echo "======="
}
+# copies the files for a particular game out to a spooling folder.
+function copyem()
+{
+ game_name="$1"; shift
+ source_dir="$1"; shift
+ out_dir="$1"; shift
+
+ if [ -d "$source_dir" ]; then
+ echo $game_name
+ cp -v -n "$source_dir"/* "$out_dir"/
+ line
+ fi
+}
+
# make the output folders if they don't exist.
-for i in oblivion fallout_new_vegas fallout_3 skyrim ; do
+for i in skyrim fallout_new_vegas fallout_3 oblivion fallout4 ; do
if [ ! -d "$SPOOLING_OUTPUT_DIR/$i" ]; then
mkdir -p "$SPOOLING_OUTPUT_DIR/$i"
fi
done
-# now run through and copy our save files from the potentially weird
-# locations they reside in.
-line
-echo skyrim
-cp -v -n "$WINE_SOURCE_DIR/Skyrim/Saves"/* "$SPOOLING_OUTPUT_DIR/skyrim/"
-line
-echo fallout new vegas
-cp -v -n "$WINE_SOURCE_DIR/FalloutNV/Saves"/* "$SPOOLING_OUTPUT_DIR/fallout_new_vegas/"
-line
-echo fallout 3
-cp -v -n "$WINE_SOURCE_DIR/Fallout3/Saves/Player1"/* "$SPOOLING_OUTPUT_DIR/fallout_3/"
-line
-echo oblivion
-cp -v -n "$WINE_SOURCE_DIR/Oblivion/Saves"/* "$SPOOLING_OUTPUT_DIR/oblivion/"
+# now run through and copy our save files from the potentially weird locations
+# they reside in.
+
+#hmmm: at least make a function out of those repetitive steps. sheesh.
+
line
+copyem "skyrim" "$WINE_SOURCE_DIR/Skyrim/Saves" "$SPOOLING_OUTPUT_DIR/skyrim"
+
+copyem "fallout new vegas" "$WINE_SOURCE_DIR/FalloutNV/Saves" "$SPOOLING_OUTPUT_DIR/fallout_new_vegas"
+
+copyem "fallout 3" "$WINE_SOURCE_DIR/Fallout3/Saves/Player1" "$SPOOLING_OUTPUT_DIR/fallout_3"
+
+copyem "oblivion" "$WINE_SOURCE_DIR/Oblivion/Saves" "$SPOOLING_OUTPUT_DIR/oblivion/"
+
+copyem "fallout 4" "$WINE_SOURCE_DIR/Fallout4/Saves" "$SPOOLING_OUTPUT_DIR/fallout4"
+
+