X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_tools_n_testers%2Fturbo_lifter_v5.8.txt;fp=huffware%2Fhuffotronic_tools_n_testers%2Fturbo_lifter_v5.8.txt;h=b93af209fcb268bafc400a389341f3be197a26c7;hb=0d8edb6dc63fa915c775b005830084935f75174c;hp=0000000000000000000000000000000000000000;hpb=29190d88923f6281801872a80811faf6c2d7943e;p=feisty_meow.git diff --git a/huffware/huffotronic_tools_n_testers/turbo_lifter_v5.8.txt b/huffware/huffotronic_tools_n_testers/turbo_lifter_v5.8.txt new file mode 100755 index 00000000..b93af209 --- /dev/null +++ b/huffware/huffotronic_tools_n_testers/turbo_lifter_v5.8.txt @@ -0,0 +1,247 @@ + +// huffware script: turbo lifter, by fred huffhines + +// constants you may want to adjust... + +float minimum_height = 0.5; + // the lowest that the lifter will move -- relative to ground height. + +float maximum_height = 1007.5; + // the highest that the platform will move in absolute height (not relative to ground!). + +// the rationale for having the minimum be based on ground height and the maximum be based +// on absolute heights is that it is often the case that one wants to have the elevator meet +// people at the ground, and then take them high up in the clouds. given that main usage +// pattern, we've found it way more convenient to reckon the base against ground but leave +// the top absolute so we can match sky houses et al. + +float movement_per_cycle = 100.0; + // how much change in height occurs per timer hit. + +integer SLEEP_DURATION = 28; + // how long the elevator pauses at the stations. + +integer PAUSE_DURATION = 14; + // the delay added when a user clicks on the elevator. + +integer COUNTDOWN_INTERVAL = 8; + // the frequency of the countdown message about departure. + +integer WHISPER_COUNTDOWN = FALSE; + // if TRUE, the elevator will count down its departure schedule. + +////////////// + +// requires: jaunting library v14.0 or higher. +////////////// +integer JAUNT_HUFFWARE_ID = 10008; + // the unique id within the huffware system for the jaunt script to + // accept commands on. this is used in llMessageLinked as the num parameter. +string HUFFWARE_PARM_SEPARATOR = "{~~~}"; + // this pattern is an uncommon thing to see in text, so we use it to separate + // our commands in link messages. +string HUFFWARE_ITEM_SEPARATOR = "{|||}"; + // used to separate lists of items from each other when stored inside a parameter. + // this allows lists to be passed as single string parameters if needed. +integer REPLY_DISTANCE = 100008; // offset added to service's huffware id in reply IDs. +////////////// +string JAUNT_COMMAND = "#jaunt#"; + // command used to tell jaunt script to move object. +////////////// + +////////////// + +// global variables and their default values... + +integer going_up = FALSE; + // remembers which direction the platform is moving. + +integer next_movement; + // when the lift should next move. delayed for stations and + // when user chooses to delay take-off. + +////////////// + +float height_above_ground() +{ + vector position = llGetPos(); + vector size = llGetAgentSize(llGetOwner()); + return position.z - llGround(<0.0,0.0,0.0>) - size.z; +} + +jaunt_to_target(vector target) +{ + llMessageLinked(LINK_THIS, JAUNT_HUFFWARE_ID, JAUNT_COMMAND, (string)target); +} + +////////////// +// huffware script: auto-retire, by fred huffhines, version 2.5. +// distributed under BSD-like license. +// !! keep in mind that this code must be *copied* into another +// !! script that you wish to add auto-retirement capability to. +// when a script has auto_retire in it, it can be dropped into an +// object and the most recent version of the script will destroy +// all older versions. +// +// the version numbers are embedded into the script names themselves. +// the notation for versions uses a letter 'v', followed by two numbers +// in the form "major.minor". +// major and minor versions are implicitly considered as a floating point +// number that increases with each newer version of the script. thus, +// "hazmap v0.1" might be the first script in the "hazmap" script continuum, +// and "hazmap v3.2" is a more recent version. +// +// example usage of the auto-retirement script: +// default { +// state_entry() { +// auto_retire(); // make sure newest addition is only version of script. +// } +// } +// this script is partly based on the self-upgrading scripts from markov brodsky +// and jippen faddoul. +////////////// +auto_retire() { + string self = llGetScriptName(); // the name of this script. + list split = compute_basename_and_version(self); + if (llGetListLength(split) != 2) return; // nothing to do for this script. + string basename = llList2String(split, 0); // script name with no version attached. + string version_string = llList2String(split, 1); // the version found. + integer posn; + // find any scripts that match the basename. they are variants of this script. + for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { +//log_it("invpo=" + (string)posn); + string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); + if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { + // found a basic match at least. + list inv_split = compute_basename_and_version(curr_script); + if (llGetListLength(inv_split) == 2) { + // see if this script is more ancient. + string inv_version_string = llList2String(inv_split, 1); // the version found. + // must make sure that the retiring script is completely the identical basename; + // just matching in the front doesn't make it a relative. + if ( (llList2String(inv_split, 0) == basename) + && ((float)inv_version_string < (float)version_string) ) { + // remove script with same name from inventory that has inferior version. + llRemoveInventory(curr_script); + } + } + } + } +} +// +// separates the base script name and version number. used by auto_retire. +list compute_basename_and_version(string to_chop_up) +{ + // minimum script name is 2 characters plus a version. + integer space_v_posn; + // find the last useful space and 'v' combo. + for (space_v_posn = llStringLength(to_chop_up) - 3; + (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); + space_v_posn--) { + // look for space and v but do nothing else. +//log_it("pos=" + (string)space_v_posn); + } + if (space_v_posn < 2) return []; // no space found. +//log_it("space v@" + (string)space_v_posn); + // now we zoom through the stuff after our beloved v character and find any evil + // space characters, which are most likely from SL having found a duplicate item + // name and not so helpfully renamed it for us. + integer indy; + for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { +//log_it("indy=" + (string)space_v_posn); + if (llGetSubString(to_chop_up, indy, indy) == " ") { + // found one; zap it. since we're going backwards we don't need to + // adjust the loop at all. + to_chop_up = llDeleteSubString(to_chop_up, indy, indy); +//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up); + } + } + string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); + // ditch the space character for our numerical check. + string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); + // strip out a 'v' if there is one. + if (llGetSubString(chop_suffix, 0, 0) == "v") + chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); + // if valid floating point number and greater than zero, that works for our version. + string basename = to_chop_up; // script name with no version attached. + if ((float)chop_suffix > 0.0) { + // this is a big success right here. + basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); + return [ basename, chop_suffix ]; + } + // seems like we found nothing useful. + return []; +} +// +////////////// + + +default +{ + state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } + on_rez(integer parm) { state rerun; } +} +state rerun { state_entry() { state default; } } + +state real_default +{ + state_entry() + { + auto_retire(); + // initialize the next movement so elevator doesn't just zoom off. + next_movement = llGetUnixTime() + (integer)SLEEP_DURATION; + // we move at one second intervals due to our use of unix time, + // which has a resolution of seconds. + llSetTimerEvent(4.0); + } + +//need commands, like start, or call to come down. +// need elevator system that would call it. +// if elevator style deal, needs to not delay so silly like. +// when jaunting, go go go. + + timer() + { + integer time_now = llGetUnixTime(); + // make sure it's time to do something. + if (time_now < next_movement) { + integer time_left = next_movement - time_now; + if ( (time_left <= 2) || !(time_left % COUNTDOWN_INTERVAL) ) { + if (WHISPER_COUNTDOWN) { +//hmmm: abstract pluralizer out as separate function. + string plural = "s"; + if (time_left == 1) plural = ""; + llWhisper(0, "Time remaining before departure: " + + (string)time_left + " second" + plural + "."); + } + } + return; // not time to move yet. + } + // set the next movement time to be without any delay, until we know better. + next_movement = llGetUnixTime(); + // compute where we should jump to next. + vector next_location = llGetPos(); + // add in the appropriate amount to our height. + if (going_up) next_location += <0.0, 0.0, movement_per_cycle>; + else next_location -= <0.0, 0.0, movement_per_cycle>; + // check whether we've hit one of our extremes. + if (next_location.z >= maximum_height) { + going_up = FALSE; // start going down. + next_movement = llGetUnixTime() + (integer)SLEEP_DURATION; + next_location.z = maximum_height; + } else if (next_location.z <= minimum_height + llGround(<0.0,0.0,0.0>)) { + going_up = TRUE; // begin going up. + next_movement = llGetUnixTime() + (integer)SLEEP_DURATION; + next_location.z = minimum_height + llGround(<0.0,0.0,0.0>); + } + // now actually go to where we decided. + jaunt_to_target(next_location); + } + + touch_start(integer total_number) + { + next_movement += (integer)PAUSE_DURATION; + llWhisper(0, "Your click delays departure by " + (string)PAUSE_DURATION + " seconds."); + } +} +