X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=scripts%2Fcore%2Fvariables.sh;h=85fc0bbc4e6eb37d0d34c8e3ec9834933757aa3f;hb=df17f41c15355ffc9c26e2f1e4a03ed91ce7652b;hp=16574ec5eb03f53b595a554f61c1b586b521a9fc;hpb=2952ccf47b80174880141a7ecfa122089f349b8d;p=feisty_meow.git diff --git a/scripts/core/variables.sh b/scripts/core/variables.sh index 16574ec5..85fc0bbc 100644 --- a/scripts/core/variables.sh +++ b/scripts/core/variables.sh @@ -1,17 +1,21 @@ #!/bin/bash -############################################################################## +############## + # variables script: # Defines the environment variables used by the personalized unix # environment. -############################################################################## +# Author: Chris Koeritz + +############## if [ ! -z "$SHELL_DEBUG" ]; then echo variables initialization begins...; fi -############################################################################## -# System variables. -############################################################################## -# OS stands for the operating system that we think is running. +############## + +# System variables... + +# OS variable records the operating system we think we found. if [ -z "$OS" ]; then export OS=UNIX fi @@ -34,38 +38,63 @@ if [ "$OS" == "Windows_NT" ]; then export HOSTNAME=$(echo $HOSTNAME | tr A-Z a-z) fi -############################################################################## -# Directory variables. -############################################################################## -# The yeti library directory holds useful shell scripts, public databases, -# configuration examples, javascript code, and other stuff. +# ulimit and umask. umask sets a permission mask for all file +# creations. The mask shown here disallows writing by the "group" and +# "others" categories of users. ulimit sets the user limits. the core +# file size is set to zero. +umask 022 +ulimit -c 0 + +############## + +# Directory variables... + export SCRIPT_SYSTEM=feisty_meow -#if [ -z "$YETI_DIR" ]; then export YETI_DIR="$HOME/$SCRIPT_SYSTEM"; fi -#if [ -z "$YETI_SCRIPTS" ]; then export YETI_SCRIPTS="$YETI_DIR/scripts"; fi -#if [ -z "$SHELLDIR" ]; then export SHELLDIR="$YETI_SCRIPTS"; fi +#if [ -z "$FEISTY_MEOW_DIR" ]; then export FEISTY_MEOW_DIR="$HOME/$SCRIPT_SYSTEM"; fi +#if [ -z "$FEISTY_MEOW_SCRIPTS" ]; then export FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_DIR/scripts"; fi +#if [ -z "$FEISTY_MEOW_SCRIPTS" ]; then export FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_SCRIPTS"; fi # include helpful functions. -source "$YETI_SCRIPTS/core/functions.sh" +source "$FEISTY_MEOW_SCRIPTS/core/functions.sh" # LIBDIR is an older variable that points at the root of the yeti code. -export LIBDIR=$YETI_DIR +export LIBDIR=$FEISTY_MEOW_DIR -if [ -z "$GENERADIR" ]; then +if [ -z "$FEISTY_MEOW_GENERATED" ]; then # The generated scripts directory is where automatically generated files live. # It is separate from the main body of the shell scripts in order to keep things from # exploding. - export GENERADIR=$HOME/.zz_auto_gen + export FEISTY_MEOW_GENERATED=$HOME/.zz_auto_gen +fi + +############## + +# user variables... + +# define a default name, if one wasn't already set. +if [ -z "$NAME" ]; then + export NAME='Unset Q. Namington, Fixley Your Name III' fi +############## + + ############################################################################## # other variables... ############################################################################## -# pull in the custom variable overrides for bash. -if [ -f "$YETI_SCRIPTS/custom/c_variables.sh" ]; then - source "$YETI_SCRIPTS/custom/c_variables.sh" -fi +# pull in the custom overrides for feisty_meow scripts. +for i in $FEISTY_MEOW_GENERATED/custom/*.sh; do + if [ ! -f "$i" ]; then + # skip it if it's not real. + continue; + fi + if [ ! -z "$SHELL_DEBUG" ]; then + echo "loading customization: $(basename $(dirname $i))/$(basename $i)" + fi + source $i +done # sets the prompts to what we (i.e., i) like... # there are four different prompts. the first one, PS1, is the one that users @@ -78,16 +107,23 @@ export PERLLIB if [ "$OS" != "Windows_NT" ]; then PERLLIB+="/usr/lib/perl5" else -#echo "the scripts dir is $YETI_SCRIPTS" - YETI_SCRIPTS="$(echo $YETI_SCRIPTS | sed -e 's/\\/\//g')" - SHELLDIR="$YETI_SCRIPTS" -#echo "the scripts dir is now $SHELLDIR" export PERLIO=:perlio - # choose perl's IO over the system's so we can handle file bytes exactly. + # choose perl's IO over the ms-windows version so we can handle file + # bytes properly. fi -#make this automatic! -PERLLIB+=":$YETI_SCRIPTS/core:$YETI_SCRIPTS/text:$YETI_SCRIPTS/files:$YETI_SCRIPTS/archival" +# iterate across our sub-directories and find the perl scripts. +# this currently only looks one level down. +for i in $FEISTY_MEOW_SCRIPTS/*; do + if [ -d "$i" ]; then + # check if there is a perl file present; add the folder to PERLLIB if so. + ls $i/*.pl &>/dev/null + if [ $? -eq 0 ]; then + PERLLIB+=":$i" + fi + fi +done +#echo PERLLIB is now $PERLLIB # set this so nechung can find its data. export NECHUNG=$LIBDIR/database/fortunes.dat @@ -110,31 +146,31 @@ if [ -z "$SVN_EDITOR" ]; then fi # include variables needed for compiling hoople and using its scripts. -if [ -z "$REPOSITORY_DIR" ]; then +if [ -z "$FEISTY_MEOW_DIR" ]; then if [ -d "$HOME/feisty_meow" ]; then - export REPOSITORY_DIR="$HOME/feisty_meow" + export FEISTY_MEOW_DIR="$HOME/feisty_meow" fi fi # initialize the build variables, if possible. found_build_vars=0 -if [ ! -z "$REPOSITORY_DIR" ]; then +if [ ! -z "$FEISTY_MEOW_DIR" ]; then # first guess at using the old school bin directory. - bv="$REPOSITORY_DIR/bin/build_variables.sh" + bv="$FEISTY_MEOW_DIR/bin/build_variables.sh" if [ -f "$bv" ]; then # the old bin directory is present, so let's use its build vars. source "$bv" "$bv" found_build_vars=1 else # try again with the new school location for the file. - bv="$REPOSITORY_DIR/scripts/generator/build_variables.sh" + bv="$FEISTY_MEOW_DIR/scripts/generator/build_variables.sh" if [ -f "$bv" ]; then # yep, that one looks good, so pull in the build defs. source "$bv" "$bv" found_build_vars=1 else # try once more with new school and assume we're deep. - bv="$REPOSITORY_DIR/../../scripts/generator/build_variables.sh" + bv="$FEISTY_MEOW_DIR/../../scripts/generator/build_variables.sh" if [ -f "$bv" ]; then # sweet, there is something there. source "$bv" "$bv" @@ -153,7 +189,7 @@ if [ $found_build_vars == 1 ]; then # the binaries, but now we don't ship them with yeti any more as pre-built items. this reduces # the size of the code package a lot and shortens up our possible exposure to compromised # binaries. people can bootstrap up their own set from hoople now instead. - export BINDIR=$REPOSITORY_DIR/production/binaries + export BINDIR=$FEISTY_MEOW_DIR/production/binaries # add binaries created within build to the path. export PATH="$(dos_to_msys_path $BUILD_TOP/build/bin):$PATH" @@ -163,7 +199,7 @@ if [ $found_build_vars == 1 ]; then fi # Set the path for locating applications. -export PATH="$(dos_to_msys_path $BINDIR):$(dos_to_msys_path $GENERADIR):$PATH:/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:." +export PATH="$(dos_to_msys_path $BINDIR):$(dos_to_msys_path $FEISTY_MEOW_GENERATED):$PATH:/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:." if [ ! -z "$SHELL_DEBUG" ]; then echo variables initialization ends....; fi