X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=scripts%2Fclam%2Fcpp%2Frules.def;h=292e769f51207b4830907a2852ba50375badb387;hb=da8805bb69afd232991a8031d3164f02e78da644;hp=40a72ba49f22903464a01799b25f2de0a1c3f2d1;hpb=b237ba491962f03bc342fdd4186494c35e29cdea;p=feisty_meow.git diff --git a/scripts/clam/cpp/rules.def b/scripts/clam/cpp/rules.def index 40a72ba4..292e769f 100644 --- a/scripts/clam/cpp/rules.def +++ b/scripts/clam/cpp/rules.def @@ -5,9 +5,9 @@ # This file composite macros and rules for creating compilation objects # (such as library archives, object files, executable programs, and others). -# This file should be included in the user's Makefile after the variables +# This file should be included in the user Makefile after the variables # have been initialized appropriately for the particular project being -# compiled. The user's own targets should be placed after the include +# compiled. The user targets should be placed after the include # directive that specifies this file. ############################################################################### @@ -104,6 +104,10 @@ endif ############################################################################### ifeq "$(COMPILER)" "GNU_DARWIN" + # finds the crypto code on macos. + HEADER_SEARCH_PATH += /usr/local/opt/openssl/include + LIBRARY_SEARCH_PATH += /usr/local/opt/openssl/lib/ + ifneq "$(USE_XWIN)" "" DEFINITIONS += __XWINDOWS__ __X__ LIBS_USED += @@ -111,11 +115,11 @@ ifeq "$(COMPILER)" "GNU_DARWIN" #need to separate out with a USE_MOTIF kind of thing. #LIBS_USED += Xmu HEADER_SEARCH_PATH += /usr/include/X11 /usr/X11R6/include /usr/include/g++ - LIBRARY_SEARCH_PATH += /usr/X11R6/lib + LIBRARY_SEARCH_PATH += /usr/X11R6/lib endif ifneq "$(USE_SSL)" "" - LIBS_USED += crypto + LIBS_USED += crypto ssl endif ifneq "$(USE_WXWIDGETS)" "" @@ -147,120 +151,6 @@ endif ############################################################################### - -# additions for gnu x86 and arm compilers. -ifneq "$(OP_SYSTEM)" "WIN32" - # is the freetds library support available on this host. - ifneq "$(ENABLE_FREETDS)" "" - # establish the headers if freetds is enabled. that just means things - # can be compiled against it. to link in the db-lib, the makefile should - # have a 'USE_FREETDS = true' statement. - - # is this particular library or app using freetds? - ifneq "$(USE_FREETDS)" "" - DEFINITIONS += ENABLE_FREETDS _FREETDS_LIBRARY_SOURCE - LIBS_USED += rt sybdb - endif - endif -endif - -# win32 compiler additions. -#ifeq "$(OP_SYSTEM)" "WIN32" -ifeq "$(COMPILER)" "VISUAL_CPP" - # processes the def file for linkage, if one has been specified. - ifneq "$(DEF_FILE)" "" - LOAD_FLAG_PREFIX += -def:$(DEF_FILE) - endif - - ifneq "$(TYPE)" "library" - ifneq "$(USE_MFC)" "" - ifneq "$(findstring UNICODE, $(DEFINITIONS))" "" - # specify the winmain type for unicode explicitly. - LOAD_FLAG_PREFIX += -entry:wWinMainCRTStartup - endif - endif - endif - - # these are loaded after any special debugging libs. - ifneq "$(VCPP_USE_BASE)" "" - # the first set will be included in almost any old program. we include - # winmm for multimedia in the base support since we make heavy use of the - # more accurate uptime function. - LOAD_FLAG_PREFIX += kernel32.lib user32.lib advapi32.lib shell32.lib \ - version.lib winmm.lib shlwapi.lib - endif - - ifneq "$(USE_WXWIDGETS)" "" - DEFINITIONS += __WXWIDGETS__ __WXMSW__ - LOCAL_HEADERS += $(THIRD_PARTY_DIR)/wxwidgets/include - LIBRARY_SEARCH_PATH += $(THIRD_PARTY_DIR)/wxwidgets/lib -# ifeq "$(findstring UNICODE, $(DEFINITIONS))" "" - LIBS_USED += wxmsw28_core.lib - LOCAL_HEADERS += $(THIRD_PARTY_DIR)/wxwidgets/lib/msw -# else -# DEFINITIONS += wxUSE_UNICODE -# LIBS_USED += wxmsw28u_core.lib -# LOCAL_HEADERS += $(THIRD_PARTY_DIR)/wxwidgets/lib/mswu -# endif - -## LOAD_FLAG_PREFIX += comctl32.lib shell32.lib - VCPP_USE_GUI = t - VCPP_USE_OLE = t - endif - - ifneq "$(USE_CURL)" "" -# # curl wants this win32 flag? - DEFINITIONS += WIN32 - LOCAL_HEADERS += $(THIRD_PARTY_DIR)/curl/include - LIBRARY_SEARCH_PATH += $(THIRD_PARTY_DIR)/curl/lib -# LIBS_USED += libcurl.dll.a - LIBS_USED += libcurl.lib - endif - - ifneq "$(VCPP_USE_GUI)" "" - LOAD_FLAG_PREFIX += comctl32.lib comdlg32.lib gdi32.lib winspool.lib - endif - - ifneq "$(VCPP_USE_OLE)" "" - LOAD_FLAG_PREFIX += ole32.lib oleaut32.lib uuid.lib - VCPP_USE_RPC = t - endif - ifneq "$(VCPP_USE_RPC)" "" - ifeq "$(COMPILER_VERSION)" "8" - LOAD_FLAG_PREFIX += rpcndr.lib rpcns4.lib rpcrt4.lib - endif - ifeq "$(COMPILER_VERSION)" "10" - LOAD_FLAG_PREFIX += rpcrt4.lib - endif - VCPP_USE_SOCK = t - endif - ifneq "$(VCPP_USE_SOCK)" "" - LOAD_FLAG_PREFIX += netapi32.lib ws2_32.lib - endif - ifneq "$(VCPP_USE_CLR)" "" - LOAD_FLAG_PREFIX += -noentry -include:"__DllMainCRTStartup@12" - COMPILER_FLAGS += -EHa -clr -AI "$(FRAMEWORK_DIR)" -AI "$(DYNAMIC_LIBRARY_DIR)" -FU "mscorlib.dll" -FU "System.dll" -FU "System.Data.dll" -FU "System.Windows.Forms.dll" -FU "System.Drawing.dll" - endif - - ifneq "$(USE_SSL)" "" - LOCAL_HEADERS += $(THIRD_PARTY_DIR)/openssl/include - LIBRARY_SEARCH_PATH += $(THIRD_PARTY_DIR)/openssl/lib - LIBS_USED += libcrypto.lib libssl.lib -#no, yuck. $(shell cp $(THIRD_PARTY_DIR)/openssl/lib/*dll $(EXECUTABLE_DIR) ) - endif - -endif - -#ifeq "$(OP_SYSTEM)" "WIN32" -ifeq "$(COMPILER)" "VISUAL_CPP" - # prep the actual source variable so that certain file names are translated. - ACTUAL_RESX = $(RESX:%.resx=$(OBJECT_DIR)/%.resources) - ACTUAL_RESX_FLAGS = $(ACTUAL_RESX:%=-ASSEMBLYLINKRESOURCE:%) -else - ACTUAL_RESX = - ACTUAL_RESX_FLAGS = -endif - # Create the real list of local libraries needed. TEMP_LOC1 = $(LOCAL_LIBS_USED:%=%$(TRIPART_VERSION)) ACTUAL_LOCAL_LIBS = $(TEMP_LOC1) @@ -268,22 +158,10 @@ ACTUAL_LOCAL_LIBS = $(TEMP_LOC1) # Create the list of objects from the list of source files. TEMP_OBJ1 = $(SOURCE:%.cpp=%.obj) TEMP_OBJ2 = $(TEMP_OBJ1:%.c=%.obj) -ifeq "$(COMPILER)" "VISUAL_CPP" - ifneq "$(OMIT_VERSIONS)" "" - # remove version rc files if we're not dealing with versions. - TEMP_OBJ3a = $(TEMP_OBJ2:%_version.rc=) - else - TEMP_OBJ3a = $(TEMP_OBJ2) - endif - ifeq "$(COMPILER)" "VISUAL_CPP" - TEMP_OBJ3 = $(TEMP_OBJ3a:%.rc=%.res) - else - TEMP_OBJ3 = $(TEMP_OBJ3a) - endif -else - # replace this when supporting resource files on unix. - TEMP_OBJ3 = $(TEMP_OBJ2:%.rc=) -endif + +# replace this when supporting resource files on unix. +TEMP_OBJ3 = $(TEMP_OBJ2:%.rc=) + TEMP_OBJ4 = $(TEMP_OBJ3:%.h=%.bad) OBJECTS = $(TEMP_OBJ4) @@ -330,20 +208,6 @@ EXE_CPPS = $(EXE_TEMP_3:%.exe=%.cpp) # used for compiling multiple source files at the same time with visual cpp. MULTI_BUILD_CMD = $(CC) $(COMPILER_FLAGS) -c `cat $(BUILD_LIST_FILE)` $(OBJECT_NAME_FLAG)$(OBJECT_DIR)/ -# prepare for mfc style DLLs. currently we plan on all dlls we create being -# based on MFC. this is an unfortunate requirement for using the mfc debug -# support for allocations; if regular new and DEBUG_NEW get mixed together, -# crashes used to result. supposedly these are gone now at least. -ifneq "$(USE_MFC)" "" -# ifeq "$(OP_SYSTEM)" "WIN32" - ifeq "$(COMPILER)" "VISUAL_CPP" - # set the flag that says we are doing mfc extension dlls. - DEFINITIONS += _AFXDLL - DEPENDENCY_DEFINITIONS += _MT _DLL - DEPENDENCY_DEFINITIONS += __AFXWIN_H__ # add this flag to shut stdafx up. - endif -endif - ifeq "$(OMIT_VERSIONS)" "" ifneq "$(VERSION_RC_ROOT)" "" VERSION_TARGET = $(VERSION_RC_ROOT)_version.rc @@ -372,13 +236,13 @@ ACTUAL_FIRST_TARGETS = check_requirements $(EXTRA_FIRST_TARGETS) $(VERSION_TARGE # Adds the primary targets to the list of products to create. #ifeq "$(NO_COMPILE)" "" - ifneq "$(COMPILER)" "VISUAL_CPP" + ifneq "$(OP_SYSTEM)" "WIN32" ACTUAL_TARGETS1 = $(TARGETS:%.exe=$(EXECUTABLE_DIR)/%) else ACTUAL_TARGETS1 = $(TARGETS:%.exe=$(EXECUTABLE_DIR)/%.exe) endif - ifneq "$(COMPILER)" "VISUAL_CPP" + ifneq "$(OP_SYSTEM)" "WIN32" ACTUAL_TARGETS2 = $(ACTUAL_TARGETS1:%.dll=%.so) ACTUAL_TARGETS3 = $(ACTUAL_TARGETS2:%.so=$(DYNAMIC_LIBRARY_DIR)/%$(TRIPART_VERSION).so) else @@ -444,7 +308,7 @@ endif #hmmm: fix this. # Adds the main CLAM system in to get some work done. This should be placed -# after the module's rules are defined and before the module's targets are +# after the module rules are defined and before the module targets are # defined. include rules.def @@ -473,15 +337,9 @@ cpp_add_to_cleanups_variable: $(OBJECT_DIR)/%.obj: $(CURRENT_DIR)/%.cpp ifeq "$(NO_COMPILE)" "" - ifneq "$(COMPILER)" "VISUAL_CPP" @echo Compiling Object [$(notdir $@)] $(HIDESH)-c 'if [ ! -d $(@D) ]; then mkdir $(@D); fi' $(CATCHER)$(CC) $(COMPILER_FLAGS) -c $< $(OBJECT_NAME_FLAG)$@ - else - @echo $< >>$(BUILD_LIST_FILE) - @echo $@ >>$(BUILD_WHACK_FILE) - @echo >$@ - endif endif ############################################################################ @@ -490,43 +348,21 @@ endif $(OBJECT_DIR)/%.obj: $(CURRENT_DIR)/%.c ifeq "$(NO_COMPILE)" "" - ifneq "$(COMPILER)" "VISUAL_CPP" @echo Compiling Object [$(notdir $@)] $(HIDESH)-c 'if [ ! -d $(@D) ]; then mkdir $(@D); fi' $(CATCHER)$(CC) $(COMPILER_FLAGS) -c $< $(OBJECT_NAME_FLAG)$@ - else - @echo $< >>$(BUILD_LIST_FILE) - @echo $@ >>$(BUILD_WHACK_FILE) - @echo >$@ - endif endif ############################################################################ # resource compiler for win32. -ifeq "$(COMPILER)" "VISUAL_CPP" -$(OBJECT_DIR)/%.res: %.rc $(PARAMETER_FILE) - ifeq "$(NO_COMPILE)" "" - @echo Resource [$@] - $(HIDESH)-c 'if [ ! -d $(@D) ]; then mkdir $(@D); fi' - $(CATCHER)$(RC) -r $(DEFINITIONS:%=-D%) $(HEADER_SEARCH_PATH:%=-i%) -fo $@ $< - endif - -$(OBJECT_DIR)/%.resources: %.resx $(PARAMETER_FILE) - ifeq "$(NO_COMPILE)" "" - @echo Resource [$@] - $(HIDESH)-c 'if [ ! -d $(@D) ]; then mkdir $(@D); fi' - $(VCS_ROOT)/../SDK/v1.1/bin/resgen $< $@ - endif -else #non-visual studio - # this platform probably does not use rc files. +# we currently do not use rc files. $(OBJECT_DIR)/%.res: %.rc ifeq "$(NO_COMPILE)" "" @echo Bogus resource [$@] @echo >$@ endif -endif #win32 ############################################################################ @@ -539,9 +375,6 @@ ifeq "$(NO_COMPILE)" "" $(STATIC_LIBRARY_DIR)/%.library: $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(PARAMETER_FILE) $(HIDER)echo Building Static Library [$(notdir $@)] @echo $@ >$(DIRTY_FILE) - ifeq "$(COMPILER)" "VISUAL_CPP" - $(HIDESH)-c 'if [ -f $(BUILD_LIST_FILE) ]; then $(SHELL) $(CLAM_SCRIPTS)/cpp/rebuild_oldies.sh $(MULTI_BUILD_CMD); fi' - endif $(CATCHER)$(LIBRARY_TOOL) $(LIBRARIAN_FLAGS) $(CREATE_LIBRARY_FLAG)$@ $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) ifneq "$(OP_SYSTEM)" "UNIX" $(HIDER)mv $@ $(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)$*$(LIB_ENDING) @@ -559,7 +392,7 @@ endif #no_compile # we whack any existing LIB file, since we want to use changes in that file # as a clue for when we should rescan the dependencies. we'd be fine if -# visual c++ didn't keep an existing LIB if it doesn't change (even when the +# visual c++ didn't keep an existing LIB if it does not change (even when the # DLL does). ifneq "$(NO_COMPILE)" "" @@ -568,13 +401,8 @@ endif ifeq "$(NO_COMPILE)" "" $(DYNAMIC_LIBRARY_DIR)/%.dll: $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(ACTUAL_RESX) $(PARAMETER_FILE) -#hmmm: use the res objects variable to rebuild res files as needed. -###$(RES_OBJECTS) $(HIDER)echo Building Dynamic Library [$(notdir $@)] @echo $@ >$(DIRTY_FILE) - ifeq "$(COMPILER)" "VISUAL_CPP" - $(HIDESH)-c 'if [ -f $(BUILD_LIST_FILE) ]; then $(SHELL) $(CLAM_SCRIPTS)/cpp/rebuild_oldies.sh $(MULTI_BUILD_CMD); fi' - endif $(HIDER)rm -f $(@:%.dll=%.lib) echo about to run link tool. $(CATCHER)$(LINK_TOOL) $(LINKER_OUTPUT_FLAG)$@ -dll $(LOAD_FLAG_PREFIX) $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_RESX_FLAGS) $(ACTUAL_LOCAL_LIBS:%=$(LIBRARY_NAME_FLAG)$(LIB_PREFIX)%$(LIB_ENDING)) $(LOAD_FLAG_SUFFIX) @@ -609,46 +437,18 @@ endif #no_compile # creates "exe" executables using all of the appropriate objects. -ifeq "$(COMPILER)" "VISUAL_CPP" - ifneq "$(NO_COMPILE)" "" -$(EXECUTABLE_DIR)/%.exe: - endif - - ifeq "$(NO_COMPILE)" "" -$(EXECUTABLE_DIR)/%.exe: $(OBJECT_DIR)/%.obj $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(ACTUAL_RESX) $(PARAMETER_FILE) - $(HIDER)echo Building Application [$(notdir $@)] - @echo $@ >$(DIRTY_FILE) - ifeq "$(COMPILER)" "VISUAL_CPP" - $(HIDESH)-c 'if [ -f $(BUILD_LIST_FILE) ]; then $(SHELL) $(CLAM_SCRIPTS)/cpp/rebuild_oldies.sh $(MULTI_BUILD_CMD); fi' - endif - $(CATCHER)$(LINK_TOOL) $(EXE_FLAGS) $(LOAD_FLAG_PREFIX) $< $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_RESX_FLAGS) $(ACTUAL_LOCAL_LIBS:%=$(LIBRARY_NAME_FLAG)$(LIB_PREFIX)%$(LIB_ENDING)) $(LOAD_FLAG_SUFFIX) $(LINKER_OUTPUT_FLAG)$@ -#$(^:force_rebuild=) - ifeq "$(COMPILER_VERSION)" "8" - $(HIDESH)$(CLAM_SCRIPTS)/cpp/ms_manifest.sh "$@" "1" - endif - ifeq "$(COMPILER_VERSION)" "10" - $(HIDESH)$(CLAM_SCRIPTS)/cpp/ms_manifest.sh "$@" "1" - endif - ifneq "$(VCPP_VISTA_ICON)" "" - $(HIDER)ReplaceVistaIcon "$@" "$(VCPP_VISTA_ICON)" - endif - endif #no_compile -endif #visual studio - -ifneq "$(COMPILER)" "VISUAL_CPP" - ifneq "$(NO_COMPILE)" "" +ifneq "$(NO_COMPILE)" "" $(EXECUTABLE_DIR)/%: - endif +endif - ifeq "$(NO_COMPILE)" "" +ifeq "$(NO_COMPILE)" "" $(EXECUTABLE_DIR)/%: $(OBJECT_DIR)/%.obj $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(PARAMETER_FILE) $(HIDER)echo Building Application [$(notdir $@)] @echo $@ >$(DIRTY_FILE) $(CATCHER)$(LINK_TOOL) $(EXE_FLAGS) $(LOAD_FLAG_PREFIX) $< $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(LIBRARY_NAME_FLAG)%) $(LOAD_FLAG_SUFFIX) $(LINKER_OUTPUT_FLAG)$@ #hmmm: experimental item below. #$(^:force_rebuild=) - endif #no_compile -endif #unix +endif #no_compile ############################################################################ @@ -731,10 +531,10 @@ else deps: $(DEPS_FILE) # this causes the dependency file to be regenerated if the sources or libs - # have changed. we have to touch the deps file in case it's missing; - # makedep doesn't deal well with that. also, we touch the dirty flag file + # have changed. we have to touch the deps file in case it is missing; + # makedep does not deal well with that. also, we touch the dirty flag file # to ensure that the fact we redid dependencies for some reason causes us - # to re-promote. we only bother with any of this if we know we're going + # to re-promote. we only bother with any of this if we know we are going # to really do some compilation; if in non-compile mode, we'll skip it. ifneq "$(NO_COMPILE)" "" # no dependencies in non-compile mode.