X-Git-Url: https://feistymeow.org/gitweb/?a=blobdiff_plain;f=scripts%2Fcore%2Fvariables.sh;h=f40dfc4f81dc76486b5f320fb4b7bb030e33ac28;hb=dc218f31310e5fa1bec2091c1cd29f6772c40336;hp=48892624f49bf6182a12733126606c1e603cef7a;hpb=822d21fe89e414db3f252501194fb4ca93e3e405;p=feisty_meow.git diff --git a/scripts/core/variables.sh b/scripts/core/variables.sh index 48892624..f40dfc4f 100644 --- a/scripts/core/variables.sh +++ b/scripts/core/variables.sh @@ -112,18 +112,13 @@ if [ -z "$NECHUNG" ]; then export NECHUNG=$FEISTY_MEOW_DIR/database/fortunes.dat # ensure we use the right kind of secure shell. - export CVS_RSH=$FEISTY_MEOW_SCRIPTS/tty/ssh.sh - export GIT_SSH=$FEISTY_MEOW_SCRIPTS/tty/ssh.sh + export CVS_RSH=$FEISTY_MEOW_SCRIPTS/security/ssh.sh + export GIT_SSH=$FEISTY_MEOW_SCRIPTS/security/ssh.sh # the base checkout list is just to update feisty_meow. additional folder # names can be added in your customized scripts. export REPOSITORY_LIST="feisty_meow" - # set the editor for subversion if it hasn't already been set. - if [ -z "$SVN_EDITOR" ]; then - export SVN_EDITOR=$(which vi) - fi - # initializes the feisty meow build variables, if possible. function initialize_build_variables() { @@ -139,27 +134,16 @@ if [ -z "$NECHUNG" ]; then fi # now augment the environment if we found our build variables. if [ $found_build_vars == 1 ]; then - # the binary directory contains handy programs we use a lot in yeti. we set up the path to it - # here based on the operating system. - # note that yeti has recently become more dependent on hoople. hoople was always the source of - # the binaries, but now we don't ship them with yeti any more as pre-built items. this reduces - # the size of the code package a lot and shortens up our possible exposure to compromised - # binaries. people can bootstrap up their own set from hoople now instead. + # the binary directory contains handy programs we use a lot. we set + # up the path to it here based on the operating system. export BINDIR=$FEISTY_MEOW_DIR/production/binaries - # add binaries created within build to the path. -# export PATH="$(dos_to_msys_path $BUILD_TOP/build/bin):$PATH" export PATH="$BINDIR:$PATH" - # Shared libraries are located via this variable. -# export LD_LIBRARY_PATH="$(dos_to_msys_path $LD_LIBRARY_PATH):$(dos_to_msys_path $BINDIR)" export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$BINDIR" fi } - # load in the build environment. - initialize_build_variables - ############## # windoze specific patching up missing things. @@ -170,12 +154,22 @@ if [ -z "$NECHUNG" ]; then ############## + # load in the build environment. + initialize_build_variables + + ############## + # set the path for locating applications. this is done after any # potential overrides from the user. #export PATH="$(dos_to_msys_path $BINDIR):$(dos_to_msys_path $FEISTY_MEOW_GENERATED):$PATH:/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:." export PATH="$FEISTY_MEOW_GENERATED:$PATH:/sbin:." ###noise! :/bin:/sbin:/usr/sbin:/usr/local/bin:/usr/local/lib:/usr/games:/usr/bin:. + ############## + + # set the SHUNIT_DIR so our shunit tests can find the codebase. + export SHUNIT_DIR="$FEISTY_MEOW_SCRIPTS/shunit" + ############## if [ ! -z "$SHELL_DEBUG" ]; then echo variables initialization ends....; fi