+++ /dev/null
-
-// huffware script: begging bowl, by fred huffhines.
-//
-// handles gifts from visitors at our shop.
-//
-// this script is licensed by the GPL v3 which is documented at: http://www.gnu.org/licenses/gpl.html
-// do not use it in objects without fully realizing you are implicitly accepting that license.
-//
-
-// constants.
-
-integer BEGGING_INTERVAL = 8;
- // the period (in seconds) of our asking the avatar for money.
- // keeping this reasonably high ensures that the begging jar isn't
- // too noisy if someone is whanging away at it to play the sound or
- // see the explosion.
-
-// variables, some with initializers.
-
-integer last_begging_time; // when we last pleaded for additional funding.
-
-integer tip_amount; // the amount given to us just recently.
-integer total_tips = 638;
- // 108 -- aug 30 2008 or so. 214 -- nov 28 2008. 342 -- dec 28 2008.
- // 486 -- mar 21 2009. 589 -- may 12 2009. 632 -- aug 02 2009.
- // 638 -- aug 31 2009.
-key tippers_key = NULL_KEY; // the key for the avatar that has tipped us.
-string last_tipper; // the name of the last tipper.
-
-show_label()
-{
- string msg = "{ eepaw tipster }\ntouch for more info...\n.\nL$"
- + (string)total_tips + " donated so far--thanks!";
- if (last_tipper != "")
- msg += "\nLast recvd L$" + (string)tip_amount + " from " + last_tipper + ", yay!";
- llSetText(msg, <0.8, 0.6, 0.9>, 1);
-}
-
-initialize_begging_bowl()
-{
- show_label();
- llOwnerSay("ready to receive tips from customers...");
- llParticleSystem([]);
- last_begging_time = llGetUnixTime(); // reset just to have some kindo value.
- show_label();
-}
-
-thank_tipper_and_give_gifts(string name)
-{
- llSay(0, "eepaw shop and its workers thank you for the tip, " + name + "!");
- last_tipper = name; // store this for our text.
- string first_name = llDeleteSubString(name, llSubStringIndex(name, " "), -1);
- llInstantMessage(tippers_key, first_name + ", thank you very much for your tip of L$"
- + (string)tip_amount + ", from all of us at eepaw shop.");
- llOwnerSay("received tip from " + name + " of L$" + (string)tip_amount + ".");
- if (llGetInventoryNumber(INVENTORY_SOUND)) {
- // we will only play one sound currently.
- llPlaySound(llGetInventoryName(INVENTORY_SOUND, 0 ), 1.0);
- }
-
- // give out pictures, notecards and objects that are hiding in the object.
- integer indy;
- list all_to_give; // the full set of gifts.
- for (indy = 0; indy < llGetInventoryNumber(INVENTORY_TEXTURE); indy++)
- all_to_give += llGetInventoryName(INVENTORY_TEXTURE, indy);
- for (indy = 0; indy < llGetInventoryNumber(INVENTORY_NOTECARD); indy++)
- all_to_give += llGetInventoryName(INVENTORY_NOTECARD, indy);
- for (indy = 0; indy < llGetInventoryNumber(INVENTORY_OBJECT); indy++)
- all_to_give += llGetInventoryName(INVENTORY_OBJECT, indy);
- for (indy = 0; indy < llGetInventoryNumber(INVENTORY_OBJECT); indy++)
- all_to_give += llGetInventoryName(INVENTORY_SOUND, indy);
- // pick a semi-meaningful folder name.
- string gift_folder_name = "eepaw thanky! (you gave us L$"
- + (string)tip_amount + " on " + llGetDate() + ")";
- // then gift it over.
- llGiveInventoryList(tippers_key, gift_folder_name, all_to_give);
- // record the tip.
- total_tips += tip_amount;
- llOwnerSay("tips so far: L$" + (string)total_tips + ".");
- show_label(); // refresh our text label.
-}
-
-handle_being_touched(integer num) {
- // make sure we've waited enough time before begging again.
- if (llAbs(llGetUnixTime() - last_begging_time) > BEGGING_INTERVAL) {
- llSay(0,
- "\nIt would be awesome if you could tip our hardworking widget gnomes.\n"
- + "If you right-click this object, you can 'Pay' it a tip, which will\n"
- + "go directly to the eepaw shop personnel. Thanks much!");
- // update our last begging time so we don't beg too often.
- last_begging_time = llGetUnixTime();
- }
- // explode the textures just a little bit, if we have any on hand.
- integer indy;
- for (indy = 0; indy < llGetInventoryNumber(INVENTORY_TEXTURE); indy++) {
- llMakeExplosion(14, .4, 0.5, 4, 0.8,
- llGetInventoryName(INVENTORY_TEXTURE, indy), <0.0, 0.0, 0.0>);
- }
- // play the last sound that we happen to have, if any at all.
- llPlaySound(llGetInventoryName(INVENTORY_SOUND, llGetInventoryNumber(INVENTORY_SOUND) - 1), 1.0);
-}
-
-//////////////
-// huffware script: auto-retire, by fred huffhines, version 2.5.
-// distributed under BSD-like license.
-// !! keep in mind that this code must be *copied* into another
-// !! script that you wish to add auto-retirement capability to.
-// when a script has auto_retire in it, it can be dropped into an
-// object and the most recent version of the script will destroy
-// all older versions.
-//
-// the version numbers are embedded into the script names themselves.
-// the notation for versions uses a letter 'v', followed by two numbers
-// in the form "major.minor".
-// major and minor versions are implicitly considered as a floating point
-// number that increases with each newer version of the script. thus,
-// "hazmap v0.1" might be the first script in the "hazmap" script continuum,
-// and "hazmap v3.2" is a more recent version.
-//
-// example usage of the auto-retirement script:
-// default {
-// state_entry() {
-// auto_retire(); // make sure newest addition is only version of script.
-// }
-// }
-// this script is partly based on the self-upgrading scripts from markov brodsky
-// and jippen faddoul.
-//////////////
-auto_retire() {
- string self = llGetScriptName(); // the name of this script.
- list split = compute_basename_and_version(self);
- if (llGetListLength(split) != 2) return; // nothing to do for this script.
- string basename = llList2String(split, 0); // script name with no version attached.
- string version_string = llList2String(split, 1); // the version found.
- integer posn;
- // find any scripts that match the basename. they are variants of this script.
- for (posn = llGetInventoryNumber(INVENTORY_SCRIPT) - 1; posn >= 0; posn--) {
-//log_it("invpo=" + (string)posn);
- string curr_script = llGetInventoryName(INVENTORY_SCRIPT, posn);
- if ( (curr_script != self) && (llSubStringIndex(curr_script, basename) == 0) ) {
- // found a basic match at least.
- list inv_split = compute_basename_and_version(curr_script);
- if (llGetListLength(inv_split) == 2) {
- // see if this script is more ancient.
- string inv_version_string = llList2String(inv_split, 1); // the version found.
- // must make sure that the retiring script is completely the identical basename;
- // just matching in the front doesn't make it a relative.
- if ( (llList2String(inv_split, 0) == basename)
- && ((float)inv_version_string < (float)version_string) ) {
- // remove script with same name from inventory that has inferior version.
- llRemoveInventory(curr_script);
- }
- }
- }
- }
-}
-//
-// separates the base script name and version number. used by auto_retire.
-list compute_basename_and_version(string to_chop_up)
-{
- // minimum script name is 2 characters plus a version.
- integer space_v_posn;
- // find the last useful space and 'v' combo.
- for (space_v_posn = llStringLength(to_chop_up) - 3;
- (space_v_posn >= 2) && (llGetSubString(to_chop_up, space_v_posn, space_v_posn + 1) != " v");
- space_v_posn--) {
- // look for space and v but do nothing else.
-//log_it("pos=" + (string)space_v_posn);
- }
- if (space_v_posn < 2) return []; // no space found.
-//log_it("space v@" + (string)space_v_posn);
- // now we zoom through the stuff after our beloved v character and find any evil
- // space characters, which are most likely from SL having found a duplicate item
- // name and not so helpfully renamed it for us.
- integer indy;
- for (indy = llStringLength(to_chop_up) - 1; indy > space_v_posn; indy--) {
-//log_it("indy=" + (string)space_v_posn);
- if (llGetSubString(to_chop_up, indy, indy) == " ") {
- // found one; zap it. since we're going backwards we don't need to
- // adjust the loop at all.
- to_chop_up = llDeleteSubString(to_chop_up, indy, indy);
-//log_it("saw case of previously redundant item, aieee. flattened: " + to_chop_up);
- }
- }
- string full_suffix = llGetSubString(to_chop_up, space_v_posn, -1);
- // ditch the space character for our numerical check.
- string chop_suffix = llGetSubString(full_suffix, 1, llStringLength(full_suffix) - 1);
- // strip out a 'v' if there is one.
- if (llGetSubString(chop_suffix, 0, 0) == "v")
- chop_suffix = llGetSubString(chop_suffix, 1, llStringLength(chop_suffix) - 1);
- // if valid floating point number and greater than zero, that works for our version.
- string basename = to_chop_up; // script name with no version attached.
- if ((float)chop_suffix > 0.0) {
- // this is a big success right here.
- basename = llGetSubString(to_chop_up, 0, -llStringLength(full_suffix) - 1);
- return [ basename, chop_suffix ];
- }
- // seems like we found nothing useful.
- return [];
-}
-//
-//////////////
-
-default
-{
- state_entry() { if (llSubStringIndex(llGetObjectName(), "huffotronic") < 0) state real_default; }
- on_rez(integer parm) { state rerun; }
-}
-state rerun { state_entry() { state default; } }
-
-state real_default
-{
- state_entry() {
- auto_retire();
- initialize_begging_bowl();
- }
-
- touch_start(integer num) {
- handle_being_touched(num);
- }
-
- money(key id, integer payment) {
- tip_amount = payment;
- tippers_key = id;
- llRequestAgentData(id, DATA_NAME);
- }
-
- dataserver(key query, string name) { thank_tipper_and_give_gifts(name); }
-}