X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_tools_n_testers%2Fbegging_bowl_v4.4.txt;fp=huffware%2Fhuffotronic_tools_n_testers%2Fbegging_bowl_v4.4.txt;h=2f6c27bc754c954f88d92d10fa2b8fc5731732ce;hb=0d8edb6dc63fa915c775b005830084935f75174c;hp=0000000000000000000000000000000000000000;hpb=29190d88923f6281801872a80811faf6c2d7943e;p=feisty_meow.git diff --git a/huffware/huffotronic_tools_n_testers/begging_bowl_v4.4.txt b/huffware/huffotronic_tools_n_testers/begging_bowl_v4.4.txt new file mode 100755 index 00000000..2f6c27bc --- /dev/null +++ b/huffware/huffotronic_tools_n_testers/begging_bowl_v4.4.txt @@ -0,0 +1,229 @@ + +// huffware script: begging bowl, by fred huffhines. +// +// handles gifts from visitors at our shop. +// +// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html +// do not use it in objects without fully realizing you are implicitly accepting that license. +// + +// constants. + +integer BEGGING_INTERVAL = 8; + // the period (in seconds) of our asking the avatar for money. + // keeping this reasonably high ensures that the begging jar isn't + // too noisy if someone is whanging away at it to play the sound or + // see the explosion. + +// variables, some with initializers. + +integer last_begging_time; // when we last pleaded for additional funding. + +integer tip_amount; // the amount given to us just recently. +integer total_tips = 638; + // 108 -- aug 30 2008 or so. 214 -- nov 28 2008. 342 -- dec 28 2008. + // 486 -- mar 21 2009. 589 -- may 12 2009. 632 -- aug 02 2009. + // 638 -- aug 31 2009. +key tippers_key = NULL_KEY; // the key for the avatar that has tipped us. +string last_tipper; // the name of the last tipper. + +show_label() +{ + string msg = "{ eepaw tipster }\ntouch for more info...\n.\nL$" + + (string)total_tips + " donated so far--thanks!"; + if (last_tipper != "") + msg += "\nLast recvd L$" + (string)tip_amount + " from " + last_tipper + ", yay!"; + llSetText(msg, <0.8, 0.6, 0.9>, 1); +} + +initialize_begging_bowl() +{ + show_label(); + llOwnerSay("ready to receive tips from customers..."); + llParticleSystem([]); + last_begging_time = llGetUnixTime(); // reset just to have some kindo value. + show_label(); +} + +thank_tipper_and_give_gifts(string name) +{ + llSay(0, "eepaw shop and its workers thank you for the tip, " + name + "!"); + last_tipper = name; // store this for our text. + string first_name = llDeleteSubString(name, llSubStringIndex(name, " "), -1); + llInstantMessage(tippers_key, first_name + ", thank you very much for your tip of L$" + + (string)tip_amount + ", from all of us at eepaw shop."); + llOwnerSay("received tip from " + name + " of L$" + (string)tip_amount + "."); + if (llGetInventoryNumber(INVENTORY_SOUND)) { + // we will only play one sound currently. + llPlaySound(llGetInventoryName(INVENTORY_SOUND, 0 ), 1.0); + } + + // give out pictures, notecards and objects that are hiding in the object. + integer indy; + list all_to_give; // the full set of gifts. + for (indy = 0; indy < llGetInventoryNumber(INVENTORY_TEXTURE); indy++) + all_to_give += llGetInventoryName(INVENTORY_TEXTURE, indy); + for (indy = 0; indy < llGetInventoryNumber(INVENTORY_NOTECARD); indy++) + all_to_give += llGetInventoryName(INVENTORY_NOTECARD, indy); + for (indy = 0; indy < llGetInventoryNumber(INVENTORY_OBJECT); indy++) + all_to_give += llGetInventoryName(INVENTORY_OBJECT, indy); + for (indy = 0; indy < llGetInventoryNumber(INVENTORY_OBJECT); indy++) + all_to_give += llGetInventoryName(INVENTORY_SOUND, indy); + // pick a semi-meaningful folder name. + string gift_folder_name = "eepaw thanky! (you gave us L$" + + (string)tip_amount + " on " + llGetDate() + ")"; + // then gift it over. + llGiveInventoryList(tippers_key, gift_folder_name, all_to_give); + // record the tip. + total_tips += tip_amount; + llOwnerSay("tips so far: L$" + (string)total_tips + "."); + show_label(); // refresh our text label. +} + +handle_being_touched(integer num) { + // make sure we've waited enough time before begging again. + if (llAbs(llGetUnixTime() - last_begging_time) > BEGGING_INTERVAL) { + llSay(0, + "\nIt would be awesome if you could tip our hardworking widget gnomes.\n" + + "If you right-click this object, you can 'Pay' it a tip, which will\n" + + "go directly to the eepaw shop personnel. Thanks much!"); + // update our last begging time so we don't beg too often. + last_begging_time = llGetUnixTime(); + } + // explode the textures just a little bit, if we have any on hand. + integer indy; + for (indy = 0; indy < llGetInventoryNumber(INVENTORY_TEXTURE); indy++) { + llMakeExplosion(14, .4, 0.5, 4, 0.8, + llGetInventoryName(INVENTORY_TEXTURE, indy), <0.0, 0.0, 0.0>); + } + // play the last sound that we happen to have, if any at all. + llPlaySound(llGetInventoryName(INVENTORY_SOUND, llGetInventoryNumber(INVENTORY_SOUND) - 1), 1.0); +} + +////////////// +// huffware script: auto-retire, by fred huffhines, version 2.5. +// distributed under BSD-like license. +// !! keep in mind that this code must be *copied* into another +// !! script that you wish to add auto-retirement capability to. +// when a script has auto_retire in it, it can be dropped into an +// object and the most recent version of the script will destroy +// all older versions. +// +// the version numbers are embedded into the script names themselves. +// the notation for versions uses a letter 'v', followed by two numbers +// in the form "major.minor". +// major and minor versions are implicitly considered as a floating point +// number that increases with each newer version of the script. thus, +// "hazmap v0.1" might be the first script in the "hazmap" script continuum, +// and "hazmap v3.2" is a more recent version. +// +// example usage of the auto-retirement script: +// default { +// state_entry() { +// auto_retire(); // make sure newest addition is only version of script. +// } +// } +// this script is partly based on the self-upgrading scripts from markov brodsky +// and jippen faddoul. +////////////// +auto_retire() { + string self = llGetScriptName(); // the name of this script. + list split = compute_basename_and_version(self); + if (llGetListLength(split) != 2) return; // nothing to do for this script. + string basename = llList2String(split, 0); // script name with no version attached. + string version_string = llList2String(split, 1); // the version found. + integer posn; + // find any scripts that match the basename. they are variants of this script. + for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { +//log_it("invpo=" + (string)posn); + string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); + if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { + // found a basic match at least. + list inv_split = compute_basename_and_version(curr_script); + if (llGetListLength(inv_split) == 2) { + // see if this script is more ancient. + string inv_version_string = llList2String(inv_split, 1); // the version found. + // must make sure that the retiring script is completely the identical basename; + // just matching in the front doesn't make it a relative. + if ( (llList2String(inv_split, 0) == basename) + && ((float)inv_version_string < (float)version_string) ) { + // remove script with same name from inventory that has inferior version. + llRemoveInventory(curr_script); + } + } + } + } +} +// +// separates the base script name and version number. used by auto_retire. +list compute_basename_and_version(string to_chop_up) +{ + // minimum script name is 2 characters plus a version. + integer space_v_posn; + // find the last useful space and 'v' combo. + for (space_v_posn = llStringLength(to_chop_up) - 3; + (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); + space_v_posn--) { + // look for space and v but do nothing else. +//log_it("pos=" + (string)space_v_posn); + } + if (space_v_posn < 2) return []; // no space found. +//log_it("space v@" + (string)space_v_posn); + // now we zoom through the stuff after our beloved v character and find any evil + // space characters, which are most likely from SL having found a duplicate item + // name and not so helpfully renamed it for us. + integer indy; + for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { +//log_it("indy=" + (string)space_v_posn); + if (llGetSubString(to_chop_up, indy, indy) == " ") { + // found one; zap it. since we're going backwards we don't need to + // adjust the loop at all. + to_chop_up = llDeleteSubString(to_chop_up, indy, indy); +//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up); + } + } + string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); + // ditch the space character for our numerical check. + string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); + // strip out a 'v' if there is one. + if (llGetSubString(chop_suffix, 0, 0) == "v") + chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); + // if valid floating point number and greater than zero, that works for our version. + string basename = to_chop_up; // script name with no version attached. + if ((float)chop_suffix > 0.0) { + // this is a big success right here. + basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); + return [ basename, chop_suffix ]; + } + // seems like we found nothing useful. + return []; +} +// +////////////// + +default +{ + state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } + on_rez(integer parm) { state rerun; } +} +state rerun { state_entry() { state default; } } + +state real_default +{ + state_entry() { + auto_retire(); + initialize_begging_bowl(); + } + + touch_start(integer num) { + handle_being_touched(num); + } + + money(key id, integer payment) { + tip_amount = payment; + tippers_key = id; + llRequestAgentData(id, DATA_NAME); + } + + dataserver(key query, string name) { thank_tipper_and_give_gifts(name); } +}