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updating number of threads to see if that improves the really bad runtime
author
Fred T. Hamster
<fred@gruntose.com>
Sat, 12 Oct 2013 14:13:38 +0000
(10:13 -0400)
committer
Fred T. Hamster
<fred@gruntose.com>
Sat, 12 Oct 2013 14:13:38 +0000
(10:13 -0400)
behavior, where cpu usage eventually goes to 100% on all cpus. this has
been suggested as a potential solution.
scripts/opensim/opensim_utils.sh
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diff --git
a/scripts/opensim/opensim_utils.sh
b/scripts/opensim/opensim_utils.sh
index 3985411f1c34c5192e7242924c886a2d8f8a779c..c1ea58db9c4d7f6249f2f70c02015bcd1af36008 100644
(file)
--- a/
scripts/opensim/opensim_utils.sh
+++ b/
scripts/opensim/opensim_utils.sh
@@
-5,7
+5,7
@@
source "$FEISTY_MEOW_SCRIPTS/core/functions.sh"
# set up some parameters that we believe (or have been told) are beneficial.
-export MONO_THREADS_PER_CPU=
4
08
+export MONO_THREADS_PER_CPU=
8
08
# we run the processes with a little cpu de-prioritization. we do not want
# them taking over completely if there's a runaway mono tornado.