X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_tools_n_testers_v6.1%2Fbox_mover_v1.7.txt;fp=huffware%2Fhuffotronic_tools_n_testers_v6.1%2Fbox_mover_v1.7.txt;h=cd297f2939e1a87028f9794d81def7627043b52b;hb=620a99face4f2cefadeed9ce69b4fd4f8d6e2b56;hp=0000000000000000000000000000000000000000;hpb=1fe10db9e00c16e771be0e3c4b8835b0c39553cb;p=feisty_meow.git diff --git a/huffware/huffotronic_tools_n_testers_v6.1/box_mover_v1.7.txt b/huffware/huffotronic_tools_n_testers_v6.1/box_mover_v1.7.txt new file mode 100755 index 00000000..cd297f29 --- /dev/null +++ b/huffware/huffotronic_tools_n_testers_v6.1/box_mover_v1.7.txt @@ -0,0 +1,188 @@ + +// huffware script: box mover, by fred huffhines. +// +// a really simple script to make a box jump out of one's way. +// +// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html +// do not use it in objects without fully realizing you are implicitly accepting that license. +// + + +//hmmm: fix this to use a notecard for dimensions and members. + + +// modifiable constants. + +vector jump_offset = <4.0, -3.0, 0.0>; // how far to jump away from the starting place. + +list allowed_avatars = [ "fred huffhines", "Chronical Koolhoven", "Mojopickle Haystack", + "Zeno Olifone", "After9 NightFire", "Wam7c Macchi" ]; + +// variables below. + +vector home; // where do we live normally? + +// makes our list of allowed keys into uniform lower case. +fix_list_items() +{ + integer i; + list fixed_list; + for (i = 0; i < llGetListLength(allowed_avatars); i++) { + string curr = llList2String(allowed_avatars, i); + curr = llToLower(curr); + fixed_list += [curr]; + } + allowed_avatars = fixed_list; +//llOwnerSay("got a new list of: " + (string)allowed_avatars); +} + +////////////// +// huffware script: auto-retire, by fred huffhines, version 2.5. +// distributed under BSD-like license. +// !! keep in mind that this code must be *copied* into another +// !! script that you wish to add auto-retirement capability to. +// when a script has auto_retire in it, it can be dropped into an +// object and the most recent version of the script will destroy +// all older versions. +// +// the version numbers are embedded into the script names themselves. +// the notation for versions uses a letter 'v', followed by two numbers +// in the form "major.minor". +// major and minor versions are implicitly considered as a floating point +// number that increases with each newer version of the script. thus, +// "hazmap v0.1" might be the first script in the "hazmap" script continuum, +// and "hazmap v3.2" is a more recent version. +// +// example usage of the auto-retirement script: +// default { +// state_entry() { +// auto_retire(); // make sure newest addition is only version of script. +// } +// } +// this script is partly based on the self-upgrading scripts from markov brodsky +// and jippen faddoul. +////////////// +auto_retire() { + string self = llGetScriptName(); // the name of this script. + list split = compute_basename_and_version(self); + if (llGetListLength(split) != 2) return; // nothing to do for this script. + string basename = llList2String(split, 0); // script name with no version attached. + string version_string = llList2String(split, 1); // the version found. + integer posn; + // find any scripts that match the basename. they are variants of this script. + for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { +//log_it("invpo=" + (string)posn); + string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); + if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { + // found a basic match at least. + list inv_split = compute_basename_and_version(curr_script); + if (llGetListLength(inv_split) == 2) { + // see if this script is more ancient. + string inv_version_string = llList2String(inv_split, 1); // the version found. + // must make sure that the retiring script is completely the identical basename; + // just matching in the front doesn't make it a relative. + if ( (llList2String(inv_split, 0) == basename) + && ((float)inv_version_string < (float)version_string) ) { + // remove script with same name from inventory that has inferior version. + llRemoveInventory(curr_script); + } + } + } + } +} +// +// separates the base script name and version number. used by auto_retire. +list compute_basename_and_version(string to_chop_up) +{ + // minimum script name is 2 characters plus a version. + integer space_v_posn; + // find the last useful space and 'v' combo. + for (space_v_posn = llStringLength(to_chop_up) - 3; + (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v"); + space_v_posn--) { + // look for space and v but do nothing else. +//log_it("pos=" + (string)space_v_posn); + } + if (space_v_posn < 2) return []; // no space found. +//log_it("space v@" + (string)space_v_posn); + // now we zoom through the stuff after our beloved v character and find any evil + // space characters, which are most likely from SL having found a duplicate item + // name and not so helpfully renamed it for us. + integer indy; + for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) { +//log_it("indy=" + (string)space_v_posn); + if (llGetSubString(to_chop_up, indy, indy) == " ") { + // found one; zap it. since we're going backwards we don't need to + // adjust the loop at all. + to_chop_up = llDeleteSubString(to_chop_up, indy, indy); +//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up); + } + } + string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1); + // ditch the space character for our numerical check. + string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); + // strip out a 'v' if there is one. + if (llGetSubString(chop_suffix, 0, 0) == "v") + chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); + // if valid floating point number and greater than zero, that works for our version. + string basename = to_chop_up; // script name with no version attached. + if ((float)chop_suffix > 0.0) { + // this is a big success right here. + basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); + return [ basename, chop_suffix ]; + } + // seems like we found nothing useful. + return []; +} +// +////////////// + +default +{ + state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } + on_rez(integer parm) { state rerun; } +} +state rerun { state_entry() { state default; } } + +state real_default +{ + state_entry() { + auto_retire(); // make sure newest addition is only version of script. + fix_list_items(); // make sure entries are lower case. + home = llGetPos(); + } + + touch_start(integer total_number) { +llOwnerSay("touched by " + llDetectedName(0)); + // if we're not the owner, then we've got a few extra requirements before + // we do anything at all. + if (llDetectedKey(0) != llGetOwner()) { + list lowname = [ llToLower(llDetectedName(0)) ]; + if (llListFindList(allowed_avatars, lowname) < 0) { + // this guy is not in our access list. +llOwnerSay("denying " + llDetectedName(0) + " because not in list and not owner."); + return; + } + } + float max_drift = 0.01; + // are we considered close enough to home? not if farther than this amount. + vector diff = llGetPos() - home; + if (diff.x < 0.0) diff = ; + if (diff.y < 0.0) diff = ; + if (diff.z < 0.0) diff = ; + // this all is not really a vector difference, but more a check on each component. + if ( (diff.x > max_drift) || (diff.y > max_drift) || (diff.z > max_drift) ) { + // we're far away from home, so let's jump back there. + llSetPos(home); + } else { + // we are at home, so we're jumping away. + llSetPos(home - jump_offset); + llSetTimerEvent(14.0); // reset the position in a few secs. + } + } + timer() { + llSetPos(home); + llSetTimerEvent(0.0); // reset timer. + } +} +