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final fix to perplexing name issue, i hope
author
Chris Koeritz
<fred@gruntose.com>
Tue, 9 Oct 2018 22:52:08 +0000
(18:52 -0400)
committer
Chris Koeritz
<fred@gruntose.com>
Tue, 9 Oct 2018 22:52:08 +0000
(18:52 -0400)
scripts/customize/fred/scripts/games/gamesaver.sh
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diff --git
a/scripts/customize/fred/scripts/games/gamesaver.sh
b/scripts/customize/fred/scripts/games/gamesaver.sh
index 02401f1372e050cda679208d250beb06def2a434..2beec56d4ca214b77eb29e21dced2fc40c3ebc6b 100644
(file)
--- a/
scripts/customize/fred/scripts/games/gamesaver.sh
+++ b/
scripts/customize/fred/scripts/games/gamesaver.sh
@@
-41,13
+41,7
@@
function copyem()
fi
}
fi
}
-#### make the output folders if they don't exist.
-####hmmm: do we really need to do this?
-###for i in skyrim fallout_new_vegas fallout_3 oblivion fallout_4 witcher_3 ; do
-### if [ ! -d "$SPOOLING_OUTPUT_DIR/$i" ]; then
-### mkdir -p "$SPOOLING_OUTPUT_DIR/$i"
-### fi
-###done
+##############
# now run through and copy our save files from the potentially weird locations
# they reside in.
# now run through and copy our save files from the potentially weird locations
# they reside in.
@@
-64,6
+58,6
@@
copyem "oblivion" "$WINE_GAMES_DIR/Oblivion/Saves" "$SPOOLING_OUTPUT_DIR/oblivio
copyem "fallout 4" "$WINE_GAMES_DIR/Fallout4/Saves" "$SPOOLING_OUTPUT_DIR/fallout_4"
copyem "fallout 4" "$WINE_GAMES_DIR/Fallout4/Saves" "$SPOOLING_OUTPUT_DIR/fallout_4"
-copyem "witcher 3" "$WINE_GOODS_DIR/The
*Witcher*
3/gamesaves" "$SPOOLING_OUTPUT_DIR/witcher_3"
+copyem "witcher 3" "$WINE_GOODS_DIR/The
Witcher
3/gamesaves" "$SPOOLING_OUTPUT_DIR/witcher_3"