feisty meow concerns codebase
2.140
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A symbol table that supports scope nesting and/or trees of symbol tables. More...
#include <symbol_tree.h>
Public Types | |
enum | find_methods { just_branches , recurse_downward , recurse_upward } |
Public Types inherited from nodes::tree | |
enum | traversal_directions { prefix , infix , postfix , to_branches , reverse_branches } |
enum | elevator_directions { TOWARD_ROOT , AWAY_FROM_ROOT } |
Public Member Functions | |
symbol_tree (const basis::astring &node_name, int estimated_elements=100) | |
creates a symbol_tree node with the "node_name". More... | |
virtual | ~symbol_tree () |
all child nodes will be deleted too. More... | |
DEFINE_CLASS_NAME ("symbol_tree") | |
int | children () const |
returns the number of children of this node. More... | |
const basis::astring & | name () const |
returns the name of this node. More... | |
int | estimated_elements () const |
returns the number of bits in this node's table. More... | |
symbol_tree * | branch (int index) const |
returns the "index"th branch. More... | |
void | rehash (int estimated_elements) |
resizes the underlying symbol_table for this node. More... | |
void | hash_appropriately (int estimated_elements) |
resizes the hashing parameter to limit bucket sizes. More... | |
bool | add (symbol_tree *to_add) |
adds a child to this symbol_tree. More... | |
virtual basis::outcome | prune (tree *to_zap) |
removes a sub-tree "to_zap". More... | |
symbol_tree * | find (const basis::astring &to_find, find_methods how, basis::string_comparator_function *comp=NULL_POINTER) |
returns the node specified by "to_find" or NULL_POINTER. More... | |
void | sort () |
sorts the sub-nodes of this symbol_tree. More... | |
basis::astring | text_form () const |
traverses the tree to build a textual list of the nodes. More... | |
Public Member Functions inherited from nodes::tree | |
tree () | |
constructs a new tree with a root and zero branches. More... | |
virtual | ~tree () |
destroys the tree by recursively destroying all child tree nodes. More... | |
DEFINE_CLASS_NAME ("tree") | |
virtual int | which (tree *branch_to_find) const |
Returns the branch number for a particular branch in this tree. More... | |
virtual int | branches () const |
Returns the number of branches currently connected to this tree. More... | |
virtual tree * | parent () const |
Returns the tree node that is the immediate ancestor of this one. More... | |
virtual tree * | root () const |
Locates and returns the absolute root of the tree containing this tree. More... | |
virtual int | depth () const |
Returns the distance of "this" from the root. The root's depth is 0. More... | |
virtual void | attach (tree *new_branch) |
Attaches the specified branch to the current tree. More... | |
virtual void | insert (int branch_place, tree *new_branch) |
inserts "new_branch" before the branches starting at "branch_place". More... | |
virtual basis::outcome | prune_index (int branch_to_cut) |
Removes the branch at the specified index from this tree. More... | |
iterator | start (traversal_directions direction) const |
Returns a fresh iterator positioned at this tree node. More... | |
virtual bool | generate_path (path &to_follow) const |
Returns the path to "this" path_tree from its root. More... | |
Public Member Functions inherited from nodes::node | |
node (int number_of_links=0) | |
the constructor provides for "number_of_links" links initially. More... | |
virtual | ~node () |
the destructor simply invalidates the node. More... | |
int | links () const |
Returns the number of links the node currently holds. More... | |
void | set_link (int link_number, node *new_link) |
Connects the node "new_link" to this node. More... | |
node * | get_link (int link_number) const |
Returns the node that is connected to the specified "link_number". More... | |
void | zap_link (int link_number) |
the specified link is removed from the node. More... | |
void | insert_link (int where, node *to_add=NULL_POINTER) |
adds a new link prior to the position specified in "where". More... | |
int | which (node *to_find) const |
locates the index where "to_find" lives in our list of links. More... | |
A symbol table that supports scope nesting and/or trees of symbol tables.
Note: although the symbol_tree is a tree, proper functioning is only guaranteed if you stick to its own add / find methods rather than calling on the base class's methods... but the tree's iterator support should be used for traversing the symbol_tree and prune should work as expected.
Definition at line 36 of file symbol_tree.h.
Enumerator | |
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just_branches | |
recurse_downward | |
recurse_upward |
Definition at line 79 of file symbol_tree.h.
nodes::symbol_tree::symbol_tree | ( | const basis::astring & | node_name, |
int | estimated_elements = 100 |
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creates a symbol_tree node with the "node_name".
presumably this could be a child of another symbol tree also. the "estimated_elements" is used to choose a size for the table holding the names.
Definition at line 52 of file symbol_tree.cpp.
References FUNCDEF.
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virtual |
all child nodes will be deleted too.
if the automatic child node deletion is not good for your purposes, be sure to unhook the children before deletion of the tree and manage them separately.
Definition at line 60 of file symbol_tree.cpp.
References FUNCDEF, LOG, and basis::WHACK().
bool nodes::symbol_tree::add | ( | symbol_tree * | to_add | ) |
adds a child to this symbol_tree.
Definition at line 87 of file symbol_tree.cpp.
References nodes::tree::attach(), FUNCDEF, LOG, and name().
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virtual |
returns the "index"th branch.
Reimplemented from nodes::tree.
Definition at line 134 of file symbol_tree.cpp.
References nodes::tree::branch().
Referenced by find(), bookmark_tree::process_category(), and sort().
int nodes::symbol_tree::children | ( | ) | const |
returns the number of children of this node.
Definition at line 76 of file symbol_tree.cpp.
nodes::symbol_tree::DEFINE_CLASS_NAME | ( | "symbol_tree" | ) |
int nodes::symbol_tree::estimated_elements | ( | ) | const |
returns the number of bits in this node's table.
Definition at line 80 of file symbol_tree.cpp.
Referenced by hash_appropriately(), and rehash().
symbol_tree * nodes::symbol_tree::find | ( | const basis::astring & | to_find, |
find_methods | how, | ||
basis::string_comparator_function * | comp = NULL_POINTER |
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returns the node specified by "to_find" or NULL_POINTER.
this should be fairly quick due to the symbol table's hashing. the "how" method specifies the type of recursion to be used in searching if any. if "how" is passed as "just_branches", then only the branches are checked and no recursion upwards or downwards is performed. if "how" is "recurse_downward", then all sub-trees under the branches are checked also. if "how" is given as "recurse_upward", then "this" node and parent nodes are checked. the "comp" parameter will be used for comparing the strings if it's passed as non-null.
comp | = just_branches, |
Definition at line 159 of file symbol_tree.cpp.
References basis::astring_comparator(), branch(), nodes::tree::branches(), find(), FUNCDEF, LOG, name(), NULL_POINTER, nodes::tree::parent(), recurse_downward, and recurse_upward.
Referenced by find(), bookmark_tree::find_parent(), and bookmark_tree::process_category().
void nodes::symbol_tree::hash_appropriately | ( | int | estimated_elements | ) |
resizes the hashing parameter to limit bucket sizes.
rehashes the name table so that there will be no more (on average) than "max_per_bucket" items per hashing bucket. this is the max that will need to be crossed to find an item, so reducing the number per bucket speeds access but also requires more memory.
Definition at line 84 of file symbol_tree.cpp.
References estimated_elements().
const astring & nodes::symbol_tree::name | ( | ) | const |
returns the name of this node.
Definition at line 78 of file symbol_tree.cpp.
Referenced by add(), find(), bookmark_tree::process_category(), prune(), sort(), and text_form().
removes a sub-tree "to_zap".
the "to_zap" tree had better be a symbol_tree; we are just matching the lower-level virtual function prototype. note that the tree node "to_zap" is not destroyed; it is just plucked from the tree.
hmmm: how about not? throw("error: symbol_tree::prune: wrong type of node in prune");
Reimplemented from nodes::tree.
Definition at line 98 of file symbol_tree.cpp.
References FUNCDEF, LOG, name(), basis::negative(), nodes::tree::prune(), and nodes::tree::which().
void nodes::symbol_tree::rehash | ( | int | estimated_elements | ) |
resizes the underlying symbol_table for this node.
Definition at line 82 of file symbol_tree.cpp.
References estimated_elements().
void nodes::symbol_tree::sort | ( | ) |
sorts the sub-nodes of this symbol_tree.
Definition at line 138 of file symbol_tree.cpp.
References branch(), nodes::tree::branches(), nodes::tree::insert(), name(), and nodes::tree::prune_index().
Referenced by bookmark_tree::find_parent(), and bookmark_tree::process_category().
astring nodes::symbol_tree::text_form | ( | ) | const |
traverses the tree to build a textual list of the nodes.
Definition at line 216 of file symbol_tree.cpp.
References nodes::tree::branches(), nodes::tree::depth(), FUNCDEF, nodes::hier_prefix(), LOG, name(), nodes::tree::iterator::next(), nodes::tree::prefix, basis::astring::s(), nodes::path::size(), and nodes::tree::start().