feisty meow concerns codebase 2.140
test_int_hash.cpp
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1/*
2* Name : test_int_hash
3* Author : Chris Koeritz
4* Purpose:
5* Tests out hash_table specialization for integers.
6**
7* Copyright (c) 2001-$now By Author. This program is free software; you can *
8* redistribute it and/or modify it under the terms of the GNU General Public *
9* License as published by the Free Software Foundation; either version 2 of *
10* the License or (at your option) any later version. This is online at: *
11* http://www.fsf.org/copyleft/gpl.html *
12* Please send any updates to: fred@gruntose.com *
13*/
14
16#include <basis/guards.h>
17#include <basis/astring.h>
19#include <loggers/file_logger.h>
20#include <mathematics/chaos.h>
21#include <structures/int_hash.h>
24#include <timely/time_stamp.h>
25#include <unit_test/unit_base.h>
26
27using namespace application;
28using namespace basis;
29using namespace mathematics;
30using namespace filesystem;
31using namespace loggers;
32using namespace structures;
33using namespace textual;
34using namespace timely;
35using namespace unit_test;
36
37//#define DEBUG_INT_HASH
38 // uncomment for noisier run.
39
40#define EXTREME_CHECKING
41 // causes extra checks in the library code.
42
43const double TEST_DURATION = 0.5 * SECOND_ms;
44
45const int MAX_DEFAULT_BITS = 2;
46 // we start low since we will rehash occasionally.
47
49
51 FIRST_TEST = 38, // place-holder.
53 // adds an item that is probably new.
55 // adds an item that is probably new, followed by another item under the
56 // same key id. this ensures the overwriting gets tested.
58 // finds an item we know is in the list and whacks it.
60 // adds a new item and immediately finds and zaps it.
62 // zaps an item that we know about and then adds a new item with the same
63 // identifier.
65 // locates an item in the list which we know should exist.
67 // grabs an item out of the list (and tosses it).
69 // finds an item we know should exist, zaps it out of the list, then adds
70 // a new item with the same id.
72 // removes an item from the list that we know should be there, adds it back
73 // in, and then whacks it.
75 // find an item with a particular id (one that we know should be in the
76 // list) and then adds a different item using the same id. the new item
77 // is then sought.
79 // tosses all data out of the hash table. not done very often.
81 // look for any problems or irregularities; print the contents of the list
82 // if any are found.
84 // resizes the hash table.
86 // copies a hash table to another hash table.
87 LAST_TEST = COPY // place-holder; must equal test just prior.
88};
89
91
92// a simple object that is used as the contents of the hash_table.
93
94class data_shuttle
95{
96public:
97 int food_bar;
98 astring snacky_string;
99 bool hungry;
100 byte_array chunk;
101 chaos chao;
102
103 data_shuttle()
104 : snacky_string(string_manipulation::make_random_name()),
105 chunk(chao.inclusive(100, 10000)), food_bar(0), hungry(false) {}
106};
107
109
110class test_int_hash : public virtual unit_base, virtual public application_shell
111{
112public:
113 test_int_hash();
114
115 int execute();
117
118 bool perform_a_test(test_actions test_type);
120
121 bool pick_a_test();
123
124 DEFINE_CLASS_NAME("test_int_hash");
125
126 static bool equivalence_applier(const int &key, data_shuttle &item, void *dlink);
127
128 static const char *test_name(test_actions test_type);
129
130 int raw_random_id();
131 int unused_random_id();
132
133 // these functions each perform one type of test, which their names indicate.
134 bool test_add();
135 bool test_add_add();
136 bool test_zap();
137 bool test_add_zap();
138 bool test_zap_add();
139 bool test_find();
140 bool test_acquire();
141 bool test_find_zap_add();
142 bool test_acquire_add_zap();
143 bool test_find_add_find();
144 bool test_reset(bool always_do_it = false);
145 bool test_check_sanity();
146 bool test_copy();
147 bool test_rehash();
148
149private:
150 int_set _keys_in_use; // keys that we think are stored in the table.
151 int_hash<data_shuttle> _the_table; // our table under test.
152 int _hits[LAST_TEST - FIRST_TEST + 1]; // tracks our testing activities.
153 int _tested; // simple counter of number of test calls.
154};
155
157
158typedef int_hash<data_shuttle> our_hash; // cleans up somewhat.
159
161
162test_int_hash::test_int_hash()
164 _the_table(MAX_DEFAULT_BITS),
165 _tested(0)
166{
167 for (int i = FIRST_TEST; i <= LAST_TEST; i++)
168 _hits[i - FIRST_TEST] = 0;
169}
170
171int test_int_hash::execute()
172{
173 time_stamp exit_time((int)TEST_DURATION);
174//log(astring("before starting tests"));
175 while (time_stamp() < exit_time) {
176 pick_a_test();
177 }
178 test_reset(true); // make sure we do this at least once.
179#ifdef DEBUG_INT_HASH
180 log(a_sprintf("did %d tests.\n", _tested));
181 log(astring("Test Activity:"));
182 for (int i = 0; i < LAST_TEST - FIRST_TEST + 1; i++)
183 log(astring(astring::SPRINTF, "%d (%s): %d hits", i + FIRST_TEST,
184 test_name(test_actions(i + FIRST_TEST)), _hits[i]));
185 log(a_sprintf("note that test %d will seldom be executed.", RESET));
186#endif
187 return final_report();
188}
189
190const char *test_int_hash::test_name(test_actions test_type)
191{
192 switch (test_type) {
193 case ADD: return "ADD";
194 case ADD_ADD: return "ADD_ADD";
195 case ZAP: return "ZAP";
196 case ADD_ZAP: return "ADD_ZAP";
197 case ZAP_ADD: return "ZAP_ADD";
198 case FIND: return "FIND";
199 case ACQUIRE: return "ACQUIRE";
200 case FIND_ZAP_ADD: return "FIND_ZAP_ADD";
201 case ACQUIRE_ADD_ZAP: return "ACQUIRE_ADD_ZAP";
202 case FIND_ADD_FIND: return "FIND_ADD_FIND";
203 case RESET: return "RESET";
204 case COPY: return "COPY";
205 case REHASH: return "REHASH";
206 case CHECK_SANITY: return "CHECK_SANITY";
207 default: return "UnknownTest";
208 }
209}
210
211bool test_int_hash::perform_a_test(test_actions test_type)
212{
213 FUNCDEF("perform_a_test");
214
215// log(astring(test_name(test_type)) + " ");
216
217 switch (test_type) {
218 case ADD: return test_add();
219 case ADD_ADD: return test_add_add();
220 case ZAP: return test_zap();
221 case ADD_ZAP: return test_add_zap();
222 case ZAP_ADD: return test_zap_add();
223 case FIND: return test_find();
224 case ACQUIRE: return test_acquire();
225 case FIND_ZAP_ADD: return test_find_zap_add();
226 case ACQUIRE_ADD_ZAP: return test_acquire_add_zap();
227 case FIND_ADD_FIND: return test_find_add_find();
228 case RESET: return test_reset();
229 case COPY: return test_copy();
230 case REHASH: return test_rehash();
231 case CHECK_SANITY: return test_check_sanity();
232 default:
233 ASSERT_TRUE(false, "there should be no missing case seen!");
234 return false; // never gets here.
235 }
236}
237
238bool test_int_hash::pick_a_test()
239{
240 _tested++;
241 return perform_a_test(test_actions(randomizer().inclusive(FIRST_TEST, LAST_TEST)));
242}
243
244int test_int_hash::raw_random_id()
245{
246 return randomizer().inclusive(-MAXINT32 / 4, MAXINT32 / 4);
247}
248
249int test_int_hash::unused_random_id()
250{
251 while (true) {
252 int checking = raw_random_id();
253 if (!_keys_in_use.member(checking)) return checking; // got one.
254 } // keep going until we find unused id.
255 return -1;
256}
257
258bool test_int_hash::test_add()
259{
260 FUNCDEF("test_add");
261 _hits[ADD - FIRST_TEST]++;
262 int random_id = raw_random_id();
263 data_shuttle *to_add = new data_shuttle;
265 to_add->food_bar = random_id;
266 outcome wanting = common::IS_NEW;
267 if (_keys_in_use.member(random_id)) wanting = common::EXISTING;
268 ASSERT_EQUAL(_the_table.add(random_id, to_add).value(), wanting.value(),
269 "adding key should work with right expectation");
270 if (_keys_in_use.member(random_id))
271 return true; // already was there so we replaced.
272 _keys_in_use.add(random_id);
273 return true;
274}
275
277
278#undef UNIT_BASE_THIS_OBJECT
279#define UNIT_BASE_THIS_OBJECT (*dynamic_cast<unit_base *>(application_shell::single_instance()))
280
282 // must be set before calling the apply method.
283
284bool test_int_hash::equivalence_applier(const int &key, data_shuttle &item, void *dlink)
285{
286 FUNCDEF("equivalence_applier");
287 ASSERT_TRUE(dlink, "should have been given name");
288 if (!dlink) return false; // fail.
289 astring test_name = (char *)dlink;
290
291//application_shell::single_instance()->log(astring("after name check"));
292
293 data_shuttle *found = _hang_on->find(key);
294 ASSERT_TRUE(found, test_name + ": should find equivalent entry in second list");
295 if (!found) return false; // bail or we'll crash.
296
297//application_shell::single_instance()->log(astring("after finding"));
298
299 ASSERT_EQUAL(item.food_bar, found->food_bar, test_name + ": food_bar should not differ");
300 ASSERT_EQUAL(item.snacky_string, found->snacky_string, test_name + ": snacky_string should not differ");
301 ASSERT_EQUAL(item.hungry, found->hungry, test_name + ": hungry should not differ");
302 return true;
303}
304
305#undef UNIT_BASE_THIS_OBJECT
306#define UNIT_BASE_THIS_OBJECT (*this)
307
309
310bool test_int_hash::test_rehash()
311{
312 FUNCDEF("test_rehash");
313 // we don't want to rehash too often; it is expensive.
314// int maybe = randomizer().inclusive(1, 50);
315// if (maybe < 32) return true; // not this time.
316
317 _hang_on = &_the_table; // must do this first.
318
319 _hits[REHASH - FIRST_TEST]++;
320
321 int_hash<data_shuttle> table_copy(_the_table.estimated_elements());
322
323 _the_table.apply(equivalence_applier, (void *)func);
324 astring second_test_name(func);
325 second_test_name += " try 2";
326 table_copy.apply(equivalence_applier, (void *)second_test_name.s());
327
328 if (!_the_table.elements()) return true; // nothing to do right now for comparisons.
329
330//log("copying table...");
331 copy_hash_table(table_copy, _the_table);
332 // make a copy of the table.
333
334 ASSERT_INEQUAL(0, table_copy.elements(), "copy shouldn't have unexpected absence of contents");
335
336//log("rehashing table...");
337 _the_table.rehash(randomizer().inclusive(1, 20));
338
339//hmmm: need test of dehash function that reduces elements estimated.
340
341//log("comparing table...");
342 astring third_test_name(func);
343 third_test_name += " try 3";
344 table_copy.apply(equivalence_applier, (void *)third_test_name.s());
345//log("done copy and compare.");
346
347 return true;
348}
349
350bool test_int_hash::test_copy()
351{
352 FUNCDEF("test_copy");
353 // we don't want to copy too often. it's a heavy operation.
354// int maybe = randomizer().inclusive(1, 50);
355// if (maybe > 16) return true; // not this time.
356
357 _hang_on = &_the_table; // must do this first.
358
359 _hits[COPY - FIRST_TEST]++;
360
362
363//log("copying table...");
364 copy_hash_table(table_copy, _the_table);
365 // make a copy of the table.
366
367//log("comparing table...");
368 table_copy.apply(equivalence_applier, (void *)func);
369//log("done copy and compare.");
370
371 return true;
372}
373
375
376bool test_int_hash::test_add_add()
377{
378 FUNCDEF("test_add_add");
379 _hits[ADD_ADD - FIRST_TEST]++;
380 int random_id = unused_random_id();
381 data_shuttle *to_add = new data_shuttle;
383 to_add->food_bar = random_id;
384 ASSERT_EQUAL(_the_table.add(random_id, to_add).value(), common::IS_NEW, "key should be new");
385 _keys_in_use.add(random_id);
386
387 // second add on same id.
388 data_shuttle *next_add = new data_shuttle;
389 next_add->snacky_string = string_manipulation::make_random_name();
390 next_add->food_bar = random_id;
391 ASSERT_EQUAL(_the_table.add(random_id, next_add).value(), our_hash::EXISTING,
392 "second add should not say first failed");
393
394 return true;
395}
396
397bool test_int_hash::test_zap()
398{
399 FUNCDEF("test_zap");
400 int maybe = randomizer().inclusive(1, 1000);
401 if (maybe > 500) return true;
402 if (!_keys_in_use.elements()) return false; // can't do it yet.
403 _hits[ZAP - FIRST_TEST]++;
404 int rand_indy = randomizer().inclusive(0, _keys_in_use.elements() - 1);
405 int dead_key = _keys_in_use[rand_indy];
406 _keys_in_use.remove(dead_key); // remove the record of that key.
407 ASSERT_TRUE(_the_table.zap(dead_key), "zap should work on key");
408 return true;
409}
410
411bool test_int_hash::test_add_zap()
412{
413 FUNCDEF("test_add_zap");
414 // add.
415 _hits[ADD_ZAP - FIRST_TEST]++;
416 int random_id = unused_random_id();
417 data_shuttle *to_add = new data_shuttle;
419 to_add->food_bar = random_id;
420 ASSERT_EQUAL(_the_table.add(random_id, to_add).value(), common::IS_NEW, "key is new before zap");
421 // zap.
422 ASSERT_TRUE(_the_table.zap(random_id), "add then zap should remove the key");
423 return true;
424}
425
426bool test_int_hash::test_zap_add()
427{
428 FUNCDEF("test_zap_add");
429 if (!_keys_in_use.elements()) return false; // can't do it yet.
430 _hits[ZAP_ADD - FIRST_TEST]++;
431 int rand_indy = randomizer().inclusive(0, _keys_in_use.elements() - 1);
432 // in the end, the key list state won't be changed unless the test fails.
433 int dead_key = _keys_in_use[rand_indy];
434 ASSERT_TRUE(_the_table.zap(dead_key), "key should be there for zapping");
435
436 data_shuttle *to_add = new data_shuttle;
438 to_add->food_bar = dead_key;
439 outcome ret = _the_table.add(dead_key, to_add);
440 ASSERT_EQUAL(ret.value(), our_hash::IS_NEW, "key should not already be present somehow");
441 return true;
442}
443
444int functional_return(int to_pass) {
445 return to_pass;
446}
447
448bool test_int_hash::test_find()
449{
450 FUNCDEF("test_find");
451 if (!_keys_in_use.elements()) return false; // can't do it yet.
452 _hits[FIND - FIRST_TEST]++;
453 int rand_indy = randomizer().inclusive(0, _keys_in_use.elements() - 1);
454 int find_key = _keys_in_use[rand_indy];
455 data_shuttle *found = NULL_POINTER;
456 ASSERT_TRUE(_the_table.find(functional_return(find_key), found),
457 "key should be there when we look");
458 ASSERT_TRUE(_the_table.find(functional_return(find_key)), "find2: key be there when checked");
459 ASSERT_TRUE(found, "when key is found contents should not be null");
460 ASSERT_EQUAL(found->food_bar, find_key, "stored key should be same as real key");
461 ASSERT_TRUE(found->snacky_string.length(), "stored string should have some length");
462 return true;
463}
464
465bool test_int_hash::test_acquire()
466{
467 FUNCDEF("test_acquire");
468 int maybe = randomizer().inclusive(1, 1000);
469 if (maybe > 750) return true;
470 if (!_keys_in_use.elements()) return false; // can't do it yet.
471 _hits[ACQUIRE - FIRST_TEST]++;
472 int rand_indy = randomizer().inclusive(0, _keys_in_use.elements() - 1);
473 int find_key = _keys_in_use[rand_indy];
474 _keys_in_use.remove(find_key); // remove the record of that key.
475 data_shuttle *found = _the_table.acquire(find_key);
476 ASSERT_TRUE(found, "key should be there like clockwork");
477 ASSERT_EQUAL(found->food_bar, find_key, "stored key should be same as real key");
478 ASSERT_TRUE(found->snacky_string.length(), "stored string should have some length");
479 WHACK(found);
480 found = _the_table.acquire(find_key);
481 ASSERT_FALSE(found, "key should be missing after zap");
482 return true;
483}
484
485bool test_int_hash::test_find_zap_add()
486{
487 FUNCDEF("test_find_zap_add");
488 // find.
489 if (!_keys_in_use.elements()) return false; // can't do it yet.
490 _hits[FIND_ZAP_ADD - FIRST_TEST]++;
491 int rand_indy = randomizer().inclusive(0, _keys_in_use.elements() - 1);
492 // this is another key list invariant function, if it works.
493 int find_key = _keys_in_use[rand_indy];
494 data_shuttle *found = NULL_POINTER;
495 ASSERT_TRUE(_the_table.find(find_key, found), "key should be there when sought");
496 ASSERT_TRUE(_the_table.find(find_key), "find2: key should be there for us to find");
497 ASSERT_TRUE(found, "found key should have non-null contents");
498 ASSERT_EQUAL(found->food_bar, find_key, "stored key should have no differences from real key");
499 ASSERT_TRUE(found->snacky_string.length(), "stored string should have non-zero length");
500 // zap.
501 ASSERT_TRUE(_the_table.zap(find_key), "should be able to zap the item we had found");
502 // add.
503 data_shuttle *to_add = new data_shuttle;
505 to_add->food_bar = find_key;
506 ASSERT_EQUAL(_the_table.add(find_key, to_add).value(), our_hash::IS_NEW,
507 "the item we zapped should not still be there");
508 return true;
509}
510
511bool test_int_hash::test_reset(bool always_do_it)
512{
513 FUNCDEF("test_reset");
514 if (!always_do_it) {
515 int maybe = randomizer().inclusive(1, 1000);
516 // this is hardly ever hit, but it loses all contents too often otherwise.
517 if ( (maybe > 372) || (maybe < 368) ) return true;
518 }
519
520 // we hit the big time; we will reset now.
521 _hits[RESET - FIRST_TEST]++;
522 _the_table.reset();
523 for (int i = _keys_in_use.elements() - 1; i >= 0; i--) {
524 int dead_key = _keys_in_use[i];
525 ASSERT_FALSE(_the_table.acquire(dead_key), "after reset, we should not find an item");
526 _keys_in_use.remove(dead_key);
527 }
528 return true;
529}
530
531//hmmm: implement these tests!
532
533bool test_int_hash::test_acquire_add_zap()
534{
535 _hits[ACQUIRE_ADD_ZAP - FIRST_TEST]++;
536return false;
537}
538
539bool test_int_hash::test_find_add_find()
540{
541 _hits[FIND_ADD_FIND - FIRST_TEST]++;
542return false;
543}
544
545bool test_int_hash::test_check_sanity()
546{
547 _hits[CHECK_SANITY - FIRST_TEST]++;
548return false;
549}
550
552
553HOOPLE_MAIN(test_int_hash, )
554
The application_shell is a base object for console programs.
virtual int execute()=0
< retrieves the command line from the /proc hierarchy on linux.
a_sprintf is a specialization of astring that provides printf style support.
Definition astring.h:440
Provides a dynamically resizable ASCII character string.
Definition astring.h:35
A very common template for a dynamic array of bytes.
Definition byte_array.h:36
Outcomes describe the state of completion for an operation.
Definition outcome.h:31
int value() const
Definition outcome.h:51
a platform-independent way to acquire random numbers in a specific range.
Definition chaos.h:51
int inclusive(int low, int high) const
< Returns a pseudo-random number r, such that "low" <= r <= "high".
Definition chaos.h:88
bool find(const key_type &key, contents *&item_found) const
locates the item specified by the "key", if possible.
Definition hash_table.h:465
A hash table for storing integers.
Definition int_hash.h:36
A simple object that wraps a templated set of ints.
Definition set.h:156
static basis::astring make_random_name(int min=1, int max=64)
creates a random name, where the letters are between 'a' and 'z'.
Represents a point in time relative to the operating system startup time.
Definition time_stamp.h:38
#define NULL_POINTER
The value representing a pointer to nothing.
Definition definitions.h:32
#define MAXINT32
Maximum 32-bit integer value.
Definition definitions.h:75
#define DEFINE_CLASS_NAME(objname)
Defines the name of a class by providing a couple standard methods.
Definition enhance_cpp.h:42
#define FUNCDEF(func_in)
FUNCDEF sets the name of a function (and plugs it into the callstack).
Definition enhance_cpp.h:54
Provides macros that implement the 'main' program of an application.
#define HOOPLE_MAIN(obj_name, obj_args)
options that should work for most unix and linux apps.
Definition hoople_main.h:61
Implements an application lock to ensure only one is running at once.
The guards collection helps in testing preconditions and reporting errors.
Definition array.h:30
void WHACK(contents *&ptr)
deletion with clearing of the pointer.
Definition functions.h:121
const int SECOND_ms
Number of milliseconds in a second.
A platform independent way to obtain the timestamp of a file.
A logger that sends to the console screen using the standard output device.
An extension to floating point primitives providing approximate equality.
Definition averager.h:21
A dynamic container class that holds any kind of object via pointers.
Definition amorph.h:55
void copy_hash_table(hash_table< key_type, contents > &target, const hash_table< key_type, contents > &source)
Copies the entire hash table, given a contents type that supports copying.
Definition hash_table.h:297
#include <time.h>
Useful support functions for unit testing, especially within hoople.
Definition unit_base.cpp:35
#define randomizer()
test_actions
test_actions
@ FIRST_TEST
@ CHECK_SANITY
@ REHASH
@ ADD_ZAP
@ FIND_ADD_FIND
@ RESET
@ FIND_ZAP_ADD
@ FIND
@ ADD_ADD
@ ACQUIRE_ADD_ZAP
@ ZAP
@ LAST_TEST
@ COPY
@ ADD
@ ACQUIRE
@ ZAP_ADD
int_hash< data_shuttle > our_hash
const double TEST_DURATION
int functional_return(int to_pass)
const int MAX_DEFAULT_BITS
int_hash< data_shuttle > * _hang_on
#define test_name()
#define ASSERT_EQUAL(a, b, test_name)
Definition unit_base.h:38
#define ASSERT_TRUE(a, test_name)
Definition unit_base.h:46
#define ASSERT_FALSE(a, test_name)
Definition unit_base.h:50
#define ASSERT_INEQUAL(a, b, test_name)
Definition unit_base.h:42