X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=scripts%2Fcore%2Fvariables.sh;h=8eebb44f891946e313addd68244fa6c25ebda09f;hb=8f1a85cd21d35aad6cba6d6929656a112fe002dc;hp=36069c07b3f62f2a20b891b73baaf6c1645d43d8;hpb=6c098e82fd059487b6097d31cdf8e199de7d792e;p=feisty_meow.git diff --git a/scripts/core/variables.sh b/scripts/core/variables.sh index 36069c07..8eebb44f 100644 --- a/scripts/core/variables.sh +++ b/scripts/core/variables.sh @@ -13,64 +13,75 @@ if [ ! -z "$SHELL_DEBUG" ]; then echo variables initialization begins...; fi ############## -# System variables... - # OS variable records the operating system we think we found. if [ -z "$OS" ]; then export OS=UNIX fi export IS_DARWIN=$(echo $OSTYPE | grep -i darwin) -if [ -z "$HOME" ]; then - if [ "$OS" == "Windows_NT" ]; then +############## + +# windoze sometimes needs a special home variable setup. +if [ "$OS" == "Windows_NT" ]; then + # give them a default place if they don't have one already. + if [ -z "$HOME" ]; then export HOME=/c/home - if [ ! -d $HOME ]; then - mkdir $HOME - fi fi + # patch home to undo cygwin style of drive letter. + export HOME=$(echo $HOME | sed -e 's/\/cygdrive\//\//g') + # make the home folder if it doesn't exist yet. + if [ ! -d $HOME ]; then + mkdir $HOME + fi + if [ ! -z "$SHELL_DEBUG" ]; then echo HOME is now $HOME; fi fi -# patch home to undo cygwin style of drive letter. -export HOME=$(echo $HOME | sed -e 's/\/cygdrive\//\//g') -#echo HOME is now $HOME +############## -if [ "$OS" == "Windows_NT" ]; then - export HOSTNAME=$(echo $HOSTNAME | tr A-Z a-z) +# fallbacks to set crucial variables for feisty meow... + +# set the main root directory variable for the feisty meow codebase. +# this is only used for extreme failure modes, when the values were not +# pulled in from our auto-generated config. +if [ -z "$FEISTY_MEOW_DIR" ]; then + if [ -d "$HOME/feisty_meow" ]; then + export FEISTY_MEOW_DIR="$HOME/feisty_meow" + fi +fi + +# similarly, make sure we have someplace to look for our generated files, if +# we were not handed a value. +if [ -z "$FEISTY_MEOW_GENERATED" ]; then + # The generated scripts directory is where automatically generated files live. + # It is separate from the main body of the shell scripts in order to keep things from + # exploding. + export FEISTY_MEOW_GENERATED=$HOME/.zz_auto_gen fi -# ulimit and umask. umask sets a permission mask for all file -# creations. The mask shown here disallows writing by the "group" and -# "others" categories of users. ulimit sets the user limits. the core -# file size is set to zero. +############## + +# umask sets a permission mask for all file creations. the mask used here +# disallows writing by the "group" and "others" categories. umask 022 +# ulimit sets user limits. we set the maximum allowed core dump file size +# to zero, because it is obnoxious to see the core dumps from crashed +# programs lying around everywhere. ulimit -c 0 ############## -# Directory variables... - export SCRIPT_SYSTEM=feisty_meow -#if [ -z "$FEISTY_MEOW_DIR" ]; then export FEISTY_MEOW_DIR="$HOME/$SCRIPT_SYSTEM"; fi -#if [ -z "$FEISTY_MEOW_SCRIPTS" ]; then export FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_DIR/scripts"; fi -#if [ -z "$FEISTY_MEOW_SCRIPTS" ]; then export FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_SCRIPTS"; fi - # include helpful functions. source "$FEISTY_MEOW_SCRIPTS/core/functions.sh" # LIBDIR is an older variable that points at the root of the yeti code. export LIBDIR=$FEISTY_MEOW_DIR -if [ -z "$FEISTY_MEOW_GENERATED" ]; then - # The generated scripts directory is where automatically generated files live. - # It is separate from the main body of the shell scripts in order to keep things from - # exploding. - export FEISTY_MEOW_GENERATED=$HOME/.zz_auto_gen -fi - ############## -# user variables... +# user variables, sort of... if they haven't given themselves a name yet, +# then we will make one up for them. # define a default name, if one wasn't already set. if [ -z "$NAME" ]; then @@ -79,40 +90,33 @@ fi ############## - -############################################################################## # other variables... -############################################################################## -# pull in the custom overrides for feisty_meow scripts. -for i in $FEISTY_MEOW_GENERATED/custom/*.sh; do - if [ ! -z "$SHELL_DEBUG" ]; then - echo "loading customization: $(basename $(dirname $i))/$(basename $i)" - fi - source $i -done - -# sets the prompts to what we (i.e., i) like... -# there are four different prompts. the first one, PS1, is the one that users -# see the most often. +# sets the main prompt to a simple default, with user@host. export PS1='\u@\h $ '; -### export PS2='> '; export PS3='#? '; export PS4='+ ' # variables for perl. export PERLLIB if [ "$OS" != "Windows_NT" ]; then PERLLIB+="/usr/lib/perl5" else -#echo "the scripts dir is $FEISTY_MEOW_SCRIPTS" - FEISTY_MEOW_SCRIPTS="$(echo $FEISTY_MEOW_SCRIPTS | sed -e 's/\\/\//g')" - FEISTY_MEOW_SCRIPTS="$FEISTY_MEOW_SCRIPTS" -#echo "the scripts dir is now $FEISTY_MEOW_SCRIPTS" export PERLIO=:perlio - # choose perl's IO over the system's so we can handle file bytes exactly. + # choose perl's IO over the ms-windows version so we can handle file + # bytes properly. fi -#make this automatic! -PERLLIB+=":$FEISTY_MEOW_SCRIPTS/core:$FEISTY_MEOW_SCRIPTS/text:$FEISTY_MEOW_SCRIPTS/files:$FEISTY_MEOW_SCRIPTS/archival" +# iterate across our sub-directories and find the perl scripts. +# this currently only looks one level down. +for i in $FEISTY_MEOW_SCRIPTS/*; do + if [ -d "$i" ]; then + # check if there is a perl file present; add the folder to PERLLIB if so. + ls $i/*.pl &>/dev/null + if [ $? -eq 0 ]; then + PERLLIB+=":$i" + fi + fi +done +#echo PERLLIB is now $PERLLIB # set this so nechung can find its data. export NECHUNG=$LIBDIR/database/fortunes.dat @@ -124,6 +128,10 @@ export CVS_RSH=ssh HISTSIZE=1000000 HISTFILESIZE=2000000 +# the base checkout list is just to update feisty_meow. additional folder +# names can be added in your customized scripts. +export REPOSITORY_LIST="feisty_meow" + # set the editor for subversion if it hasn't already been set. if [ -z "$SVN_EDITOR" ]; then #hmmm: not sure what original reason for having these different was... @@ -134,13 +142,6 @@ if [ -z "$SVN_EDITOR" ]; then fi fi -# include variables needed for compiling hoople and using its scripts. -if [ -z "$FEISTY_MEOW_DIR" ]; then - if [ -d "$HOME/feisty_meow" ]; then - export FEISTY_MEOW_DIR="$HOME/feisty_meow" - fi -fi - # initialize the build variables, if possible. found_build_vars=0 if [ ! -z "$FEISTY_MEOW_DIR" ]; then @@ -187,8 +188,37 @@ if [ $found_build_vars == 1 ]; then export LD_LIBRARY_PATH="$(dos_to_msys_path $LD_LIBRARY_PATH):$(dos_to_msys_path $BINDIR)" fi -# Set the path for locating applications. +############## + +# windoze specific patching up missing things. + +if [ "$OS" == "Windows_NT" ]; then + export HOSTNAME=$(echo $HOSTNAME | tr A-Z a-z) +fi + +############## + +# pull in the custom overrides for feisty_meow scripts. this is done last, +# because we want to set everything up as expected, then let the user +# override individual variables and definitions. +for i in $FEISTY_MEOW_GENERATED/custom/*.sh; do + if [ ! -f "$i" ]; then + # skip it if it's not real. + continue; + fi + if [ ! -z "$SHELL_DEBUG" ]; then + echo "loading customization: $(basename $(dirname $i))/$(basename $i)" + fi + source $i +done + +############## + +# set the path for locating applications. this is done after any +# potential overrides from the user. export PATH="$(dos_to_msys_path $BINDIR):$(dos_to_msys_path $FEISTY_MEOW_GENERATED):$PATH:/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:." +############## + if [ ! -z "$SHELL_DEBUG" ]; then echo variables initialization ends....; fi