--- /dev/null
+#ifndef SINGLY_LINKED_LIST_CLASS
+#define SINGLY_LINKED_LIST_CLASS
+
+/*
+* Name : singly_linked_list
+* Author : Chris Koeritz
+**
+* Copyright (c) 1998-$now By Author. This program is free software; you can
+* redistribute it and/or modify it under the terms of the GNU General Public
+* License as published by the Free Software Foundation; either version 2 of
+* the License or (at your option) any later version. This is online at:
+* http://www.fsf.org/copyleft/gpl.html
+* Please send any updates to: fred@gruntose.com
+*/
+#include "node.h"
+
+namespace nodes {
+
+//class node; // forward.
+
+//! Implements a singly-linked list structure.
+
+class singly_linked_list : public node
+{
+public:
+ singly_linked_list() : node(1) {}
+
+ //hmmm: clean up all children?
+ ~singly_linked_list() {}
+
+ const int NEXT_NODE = 0; // symbol for the rest of the list linked here.
+
+ int elements() const;
+ //!< returns the number of items currently in the list, including this node.
+ /*!< this is a costly operation. */
+
+ singly_linked_list *next() { return (singly_linked_list *)get_link(NEXT_NODE); }
+
+ void set_next(singly_linked_list *new_next) { set_link(NEXT_NODE, new_next); }
+
+ //! returns true if this list has a cycle in it.
+ static bool has_cycle(singly_linked_list *check) {
+ singly_linked_list *a = check;
+ singly_linked_list *b = check;
+ while ((a != NULL_POINTER) && (b!= NULL_POINTER) ) {
+ a = a->next(); // move position of a forward once.
+ // move position of b forward twice.
+ b = b->next();
+ if (b != NULL_POINTER) b = b->next();
+
+ if (a == b) {
+ // argh, our single skipper and double skipper have arrived at the same node.
+ // the only way that can happen is if there's a cycle in the list.
+ return true;
+ }
+ }
+ // if we fell out of the list iteration with a null for either pointer,
+ // then there was no cycle in the list.
+ return false;
+ }
+
+private:
+ // not permitted.
+ singly_linked_list(const singly_linked_list &);
+ singly_linked_list &operator =(const singly_linked_list &);
+};
+
+} // namespace.
+
+#endif
+