############################################################################### # CLAM System default rules and targets for C++ compilation. # This file composite macros and rules for creating compilation objects # (such as library archives, object files, executable programs, and others). # This file should be included in the user's Makefile after the variables # have been initialized appropriately for the particular project being # compiled. The user's own targets should be placed after the include # directive that specifies this file. ############################################################################### # This section manipulates variable values to prepare them for their use # in the standard CLAM support. # see if they have got the clean flag set. if so, we will not build anything. ifneq "$(CLEAN)" "" NO_COMPILE = t endif # also omit version compilation and some logging when not compiling. ifneq "$(NO_COMPILE)" "" QUIET = t endif # implement special bits for gnu on unix. ifeq "$(COMPILER)" "GNU_LINUX" ifneq "$(USE_XWIN)" "" DEFINITIONS += __XWINDOWS__ __X__ LIBS_USED += Xm Xt X11 Xft Xp #need to separate out with a USE_MOTIF kind of thing. LIBS_USED += Xmu HEADER_SEARCH_PATH += /usr/include/X11 /usr/X11R6/include /usr/include/g++ LIBRARY_SEARCH_PATH += /usr/X11R6/lib endif ifneq "$(USE_SSL)" "" LIBS_USED += ssl crypto endif ifneq "$(USE_WXWIDGETS)" "" DEFINITIONS += __WXWIDGETS__ use_unicode = ifneq "$(findstring UNICODE, $(DEFINITIONS))" "" use_unicode = true endif # decide whether to turn on the unicode flag or not. ifneq "$(use_unicode)" "" DEFINITIONS += wxUSE_UNICODE UNICODE_FLAG_ADD = --unicode=yes else UNICODE_FLAG_ADD = --unicode=no endif # could add for debugging: --debug=yes COMPILER_FLAGS += $(shell wx-config --cxxflags $(UNICODE_FLAG_ADD) ) LOAD_FLAG_PREFIX += $(shell wx-config --libs $(UNICODE_FLAG_ADD) ) endif ifneq "$(USE_CURL)" "" COMPILER_FLAGS += `curl-config --cflags` LOAD_FLAG_SUFFIX += `curl-config --libs` endif endif # some special code for gnu compiler on windows. ifeq "$(COMPILER)" "GNU_WINDOWS" ifneq "$(USE_SSL)" "" LIBS_USED += ssl crypto endif ifneq "$(USE_WXWIDGETS)" "" DEFINITIONS += __WXWIDGETS__ use_unicode = ifneq "$(findstring UNICODE, $(DEFINITIONS))" "" use_unicode = true endif # decide whether to turn on the unicode flag or not. ifneq "$(use_unicode)" "" DEFINITIONS += wxUSE_UNICODE UNICODE_FLAG_ADD = --unicode=yes else UNICODE_FLAG_ADD = --unicode=no endif # could add for debugging: --debug=yes COMPILER_FLAGS += $(shell wx-config --cxxflags $(UNICODE_FLAG_ADD) ) LOAD_FLAG_PREFIX += $(shell wx-config --libs $(UNICODE_FLAG_ADD) ) endif LOAD_FLAG_PREFIX += -lwsock32 -lmswsock -shared ifneq "$(USE_CURL)" "" COMPILER_FLAGS += `curl-config --cflags` LOAD_FLAG_SUFFIX += `curl-config --libs` endif endif ############################################################################### ifeq "$(COMPILER)" "GNU_DARWIN" ifneq "$(USE_XWIN)" "" DEFINITIONS += __XWINDOWS__ __X__ LIBS_USED += #Xm Xt X11 Xft Xp #need to separate out with a USE_MOTIF kind of thing. #LIBS_USED += Xmu HEADER_SEARCH_PATH += /usr/include/X11 /usr/X11R6/include /usr/include/g++ LIBRARY_SEARCH_PATH += /usr/X11R6/lib endif ifneq "$(USE_SSL)" "" LIBS_USED += crypto endif ifneq "$(USE_WXWIDGETS)" "" DEFINITIONS += __WXWIDGETS__ use_unicode = ifneq "$(findstring UNICODE, $(DEFINITIONS))" "" use_unicode = true endif # decide whether to turn on the unicode flag or not. ### ifneq "$(findstring UNICODE, $(DEFINITIONS))" "" ifneq "$(use_unicode)" "" UNICODE_FLAG_ADD = --unicode=yes DEFINITIONS += wxUSE_UNICODE else UNICODE_FLAG_ADD = --unicode=no endif COMPILER_FLAGS += $(shell wx-config --cxxflags $(UNICODE_FLAG_ADD) ) LOAD_FLAG_PREFIX += $(shell wx-config --libs $(UNICODE_FLAG_ADD) ) endif ifneq "$(USE_CURL)" "" COMPILER_FLAGS += `curl-config --cflags` LOAD_FLAG_SUFFIX += `curl-config --libs` endif endif ############################################################################### # additions for gnu x86 and arm compilers. ifneq "$(OP_SYSTEM)" "WIN32" # is the freetds library support available on this host. ifneq "$(ENABLE_FREETDS)" "" # establish the headers if freetds is enabled. that just means things # can be compiled against it. to link in the db-lib, the makefile should # have a 'USE_FREETDS = true' statement. # is this particular library or app using freetds? ifneq "$(USE_FREETDS)" "" DEFINITIONS += ENABLE_FREETDS _FREETDS_LIBRARY_SOURCE LIBS_USED += rt sybdb endif endif endif # win32 compiler additions. #ifeq "$(OP_SYSTEM)" "WIN32" ifeq "$(COMPILER)" "VISUAL_CPP" # processes the def file for linkage, if one has been specified. ifneq "$(DEF_FILE)" "" LOAD_FLAG_PREFIX += -def:$(DEF_FILE) endif ifneq "$(TYPE)" "library" ifneq "$(USE_MFC)" "" ifneq "$(findstring UNICODE, $(DEFINITIONS))" "" # specify the winmain type for unicode explicitly. LOAD_FLAG_PREFIX += -entry:wWinMainCRTStartup endif endif endif # these are loaded after any special debugging libs. ifneq "$(VCPP_USE_BASE)" "" # the first set will be included in almost any old program. we include # winmm for multimedia in the base support since we make heavy use of the # more accurate uptime function. LOAD_FLAG_PREFIX += kernel32.lib user32.lib advapi32.lib shell32.lib \ version.lib winmm.lib shlwapi.lib endif ifneq "$(USE_WXWIDGETS)" "" DEFINITIONS += __WXWIDGETS__ __WXMSW__ LOCAL_HEADERS += $(THIRD_PARTY_DIR)/wxwidgets/include LIBRARY_SEARCH_PATH += $(THIRD_PARTY_DIR)/wxwidgets/lib # ifeq "$(findstring UNICODE, $(DEFINITIONS))" "" LIBS_USED += wxmsw28_core.lib LOCAL_HEADERS += $(THIRD_PARTY_DIR)/wxwidgets/lib/msw # else # DEFINITIONS += wxUSE_UNICODE # LIBS_USED += wxmsw28u_core.lib # LOCAL_HEADERS += $(THIRD_PARTY_DIR)/wxwidgets/lib/mswu # endif ## LOAD_FLAG_PREFIX += comctl32.lib shell32.lib VCPP_USE_GUI = t VCPP_USE_OLE = t endif ifneq "$(USE_CURL)" "" # # curl wants this win32 flag? DEFINITIONS += WIN32 LOCAL_HEADERS += $(THIRD_PARTY_DIR)/curl/include LIBRARY_SEARCH_PATH += $(THIRD_PARTY_DIR)/curl/lib # LIBS_USED += libcurl.dll.a LIBS_USED += libcurl.lib endif ifneq "$(VCPP_USE_GUI)" "" LOAD_FLAG_PREFIX += comctl32.lib comdlg32.lib gdi32.lib winspool.lib endif ifneq "$(VCPP_USE_OLE)" "" LOAD_FLAG_PREFIX += ole32.lib oleaut32.lib uuid.lib VCPP_USE_RPC = t endif ifneq "$(VCPP_USE_RPC)" "" ifeq "$(COMPILER_VERSION)" "8" LOAD_FLAG_PREFIX += rpcndr.lib rpcns4.lib rpcrt4.lib endif ifeq "$(COMPILER_VERSION)" "10" LOAD_FLAG_PREFIX += rpcrt4.lib endif VCPP_USE_SOCK = t endif ifneq "$(VCPP_USE_SOCK)" "" LOAD_FLAG_PREFIX += netapi32.lib ws2_32.lib endif ifneq "$(VCPP_USE_CLR)" "" LOAD_FLAG_PREFIX += -noentry -include:"__DllMainCRTStartup@12" COMPILER_FLAGS += -EHa -clr -AI "$(FRAMEWORK_DIR)" -AI "$(DYNAMIC_LIBRARY_DIR)" -FU "mscorlib.dll" -FU "System.dll" -FU "System.Data.dll" -FU "System.Windows.Forms.dll" -FU "System.Drawing.dll" endif ifneq "$(USE_SSL)" "" LOCAL_HEADERS += $(THIRD_PARTY_DIR)/openssl/include LIBRARY_SEARCH_PATH += $(THIRD_PARTY_DIR)/openssl/lib LIBS_USED += libcrypto.lib libssl.lib $(shell cp $(THIRD_PARTY_DIR)/openssl/lib/*dll $(EXECUTABLE_DIR) ) endif endif #ifeq "$(OP_SYSTEM)" "WIN32" ifeq "$(COMPILER)" "VISUAL_CPP" # prep the actual source variable so that certain file names are translated. ACTUAL_RESX = $(RESX:%.resx=$(OBJECT_DIR)/%.resources) ACTUAL_RESX_FLAGS = $(ACTUAL_RESX:%=-ASSEMBLYLINKRESOURCE:%) else ACTUAL_RESX = ACTUAL_RESX_FLAGS = endif # Create the real list of local libraries needed. TEMP_LOC1 = $(LOCAL_LIBS_USED:%=%$(TRIPART_VERSION)) ACTUAL_LOCAL_LIBS = $(TEMP_LOC1) # Create the list of objects from the list of source files. TEMP_OBJ1 = $(SOURCE:%.cpp=%.obj) TEMP_OBJ2 = $(TEMP_OBJ1:%.c=%.obj) ifeq "$(COMPILER)" "VISUAL_CPP" ifneq "$(OMIT_VERSIONS)" "" # remove version rc files if we're not dealing with versions. TEMP_OBJ3a = $(TEMP_OBJ2:%_version.rc=) else TEMP_OBJ3a = $(TEMP_OBJ2) endif ifeq "$(COMPILER)" "VISUAL_CPP" TEMP_OBJ3 = $(TEMP_OBJ3a:%.rc=%.res) else TEMP_OBJ3 = $(TEMP_OBJ3a) endif else # replace this when supporting resource files on unix. TEMP_OBJ3 = $(TEMP_OBJ2:%.rc=) endif TEMP_OBJ4 = $(TEMP_OBJ3:%.h=%.bad) OBJECTS = $(TEMP_OBJ4) # special case for multi-build and res files that need to be rebuilt. #RES_OBJECTS_0 = $(SOURCE:%.cpp=) #RES_OBJECTS_1 = $(RES_OBJECTS_0:%.c=) #RES_OBJECTS = $(RES_OBJECTS_1:%.rc=$(OBJECT_DIR)/%.res) # not much conversion anymore... ACTUAL_OBJECTS = $(OBJECTS) $(EXTRA_OBJECTS) # Updates the search path for the compiler and local libraries. BASE_HEADER_PATH = $(CODEBASE_HEADERS) $(LOCAL_HEADERS) $(HOOPLE_HEADERS) $(SEARCH_DIRS) HEADER_SEARCH_PATH += $(BASE_HEADER_PATH) $(COMPILER_HEADER_DIR) LIBRARY_SEARCH_PATH += $(LOCAL_LIBRARIES) $(HOOPLE_LIBRARIES) \ $(STATIC_LIBRARY_DIR) $(COMPILER_LIBRARY_DIR) $(SEARCH_DIRS) # Adds some directories that must be searched onto the search path for # header files, such as the header file directory for the compiler. COMPILER_FLAGS += $(HEADER_SEARCH_PATH:%=-I%) $(DEFINITIONS:%=-D%) $(UNDEFINITIONS:%=-U%) -DGLOBAL_PRODUCT_NAME="$(GLOBAL_PRODUCT_NAME)" # The load flags are updated by looking for code libraries in the directories # to search and by adding all of the code libraries that are used. LOAD_FLAG_PREFIX += $(LIBRARY_SEARCH_PATH:%=$(LIBRARY_PATH_FLAG)%) ifeq "$(OP_SYSTEM)" "UNIX" ifneq "$(COMPILER)" "GNU_DARWIN" LOAD_FLAG_PREFIX += -Xlinker --start-group LOAD_FLAG_SUFFIX += -Xlinker --end-group endif endif # had to switch from prefix to suffix recently. oddity. #LOAD_FLAG_PREFIX += $(LIBS_USED:%=$(LIBRARY_NAME_FLAG)%) LOAD_FLAG_SUFFIX += $(LIBS_USED:%=$(LIBRARY_NAME_FLAG)%) # we steal the exe targets and represent their dependency from the hidden # cpp for the exe. EXE_TEMP_0 = $(TARGETS:%.dll=) EXE_TEMP_1 = $(EXE_TEMP_0:%.so=) EXE_TEMP_2 = $(EXE_TEMP_1:%.lib=) EXE_TEMP_3 = $(EXE_TEMP_2:%.elf=%.cpp) EXE_CPPS = $(EXE_TEMP_3:%.exe=%.cpp) # used for compiling multiple source files at the same time with visual cpp. MULTI_BUILD_CMD = $(CC) $(COMPILER_FLAGS) -c `cat $(BUILD_LIST_FILE)` $(OBJECT_NAME_FLAG)$(OBJECT_DIR)/ # prepare for mfc style DLLs. currently we plan on all dlls we create being # based on MFC. this is an unfortunate requirement for using the mfc debug # support for allocations; if regular new and DEBUG_NEW get mixed together, # crashes used to result. supposedly these are gone now at least. ifneq "$(USE_MFC)" "" # ifeq "$(OP_SYSTEM)" "WIN32" ifeq "$(COMPILER)" "VISUAL_CPP" # set the flag that says we are doing mfc extension dlls. DEFINITIONS += _AFXDLL DEPENDENCY_DEFINITIONS += _MT _DLL DEPENDENCY_DEFINITIONS += __AFXWIN_H__ # add this flag to shut stdafx up. endif endif ifeq "$(OMIT_VERSIONS)" "" ifneq "$(VERSION_RC_ROOT)" "" VERSION_TARGET = $(VERSION_RC_ROOT)_version.rc endif endif # if we are cleaning up, then do not generate dependency file. ifeq "$(CLEAN)" "" ifneq "$(GENDEPS)" "" EXTRA_FIRST_TARGETS += gendeps endif # only do the deps generation for makefiles that are properly marked. ifneq "$(findstring __BUILD_STATIC_APPLICATION__, $(DEFINITIONS))" "" # generate static build dependencies for all targets in the makefile. GENERATED_DEPS_LIST = $(TARGETS:%.exe=%.gendeps) else GENERATED_DEPS_LIST = endif endif # Make sure that the directory for objects exists. ACTUAL_FIRST_TARGETS = check_requirements $(EXTRA_FIRST_TARGETS) $(VERSION_TARGET) $(FIRST_TARGETS) pre_compilation # Adds the primary targets to the list of products to create. ifeq "$(NO_COMPILE)" "" ifneq "$(COMPILER)" "VISUAL_CPP" ACTUAL_TARGETS1 = $(TARGETS:%.exe=$(EXECUTABLE_DIR)/%) else ACTUAL_TARGETS1 = $(TARGETS:%.exe=$(EXECUTABLE_DIR)/%.exe) endif ifneq "$(COMPILER)" "VISUAL_CPP" ACTUAL_TARGETS2 = $(ACTUAL_TARGETS1:%.dll=%.so) ACTUAL_TARGETS3 = $(ACTUAL_TARGETS2:%.so=$(DYNAMIC_LIBRARY_DIR)/%$(TRIPART_VERSION).so) else ACTUAL_TARGETS2 = $(ACTUAL_TARGETS1:%.so=%.dll) ACTUAL_TARGETS3 = $(ACTUAL_TARGETS2:%.dll=$(DYNAMIC_LIBRARY_DIR)/%$(TRIPART_VERSION).dll) endif ACTUAL_TARGETS4 = $(ACTUAL_TARGETS3:%.lib=$(STATIC_LIBRARY_DIR)/%$(TRIPART_VERSION).library) ACTUAL_TARGETS = $(ACTUAL_TARGETS4:%.elf=$(EXECUTABLE_DIR)/%.elf) else #is no_compile ACTUAL_TARGETS1 = $(TARGETS:%.exe=) ACTUAL_TARGETS2 = $(ACTUAL_TARGETS1:%.dll=) ACTUAL_TARGETS3 = $(ACTUAL_TARGETS2:%.so=) ACTUAL_TARGETS4 = $(ACTUAL_TARGETS3:%.lib=) ACTUAL_TARGETS = $(ACTUAL_TARGETS4:%.elf=) endif # Adds the last few targets for CLAM to do. ACTUAL_LAST_TARGETS = post_compilation $(LAST_TARGETS) ############################################################################ # Add the obligatory junk to be cleaned up. set_cleanups_variable: echo hey we are in the set cleanups variable and pwd is: $(shell pwd) $(eval CLEANUPS += $(ACTUAL_TARGETS) $(ACTUAL_TARGETS:%.exe=%) ) echo "yoyo, cleanups variable is now: $(CLEANUPS)" ############################################################################ # This section defines the rules used to generate various objects from their # source files. ############################################################################ # The first section provides simplistic pseudo-targets for testing compilation # rather than generating built products. # the blank target is used to (somewhat) safely remove items from the SOURCE # list. it is an empty file that should be able to go in a library archive # without hosing it up. %.nil: ifeq "$(NO_COMPILE)" "" $(CATCHER)$(CC) -c $(CLAM_DIR)/cpp/blank_target.c -o $@ endif %.bad: @echo There is a problem with the makefile in the SOURCE variable. @echo The offending item is: $@ $(HIDESH)$(CLAM_DIR)/exit_make.sh ## faked debug object. #%.obj: %.cpp #ifeq "$(NO_COMPILE)" "" # @echo Bogus [$@]. # $(CATCHER)$(CC) $(COMPILER_FLAGS) -c $< $(OBJECT_NAME_FLAG)$(TEMP)/$@ #endif ifeq "$(CLEAN)" "" # recreate dependencies for static applications. %.gendeps: %.cpp @echo "Generating Static Deps: $*.cpp" $(CATCHER)$(CLAM_DIR)/cpp/buildor_gen_deps.sh "$*.cpp" endif ############################################################################ # C++ source to object file translation. # if there is a special set of flags for this source file, we use them # instead of the default compiler flags. $(OBJECT_DIR)/%.obj: $(CURRENT_DIR)/%.cpp ifeq "$(NO_COMPILE)" "" ifneq "$(COMPILER)" "VISUAL_CPP" @echo Compiling Object [$(notdir $@)] $(HIDESH)-c 'if [ ! -d $(@D) ]; then mkdir $(@D); fi' $(CATCHER)$(CC) $(COMPILER_FLAGS) -c $< $(OBJECT_NAME_FLAG)$@ else @echo $< >>$(BUILD_LIST_FILE) @echo $@ >>$(BUILD_WHACK_FILE) @echo >$@ endif endif ############################################################################ # C source to object file translation. $(OBJECT_DIR)/%.obj: $(CURRENT_DIR)/%.c ifeq "$(NO_COMPILE)" "" ifneq "$(COMPILER)" "VISUAL_CPP" @echo Compiling Object [$(notdir $@)] $(HIDESH)-c 'if [ ! -d $(@D) ]; then mkdir $(@D); fi' $(CATCHER)$(CC) $(COMPILER_FLAGS) -c $< $(OBJECT_NAME_FLAG)$@ else @echo $< >>$(BUILD_LIST_FILE) @echo $@ >>$(BUILD_WHACK_FILE) @echo >$@ endif endif ############################################################################ # resource compiler for win32. ifeq "$(COMPILER)" "VISUAL_CPP" $(OBJECT_DIR)/%.res: %.rc $(PARAMETER_FILE) ifeq "$(NO_COMPILE)" "" @echo Resource [$@] $(HIDESH)-c 'if [ ! -d $(@D) ]; then mkdir $(@D); fi' $(CATCHER)$(RC) -r $(DEFINITIONS:%=-D%) $(HEADER_SEARCH_PATH:%=-i%) -fo $@ $< endif $(OBJECT_DIR)/%.resources: %.resx $(PARAMETER_FILE) ifeq "$(NO_COMPILE)" "" @echo Resource [$@] $(HIDESH)-c 'if [ ! -d $(@D) ]; then mkdir $(@D); fi' $(VCS_ROOT)/../SDK/v1.1/bin/resgen $< $@ endif else #non-visual studio # this platform probably does not use rc files. $(OBJECT_DIR)/%.res: %.rc ifeq "$(NO_COMPILE)" "" @echo Bogus resource [$@] @echo >$@ endif endif #win32 ############################################################################ # creates static libraries. ifneq "$(NO_COMPILE)" "" $(STATIC_LIBRARY_DIR)/%.library: endif ifeq "$(NO_COMPILE)" "" $(STATIC_LIBRARY_DIR)/%.library: $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(PARAMETER_FILE) $(HIDER)echo Building Static Library [$(notdir $@)] @echo $@ >$(DIRTY_FILE) ifeq "$(COMPILER)" "VISUAL_CPP" $(HIDESH)-c 'if [ -f $(BUILD_LIST_FILE) ]; then $(SHELL) $(CLAM_DIR)/cpp/rebuild_oldies.sh $(MULTI_BUILD_CMD); fi' endif $(CATCHER)$(LIBRARY_TOOL) $(LIBRARIAN_FLAGS) $(CREATE_LIBRARY_FLAG)$@ $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) ifneq "$(OP_SYSTEM)" "UNIX" $(HIDER)mv $@ $(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)$*$(LIB_ENDING) $(HIDER)echo nil >$@ else $(HIDER)ranlib $@ $(HIDER)rm -f $(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)$*$(LIB_ENDING) $(HIDER)ln -s $@ $(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)$*$(LIB_ENDING) endif endif #no_compile ############################################################################ # creates dynamic libraries. # we whack any existing LIB file, since we want to use changes in that file # as a clue for when we should rescan the dependencies. we'd be fine if # visual c++ didn't keep an existing LIB if it doesn't change (even when the # DLL does). ifneq "$(NO_COMPILE)" "" $(DYNAMIC_LIBRARY_DIR)/%.dll: endif ifeq "$(NO_COMPILE)" "" $(DYNAMIC_LIBRARY_DIR)/%.dll: $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(ACTUAL_RESX) $(PARAMETER_FILE) #hmmm: use the res objects variable to rebuild res files as needed. ###$(RES_OBJECTS) $(HIDER)echo Building Dynamic Library [$(notdir $@)] @echo $@ >$(DIRTY_FILE) ifeq "$(COMPILER)" "VISUAL_CPP" $(HIDESH)-c 'if [ -f $(BUILD_LIST_FILE) ]; then $(SHELL) $(CLAM_DIR)/cpp/rebuild_oldies.sh $(MULTI_BUILD_CMD); fi' endif $(HIDER)rm -f $(@:%.dll=%.lib) echo about to run link tool. $(CATCHER)$(LINK_TOOL) $(LINKER_OUTPUT_FLAG)$@ -dll $(LOAD_FLAG_PREFIX) $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_RESX_FLAGS) $(ACTUAL_LOCAL_LIBS:%=$(LIBRARY_NAME_FLAG)$(LIB_PREFIX)%$(LIB_ENDING)) $(LOAD_FLAG_SUFFIX) echo ran link tool. ifeq "$(COMPILER_VERSION)" "8" $(HIDESH)$(CLAM_DIR)/cpp/ms_manifest.sh "$@" "2" endif ifeq "$(COMPILER_VERSION)" "10" $(HIDESH)$(CLAM_DIR)/cpp/ms_manifest.sh "$@" "2" endif ifneq "$(VCPP_VISTA_ICON)" "" $(HIDER)ReplaceVistaIcon "$@" "$(VCPP_VISTA_ICON)" endif endif #no_compile ifneq "$(NO_COMPILE)" "" $(DYNAMIC_LIBRARY_DIR)/%.so: endif ifeq "$(NO_COMPILE)" "" $(DYNAMIC_LIBRARY_DIR)/%.so: $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(PARAMETER_FILE) ifeq "$(COMPILER:%_LINUX=LINUX)" "LINUX" $(HIDER)echo Shared [$@] @echo $@ >$(DIRTY_FILE) $(CATCHER)$(LINK_TOOL) $(LINKER_OUTPUT_FLAG)$@ $(LOAD_FLAG_PREFIX) -shared -Wl,-soname,$*.so $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(LIBRARY_NAME_FLAG)%) $(LOAD_FLAG_SUFFIX) $(HIDER)rm -f $(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)$*$(LIB_ENDING) $(HIDER)ln -s $@ $(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)$*$(LIB_ENDING) endif endif #no_compile ############################################################################ # creates "exe" executables using all of the appropriate objects. ifeq "$(COMPILER)" "VISUAL_CPP" ifneq "$(NO_COMPILE)" "" $(EXECUTABLE_DIR)/%.exe: endif ifeq "$(NO_COMPILE)" "" $(EXECUTABLE_DIR)/%.exe: $(OBJECT_DIR)/%.obj $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(ACTUAL_RESX) $(PARAMETER_FILE) $(HIDER)echo Building Application [$(notdir $@)] @echo $@ >$(DIRTY_FILE) ifeq "$(COMPILER)" "VISUAL_CPP" $(HIDESH)-c 'if [ -f $(BUILD_LIST_FILE) ]; then $(SHELL) $(CLAM_DIR)/cpp/rebuild_oldies.sh $(MULTI_BUILD_CMD); fi' endif $(CATCHER)$(LINK_TOOL) $(EXE_FLAGS) $(LOAD_FLAG_PREFIX) $< $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_RESX_FLAGS) $(ACTUAL_LOCAL_LIBS:%=$(LIBRARY_NAME_FLAG)$(LIB_PREFIX)%$(LIB_ENDING)) $(LOAD_FLAG_SUFFIX) $(LINKER_OUTPUT_FLAG)$@ #$(^:force_rebuild=) ifeq "$(COMPILER_VERSION)" "8" $(HIDESH)$(CLAM_DIR)/cpp/ms_manifest.sh "$@" "1" endif ifeq "$(COMPILER_VERSION)" "10" $(HIDESH)$(CLAM_DIR)/cpp/ms_manifest.sh "$@" "1" endif ifneq "$(VCPP_VISTA_ICON)" "" $(HIDER)ReplaceVistaIcon "$@" "$(VCPP_VISTA_ICON)" endif endif #no_compile endif #visual studio ifneq "$(COMPILER)" "VISUAL_CPP" ifneq "$(NO_COMPILE)" "" $(EXECUTABLE_DIR)/%: endif ifeq "$(NO_COMPILE)" "" $(EXECUTABLE_DIR)/%: $(OBJECT_DIR)/%.obj $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(PARAMETER_FILE) $(HIDER)echo Building Application [$(notdir $@)] @echo $@ >$(DIRTY_FILE) $(CATCHER)$(LINK_TOOL) $(EXE_FLAGS) $(LOAD_FLAG_PREFIX) $< $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(LIBRARY_NAME_FLAG)%) $(LOAD_FLAG_SUFFIX) $(LINKER_OUTPUT_FLAG)$@ #hmmm: experimental item below. #$(^:force_rebuild=) endif #no_compile endif #unix ############################################################################ # creates firmware "elf" executables with the proper objects. ifneq "$(NO_COMPILE)" "" $(EXECUTABLE_DIR)/%.elf: endif ifeq "$(NO_COMPILE)" "" $(EXECUTABLE_DIR)/%.elf: $(OBJECT_DIR)/%.obj $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(PARAMETER_FILE) $(HIDER)echo Building Application [$(notdir $@)] @echo $@ >$(DIRTY_FILE) $(CATCHER)$(LINK_TOOL) $(MAP) $(LOAD_FLAG_PREFIX) $< $(LINKER_COMMAND_FILE) $(STARTUP_OBJECT_FILE) $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_LOCAL_LIBS:%=$(LIBRARY_NAME_FLAG)%) $(LOAD_FLAG_SUFFIX) $(LINKER_OUTPUT_FLAG)$@ #$(^:force_rebuild=) @echo Hex [$(EXECUTABLE_DIR)/$*.out] $(CATCHER)$(DDUMP_TOOL) $(DDUMP_OPTIONS) $@ -o$(EXECUTABLE_DIR)/$*.out @echo Binary [$(EXECUTABLE_DIR)/$*.bin] $(CATCHER)$(DDUMP_TOOL) $(DDUMP_BIN_OPTIONS) $@ -o$(EXECUTABLE_DIR)/$*.bin endif #no_compile ############################################################################ # handles creating version resource files if this project has a version.ini. ifeq "$(OMIT_VERSIONS)" "" ifneq "$(VERSION_RC_ROOT)" "" # only redo the version resource if it or version.ini is out of date. %_version.rc: version.ini $(PARAMETER_FILE) $(CATCHER)$(CLAM_BINARY_DIR)/version_stamper$(EXE_END) . $(PARAMETER_FILE) endif endif ############################################################################ # Now the active part of the make process... # Adds the main CLAM system in to get some work done. This should be placed # after the module's rules are defined and before the module's targets are # defined. include rules.def # make sure we really want to include the dependencies file. ifeq "$(TYPE)" "hierarchy" # no dependencies for a simple hierarchy builder. NO_DEPS = t endif ifneq "$(CLEAN)" "" NO_DEPS = t # no dependencies get left when we are cleaning up. # $(shell rm -f $(DEPS_FILE)) endif ifneq "$(NO_COMPILE)" "" # non compiling projects do not need dependencies. NO_DEPS = t endif ifneq "$(REBUILD)" "" NO_DEPS = t # if we are rebuilding everything, we zap the deps file. $(shell rm -f $(DEPS_FILE)) endif # preserves intermediate files from being deleted. ifeq "$(CLEAN)" "" .PRECIOUS: $(OBJECT_DIR)/%.obj $(OBJECT_DIR)/%.res $(OBJECT_DIR)/%.resources $(OBJECT_DIR)/%.deps #hmmm: added above deps. maybe not right. endif # zaps things when they could not be created correctly. ####.DELETE_ON_ERROR: ############################################################################ # autodependency file creator. See the make_dep man page for more info. # we do the auto-dependencies unless the disabling flag is set. ifneq "$(NO_DEPS)" "" # makes the dependencies a no-op. deps: $(PARAMETER_FILE) $(DEPS_FILE): $(PARAMETER_FILE) else ifeq "$(CLEAN)" "" deps: $(DEPS_FILE) # this causes the dependency file to be regenerated if the sources or libs # have changed. we have to touch the deps file in case it's missing; # makedep doesn't deal well with that. also, we touch the dirty flag file # to ensure that the fact we redid dependencies for some reason causes us # to re-promote. we only bother with any of this if we know we're going # to really do some compilation; if in non-compile mode, we'll skip it. ifneq "$(NO_COMPILE)" "" # no dependencies in non-compile mode. $(DEPS_FILE): else ifeq "$(LAX_DEPENDENCIES)" "" $(DEPS_FILE): $(SOURCE) $(ACTUAL_LOCAL_LIBS:%=$(STATIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(wildcard *.h) $(EXE_CPPS) else # lax dependencies means create if missing or if parm file changed. $(DEPS_FILE): $(PARAMETER_FILE) endif # !lax dependencies. ifneq "$(VERSION_RC_ROOT)" "" ifeq "$(OMIT_VERSIONS)" "" $(DEPS_FILE): $(VERSION_RC_ROOT)_version.rc endif endif @echo Dependencies [$(notdir $@)] -$(HIDESH)$(CLAM_DIR)/cpp/preconditions.sh @touch $@ # @echo dep adds: $(DEPENDENCY_ADDITIONS) @$(CLAM_BINARY_DIR)/makedep$(EXE_END) $(DEPENDENCY_DEFINITIONS:%=-D%) $(DEPENDENCY_ADDITIONS) -f$@ -o.obj -p$(OBJECT_DIR)/ -w 420 $(COMPILER_HEADER_DIR:%=-X%) $(THIRD_PARTY_DIR:%=-X%) -- $(COMPILER_FLAGS) $(SOURCE) $(EXE_CPPS) # $(CATCHER)$(CLAM_BINARY_DIR)/makedep$(EXE_END) $(DEPENDENCY_DEFINITIONS:%=-D%) $(DEPENDENCY_ADDITIONS) -f$@ -o.obj -p$(OBJECT_DIR)/ -w 420 $(COMPILER_HEADER_DIR:%=-X%) $(THIRD_PARTY_DIR:%=-X%) -- $(COMPILER_FLAGS) $(SOURCE) $(EXE_CPPS) @echo $@ >$(SUBMAKE_FLAG) endif # non-compile. else # cleaning. # makes the dependencies a no-op for cleaning. deps: $(PARAMETER_FILE) $(DEPS_FILE): $(PARAMETER_FILE) endif endif # no-deps. ############################################################################ # examines the required variables and complains if they're missing. check_requirements: $(HIDESH) -c 'if [ -z "$(PROJECT)" ]; then echo the PROJECT variable is not defined!; . $(CLAM_DIR)/exit_make.sh; fi' $(HIDESH) -c 'if [ -z "$(TYPE)" ]; then echo the TYPE variable is not defined!; . $(CLAM_DIR)/exit_make.sh; fi' ############################################################################ # includes the auto-dependency information. the dependency file is checked # for being up-to-date. if not, it gets rebuilt and the make is restarted. ifeq "$(CLEAN)" "" ifeq "$(NO_DEPS)" "" # thank the buddha for this bit of code, or at least thank this page: # http://stackoverflow.com/questions/5553352/how-do-i-check-if-file-exists-in-makefile ifneq ("$(wildcard $(DEPS_FILE))","") include $(DEPS_FILE) endif endif endif ############################################################################ # calls the script for preparing output directories and such. pre_compilation: $(HIDESH)$(CLAM_DIR)/cpp/preconditions.sh ############################################################################ # calls the script for copying the final products to the library directory. # we don't bother reporting errors from touch since there will sometimes # not be any objects in the final directory. post_compilation: $(HIDESH)$(CLAM_DIR)/cpp/postconditions.sh ############################################################################ # if REBUILD is defined, then we cause all objects to be recompiled. .PHONY: force_rebuild force_rebuild: ifneq "$(REBUILD)" "" # the target below needs the blank rule that it has for this to work. $(FIRST_TARGETS) $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_TARGETS) $(EXE_CPPS:%.cpp=$(OBJECT_DIR)/%.obj) $(LAST_TARGETS): force_rebuild endif ############################################################################ # generate dependencies for any static targets if requested. gendeps: $(GENERATED_DEPS_LIST) ############################################################################