaited < 0"); - jaunt_responses_awaited = 0; - } - return FALSE; - } - - // is it an event from the rezolator script? - if (num == JAUNT_REZOLATOR_HUFFWARE_ID + REPLY_DISTANCE) { - list parms = llParseString2List(id, [HUFFWARE_PARM_SEPARATOR], []); - if (msg == REZOLATOR_EVENT_GOT_INSTRUCTIONS) { - global_name = llList2String(parms, 0); - full_journey = [ llGetPos() ] + llParseString2List(llList2String(parms, 1), [VECTOR_SEPARATOR], []); - eventual_destination = (vector)llList2String(full_journey, llGetListLength(full_journey) - 1); - conveyance_mode = llList2Integer(parms, 2); - if (DEBUGGING) - log_it("got instructions: name=" + global_name + " dest=" + (string)eventual_destination); - text_label_for_destination(); - if (conveyance_mode == RECONNAISSANCE_TRIP) { - return TRUE; - } - } - return FALSE; - } - - return FALSE; -} - -// processes a destination set to handle special cases, like for offset jaunting. -list prechewed_destinations(string dests) -{ - -//document this!!! -// as in, we support the offset format! - - // look for our special start character for offsets. - if (is_prefix(dests, "o")) - // if this is an offset version, then chop whatever word they used starting with 'o' - // and compute the destination based on current position. - return [ (vector)llDeleteSubString(dests, 0, find_substring(dests, "<") - 1) + llGetPos() ]; - else - // normal jaunt to absolute coordinates. - return llParseString2List(dests, [VECTOR_SEPARATOR], []); -} - -////////////// -// from hufflets... - -integer debug_num = 0; - -// a debugging output method. can be disabled entirely in one place. -log_it(string to_say) -{ - debug_num++; - // tell this to the owner. - llOwnerSay(llGetScriptName() + "[" + (string)debug_num + "] " + to_say); - // say this on open chat, but use an unusual channel. -// llSay(108, (string)debug_num + "- " + to_say); -} - -/////////////// - -// returns TRUE if the value in "to_check" specifies a legal x or y value in a sim. -integer valid_sim_value(float to_check) -{ - if (to_check < 0.0) return FALSE; - if (to_check >= 257.0) return FALSE; - return TRUE; -} - -// returns TRUE if the "to_check" vector is a location outside of the current sim. -integer outside_of_sim(vector to_check) -{ - return !valid_sim_value(to_check.x) || !valid_sim_value(to_check.y); -} - -// returns text for a floating point number, but includes only -// two digits after the decimal point. -string float_chop(float to_show) -{ - integer mant = llAbs(llRound(to_show * 100.0) / 100); - string neg_sign; - if (to_show < 0.0) neg_sign = "-"; - string dec_s = (string)((llRound(to_show * 100.0) - mant * 100) / 100.0); - dec_s = llGetSubString(llGetSubString(dec_s, find_substring(dec_s, ".") + 1, -1), 0, 2); - // strip off all trailing zeros. - while (llGetSubString(dec_s, -1, -1) == "0") - dec_s = llDeleteSubString(dec_s, -1, -1); - string to_return = neg_sign + (string)mant; - if (llStringLength(dec_s)) to_return += "." + dec_s; - return to_return; -} - -// returns a prettier form for vector text, with chopped floats. -string vector_chop(vector to_show) -{ - return "<" + float_chop(to_show.x) + "," - + float_chop(to_show.y) + "," - + float_chop(to_show.z) + ">"; -} - -// joins a list of parameters using the parameter sentinel for the library. -string wrap_parameters(list to_flatten) -{ return llDumpList2String(to_flatten, HUFFWARE_PARM_SEPARATOR); } -// -// joins a list of sub-items using the item sentinel for the library. -string wrap_item_list(list to_wrap) -{ return llDumpList2String(to_wrap, HUFFWARE_ITEM_SEPARATOR); } - -// returns a number at most "maximum" and at least "minimum". -// if "allow_negative" is TRUE, then the return may be positive or negative. -float randomize_within_range(float minimum, float maximum, integer allow_negative) -{ - if (minimum > maximum) { - // flip the two if they are reversed. - float temp = minimum; minimum = maximum; maximum = temp; - } - float to_return = minimum + llFrand(maximum - minimum); - if (allow_negative) { - if (llFrand(1.0) < 0.5) to_return *= -1.0; - } - return to_return; -} - -// returns a random vector where x,y,z will be between "minimums" and "maximums" -// x,y,z components. if "allow_negative" is true, then any component will -// randomly be negative or positive. -vector random_bound_vector(vector minimums, vector maximums, integer allow_negative) -{ - return ; -} - -// returns a vector whose components are between minimum and maximum. -// if allow_negative is true, then they can be either positive or negative. -vector random_vector(float minimum, float maximum, integer allow_negative) -{ - return random_bound_vector(, - , allow_negative); -} - -// returns the portion of the list between start and end, but only if they are -// valid compared with the list length. an attempt to use negative start or -// end values also returns a blank list. -list chop_list(list to_chop, integer start, integer end) -{ - integer last_len = llGetListLength(to_chop) - 1; - if ( (start < 0) || (end < 0) || (start > last_len) || (end > last_len) ) return []; - return llList2List(to_chop, start, end); -} - -// returns the index of the first occurrence of "pattern" inside -// the "full_string". if it is not found, then a negative number is returned. -integer find_substring(string full_string, string pattern) -{ - string full_lower = llToLower(full_string); - return llSubStringIndex(full_lower, pattern); -} - -// returns TRUE if the "prefix" string is the first part of "compare_with". -integer is_prefix(string compare_with, string prefix) -{ return find_substring(compare_with, prefix) == 0; } - -////////////// -// huffware script: auto-retire, by fred huffhines, version 2.8. -// distributed under BSD-like license. -// !! keep in mind that this code must be *copied* into another -// !! script that you wish to add auto-retirement capability to. -// when a script has auto_retire in it, it can be dropped into an -// object and the most recent version of the script will destroy -// all older versions. -// -// the version numbers are embedded into the script names themselves. -// the notation for versions uses a letter 'v', followed by two numbers -// in the form "major.minor". -// major and minor versions are implicitly considered as a floating point -// number that increases with each newer version of the script. thus, -// "hazmap v0.1" might be the first script in the "hazmap" script continuum, -// and "hazmap v3.2" is a more recent version. -// -// example usage of the auto-retirement script: -// default { -// state_entry() { -// auto_retire(); // make sure newest addition is only version of script. -// } -// } -// this script is partly based on the self-upgrading scripts from markov brodsky -// and jippen faddoul. -////////////// -auto_retire() { - string self = llGetScriptName(); // the name of this script. - list split = compute_basename_and_version(self); - if (llGetListLength(split) != 2) return; // nothing to do for this script. - string basename = llList2String(split, 0); // script name with no version attached. - string version_string = llList2String(split, 1); // the version found. - integer posn; - // find any scripts that match the basename. they are variants of this script. - for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); - if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { - // found a basic match at least. - list inv_split = compute_basename_and_version(curr_script); - if (llGetListLength(inv_split) == 2) { - // see if this script is more ancient. - string inv_version_string = llList2String(inv_split, 1); // the version found. - // must make sure that the retiring script is completely the identical basename; - // just matching in the front doesn't make it a relative. - if ( (llList2String(inv_split, 0) == basename) - && ((float)inv_version_string < (float)version_string) ) { - // remove script with same name from inventory that has inferior version. - llRemoveInventory(curr_script); - } - } - } - } -} -// -// separates the base script name and version number. used by auto_retire. -list compute_basename_and_version(string to_chop_up) -{ - // minimum script name is 2 characters plus a version. - integer space_v_posn; - // find the last useful space and 'v' combo. - for (space_v_posn = llStringLength(to_chop_up) - 3; - (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); - space_v_posn--) { - // look for space and v but do nothing else. - } - if (space_v_posn < 2) return []; // no space found. - // now we zoom through the stuff after our beloved v character and find any evil - // space characters, which are most likely from SL having found a duplicate item - // name and not so helpfully renamed it for us. - integer indy; - for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { - if (llGetSubString(to_chop_up, indy, indy) == " ") { - // found one; zap it. since we're going backwards we don't need to - // adjust the loop at all. - to_chop_up = llDeleteSubString(to_chop_up, indy, indy); - } - } - string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); - // ditch the space character for our numerical check. - string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); - // strip out a 'v' if there is one. - if (llGetSubString(chop_suffix, 0, 0) == "v") - chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); - // if valid floating point number and greater than zero, that works for our version. - string basename = to_chop_up; // script name with no version attached. - if ((float)chop_suffix > 0.0) { - // this is a big success right here. - basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); - return [ basename, chop_suffix ]; - } - // seems like we found nothing useful. - return []; -} -// -////////////// - -////////////// - -// default state scrounges for information in a notecard and looks for landmarks in -// inventory to add as destinations. -default -{ - state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } - on_rez(integer parm) { - startup_parm = parm; - if (DEBUGGING) log_it("default onrez " + (string)startup_parm); - state rerun; - } -} -state rerun { state_entry() { state default; } } - -state real_default -{ - state_entry() { - auto_retire(); - if (DEBUGGING) log_it("=> real_default state, mem=" + (string)llGetFreeMemory()); - initialize_child(); - state normal_runtime; - } - - on_rez(integer parm) { - startup_parm = parm; - if (DEBUGGING) log_it("default onrez " + (string)startup_parm); - state default; - } -} - -// the normal state is pretty calm; the jaunter just sits there waiting for -// an avatar who needs it to do something. -state normal_runtime -{ - state_entry() { - if (DEBUGGING) log_it("=> normal state, mem=" + (string)llGetFreeMemory()); - jaunt_responses_awaited = 0; // nothing pending right now. - got_close_enough = FALSE; // have not even tried going there yet. - } - - on_rez(integer parm) { - startup_parm = parm; - if (DEBUGGING) log_it("default onrez " + (string)startup_parm); - state default; - } - - touch_end(integer total_number) { - // if we got to here, we may need to check the safety of the target and show the - // map if the conditions are right. - if (outside_of_sim(eventual_destination)) { - // bring up the map; maybe we can't get there from here. definitely out of sim. - llMapDestination(llGetRegionName(), eventual_destination, ZERO_VECTOR); - proclaim_arrival(); - } - } - - changed(integer change) { - if (!(change & CHANGED_LINK)) return; // don't care then. -//no, bad, ack. if the jaunter has multiple parts and they sit on non-root prim, this breaks our ability to react to sit events properly. if (llAvatarOnSitTarget() == NULL_KEY) return; // there is no one sitting now. - if (outside_of_sim(eventual_destination)) { - llWhisper(0, "This type of jaunter needs to be clicked rather than sat upon. Please left-click it (or right-click it and select 'touch')."); - llUnSit(llAvatarOnSitTarget()); - return; - } - state jaunting_now; // sweet, we're off. - } - - // process the response from the APIs we use. - link_message(integer which, integer num, string msg, key id) { - if (handle_link_message(which, num, msg, id)) state jaunting_now; - } - -} - -// once someone is trying to jump to a target, this state processes the request. -state jaunting_now -{ - state_entry() { - if (DEBUGGING) log_it("=> jauntnow state, posn=" + vector_chop(llGetPos())); - slackness_counter = 0; - // most jaunters go to at least the first location... - request_jaunt(full_journey, TRUE); - eventual_destination = (vector)llList2String(full_journey, llGetListLength(full_journey) - 1); - llSetTimerEvent(POSITION_CHECKING_INTERVAL); - } - - on_rez(integer parm) - { - startup_parm = parm; - if (DEBUGGING) log_it("default onrez " + (string)startup_parm); - state default; - } - - timer() { - if (jaunt_responses_awaited) { - // we are not quite there yet. - if (check_for_timeout()) state normal_runtime; // oops. - return; // not time yet. - } - // we got to where we were going, maybe. unseat the avatar, leaving her - // at the destination. - llUnSit(llAvatarOnSitTarget()); - state arrived_at_target; - } - - // process the response from the jaunting library. - link_message(integer which, integer num, string msg, key id) - { handle_link_message(which, num, msg, id); } -} - -// this state is activated when the first jaunt is complete. -state arrived_at_target -{ - state_entry() { - if (DEBUGGING) log_it("=> arriv targ state, posn=" + vector_chop(llGetPos())); - // we are close enough; get back to work. - jaunt_responses_awaited = 0; // nothing pending right now. - if (conveyance_mode != RECONNAISSANCE_TRIP) { - llWhisper(0, "↣ " + global_name); - } else { - if (DEBUGGING) { - string close = "yep"; - if (!close_enough(eventual_destination)) close = "nope"; - log_it("close enough here? " + close + ", want to get to " - + (string)eventual_destination); - } - got_close_enough = close_enough(eventual_destination); - last_safe_position = llGetPos(); - } - - // we've gotten where we were going. - proclaim_arrival(); - -//hmmm: nice mod to make the one way trip actually flip its target list and allow a return. - - // reverse direction and head back without rider. - eventual_destination = (vector)llList2String(full_journey, 0); - request_jaunt(full_journey, FALSE); - llSetTimerEvent(POSITION_CHECKING_INTERVAL); - slackness_counter = 0; - if (DEBUGGING) log_it("now trying to jaunt home, responses awaited=" + (string)jaunt_responses_awaited); - } - - on_rez(integer parm) { - startup_parm = parm; - if (DEBUGGING) log_it("default onrez " + (string)startup_parm); - state default; - } - - timer() { - if (jaunt_responses_awaited) { - // we are not quite there yet. - if (check_for_timeout()) state normal_runtime; // oops. - return; // not time yet. - } - if (DEBUGGING) log_it("==> telling parent we got back, now at posn: " + (string)llGetPos()); - llMessageLinked(LINK_THIS, JAUNT_REZOLATOR_HUFFWARE_ID, REZOLATOR_CHILD_RETURNED, - wrap_parameters([got_close_enough, - llDumpList2String(llDeleteSubList(full_journey, 0, 0) + [ last_safe_position ], - VECTOR_SEPARATOR)])); - state normal_runtime; - } - - // process the response from the jaunting library. - link_message(integer which, integer num, string msg, key id) - { handle_link_message(which, num, msg, id); } -}