X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_tools_n_testers_v6.1%2Fbox_mover_v1.7.txt;fp=huffware%2Fhuffotronic_tools_n_testers_v6.1%2Fbox_mover_v1.7.txt;h=0000000000000000000000000000000000000000;hb=f2be7577716da4384c07946069b3b353ca15403a;hp=cd297f2939e1a87028f9794d81def7627043b52b;hpb=620a99face4f2cefadeed9ce69b4fd4f8d6e2b56;p=feisty_meow.git diff --git a/huffware/huffotronic_tools_n_testers_v6.1/box_mover_v1.7.txt b/huffware/huffotronic_tools_n_testers_v6.1/box_mover_v1.7.txt deleted file mode 100755 index cd297f29..00000000 --- a/huffware/huffotronic_tools_n_testers_v6.1/box_mover_v1.7.txt +++ /dev/null @@ -1,188 +0,0 @@ - -// huffware script: box mover, by fred huffhines. -// -// a really simple script to make a box jump out of one's way. -// -// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html -// do not use it in objects without fully realizing you are implicitly accepting that license. -// - - -//hmmm: fix this to use a notecard for dimensions and members. - - -// modifiable constants. - -vector jump_offset = <4.0, -3.0, 0.0>; // how far to jump away from the starting place. - -list allowed_avatars = [ "fred huffhines", "Chronical Koolhoven", "Mojopickle Haystack", - "Zeno Olifone", "After9 NightFire", "Wam7c Macchi" ]; - -// variables below. - -vector home; // where do we live normally? - -// makes our list of allowed keys into uniform lower case. -fix_list_items() -{ - integer i; - list fixed_list; - for (i = 0; i < llGetListLength(allowed_avatars); i++) { - string curr = llList2String(allowed_avatars, i); - curr = llToLower(curr); - fixed_list += [curr]; - } - allowed_avatars = fixed_list; -//llOwnerSay("got a new list of: " + (string)allowed_avatars); -} - -////////////// -// huffware script: auto-retire, by fred huffhines, version 2.5. -// distributed under BSD-like license. -// !! keep in mind that this code must be *copied* into another -// !! script that you wish to add auto-retirement capability to. -// when a script has auto_retire in it, it can be dropped into an -// object and the most recent version of the script will destroy -// all older versions. -// -// the version numbers are embedded into the script names themselves. -// the notation for versions uses a letter 'v', followed by two numbers -// in the form "major.minor". -// major and minor versions are implicitly considered as a floating point -// number that increases with each newer version of the script. thus, -// "hazmap v0.1" might be the first script in the "hazmap" script continuum, -// and "hazmap v3.2" is a more recent version. -// -// example usage of the auto-retirement script: -// default { -// state_entry() { -// auto_retire(); // make sure newest addition is only version of script. -// } -// } -// this script is partly based on the self-upgrading scripts from markov brodsky -// and jippen faddoul. -////////////// -auto_retire() { - string self = llGetScriptName(); // the name of this script. - list split = compute_basename_and_version(self); - if (llGetListLength(split) != 2) return; // nothing to do for this script. - string basename = llList2String(split, 0); // script name with no version attached. - string version_string = llList2String(split, 1); // the version found. - integer posn; - // find any scripts that match the basename. they are variants of this script. - for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { -//log_it("invpo=" + (string)posn); - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); - if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { - // found a basic match at least. - list inv_split = compute_basename_and_version(curr_script); - if (llGetListLength(inv_split) == 2) { - // see if this script is more ancient. - string inv_version_string = llList2String(inv_split, 1); // the version found. - // must make sure that the retiring script is completely the identical basename; - // just matching in the front doesn't make it a relative. - if ( (llList2String(inv_split, 0) == basename) - && ((float)inv_version_string < (float)version_string) ) { - // remove script with same name from inventory that has inferior version. - llRemoveInventory(curr_script); - } - } - } - } -} -// -// separates the base script name and version number. used by auto_retire. -list compute_basename_and_version(string to_chop_up) -{ - // minimum script name is 2 characters plus a version. - integer space_v_posn; - // find the last useful space and 'v' combo. - for (space_v_posn = llStringLength(to_chop_up) - 3; - (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); - space_v_posn--) { - // look for space and v but do nothing else. -//log_it("pos=" + (string)space_v_posn); - } - if (space_v_posn < 2) return []; // no space found. -//log_it("space v@" + (string)space_v_posn); - // now we zoom through the stuff after our beloved v character and find any evil - // space characters, which are most likely from SL having found a duplicate item - // name and not so helpfully renamed it for us. - integer indy; - for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { -//log_it("indy=" + (string)space_v_posn); - if (llGetSubString(to_chop_up, indy, indy) == " ") { - // found one; zap it. since we're going backwards we don't need to - // adjust the loop at all. - to_chop_up = llDeleteSubString(to_chop_up, indy, indy); -//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up); - } - } - string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); - // ditch the space character for our numerical check. - string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); - // strip out a 'v' if there is one. - if (llGetSubString(chop_suffix, 0, 0) == "v") - chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); - // if valid floating point number and greater than zero, that works for our version. - string basename = to_chop_up; // script name with no version attached. - if ((float)chop_suffix > 0.0) { - // this is a big success right here. - basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); - return [ basename, chop_suffix ]; - } - // seems like we found nothing useful. - return []; -} -// -////////////// - -default -{ - state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } - on_rez(integer parm) { state rerun; } -} -state rerun { state_entry() { state default; } } - -state real_default -{ - state_entry() { - auto_retire(); // make sure newest addition is only version of script. - fix_list_items(); // make sure entries are lower case. - home = llGetPos(); - } - - touch_start(integer total_number) { -llOwnerSay("touched by " + llDetectedName(0)); - // if we're not the owner, then we've got a few extra requirements before - // we do anything at all. - if (llDetectedKey(0) != llGetOwner()) { - list lowname = [ llToLower(llDetectedName(0)) ]; - if (llListFindList(allowed_avatars, lowname) < 0) { - // this guy is not in our access list. -llOwnerSay("denying " + llDetectedName(0) + " because not in list and not owner."); - return; - } - } - float max_drift = 0.01; - // are we considered close enough to home? not if farther than this amount. - vector diff = llGetPos() - home; - if (diff.x < 0.0) diff = ; - if (diff.y < 0.0) diff = ; - if (diff.z < 0.0) diff = ; - // this all is not really a vector difference, but more a check on each component. - if ( (diff.x > max_drift) || (diff.y > max_drift) || (diff.z > max_drift) ) { - // we're far away from home, so let's jump back there. - llSetPos(home); - } else { - // we are at home, so we're jumping away. - llSetPos(home - jump_offset); - llSetTimerEvent(14.0); // reset the position in a few secs. - } - } - timer() { - llSetPos(home); - llSetTimerEvent(0.0); // reset timer. - } -} -