# hmmm: some better work could be done to have both names (wineprefix and storage dir) be iterable.
for i in oblivion fallout_new_vegas fallout_3 skyrim ; do
- if [ ! -d $HOME/spooling_saves_$i ]; then
- mkdir $HOME/spooling_saves_$i
+ if [ ! -d $HOME/spooling_saves/$i ]; then
+ mkdir -p $HOME/spooling_saves/$i
fi
done
echo "======="
echo skyrim
-cp -v -n ~/My\ Games/Skyrim/Saves/* ~/spooling_saves_skyrim
+cp -v -n ~/wine_goods/My\ Games/Skyrim/Saves/* ~/spooling_saves/skyrim
echo "======="
echo fallout new vegas
-cp -v -n ~/My\ Games/FalloutNV/Saves/* ~/spooling_saves_fallout_new_vegas/
+cp -v -n ~/wine_goods/My\ Games/FalloutNV/Saves/* ~/spooling_saves/fallout_new_vegas/
echo "======="
echo fallout 3
-cp -v -n ~/My\ Games/Fallout3/Saves/Player1/* ~/spooling_saves_fallout_3
+cp -v -n ~/wine_goods/My\ Games/Fallout3/Saves/Player1/* ~/spooling_saves/fallout_3
echo "======="
echo oblivion
-cp -v -n ~/My\ Games/Oblivion/Saves/* ~/spooling_saves_oblivion/
+cp -v -n ~/wine_goods/My\ Games/Oblivion/Saves/* ~/spooling_saves/oblivion/
echo "======="
rsync hoses this up if you tell it to rsync a mod into the Data folder; it crushes the link and replaces it with a real directory.
maybe a hard link would work better?
+==> nope, can't make a hard link that's a directory. thought that would be possible, but it's not on ubuntu linux at least.
+
+aha, this problem can also be found at lower levels, under the Textures and Meshes folders:
+seeing folders like 'clutter' and such in both caps forms,
+so you may have to examine the next level of folder names also to make
+sure there are no other screw-ups.
+
+
+
+