X-Git-Url: https://feistymeow.org/gitweb/?p=feisty_meow.git;a=blobdiff_plain;f=scripts%2Fclam%2Fdotnet-retired%2Frules.def;fp=scripts%2Fclam%2Fdotnet-retired%2Frules.def;h=0000000000000000000000000000000000000000;hp=9ab0aaaf2c03c91923389898db9cd5696d6619fb;hb=de0da7f2f7958d4ba652ff2ef5c79991700141ac;hpb=a4c99c6006b3aa20b5f65f02c2d30db7e790083a diff --git a/scripts/clam/dotnet-retired/rules.def b/scripts/clam/dotnet-retired/rules.def deleted file mode 100644 index 9ab0aaaf..00000000 --- a/scripts/clam/dotnet-retired/rules.def +++ /dev/null @@ -1,262 +0,0 @@ -############################################################################### - -# CLAM System default rules and targets for C++ compilation. - -# This file composite macros and rules for creating compilation objects -# (such as library archives, object files, executable programs, and others). - -# This file should be included in the user's Makefile after the variables -# have been initialized appropriately for the particular project being -# compiled. The user's own targets should be placed after the include -# directive that specifies this file. - -############################################################################### - -# This section manipulates variable values to prepare them for their use -# in the standard CLAM support. - -# Modify the output directory for executable files if we're building a -# test project. -ifeq "$(TYPE)" "test" - EXECUTABLE_DIR = $(TARGETS_STORE)/tests/$(PROJECT) - ifneq "$(CONSOLE_MODE)" "" - COMPILER_FLAGS += -target:exe - else - COMPILER_FLAGS += -target:winexe - endif -endif -ifeq "$(TYPE)" "application" - ifneq "$(CONSOLE_MODE)" "" - COMPILER_FLAGS += -target:exe - else - COMPILER_FLAGS += -target:winexe - endif -endif -ifeq "$(TYPE)" "library" - COMPILER_FLAGS += -target:library -endif - -# prep the actual source variable so that certain file names are translated. -ACTUAL_RESX = $(RESX:%.resx=%.resources) - -ifeq "$(OP_SYSTEM)" "WIN32" - ifneq "$(OMIT_VERSIONS)" "" - # remove version rc files if we're not dealing with versions. - ACTUAL_RESOURCE = $(RESOURCE:%.rc=) - else - ACTUAL_RESOURCE = $(RESOURCE:%.rc=%.res) - endif -else - # replace this when supporting resource files on unix. - ACTUAL_RESOURCE = $(RESOURCE:%.rc=) -endif - -# patch the sources so that subdirs work. -ACTUAL_SOURCE = $(SOURCE:%.cs=$(CURRENT_DIR)/%.cs) - -# visual studio settings. -ifeq "$(COMPILER)" "VISUAL_CPP" - # processes the def file for linkage, if one has been specified. - ifneq "$(DEF_FILE)" "" - LOAD_FLAG_PREFIX += -def:$(DEF_FILE) - endif - - # these are loaded after any special debugging libs. - ifneq "$(VCPP_USE_BASE)" "" - # the first set will be included in almost any old program. we include - # winmm for multimedia in the base support since we make heavy use of the - # more accurate uptime function. -# LOAD_FLAG_PREFIX += advapi32.lib kernel32.lib version.lib winmm.lib - endif -#is advapi32 really part of the base required stuff? will it work on -#win98? how about win95? - - ifneq "$(VCPP_USE_GUI)" "" - LOAD_FLAG_PREFIX += comdlg32.lib gdi32.lib user32.lib winspool.lib - endif - - ifneq "$(VCPP_USE_OLE)" "" - LOAD_FLAG_PREFIX += ole32.lib oleaut32.lib uuid.lib - VCPP_USE_RPC = t - endif - ifneq "$(VCPP_USE_RPC)" "" - LOAD_FLAG_PREFIX += rpcndr.lib rpcns4.lib rpcrt4.lib - VCPP_USE_SOCK = t - endif - ifneq "$(VCPP_USE_SOCK)" "" - LOAD_FLAG_PREFIX += netapi32.lib ws2_32.lib - endif -endif - -# Updates the search path for the compiler and local libraries. -BASE_HEADER_PATH = $(CODEBASE_HEADERS) $(LOCAL_HEADERS) $(HOOPLE_HEADERS) $(SEARCH_DIRS) -HEADER_SEARCH_PATH += $(BASE_HEADER_PATH) $(COMPILER_HEADER_DIR) - -LIBRARY_SEARCH_PATH += $(LOCAL_LIBRARIES) $(HOOPLE_LIBRARIES) \ - $(STATIC_LIBRARY_DIR) $(COMPILER_LIBRARY_DIR) $(SEARCH_DIRS) - -# Adds some directories that must be searched onto the search path for -# header files, such as the compiler's own special header file directory. -COMPILER_FLAGS += $(DEFINITIONS:%=-D:%) $(UNDEFINITIONS:%=-U%) -#$(HEADER_SEARCH_PATH:%=-I%) - -# The load flags are updated by looking for code libraries in the directories -# to search and by adding all of the code libraries that are used. -LOAD_FLAG_PREFIX += $(LIBRARY_SEARCH_PATH:%=$(LIBRARY_PATH_FLAG)%) -LOAD_FLAG_PREFIX += $(LIBS_USED:%=$(LIBRARY_NAME_FLAG)%) - -# prepare for mfc style DLLs. currently we plan on all dlls we create being -# based on MFC. this is an unfortunate requirement for using the mfc debug -# support for allocations; if regular new and DEBUG_NEW get mixed together, -# crashes used to result. supposedly these are gone now at least. -ifneq "$(USE_MFC)" "" - # set the flag that says we are doing mfc extension dlls. - DEFINITIONS += _AFXDLL - - # add in the mfc directories. - COMPILER_HEADER_DIR += $(COMPILER_ROOT_DIR)/mfc/include - COMPILER_LIBRARY_DIR += $(COMPILER_ROOT_DIR)/mfc/lib -endif - -ifeq "$(OMIT_VERSIONS)" "" - ifneq "$(VERSION_RC_ROOT)" "" - VERSION_TARGET = $(VERSION_RC_ROOT)_version.rc - endif -endif - -# Make sure that the directory for objects exists. -ACTUAL_FIRST_TARGETS = check_requirements $(VERSION_TARGET) $(FIRST_TARGETS) pre_compilation - -# Adds the primary targets to the list of products to create. -ACTUAL_TARGETS1 = $(TARGETS:%.exe=$(EXECUTABLE_DIR)/%.exe) -ACTUAL_TARGETS2 = $(ACTUAL_TARGETS1:%.dll=$(DYNAMIC_LIBRARY_DIR)/%.dynlibrary) -ACTUAL_TARGETS3 = $(ACTUAL_TARGETS2:%.so=$(DYNAMIC_LIBRARY_DIR)/%.so) -ACTUAL_TARGETS4 = $(ACTUAL_TARGETS3:%.lib=$(STATIC_LIBRARY_DIR)/%.library) -ACTUAL_TARGETS = $(ACTUAL_TARGETS4:%.elf=$(EXECUTABLE_DIR)/%.elf) - -# Adds the last few targets for CLAM to do. -ACTUAL_LAST_TARGETS = post_compilation $(LAST_TARGETS) - -############################################################################ - -# This section defines the rules used to generate various objects from their -# source files. - -############################################################################ - -# resource compiler for c#. - -%.resources: %.resx - @echo Creating resource file [$@]. - $(RC) $< $@ -# $(CATCHER)$(RC) $< $@ - -############################################################################ - -# resource compiler for standard resource files. - -ifeq "$(OP_SYSTEM)" "WIN32" -%.res: %.rc - @echo Creating resource file [$@]. -ifeq "$(NO_COMPILE)" "" - $(CATCHER)$(STANDARD_RC) -r $(DEFINITIONS:%=-D%) $(HEADER_SEARCH_PATH:%=-i%) -fo $@ $< -endif -endif - -############################################################################ - -# creates dynamic libraries. - -# we whack any existing LIB file, since we want to use changes in that file -# as a clue for when we should rescan the dependencies. we'd be fine if -# visual c++ didn't keep an existing LIB if it doesn't change (even when the -# DLL does). - -$(DYNAMIC_LIBRARY_DIR)/%.dynlibrary: $(LOCAL_LIBS_USED:%=$(DYNAMIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(ACTUAL_RESX) $(ACTUAL_SOURCE) $(ACTUAL_RESOURCE) - $(HIDER)echo Creating dynamic library [$@]. - @echo $@ >$(DIRTY_FILE) - $(HIDER)rm -f $(@:%.dll=%.lib) - $(CATCHER)$(CC) $(COMPILER_FLAGS) $(EXE_FLAGS) $(LOAD_FLAG_PREFIX) $(LOCAL_LIBS_USED:%=$(LIBRARY_NAME_FLAG)$(DYNAMIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(LOAD_FLAG_SUFFIX) $(LINKER_OUTPUT_FLAG)$@ $(ACTUAL_SOURCE) $(ACTUAL_RESX:%=-res:%) $(ACTUAL_RESOURCE:%=-win32res:%) -ifneq "$(VCPP_VISTA_ICON)" "" - $(HIDER)ReplaceVistaIcon "$@" "$(VCPP_VISTA_ICON)" -endif - $(HIDER)mv $@ $(DYNAMIC_LIBRARY_DIR)/$(LIB_PREFIX)$*$(LIB_ENDING) -ifneq "$(CREATE_TLB)" "" - $(CATCHER)$(TLBEXPORT) $(DYNAMIC_LIBRARY_DIR)/$(LIB_PREFIX)$*$(LIB_ENDING) -out:$(DYNAMIC_LIBRARY_DIR)/$(LIB_PREFIX)$*.tlb -endif - $(HIDER)echo nil >$@ - -#$(LINKER_OUTPUT_FLAG)$@ -dll $(LOAD_FLAG_PREFIX) $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(LOCAL_LIBS_USED:%=$(LIBRARY_NAME_FLAG)$(LIB_PREFIX)%$(LIB_ENDING)) $(LOAD_FLAG_SUFFIX) - -############################################################################ - -# creates "exe" executables using all of the appropriate objects. -$(EXECUTABLE_DIR)/%.exe: $(LOCAL_LIBS_USED:%=$(DYNAMIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(ACTUAL_RESX) $(ACTUAL_SOURCE) $(ACTUAL_RESOURCE) - $(HIDER)echo Building program [$@]. - @echo $@ >$(DIRTY_FILE) - $(CATCHER)$(CC) $(COMPILER_FLAGS) $(EXE_FLAGS) $(LOAD_FLAG_PREFIX) $(LOCAL_LIBS_USED:%=$(LIBRARY_NAME_FLAG)$(DYNAMIC_LIBRARY_DIR)/$(LIB_PREFIX)%$(LIB_ENDING)) $(LOAD_FLAG_SUFFIX) $(LINKER_OUTPUT_FLAG)$@ $(ACTUAL_SOURCE) $(ACTUAL_RESX:%=-res:%) $(ACTUAL_RESOURCE:%=-win32res:%) -ifneq "$(VCPP_VISTA_ICON)" "" - $(HIDER)ReplaceVistaIcon "$@" "$(VCPP_VISTA_ICON)" -endif - -############################################################################ - -# handles creating version resource files if this project has a version.ini. - -ifeq "$(OMIT_VERSIONS)" "" - ifneq "$(VERSION_RC_ROOT)" "" -# only redo the version resource if it or version.ini is out of date. -%_version.rc: version.ini $(PARAMETER_FILE) - $(CATCHER)$(CLAM_BINARIES)/version_stamper$(EXE_END) . $(PARAMETER_FILE) - endif -endif - -############################################################################ - -# Now the active part of the make process... - -# Adds the main CLAM system in to get some work done. This should be placed -# after the module's rules are defined and before the module's targets are -# defined. -include rules.def - -# preserves intermediate files from being deleted. -##.PRECIOUS: %.resources - -# zaps things when they could not be created correctly. -.DELETE_ON_ERROR: - -############################################################################ - -# examines the required variables and complains if they're missing. -check_requirements: - $(HIDESH) -c 'if [ -z "$(PROJECT)" ]; then echo the PROJECT variable is not defined!; . $(CLAM_SCRIPTS)/exit_make.sh; fi' - $(HIDESH) -c 'if [ -z "$(TYPE)" ]; then echo the TYPE variable is not defined!; . $(CLAM_SCRIPTS)/exit_make.sh; fi' - -############################################################################ - -# calls the script for preparing output directories and such. -pre_compilation: - $(HIDESH)$(CLAM_SCRIPTS)/csharp/preconditions.sh - -############################################################################ - -# calls the script for copying the final products to the library directory. -# we don't bother reporting errors from touch since there will sometimes -# not be any objects in the final directory. -post_compilation: - $(HIDESH)$(CLAM_SCRIPTS)/csharp/postconditions.sh - -############################################################################ - -# if REBUILD is defined, then we cause all objects to be recompiled. -.PHONY: force_rebuild -force_rebuild: - -ifneq "$(REBUILD)" "" - # the target below needs the blank rule that it has for this to work. - $(FIRST_TARGETS) $(ACTUAL_OBJECTS:%=$(OBJECT_DIR)/%) $(ACTUAL_TARGETS) $(LAST_TARGETS): force_rebuild -endif - -############################################################################ -