X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_scripts%2Fcolor_smoove_clock_v3.2.txt;fp=huffware%2Fhuffotronic_scripts%2Fcolor_smoove_clock_v3.2.txt;h=dc4b0293928a86d1e4b8e9328d9ce7d1f5767b9c;hb=2ad923922ef5c1e212dd45aa5074f08d54ea9371;hp=0000000000000000000000000000000000000000;hpb=1809c04b7499a188d1c2a7df3ec588bc8591a2e3;p=feisty_meow.git diff --git a/huffware/huffotronic_scripts/color_smoove_clock_v3.2.txt b/huffware/huffotronic_scripts/color_smoove_clock_v3.2.txt new file mode 100755 index 00000000..dc4b0293 --- /dev/null +++ b/huffware/huffotronic_scripts/color_smoove_clock_v3.2.txt @@ -0,0 +1,256 @@ + +// huffware script: color smoove clock, by fred huffhines +// +// A clock with rotating color text, adjustable for your time zone. +// +// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html +// do not use it in objects without fully realizing you are implicitly accepting that license. +// + +// constants you might want to modify... + +integer TIME_ZONE = -5; + // the time zone you want the clock to display, measured as an offset from GMT. + +float TIMER_INTERVAL = 0.1; + // how frequently timer is hit to adjust color and possibly change time text. + +float MAX_RANDOM_COLOR_JUMP = 0.07; + // how much the color might change in one timer hit for one R/G/B component. + +// global variables... + +// remembers the last time string we printed, since we want to be modifying the +// colors more frequently than we're changing the clock. +string global_time_string = ""; + +// track how many ticks have hit the timer. only updates the time when a whole +// second has gone by. +integer global_tick_counter = 0; + +// the current color for clock text; the default is just a starting point. +vector global_text_color = <0.3, 0.6, 0.8>; + +// records whether the value is going up (positive) or down (negative). +float global_elevator_x = -1.0; +float global_elevator_y = 1.0; +float global_elevator_z = 1.0; + +// do not change the following constants... + +integer PST_TIME_ZONE = -8; // this constant for the pacific time zone's offset from GMT. + +// makes sure components of the color don't go out of range. if they do, then +// the elevator direction is reversed. +normalize_color() +{ + if (global_text_color.x > 1.0) { global_text_color.x = 1.0; global_elevator_x *= -1.0; } + if (global_text_color.x < 0.0) { global_text_color.x = 0.0; global_elevator_x *= -1.0; } + if (global_text_color.y > 1.0) { global_text_color.y = 1.0; global_elevator_y *= -1.0; } + if (global_text_color.y < 0.0) { global_text_color.y = 0.0; global_elevator_y *= -1.0; } + if (global_text_color.z > 1.0) { global_text_color.z = 1.0; global_elevator_z *= -1.0; } + if (global_text_color.z < 0.0) { global_text_color.z = 0.0; global_elevator_z *= -1.0; } +} + +// show the current time string in our current color. +display_colored_text() +{ + llSetText(global_time_string, global_text_color, 1.0); +} + +rotate_text_color() +{ + // gnarly version is totally random. merely an example now. +//yuck; flashy global_text_color = ; + + // better; rotates the colors as slow as you like, but somewhat randomly + // for an interesting color glide effect. + global_text_color.x += llFrand(MAX_RANDOM_COLOR_JUMP) * global_elevator_x; + global_text_color.y += llFrand(MAX_RANDOM_COLOR_JUMP) * global_elevator_y; + global_text_color.z += llFrand(MAX_RANDOM_COLOR_JUMP) * global_elevator_z; + + normalize_color(); // make sure we didn't go out of bounds. + + display_colored_text(); // update to the new color. +} + +////////////// +// huffware script: auto-retire, by fred huffhines, version 2.5. +// distributed under BSD-like license. +// !! keep in mind that this code must be *copied* into another +// !! script that you wish to add auto-retirement capability to. +// when a script has auto_retire in it, it can be dropped into an +// object and the most recent version of the script will destroy +// all older versions. +// +// the version numbers are embedded into the script names themselves. +// the notation for versions uses a letter 'v', followed by two numbers +// in the form "major.minor". +// major and minor versions are implicitly considered as a floating point +// number that increases with each newer version of the script. thus, +// "hazmap v0.1" might be the first script in the "hazmap" script continuum, +// and "hazmap v3.2" is a more recent version. +// +// example usage of the auto-retirement script: +// default { +// state_entry() { +// auto_retire(); // make sure newest addition is only version of script. +// } +// } +// this script is partly based on the self-upgrading scripts from markov brodsky +// and jippen faddoul. +////////////// +auto_retire() { + string self = llGetScriptName(); // the name of this script. + list split = compute_basename_and_version(self); + if (llGetListLength(split) != 2) return; // nothing to do for this script. + string basename = llList2String(split, 0); // script name with no version attached. + string version_string = llList2String(split, 1); // the version found. + integer posn; + // find any scripts that match the basename. they are variants of this script. + for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { +//log_it("invpo=" + (string)posn); + string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); + if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { + // found a basic match at least. + list inv_split = compute_basename_and_version(curr_script); + if (llGetListLength(inv_split) == 2) { + // see if this script is more ancient. + string inv_version_string = llList2String(inv_split, 1); // the version found. + // must make sure that the retiring script is completely the identical basename; + // just matching in the front doesn't make it a relative. + if ( (llList2String(inv_split, 0) == basename) + && ((float)inv_version_string < (float)version_string) ) { + // remove script with same name from inventory that has inferior version. + llRemoveInventory(curr_script); + } + } + } + } +} +// +// separates the base script name and version number. used by auto_retire. +list compute_basename_and_version(string to_chop_up) +{ + // minimum script name is 2 characters plus a version. + integer space_v_posn; + // find the last useful space and 'v' combo. + for (space_v_posn = llStringLength(to_chop_up) - 3; + (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); + space_v_posn--) { + // look for space and v but do nothing else. +//log_it("pos=" + (string)space_v_posn); + } + if (space_v_posn < 2) return []; // no space found. +//log_it("space v@" + (string)space_v_posn); + // now we zoom through the stuff after our beloved v character and find any evil + // space characters, which are most likely from SL having found a duplicate item + // name and not so helpfully renamed it for us. + integer indy; + for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { +//log_it("indy=" + (string)space_v_posn); + if (llGetSubString(to_chop_up, indy, indy) == " ") { + // found one; zap it. since we're going backwards we don't need to + // adjust the loop at all. + to_chop_up = llDeleteSubString(to_chop_up, indy, indy); +//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up); + } + } + string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); + // ditch the space character for our numerical check. + string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); + // strip out a 'v' if there is one. + if (llGetSubString(chop_suffix, 0, 0) == "v") + chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); + // if valid floating point number and greater than zero, that works for our version. + string basename = to_chop_up; // script name with no version attached. + if ((float)chop_suffix > 0.0) { + // this is a big success right here. + basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); + return [ basename, chop_suffix ]; + } + // seems like we found nothing useful. + return []; +} +// +////////////// + +default +{ + state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } + on_rez(integer parm) { state rerun; } +} +state rerun { state_entry() { state default; } } + +state real_default +{ + // state_entry() is an event handler, it executes whenever a state is entered. + state_entry() + { + auto_retire(); + llSetTimerEvent(TIMER_INTERVAL); + } + + timer() + { + // calculate our current rate of timer hits. + float ticks_per_second = 1.0 / TIMER_INTERVAL; + + rotate_text_color(); // spin the text color every timer hit. + + // check whether the clock time has changed since last updated. + global_tick_counter++; + if (global_tick_counter < ticks_per_second) { + return; + } + // yep, we need to update the text of the time. + global_tick_counter = 0; // reset for rollover. + + // get the number of seconds off of the clock on the wall... + integer full_seconds = llFloor(llGetWallclock()); + + // switch to the chosen time zone. + full_seconds += -(PST_TIME_ZONE - TIME_ZONE) * 60 * 60; + + // a constant for how many seconds exist in a day. + integer DAY_OF_SECONDS = 24 * 60 * 60; + + // correct any tendency of the seconds to be below zero or above the maximum + // due to wacky time zones. + while (full_seconds < 0) full_seconds += DAY_OF_SECONDS; + while (full_seconds > DAY_OF_SECONDS) full_seconds -= DAY_OF_SECONDS; + + // calculate all the components of the time. + integer seconds = full_seconds; + integer minutes = llFloor(seconds / 60); + seconds -= minutes * 60; + integer hour = llFloor(minutes / 60); + minutes -= hour * 60; +//llOwnerSay("fs=" + (string)full_seconds + " h=" + (string)hour + " m=" + (string)minutes); + + integer is_am = hour < 12; + if (hour > 12) hour -= 12; // convert down to 12 hour time. + if (hour == 0) hour = 12; // don't show a zero in 12 hour time. + + // prepare the time update message... + string minutes_text = (string)minutes; + if (minutes < 10) minutes_text = "0" + minutes_text; + string seconds_text = (string)seconds; + if (seconds < 10) seconds_text = "0" + seconds_text; + + string meridian_string = "am"; + if (!is_am) meridian_string = "pm"; + + // update our time string now that we know all the pieces. + global_time_string = (string)hour + ":" + minutes_text + ":" + + seconds_text + meridian_string; + // flip the text up above the object to show the time. + display_colored_text(); + } + +} + +//credits: +// parts from lsl wiki originally? +// Enables an object to display the time for the time zone of your choosing. +// Thanks to Ben Linden for insight into timers, time and text setting.