X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=huffware%2Fhuffotronic_tools_n_testers_v6.1%2Ftimed_expiration_v2.9_%28toxic%29_.lsl;fp=huffware%2Fhuffotronic_tools_n_testers_v6.1%2Ftimed_expiration_v2.9_%28toxic%29_.lsl;h=0000000000000000000000000000000000000000;hb=cb9011b7dd78ac93d48a871a9fdda062c9181138;hp=c3fe9649c03f91ba0ce72fbf964fada72c8f8b8c;hpb=ad0ce3f89fcb4e06393aa84e342c2745aef72da8;p=feisty_meow.git diff --git a/huffware/huffotronic_tools_n_testers_v6.1/timed_expiration_v2.9_(toxic)_.lsl b/huffware/huffotronic_tools_n_testers_v6.1/timed_expiration_v2.9_(toxic)_.lsl deleted file mode 100755 index c3fe9649..00000000 --- a/huffware/huffotronic_tools_n_testers_v6.1/timed_expiration_v2.9_(toxic)_.lsl +++ /dev/null @@ -1,159 +0,0 @@ - -// huffware script: timed expiration, by fred huffhines. -// -// this ensures that an object only lives a set amount of time before de-rezzing. -// -// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html -// do not use it in objects without fully realizing you are implicitly accepting that license. -// - -float PRODUCT_LIFETIME = 0.9; // time allowed before the object terminates, in minutes. - // since we now make the object temporary, this has to be less than a minute - // for our own dying scene to take place. otherwise the object just disappears. - -float EXPIRY_VOLUME = 0.25; - // we have found that this volume level is generally good, since you don't want - // the object screaming like crazy as it evaporates. - - -////////////// -// huffware script: auto-retire, by fred huffhines, version 1.9. -// distributed under BSD-like license. -// partly based on the self-upgrading scripts from markov brodsky and jippen faddoul. -// the function auto_retire() should be added *inside* a version numbered script that -// you wish to give the capability of self-upgrading. -// this script supports a notation for versions embedded in script names where a 'v' -// is followed by a number in the form "major.minor", e.g. "grunkle script by ted v8.2". -// when the containing script is dropped into an object with a different version, the -// most recent version eats any existing ones. -// keep in mind that this code must be *copied* into your script you wish to add -// auto-retirement capability to. -// -// example usage of the auto-retirement script: -// -// default { -// state_entry() { -// auto_retire(); // make sure newest addition is only version of script. -// } -// } -auto_retire() { - string self = llGetScriptName(); // the name of this script. - list split = compute_basename_and_version(self); - if (llGetListLength(split) != 2) return; // nothing to do for this script. - string basename = llList2String(split, 0); // script name with no version attached. - string version_string = llList2String(split, 1); // the version found. - integer posn; - // find any scripts that match the basename. they are variants of this script. - for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) { - string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn); - if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) { - // found a basic match at least. - list inv_split = compute_basename_and_version(curr_script); - if (llGetListLength(inv_split) == 2) { - // see if this script is more ancient. - string inv_version_string = llList2String(inv_split, 1); // the version found. - if ((float)inv_version_string < (float)version_string) { - // remove script with same name from inventory that has inferior version. - llRemoveInventory(curr_script); - } - } - } - } -} -// -// separates the base script name and version number. used by auto_retire. -list compute_basename_and_version(string to_chop_up) -{ - if (llSubStringIndex(to_chop_up, " ") < 0) return []; // no space found, not a valid name to work on. - - string basename = to_chop_up; // script name with no version attached. - - integer posn; - // minimum script name is 2 characters plus version. - for (posn = llStringLength(to_chop_up) - 1; - (posn >= 2) && (llGetSubString(to_chop_up, posn, posn) != " "); - posn--) { - // find the space. do nothing else. - } - if (posn < 2) return []; // no space found. - string full_suffix = llGetSubString(to_chop_up, posn, -1); - // ditch the space character for our numerical check. - string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1); - // strip out a 'v' if there is one. - if (llGetSubString(chop_suffix, 0, 0) == "v") - chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1); - // if valid floating point number and greater than zero, that works for our version. - if ((float)chop_suffix > 0.0) { - // this is a big success right here. - basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1); - return [ basename, chop_suffix ]; - } - // seems like we found nothing useful. - return []; -} -// -////////////// - -// how many times the timer is hit per minute. -float TICKS_PER_MINUTE = 20.0; - -float ticks_to_live; // how long this particular object has left. - -show_time_left() -{ -// integer secs_left = (integer)(60.0 * ticks_to_live / TICKS_PER_MINUTE); -// llWhisper(14, (string)secs_left + " seconds before expiration."); -} - -default -{ - state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; } - on_rez(integer parm) { state rerun; } -} -state rerun { state_entry() { state default; } } - -state real_default -{ - state_entry() { - llParticleSystem([]); // kill any old particles running. - auto_retire(); -//llWhisper(0, "starting up " + llGetObjectName()); - ticks_to_live = PRODUCT_LIFETIME * TICKS_PER_MINUTE; - llSetTimerEvent(60.0 / TICKS_PER_MINUTE); // check avatar's state periodically. - // make sure this is a temporary object. - llSetPrimitiveParams([PRIM_TEMP_ON_REZ, TRUE]); - show_time_left(); - } - - timer() { - // make sure we don't wait too long to reset our temporariness. - integer time_now = llGetUnixTime(); - // check whether we should stay alive or not. - if (--ticks_to_live <= 0.0) { -// llWhisper(0, llGetObjectName() + " is terminating now."); - string first_sound = llGetInventoryName(INVENTORY_SOUND, 0); - if (first_sound != "") - llTriggerSound(first_sound, EXPIRY_VOLUME); - string first_pic = llGetInventoryName(INVENTORY_TEXTURE, 0); - if (first_pic != "") - llMakeExplosion(20, 1.0, 5, 3.0, 1.0, first_pic, ZERO_VECTOR); - llDie(); - // resetting this since if we're here, we don't want to keep blowing up. - ticks_to_live = PRODUCT_LIFETIME * TICKS_PER_MINUTE; - } else { - show_time_left(); - } - } - - on_rez(integer param) { - // make sure we start over when this is a new object. - llResetScript(); - } - - touch_start(integer total_number) - { - ticks_to_live += TICKS_PER_MINUTE; // add a minute to its life. -// llWhisper(0, "Object gets another minute to live."); - } - -}