feisty meow concerns codebase 2.140
test_break_signal.cpp
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1/*****************************************************************************\
2* *
3* Name : test_break_signal *
4* Author : Chris Koeritz *
5* *
6*******************************************************************************
7* Copyright (c) 2004-$now By Author. This program is free software; you can *
8* redistribute it and/or modify it under the terms of the GNU General Public *
9* License as published by the Free Software Foundation; either version 2 of *
10* the License or (at your option) any later version. This is online at: *
11* http://www.fsf.org/copyleft/gpl.html *
12* Please send any updates to: fred@gruntose.com *
13\*****************************************************************************/
14
15#include <basis/functions.h>
16#include <basis/guards.h>
17#include <basis/astring.h>
18#include <timely/time_control.h>
19#include <timely/time_stamp.h>
25#include <filesystem/filename.h>
27#include <unit_test/unit_base.h>
28
29#include <signal.h>
30//hmmm: much better if we had signal handling wrapped in a class instead of using bare calls to the OS signal library.
31#include <stdio.h>
32//hmmm: also a flush mechanism for i/o being inside feisty code would be better than this call to stdio.
33
34using namespace application;
35using namespace basis;
36using namespace loggers;
37using namespace timely;
38using namespace unit_test;
39
40#define LOG(s) CLASS_EMERGENCY_LOG(program_wide_logger::get(), s)
41
42static bool _leave_now = false;
43
44const int DEFAULT_PAUSE_TIME = 1; // how long we'll wait, unless told a different time.
45
46class test_break_signal : virtual public unit_base, virtual public application_shell
47{
48public:
49 test_break_signal() : application_shell() {}
50 DEFINE_CLASS_NAME("test_break_signal");
51 virtual int execute();
52};
53
54void handle_break(int formal(signal))
55{
56 #undef static_class_name
57 #define static_class_name() "test_break_signal"
58 FUNCDEF("handle_break");
59 LOG("we have hit the signal handler for break!");
60 _leave_now = true;
61 #undef static_class_name
62}
63
64int test_break_signal::execute()
65{
66 FUNCDEF("execute");
67
68 int pause_time = DEFAULT_PAUSE_TIME;
70 astring passed_pause = application::_global_argv[1];
71 pause_time = passed_pause.convert(DEFAULT_PAUSE_TIME);
72 }
73
74
75 signal(SIGINT, handle_break);
76 LOG("starting loop--hit ctrl-C to exit or wait for timeout.");
77 time_stamp leave_time(pause_time * SECOND_ms);
78 while (!_leave_now && (time_stamp() < leave_time) ) {
80 }
81
82 // we jump to here when catching the signal.
83 fflush(NULL_POINTER);
84
85 critical_events::alert_message(astring(class_name()) + ": works for those functions tested.");
86
87 return 0;
88}
89
90HOOPLE_MAIN(test_break_signal, )
91
The application_shell is a base object for console programs.
virtual int execute()=0
< retrieves the command line from the /proc hierarchy on linux.
application_shell()
constructs an application_shell to serve as the root of the program.
Provides a dynamically resizable ASCII character string.
Definition astring.h:35
int convert(int default_value) const
Converts the string into a corresponding integer.
Definition astring.cpp:760
static void alert_message(const char *info, const char *title="Alert Message")
shows the message in "info", with an optional "title" on the message.
static void sleep_ms(basis::un_int msec)
a system independent name for a forced snooze measured in milliseconds.
Represents a point in time relative to the operating system startup time.
Definition time_stamp.h:38
#define formal(parameter)
This macro just eats what it's passed; it marks unused formal parameters.
Definition definitions.h:48
#define NULL_POINTER
The value representing a pointer to nothing.
Definition definitions.h:32
#define DEFINE_CLASS_NAME(objname)
Defines the name of a class by providing a couple standard methods.
Definition enhance_cpp.h:42
#define FUNCDEF(func_in)
FUNCDEF sets the name of a function (and plugs it into the callstack).
Definition enhance_cpp.h:54
Provides macros that implement the 'main' program of an application.
#define HOOPLE_MAIN(obj_name, obj_args)
options that should work for most unix and linux apps.
Definition hoople_main.h:61
Implements an application lock to ensure only one is running at once.
char ** _global_argv
The guards collection helps in testing preconditions and reporting errors.
Definition array.h:30
const int SECOND_ms
Number of milliseconds in a second.
A logger that sends to the console screen using the standard output device.
#include <time.h>
Useful support functions for unit testing, especially within hoople.
Definition unit_base.cpp:35
void handle_break(int formal(signal))
#define LOG(s)
const int DEFAULT_PAUSE_TIME