feisty meow concerns codebase 2.140
test_ccri_angle_average.cpp
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1
2/*
3 * Name : test_ccri_angle_average
4 * Author : Chris Koeritz
5 * Purpose:
6 * Tests the angle averaging method (for angles in degrees)
7 *
8 * Copyright (c) 2001-$now By Author. This program is free software; you can
9 * redistribute it and/or modify it under the terms of the GNU General Public
10 * License as published by the Free Software Foundation; either version 2 of
11 * the License or (at your option) any later version. This is online at:
12 * http://www.fsf.org/copyleft/gpl.html
13 * Please send any updates to: fred@gruntose.com
14*/
15
17#include <basis/astring.h>
18#include <geometric/angle.h>
22#include <unit_test/unit_base.h>
23
24using namespace application;
25using namespace basis;
26using namespace geometric;
27using namespace loggers;
28using namespace mathematics;
29using namespace structures;
30using namespace unit_test;
31
33
34class test_ccri_angle_average : public virtual unit_base, public virtual application_shell
35{
36public:
37 test_ccri_angle_average() : application_shell() {}
38 DEFINE_CLASS_NAME("test_ccri_angle_average");
39 virtual int execute();
40
41 // returns average of angles a1 and a2, in degrees.
42 double angleAverage(double a1, double a2) {
43 a1 = fmod(a1, 360.0);
44 a2 = fmod(a2, 360.0);
45 if (absolute_value(a1 - a2) > 180.0) {
46 if (a1 < 180.0) a1 += 360.0;
47 else a2 += 360.0;
48 }
49 return fmod( (a1 + a2) / 2.0, 360.0);
50 }
51
52};
53
54int test_ccri_angle_average::execute()
55{
56 FUNCDEF("execute");
57
58 outcome retval;
59 double a1, a2, avg;
60
61 // there could be two right answers for angles 180 degrees apart, but we only test for one.
62 a1 = 23; a2 = 203;
63 avg = angleAverage(a1, a2);
64 ASSERT_EQUAL(floot(avg), floot(113), a_sprintf("%f and %f 180 degrees apart", a1, a2));
65 a1 = 359; a2 = 179;
66 avg = angleAverage(a1, a2);
67 ASSERT_EQUAL(floot(avg), floot(269), a_sprintf("%f and %f 180 degrees apart", a1, a2));
68 a1 = 90; a2 = 270;
69 avg = angleAverage(a1, a2);
70 ASSERT_EQUAL(floot(avg), floot(180), a_sprintf("%f and %f 180 degrees apart", a1, a2));
71
72 // more cases.
73 a1 = 89; a2 = 274;
74 avg = angleAverage(a1, a2);
75 ASSERT_EQUAL(floot(avg), floot(1.5), a_sprintf("%f and %f", a1, a2));
76 a1 = 89.9; a2 = 270.1;
77 avg = angleAverage(a1, a2);
78 ASSERT_EQUAL(floot(avg), floot(0), a_sprintf("%f and %f", a1, a2));
79 a1 = 0; a2 = 0;
80 avg = angleAverage(a1, a2);
81 ASSERT_EQUAL(floot(avg), floot(0), a_sprintf("%f and %f", a1, a2));
82 a1 = 0; a2 = 359;
83 avg = angleAverage(a1, a2);
84 ASSERT_EQUAL(floot(avg), floot(359.5), a_sprintf("%f and %f", a1, a2));
85 a1 = 358; a2 = 359;
86 avg = angleAverage(a1, a2);
87 ASSERT_EQUAL(floot(avg), floot(358.5), a_sprintf("%f and %f", a1, a2));
88 a1 = 1; a2 = 357;
89 avg = angleAverage(a1, a2);
90 ASSERT_EQUAL(floot(avg), floot(359), a_sprintf("%f and %f", a1, a2));
91 a1 = 23; a2 = 160;
92 avg = angleAverage(a1, a2);
93 ASSERT_EQUAL(floot(avg), floot(91.5), a_sprintf("%f and %f", a1, a2));
94 a1 = 47; a2 = 221;
95 avg = angleAverage(a1, a2);
96 ASSERT_EQUAL(floot(avg), floot(134), a_sprintf("%f and %f", a1, a2));
97 a1 = 113; a2 = 114;
98 avg = angleAverage(a1, a2);
99 ASSERT_EQUAL(floot(avg), floot(113.5), a_sprintf("%f and %f", a1, a2));
100 a1 = 113; a2 = 270;
101 avg = angleAverage(a1, a2);
102 ASSERT_EQUAL(floot(avg), floot(191.5), a_sprintf("%f and %f", a1, a2));
103 a1 = 190; a2 = 230;
104 avg = angleAverage(a1, a2);
105 ASSERT_EQUAL(floot(avg), floot(210), a_sprintf("%f and %f", a1, a2));
106 a1 = 12; a2 = 273;
107 avg = angleAverage(a1, a2);
108 ASSERT_EQUAL(floot(avg), floot(322.5), a_sprintf("%f and %f", a1, a2));
109 a1 = 181; a2 = 179;
110 avg = angleAverage(a1, a2);
111 ASSERT_EQUAL(floot(avg), floot(180), a_sprintf("%f and %f", a1, a2));
112 a1 = 89; a2 = 271;
113 avg = angleAverage(a1, a2);
114 ASSERT_EQUAL(floot(avg), floot(0), a_sprintf("%f and %f", a1, a2));
115
116 a1 = 359; a2 = 120;
117 avg = angleAverage(a1, a2);
118 ASSERT_EQUAL(floot(avg), floot(59.5), a_sprintf("%f and %f", a1, a2));
119 a1 = 220; a2 = 359;
120 avg = angleAverage(a1, a2);
121 ASSERT_EQUAL(floot(avg), floot(289.5), a_sprintf("%f and %f", a1, a2));
122 a1 = 3; a2 = 189;
123 avg = angleAverage(a1, a2);
124 ASSERT_EQUAL(floot(avg), floot(276), a_sprintf("%f and %f", a1, a2));
125 a1 = 93; a2 = 275;
126 avg = angleAverage(a1, a2);
127 ASSERT_EQUAL(floot(avg), floot(4), a_sprintf("%f and %f", a1, a2));
128
129 return final_report();
130}
131
133
134HOOPLE_MAIN(test_ccri_angle_average, )
135
The application_shell is a base object for console programs.
virtual int execute()=0
< retrieves the command line from the /proc hierarchy on linux.
application_shell()
constructs an application_shell to serve as the root of the program.
a_sprintf is a specialization of astring that provides printf style support.
Definition astring.h:440
Outcomes describe the state of completion for an operation.
Definition outcome.h:31
#define DEFINE_CLASS_NAME(objname)
Defines the name of a class by providing a couple standard methods.
Definition enhance_cpp.h:42
#define FUNCDEF(func_in)
FUNCDEF sets the name of a function (and plugs it into the callstack).
Definition enhance_cpp.h:54
Provides macros that implement the 'main' program of an application.
#define HOOPLE_MAIN(obj_name, obj_args)
options that should work for most unix and linux apps.
Definition hoople_main.h:61
Implements an application lock to ensure only one is running at once.
The guards collection helps in testing preconditions and reporting errors.
Definition array.h:30
type absolute_value(type a)
Returns a if a is non-negative, and returns -a otherwise.
Definition functions.h:33
Contains all of our objects for geometry and avoids name clashes.
Definition angle.h:25
A logger that sends to the console screen using the standard output device.
An extension to floating point primitives providing approximate equality.
Definition averager.h:21
A dynamic container class that holds any kind of object via pointers.
Definition amorph.h:55
Useful support functions for unit testing, especially within hoople.
Definition unit_base.cpp:35
double_plus floot
#define ASSERT_EQUAL(a, b, test_name)
Definition unit_base.h:38